cr47t Posted January 6, 2013 Report Share Posted January 6, 2013 I waited forever to get the other 4 after I got Right Arm from a DB1, so I made this to make fun of my wait. SpellName: Forbidden SlapNormalEffect: Only activate if your opponent has 1200 Life Opints or more. Tribute 1 "Left Arm of the Forbidden One" on your side of the field to inflict 1100 damage to your opponent`s Life Points. Here are some others based on the one above: TrapName: Forbidden PunchNormalEffect: Only activate if your opponent has more Life Points remaining than you. Tribute 1 "Right Arm of the Forbidden One" to discard any amount of cards from your hand. Inflict 300 damage to your opponent for each card discarded from your hand in this way. TrapName: Forbidden KickNormalEffect: Tribute 1 "Right Leg of the Forbidden One" and 1 other monster you control. Destroy 1 opponent`s Monster who has equal or less ATK than the combined ATK of the Tributed cards. Link to comment
Guest Crazy on New Years Posted January 6, 2013 Report Share Posted January 6, 2013 Why should I waste my win condition on two situational burn cards or a worse Two-Pronged Attack? Link to comment
cr47t Posted January 6, 2013 Author Report Share Posted January 6, 2013 Why should I waste my win condition on two situational burn cards or a worse Two-Pronged Attack? That`s not the point of the OP`s cards. I made them so, if they were real cards, people who didn`t have all 5 peices could still use the peices they have. Link to comment
Guest TheFinalFan Posted January 6, 2013 Report Share Posted January 6, 2013 But the point of running Exodia is to have all 5 pieces, so you can use the alternate win condition.And your cards don't provide much incentive to "use the pieces you have and not the ones you don't". Link to comment
Guest Josh Black Posted January 6, 2013 Report Share Posted January 6, 2013 Yeah, this isn't realistic in the least. Lock. Link to comment
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