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hand traps need to be destroyed. a rant on hand traps


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Veiler, Maxx "C", Battle Fader, and Swift Scarecrow don't steal games. They're extremely fair.

 

Trag steals games on occasion, and on principle, should be banned, but it's not a problem.

 

The ones that DO win games like Gorz, Honest, and Kalut are obviously broken and all you're doing is restating the obvious.

 

And honestly, no one's being pretentious here but you.

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i said that already in my previous posts. fader is a dead draw in pretty much everything except stall out decks and exodia decks. i wouldnt mind fader too much if he was just at 1 (like swords of revealing light should be) but man is it annoying to know your opponent changed the win conditions like that and you cant stop him because they keep on fadering or swift scare crowing. if you want balance put fader to 1. a hand trap like that should only buy you 1 free turn and besides that if i have a card like quasar on the field then fader is useless.

 

as a response to other people who say gorz is worse... well i still feel trag is considering his summon comes out to any damage and if timed correctly and with the right hand setup you have just screwed your opponent over.

 

finally when i say weakest last i mean if your opponent has a line of monsters use the weakest to attack directly (i.e weakest last) HOWEVER if it is free direct attacking strongest last. it will force him to use the gorz. 

 

is it really being a bad player to play the game correctly and get punished for it? thats the issue with hand traps. if i put my time and monsy in to this game dont you think it is unfair to pull wins out of your ass gorz included because while i have never had a personal problem with him i an see how he steals wins (i did that once lol) in the end he punishes you for playing and attacking. there is no strategy in getting gorz out at all, or trag. and honest is the derpiest piece of shit ive ever seen. fader whit his crippling battle phase ending ability which is only ever used in stallout decks or exodia decks plus its a free tribute to a 5-6 star monster your turn. if i cared enough about this game to put money into it there is nothing butthurt about losing a win thanks to a card that by all means is completely broken. and can never actually be stopped. so to you

 

stop being bad and stop being a pretencious ass hole, i try to engage in conversation if i made a long post then the last thing i want to hear is a smart ass "tl:dr" cool story bro you didnt read it? well then why the hell should i card if you are not going to read it then GTFO. 

its not butthurt its common courtesy.

 

 

i see YGM is not the closely bonded community i thought it to be with everybody who played the game for more than 4 months being a snarky jerk for the most part. im just here to discuss cards and let out steam. to those who added their imput without being a hasty jerk thank you i appreciate it. to the rest.... shame shame

Crippling ability to end the Battle Phase? Seriously? You're talking in circles dude. And with that I can see that you're not here to have a discussion. You just wanted to rant and now that you've done it you can stop now. You've literally disregarded everything everyone has said in the thread, jerkish or otherwise. Like Agro said, you're the pretentious one. Yes we all know Gorz is broken, we all know Honest is broken but to bash all hand traps in general is stupid. Get over yourself.

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Veiler, Maxx "C", Battle Fader, and Swift Scarecrow don't steal games. They're extremely fair.

 

Trag steals games on occasion, and on principle, should be banned, but it's not a problem.

 

The ones that DO win games like Gorz, Honest, and Kalut are obviously broken and all you're doing is restating the obvious.

 

And honestly, no one's being pretentious here but you.

 

Trag rarely steals games because to make it big enough you need to have reasonable card advantage anyway whereas with Gorz it's almost the opposite.

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Trag rarely steals games because to make it big enough you need to have reasonable card advantage anyway whereas with Gorz it's almost the opposite.

Have you played Prophecy?

OT: Rj, try to understand this, it is not Battle Fader or Swift Scarecrow being badly designed or overpowered/broken. It is Final Countdown, Chain Burn, and Exodia being badly designed.
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Have you played Prophecy?

OT: Rj, try to understand this, it is not Battle Fader or Swift Scarecrow being badly designed or overpowered/broken. It is Final Countdown, Chain Burn, and Exodia being badly designed.

i do understand but konami is not going to tackle those cards, as as everybody seems to love to say (a statement that pisses me off to no end) "its not hurting the meta" i dont hate cards like fader or swift scarecrow at 1 when burns or stalls cant abuse them. if you did not draw into that copy of one day of peace then thats your decks fault not mine dont go stpping my attack/ entire batle phase. like i said my problem with fader is how not only does he stop battle phases... he is tribute foddder.  case and point i was dueling somebody running stall burns and i tried to give a final blow like 3 times before he stole my monsters via lava golem and then won with that 1000 burn. like i said.... ending a battlephase is CRIPPLING there are so many ways to stop feildswarming its not even funny,if konami were willing to make the card (yes its a hand trap or extra deck trap but at least its fair and dosent punish you for playing correctly as swarming the feild is not playing correctly IMHO) that responds to the 5th special summon in a turn to banish the grave and feild [negating all effects that activate when leaving the feild] thats fine. 3 monsters alone should not be able to otk unless you dida hell of a lot of special summoning to do so. 

 

example-            http://i.imgur.com/lpQ7Ck7.jpg

 

then cardslike fader and swift wouldnt be needed as much and thus go down to 1.

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Post on DNF and Pojo more until you get better, then come back here. The only hand traps that need to go burn are Gorz and Honest. Gorz rewarding people for throwing all their resources and generally being shitty at the game, and Honest just being a dumb card. Other than that, Veiler, D.D. Crow and Maxx C require other busted cards around them to be worth a main slot and Trago is like a more balanced Gorz.

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Gorz rewards bad players for being so bad that they let their field presence die so easily. That's why it should die.

To be fair, "Let their field presence die so easily" is a bit of a stretch.
Not saying Gorz is any less problematic, but nobody ever likes having their field blown-up out of nowhere(JD, Zektors, etc), despite the fact they still had non-Gorz ways of recovering.
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Post on DNF and Pojo more until you get better, then come back here. The only hand traps that need to go burn are Gorz and Honest. Gorz rewarding people for throwing all their resources and generally being shitty at the game, and Honest just being a dumb card. Other than that, Veiler, D.D. Crow and Maxx C require other busted cards around them to be worth a main slot and Trago is like a more balanced Gorz.

.... wow dude

all forums prettymuch have the same people... superiority complex much?

also super imposing an opinion is not the best thing to do wihout a proper argument to back it up atleast i explained why i dont like these cards you just called me bad and then said this this this this is good this is bad the end.

 

once again i run a beatdown deck so i can get around gorz but the problem comes in tragodia... time him properly he is a free xyz or even a monster stealer. he can come out to ny damage so that makes him a bit worse than gorz. case and point dude was running sworns and ha a bluff spell set i used exchange he had that gorz in hand (that i stole) for about 3 turns and was mad because he couldnt use him. i won the game after that when i removed his set spell and he couldnt respond. thats why i say trag is worse. he easier to get out and steals shit.

 

as for fader and scarecrow yes their power can be crippling because like you said they can never be main slotted UNLESS it is in stalls and beatdowns and frog narchs. thats the problem ith fader whenevr he appears he can stop that game winning blow just for brokenness to ensue.

 

in conclusion if exodias and stallburns or countdon get removed then i wont mind fader as much (TBH i prefer scarecrow to fader at least the feild is still open after he negates the battlephase) but untill then he is just a way for you to cheaply get over a battlephase if you have no defense then thats your problem that your deck dosent pack much defense, all the more reason to upgrade it. i ran fader in my dragon deck during its 7th incarnation... was a dead draw everytime then when i went up against a first turn quasar... still useless. so i am well aware how to play the game in fact i am quite good at it however nothing is more frustrationg to be on a time limit just for you to keep getting fadered or scarecrowed.

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Dear lord can this thread please be locked? This guy is so annoying. You're arguing that Trag is worse than Gorz case you can easily play around Gorz but Trag is WAY easier to play around. Your example are terrible and to be quite honest, I'm sure everyone is sick of trying to get it through your thick skull that the only broken hand traps are Gorz and Honest. Trag is bad too but not broken. And stop saying that Battle Phase enders are crippling cause it simply makes you look TERRIBLE at the game. No matter how good you think you are.

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Dear lord can this thread please be locked? This guy is so annoying. You're arguing that Trag is worse than Gorz case you can easily play around Gorz but Trag is WAY easier to play around. Your example are terrible and to be quite honest, I'm sure everyone is sick of trying to get it through your thick skull that the only broken hand traps are Gorz and Honest. Trag is bad too but not broken. And stop saying that Battle Phase enders are crippling cause it simply makes you look TERRIBLE at the game. No matter how good you think you are.

firstly dude

i simply defended myself for why i PERSONALLY dont find gorz as annoying as trag. i never said they werent both bad i hate pretty much all hand traps minus kuriboh and the one i made to slow the game down a bit whilst still being fair. trag can be just as easy to get around but if he comes out at the end of the battle phase (last attack) then no you cant really "get around " him as you say. trag combos so well galaxy queens light or simply steals stuff. they all suck but gorz has never been that much of an issue for me thats MY experience not your dont ever try to superimpose your experiences on to mine. they are all broken yes but it dosent matter if they are MY experiences and mine alone

 

secondly. why dont you give me an example of terrible examples most of what i use as examples really happened to me in a duel. the only reason i even bother to mention gorz and trag is because you guys mindlessly jumped on me for not mentioning them the first time. if you want to be close minded then fine but dont bother me then. all i simply ask is for respect if you disagree with my opinions then fine say so in an embracing and calm manner not just 'THIS GUY IS STUPID BECAUSE WE DONT SHARE THE SAME OPINION AND EXPERIENCES, ERMAGERD" (yet again props to the nice people) but instead you decide to be a giant anus about it.its called common courtesy. its adult its smart. quite honestly when i made this post i was a bit more upset at honest than i was at fader though i did lose 2 duels before thanks to abusing the hell out of that thing, which is what got me thinking about pretty much all hand traps being a bad idea and unhealthy for the game i had clean shots its not beinng a bad player if my deck at the moment dosent have anything to stop a countdown that once its started it cant be stopped. thats not bad at all.

 

Thirdly: stop implying i cannot play the game. i can play the game i know my rulings and i know what deck types i like (beatdowns with giant ass monster reminiscent of the show i loved back in the late 1990's/ early 2000's growing up). also i make my own decks see how well they play then IRL them. its not bad its good, bad players succumb to archetypes that can swarm the feild in 1 turn before you even move. in stall out decks yes it is crippling. i dont run burns i never found the need to. the best way to play and win the game as well as the most common is to go for the attack which you cannot do if there are 3 faders and 2 scarecrows in hand. unless you wanna waste 4000 or less life points using (wasting) a solemn warning. so again stop it if i know how to play the game and am quite adept at it you are simply insultng me so my dear 'friend" that is what 12 year olds do. grow up.

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