Blake Posted January 10, 2013 Report Share Posted January 10, 2013 [center][media]http://www.youtube.com/watch?v=oXrvjsB-Wr8[/media][/center] [center][img]http://i.imgur.com/Saba3.png[/img][/center] [center]Trying a tech'd Star Chart because another card that was in the slot was... unsatisfactory in performance.[/center] Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 10, 2013 Report Share Posted January 10, 2013 I'll point out the obvious and say no Dark Hole? A mistake or has it not been needed? Link to comment Share on other sites More sharing options...
Blake Posted January 10, 2013 Author Report Share Posted January 10, 2013 It's generally not needed, so it's simply sided. The deck can remove threats easily on its own, and Dark Hole can be a bit of a counter productive draw at times. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 10, 2013 Report Share Posted January 10, 2013 Fair enough. Have you got a side built? Otherwise it looks solid to me, but I haven't used Constellars much. Link to comment Share on other sites More sharing options...
Blake Posted January 10, 2013 Author Report Share Posted January 10, 2013 I do, but I removed it for the sake of posting the deck. Not particularly fond of posting my sides. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 10, 2013 Report Share Posted January 10, 2013 No maestroke in the extra? Link to comment Share on other sites More sharing options...
Blake Posted January 10, 2013 Author Report Share Posted January 10, 2013 I don't really NEED Maestroke when I have Omega nd tons of removal, and I don't exactly have a ton of space. Link to comment Share on other sites More sharing options...
Darj Posted January 10, 2013 Report Share Posted January 10, 2013 Aren't 2 Bears too cloggy for any non-Fire Fist Deck that runs Tenki, and specially when you want Sacreds in the grave as soon as possible for Sombres? Link to comment Share on other sites More sharing options...
Blake Posted January 10, 2013 Author Report Share Posted January 10, 2013 [quote name='Voltex' timestamp='1357859919' post='6117536'] Aren't 2 Bears too cloggy for any non-Fire Fist Deck that runs Tenki, and specially when you want Sacreds in the grave as soon as possible for Sombres? [/quote] Not at all. Having 2 Bears makes it easier to draw into, and it means Tenki will almost always be live and allows for more deck thinning off of a single Tenki or a quick pop. Bear's not a first turn card, though he can be amazing if you also opened Tenki. You generally won't search him if you have any of the extra summons at the ready. The point being is that you use him to augment the rest of the deck, and having the second Bear makes the chance of going into Soko much higher, which can be a game winner in its own right, especially when dealing with Gachi and his brethren. Besides, if you end up having the second one, you either don't need to use it or it helps you push for game. It's not like you're REQUIRED to play it. It's sorta lke running 2 Rabbit and 3 Vanillas; You simply want more copies to get it more easily in a draw. You can search it, but it tends to do better if you draw it as Tenki sets you up for Constellar plays, mostly. Link to comment Share on other sites More sharing options...
Alpakha Posted January 10, 2013 Report Share Posted January 10, 2013 It looks solid. The would take out butterspy for maestroke, but that's my preference. Other wise, it looks good. Link to comment Share on other sites More sharing options...
Blake Posted January 10, 2013 Author Report Share Posted January 10, 2013 I just prefer Papilloperative because the chance of having a threat for Maestroke to take can either be handled by Omega, Beehive, or Paladius, not to mention Kaust gives me even more removal options. Omega, especially with Forbidden Lance, Fiendish Chain, Honest, or Safe one backing him up, does the same job as Maestroke fairly well. Papilloperative makes pushing for game easier without having to use a R5, and punishes my opponent if they start going on the defensive. It's also an absolutely hilarious pair up with Paladius if they have a chump blocker and I don't have immediate access to Soko, and that's not a remotely impossible occurence with 2 Safe Zone, 2 Call, and Reborn. It just has less utility in the deck overall. Corn could do well, too, I guess, but between Soko, Papill, and Paladius, I just don't find need for Corn, especially when the Butterfly is more versatile. Link to comment Share on other sites More sharing options...
newhat Posted January 11, 2013 Report Share Posted January 11, 2013 I don't understand the utility of 3 Sheratan; you have a ton of stuff hogging each Normal Summon. Link to comment Share on other sites More sharing options...
Blake Posted January 11, 2013 Author Report Share Posted January 11, 2013 [quote name='newhat' timestamp='1357870706' post='6117709'] I don't understand the utility of 3 Sheratan; you have a ton of stuff hogging each Normal Summon. [/quote] You get to the combo piece faster and it's a great early game card that works in a similar manner to Cardcar. It's still a Stratos that increases consistency, and can be used for Xyz in the right cases. Link to comment Share on other sites More sharing options...
Agro Posted January 11, 2013 Report Share Posted January 11, 2013 I'm not really a fan of Soko in here, but that's just me. Link to comment Share on other sites More sharing options...
Blake Posted January 11, 2013 Author Report Share Posted January 11, 2013 [quote name='Agro' timestamp='1357877052' post='6117813'] I'm not really a fan of Soko in here, but that's just me. [/quote] It wins games on its own and isn't that uncommon to make. I didn't have it initially, but it's won me a good handful of games since I put it in that I would have otherwise lost. Link to comment Share on other sites More sharing options...
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