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Discussion about our generic Effect Monster Effect Negators [Fiendish Chain, Breakthrough Skill, Effect Veiler, Forbidden Chalice]


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300px-FiendishChain-SDWA-EN-C-1E.png

 

Target 1 face-up Effect Monster on the field; that target's effects are negated, also that target cannot attack. When that target is destroyed, destroy this card.

 

300px-BreakthroughSkill-CBLZ-EN-UR-1E.pn

 

 

Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard to target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.

 

300px-EffectVeiler-ORCS-EN-SR-LE.png

 

During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.

 

300px-ForbiddenChalice-BP01-EN-C-1E.png

 

Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated .

 

Discuss our 4 popular generic Effect Monster Effect negators.

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All of them have their own unique advantages that make them still playable in the metagame except Chalice, Fiendish Chain stops attacks, Veiler is a hand trap and can be used as a monster and Breakthrough Skill is versatile and gets an effect when milled. Chalice is pretty obsolete.

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I'm somewhat partial to breakthrough skill if only because I'm obsessed with solidarity decks.

Otherwise, I use chain in things that are heavy in traps anyway and Aliens, Veiler in basically everything, and Breakthrough where I can only have specific monsters in the grave/I'm milling a lot.

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