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My Main Character's Signature Card


DopeShizzy

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Im writing a cool yugioh story, my main character uses these cards, feedback is wuld be cool  if anyone would like to add to it or write more with me or use it to role play or whatever let me know that'd be fun as fuuuk

 

Fallen Angel of Time - Dark Master of the End

 

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1 Tuner + 1 or more non-Tuner monsters.
When this card is Summoned return 1 card from your Graveyard to your hand. During either turn you may discard a card to destroy a card on the field. Anytime a monster would be Summoned or any card effects activated, you may pay half your life points to remove this card from play. If removed by its own effect Special Summon this card during the End Phase. 
 
Fallen Angel Lasciare - The Time Distorter
 
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1 "Fallen Angel of the End" Tuner + 1 or more non-Tuner monsters
You may activate ONE of the following effects ONCE per turn during either you or your opponents turn:
-Pay half of your Life Points to activate this effect. This effect can only be activated as a Spell Speed 3 effect after the resolution of a chain, reverse all card effects that were included in the chain and return the Game Field to how it was before Chain Link 1. All cards used in the chain are negated and sent to the Graveyard.
-Pay half your life points to activate this effect: skip the next game phase (the one that comes after the Game Phase this effect is activated in). If this effect is activated during the End Phase of your turn, your opponent skips their draw phase and starts their turn with the Standby Phase and your Life Points become 100.
 
Fallen Angel of Time, Depression & Chaos
 
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1 "Fallen Angel of the End" Tuner +"Fallen Angel of Time-DarkMaster of the End" OR "Fallen Angel, Lilith-Asura of Time"
This card can use the effects of both "Fallen Angel of Time-DarkMaster of the End" and "Fallen Angel, Lilith-Asura of Time" once per turn. This card can attack twice in the same Battle Phase. During either turn inflict a number of Direct damage to your life points to do the same amount of damage to your opponents life points. When a Spell/Trap or Monster Effect is activated, a monster is Summoned, or an attack target designated, you can Banish this card and Summon 3 "Shadow" Tokens (Spellcaster-Type/DARK/Level8/ATK2500/DEF1500). When all 3 Tokens are destroyed you can Special Summon this card but this effect cannot be activated again.
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The 3 Illuminati god cards 

 

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Violet Eyes - Chaos Control Dragon

 

 

1 "Fallen Angel of the End" or "Illuminati" Tuner + 1 or more non-Tuner monsters.
When this card is Synchro Summoned you can draw 1 card. Once per turn you may remove this card from play to negate the activation of a card effect and destroy that card. If removed from play by its own effect; Special Summon this card during the End Phase. You can remove this card from play for the remainder of the duel to destroy cards on your opponents field and in his/her hand equal to the number of DARK monsters in your Graveyard, your opponent takes 500 points of damage for every card destroyed this way. 
 
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1 "Fallen Angel of the End" or "Illuminati" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned you can add 1 Spell or Trap card from your Graveyard to your hand. This card gains 100 ATK for every DARK monster in your Graveyard. You can remove this card from play to negate an attack, destroy the attacking monster and deal damage to the opponent equal to the destroyed monster's ATK. You can also remove this card from play to negate a card effect that Targets and deal 1500 points of damage to the card's owner. If removed from play by its own effect Special Summon this card during the End Phase.
 
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1 "Fallen Angel of the End" or "Illuminati" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned you can add 1 of your Banished cards to your hand. You can remove this card from play to negate a card effect that would destroy or remove from play 1 or more cards you control or are in your hand or Graveyard. You can also remove this card from play to negate a Normal or Special Summon and destroy that monster, your opponent takes damage equal to the destroyed monster's ATK. If removed from play by its own effect, you can Special Summon this card during the End Phase.
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being a gigantic fan of heavenly angels, i cant say i like the basis very much. what i can say is that the cards are quite powerful, and their effects make for an interesting duel against any deck. i would like to see the smaller monsters to see how their images compare to the synchro monsters images. 

 

also it would be interesting to see this deck against my angelic deck, given that their themes are the opposite of one another, and my 5DS original character uses it, so its one OC against another OC. :D

 

overall id say 8.5/10

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This card cannot be Normal Summoned or Set, this card can only be Summoned (from the hand) when the DarkMasters: "Fallen Angel of Time", "Fallen Angel of Love", "Fallen Angel of Nightmares", "Fallen Angel of Ecstasy" are in the Graveyard. The Summon of this card cannot be negated, and no other effects can be activated this turn. The opponent must skip their next Draw Phase. This card cannot be targeted by card effects and can attack 1x the number of cards on the field. This card gains 200 ATK for every Spell and Trap card in both Graves, when a Spell/Trap is activated inflict 1000 points of direct damage to the opponent.



The DarkMasters 
 
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