Blake Posted February 8, 2013 Report Share Posted February 8, 2013 Mental Drain Continuous Trap Card {Activate by paying 1000 Life Points. Monsters in the hand cannot activate their effects {that start a Chain}.} Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 8, 2013 Report Share Posted February 8, 2013 Well, that's just stupid. :P In all seriousness, this seems like a pretty smart card. Link to comment Share on other sites More sharing options...
Flame Dragon Posted February 8, 2013 Report Share Posted February 8, 2013 Seems REALLY narrow. That said, it can still be good so I wonder what kind of mind games can result from this. Link to comment Share on other sites More sharing options...
Agro Posted February 8, 2013 Report Share Posted February 8, 2013 Konami. Because fuck you guys. So basically... it's an OTK enabler. KAY Link to comment Share on other sites More sharing options...
Northern Sage Posted February 8, 2013 Report Share Posted February 8, 2013 *waves amulet* Begone, hand traps! Link to comment Share on other sites More sharing options...
Sleepy Posted February 8, 2013 Report Share Posted February 8, 2013 That sounds like.... Side Deck material against Side Deck options.... I really don't see much consistency on it, unless Konami gives us more hand-traps, but I'm not a fan of that idea at all. Oh.. EDIT: Well, yeah... OTKs... sucks to be the other player. Link to comment Share on other sites More sharing options...
-Doodle Posted February 8, 2013 Report Share Posted February 8, 2013 Well, that's just stupid. :P In all seriousness, this seems like a pretty smart card. is the pun intended? XD Konami. Because fuck you guys. So basically... it's an OTK enabler. KAY Is it even working on the damage step? Though now that I'm writing this I realized it might be worded differently than I thought. Because if it will be like Oppression was, it won't be able to negate gorz for example. Link to comment Share on other sites More sharing options...
Judαs Posted February 8, 2013 Report Share Posted February 8, 2013 is the pun intended? XD Is it even working on the damage step? Though now that I'm writing this I realized it might be worded differently than I thought. Because if it will be like Oppression was, it won't be able to negate gorz for example. Yes it is working. Royal Oppression needs to chain to something to it to negate it. This is continuous, sot the effect remains while it is on the field. [hr] I'm excited to see this card's artwork. Dark Ruler Ha Des ftw Link to comment Share on other sites More sharing options...
Jord200 Posted February 8, 2013 Report Share Posted February 8, 2013 Great. More OTK food.... I just noticed that Veiler can still get around it if you activate her effecr at the right time. Link to comment Share on other sites More sharing options...
Judαs Posted February 8, 2013 Report Share Posted February 8, 2013 If they are releasing this card, who knows they might put Honest at 2. edit: oh here's the art. It seems Dark King of the Abyss is winning the battle this time. Link to comment Share on other sites More sharing options...
evilfusion Posted February 8, 2013 Report Share Posted February 8, 2013 So it stops Veiler, Maxx C, Tragoedia, Gorz, Honest, and similar. It doesn't negate the effects, but prevents activating them, therefore it must already be faceup to apply. Veiler and Maxx C can chain to them, but the others can't. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 8, 2013 Report Share Posted February 8, 2013 Why don't they just ban Gorz instead of making stuff to stop it? :| Link to comment Share on other sites More sharing options...
Sleepy Posted February 8, 2013 Report Share Posted February 8, 2013 So it stops Veiler, Maxx C, Tragoedia, Gorz, Honest, and similar. It doesn't negate the effects, but prevents activating them, therefore it must already be faceup to apply. Veiler and Maxx C can chain to them, but the others can't. And D.D. Crow Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 8, 2013 Report Share Posted February 8, 2013 A not-so-great counter to Merlanteans and Prophecy? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 8, 2013 Report Share Posted February 8, 2013 I'll still get a play set cuz people will think/say it's a good card. I'll just be in it for the money...assuming it's not a common when the thing is released. Link to comment Share on other sites More sharing options...
newhat Posted February 8, 2013 Report Share Posted February 8, 2013 This is totally not going to get extremely annoying to explain on DN or anything. Link to comment Share on other sites More sharing options...
ihop Posted February 8, 2013 Report Share Posted February 8, 2013 Rather play Debunk tbh, I can't imagine this being effective more than once or twice. Link to comment Share on other sites More sharing options...
Aix Posted February 8, 2013 Report Share Posted February 8, 2013 Stops Megalo and similar stuff as well. Link to comment Share on other sites More sharing options...
Toffee. Posted February 8, 2013 Report Share Posted February 8, 2013 Stops Megalo and similar stuff as well."Similar", AKA, those Elemental Dragons.... Hurrr.... Link to comment Share on other sites More sharing options...
Althemia Posted February 8, 2013 Report Share Posted February 8, 2013 "Similar", AKA, those Elemental Dragons.... Hurrr....Junon hurrI really do see this being used for those end game pushes mainly though. Also it's a great side vs Stall tbh. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted February 8, 2013 Report Share Posted February 8, 2013 Exodia should've started a chain.... Link to comment Share on other sites More sharing options...
Bull3tM0nk3y Posted February 10, 2013 Report Share Posted February 10, 2013 Seems REALLY narrow. That said, it can still be good so I wonder what kind of mind games can result from this. It stops hand traps. And Gorz. And Trag. And uh... other things like that. Link to comment Share on other sites More sharing options...
Mugendramon Posted February 10, 2013 Report Share Posted February 10, 2013 Flip Soul Drain, Skill Drain and Mental Drain. Effects that tribute themselves are the only ones which can activate anymore. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 10, 2013 Report Share Posted February 10, 2013 Flip Soul Drain, Skill Drain and Mental Drain. Effects that tribute themselves are the only ones which can activate anymore. 3000 Life Points for 3 inconsistent cards that can later be Heavy'd seems like a good trade-off. Link to comment Share on other sites More sharing options...
Sora1499 Posted February 10, 2013 Report Share Posted February 10, 2013 It also hits Gishkis, which have some potential to be good. Link to comment Share on other sites More sharing options...
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