Aix Posted January 22, 2013 Report Share Posted January 22, 2013 First come, first serve. Make a playable Ritual Monster and Ritual Spell (so, 2 cards in total). That is all. Let the games begin!RULES 1. All YCM rules apply. 2. Please no flaming or trolling, it will be reported upon sight, 3. First to 3 votes win and voting will end a week after both cards have been entered. [hr][spoiler='AixDivadis' Cards'][spoiler='Lore']This card gains ATK and DEF equal to its Level x 400 (max. 3000). Once per turn: You can reduce this card's Level by any amount; Special Summon 1 monster from your Deck whose Level is equal to or less than that amount.[/spoiler][spoiler='Lore']This card can be used to Ritual Summon any Level 1 Ritual Monster. You must also Tribute monsters from the field or your hand and the Ritual Monster gains Levels equal to the combined Levels of the monsters you Tributed. You can discard this card; Add 1 Level 1 Ritual Monster from your Deck, Graveyard or Banished Zone to your hand. While this card is in your Graveyard, except during the turn it was sent: You can banish 3 other cards in your Graveyard; add this card to your hand.[/spoiler][/spoiler] [hr][spoiler='Striker's Cards']You can Ritual Summon this card with "Rise of Absolute Darkness". When this card is Ritual Summoned: Banish up to 3 cards from either player's Graveyard. During your Main Phase: You can add 1 banished monster to its owner's Graveyard; activate 1 of the following effects based on the monster you added:*If you added your monster: discard 1 card; destroy 1 card on the field. This card cannot attack the turn you use this effect.*If you added your opponent's monster: Send 1 DARK monster from your Deck to your Graveyard; add 1 monster from your Graveyard to your hand except the sent monster. You cannot Summon the added monster the turn you use this effect. You can only use the effect of "Manorka, Bringer of Darkness" once per turn.This card is used to Ritual Summon "Manorka, Bringer of Darkness" You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. You can banish this card; Special Summon 1 "Manorka, Bringer of Darkness from your Graveyard. (This is treated as a Ritual Summon.) You can only activate this effect once per duel.[/spoiler] Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 22, 2013 Report Share Posted January 22, 2013 Okay, I'll take you on. I still need to get my first win. -___- Link to comment Share on other sites More sharing options...
Aix Posted January 22, 2013 Author Report Share Posted January 22, 2013 Alright, just post the card here when you're ready. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 24, 2013 Report Share Posted January 24, 2013 [spoiler=My cards] [i]You can Ritual Summon this card with "Rise of Absolute Darkness". When this card is Ritual Summoned: Banish up to 3 cards from either player's Graveyard. During your Main Phase: You can add 1 banished monster to its owner's Graveyard; activate 1 of the following effects based on the monster you added: *If you added your monster: discard 1 card; destroy 1 card on the field. This card cannot attack the turn you use this effect. *If you added your opponent's monster: Send 1 DARK monster from your Deck to your Graveyard; add 1 monster from your Graveyard to your hand except the sent monster. You cannot Summon the added monster the turn you use this effect. You can only use the effect of "Manorka, Bringer of Darkness" once per turn.[/i] Â [i]This card is used to Ritual Summon "Manorka, Bringer of Darkness" You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. You can banish this card; Special Summon 1 "Manorka, Bringer of Darkness from your Graveyard. (This is treated as a Ritual Summon.) You can only activate this effect once per duel.[/i][/spoiler] Â I hope for the best now. Link to comment Share on other sites More sharing options...
Northern Sage Posted January 24, 2013 Report Share Posted January 24, 2013 Definitely Cards B. Mainly because they don't seem to rely on ridiculous combos as much as Cards A, due to Cards A in themselves don't have any positive Level modulation, forcing them to work with other cards that do, which are… quite few. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 24, 2013 Report Share Posted January 24, 2013 0-1 Striker  Keep the votes coming! Link to comment Share on other sites More sharing options...
SerooChann Posted January 25, 2013 Report Share Posted January 25, 2013 I vote for Cards A. Â Fun, the ritual spell card itself can summon Relinquished too. Â Unrelinquished + Relinquished = <3 Â Now fuse them together to get...? Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 25, 2013 Report Share Posted January 25, 2013 1-1 Tie Link to comment Share on other sites More sharing options...
Alpakha Posted January 25, 2013 Report Share Posted January 25, 2013 Card A and Card B both a good cards. Â [spoiler=Card A] Pros -Easily searchable. The spell, Where Arf Thou?, Preparation of rites, Goblin Zombie, Sangan, etc. -Easily summonable, being Level 1 and stuff. Â Cons -So searchable, it could be o'ped. - Summoning from the deck is almost never a good mechanic. Not to mention this can summon any monster. Synchro & Xyz shenanigans. Then again you would need to have tribute a pretty high level monster (or multiple low level monsters) to do anything game changing. Which would cause "-"s along with some "+"s. So I'm not sure about this. -Forces you to use up quite a bit of resources just to get it to a high level or to run high level monsters.[/spoiler] Â [spoiler=Card B] Pros -It can disrupts plays and generate advantage, even if it does so slowly. -I can see it in a Chaos Deck. Milling it to summon with spell and use it's effect to set up grave & add cards to hand. Â Cons -This:Â "You can only use the effect of "Manorka, Bringer of Darkness" once per turn." kills it. With that it would be summoned, banish 3 cards, then wait til next turn to use it's second effect. By then (considering the speed of the meta) it would probably be dead. If you put this: "You can only use this effect of "Manorka, Bringer of Darkness" it would be summoned, banish 3 cards, then you would be able to use the second effect. -Ocg man, return to grave not add to grave. Not a big deal, just made it a bit hard to understand,[/spoiler] Â Vote goes to Card A since its searchablity makes it more usable. Â Â Â ...ogeez, I haven't made a detailed card review in FOREVER. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 25, 2013 Report Share Posted January 25, 2013 2-1 Card A Â And AznKvn, that is what that clause was designed to do. May have been worded weirdly, but that clause was only supposed to apply to the second effect (the return a banished card effect), not the entire effect. Link to comment Share on other sites More sharing options...
Alpakha Posted January 26, 2013 Report Share Posted January 26, 2013 Â And AznKvn, that is what that clause was designed to do. May have been worded weirdly, but that clause was only supposed to apply to the second effect (the return a banished card effect), not the entire effect. Â Yeah, I figured. Sorry, I have to make it fair. I graded the card based on the wording you put. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 26, 2013 Report Share Posted January 26, 2013 Yeah, I figured. Sorry, I have to make it fair. I graded the card based on the wording you put. Â Yea, I changed it for further release. Link to comment Share on other sites More sharing options...
Aix Posted January 26, 2013 Author Report Share Posted January 26, 2013 Unrelinquished is a -2 in most cases, as for most, after you use it, it will just be a dead thing lying around on your field, unless you Tributed some high Level monster which then, it could be Xyz Fodder. If you wait a turn for the Ritual Spell, Unrelinquished is a -1 in most cases. If you had some high level monster in your lower level monster deck, then, it becomes a -0, but then, it means your lucky anyway. So, really, Unrelinquished is a rather basic toolbox, the things it searches that could turn into a plus would be stuff like Wolfberk, the thing can't search Rabbit, can't do Tour Guide. Â Otherwise, you could wait and leave it as a basic beatstick, which then, you pass your Battle Phase for the chance to run your opponent over before Summoning stuff. Maybe you want to Summon a Sangan, I dunno. Â Just wanted to point stuff out. Link to comment Share on other sites More sharing options...
Alpakha Posted January 26, 2013 Report Share Posted January 26, 2013 Unrelinquished is a -2 in most cases, as for most, after you use it, it will just be a dead thing lying around on your field, unless you Tributed some high Level monster which then, it could be Xyz Fodder. If you wait a turn for the Ritual Spell, Unrelinquished is a -1 in most cases. If you had some high level monster in your lower level monster deck, then, it becomes a -0, but then, it means your lucky anyway. So, really, Unrelinquished is a rather basic toolbox, the things it searches that could turn into a plus would be stuff like Wolfberk, the thing can't search Rabbit, can't do Tour Guide. Â Otherwise, you could wait and leave it as a basic beatstick, which then, you pass your Battle Phase for the chance to run your opponent over before Summoning stuff. Maybe you want to Summon a Sangan, I dunno. Â Just wanted to point stuff out. Â Yeah, I was trying to say that but in a short way (since I'm lazy as fudge). Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 29, 2013 Report Share Posted January 29, 2013 Any more votes? Link to comment Share on other sites More sharing options...
Sora1499 Posted January 30, 2013 Report Share Posted January 30, 2013 Voting for Striker. Axi's card is way too open-ended for my liking. Striker's card has quite a few roles that blend together nicely, and it's overall balanced. Link to comment Share on other sites More sharing options...
Aix Posted January 30, 2013 Author Report Share Posted January 30, 2013 Striker 2-2 AixDivadis. (>_<) Tight battle. C'mon, let's have moar votes flowing in... well, really just 1 more is needed. Link to comment Share on other sites More sharing options...
LucaSiqueira Posted January 30, 2013 Report Share Posted January 30, 2013 Sorry about this noob account i forgot my last 2 acc on the forum :X, soo my vote(if i can) its for Aix because some guy say its to open, but still needs high star monsters to became OP, in a "Atlantean" deck for example the max you will can summon its another atlantean, but in this case this is very good because the "Atlatean" basic strategy is to summon how many "Atlantean" on the field, but in some cases(Like the first deck of Yugioh Gx Duel Acadamy for GBA this card become useless and about his effect only if u got a 8 level monster on your hand to make it get the max atk. Â Soo its my vote can be used(N00B account on the forum) I vote for Aix Link to comment Share on other sites More sharing options...
Aix Posted January 30, 2013 Author Report Share Posted January 30, 2013 Good game, Striker. That was a close one. AixDivadis 3Â - 2 Striker. Leaderboard Contest Finished. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted January 31, 2013 Report Share Posted January 31, 2013 Dammit, so close. X___X Link to comment Share on other sites More sharing options...
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