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Do Yubel-ieve in love?


arkel

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[quote name='evilfusion' timestamp='1356827466' post='6105567']
Why Inaba White Rabbit?
[/quote]

If I have Terror out, Inaba can attack directly for the turn and return to my hand before Terror blows up the field.

[quote name='Maxxion' timestamp='1356828178' post='6105585']
I like how he comments on mine saying there's no win condition...and his has even less of one. At least I have Savage Colosseum to force my opponents to attack into Yubel.
[/quote]

Savage Colosseum doesn't force your opponents to attack into Yubel. My win condition is as follows:

Summon Terror to blow up threats every End Phase.
When my opponent is low on resources, summon Stardust. This can be achieved via Malicious + Krebons / PSZ or Shaman + Tinker.
In the End Phase, Stardust forces Terror into Nightmare.
At this point, a field of Nightmare + Stardust should be enough to win, due to my opponent's lack of resources and Stardust's effect to negate destruction effects.

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[quote name='arkel' timestamp='1356833872' post='6105712']
If I have Terror out, Inaba can attack directly for the turn and return to my hand before Terror blows up the field.



Savage Colosseum doesn't force your opponents to attack into Yubel. My win condition is as follows:

Summon Terror to blow up threats every End Phase.
When my opponent is low on resources, summon Stardust. This can be achieved via Malicious + Krebons / PSZ or Shaman + Tinker.
In the End Phase, Stardust forces Terror into Nightmare.
At this point, a field of Nightmare + Stardust should be enough to win, due to my opponent's lack of resources and Stardust's effect to negate destruction effects.
[/quote]Actually it does, go read it. It forces monsters to attack.

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[color=#000000][quote name='Maxxion' timestamp='1356834672' post='6105721']
Actually it does, go read it. It forces monsters to attack.
[/quote][/color]

[left][background=rgb(253, 253, 253)][color=#000000]All they have to do is put their monsters in defense position and they avoid Colosseum's effects. I've read it plenty, thank you.[/color][/background][/left]

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[quote name='Maxxion' timestamp='1356836674' post='6105753']
Then use cards like Final Attack Orders.
[/quote]

Then there are too many cards required for the combo and the deck becomes extremely weak to Heavy Storm. Trust me, Savage Colosseum does not work efficiently in Yubel decks.

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[quote name='arkel' timestamp='1356839925' post='6105835']
Then there are too many cards required for the combo and the deck becomes extremely weak to Heavy Storm. Trust me, Savage Colosseum does not work efficiently in Yubel decks.
[/quote]Then just sitck with FInal Attack Orders, it forces them to attack anyway. Your strategy jsut seems to be "I hope they attack into me herp derp"

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Did you read his post that explained his strategy, Maxxion? He stated his win condition perfectly clearly. I've played enough Yubel to know that it's a good deck.

I've never seen the E-tele engine in here, arkel. How's it working out for you? I generally use 2 Yubel, 2 Terror, 1 Nightmare, and 2 Doom Shaman, incase of things like bottomless... Also, I see you're not running Black Brutdrago. May I ask why? Tinker + Shaman = Brutdrago. When terror clears the field, you probably have a clear shot at your opponent's life points. a 3k to the face hurts. Then when terror clears the field again, brutdrago brings back shaman for another round. Then of course, you're eliminating possible dead draws with tinker.

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[quote name='Wattcobra' timestamp='1356844328' post='6105884']
Did you read his post that explained his strategy, Maxxion? He stated his win condition perfectly clearly. I've played enough Yubel to know that it's a good deck.

I've never seen the E-tele engine in here, arkel. How's it working out for you? I generally use 2 Yubel, 2 Terror, 1 Nightmare, and 2 Doom Shaman, incase of things like bottomless... Also, I see you're not running Black Brutdrago. May I ask why? Tinker + Shaman = Brutdrago. When terror clears the field, you probably have a clear shot at your opponent's life points. a 3k to the face hurts. Then when terror clears the field again, brutdrago brings back shaman for another round. Then of course, you're eliminating possible dead draws with tinker.
[/quote]I did, and it feels like a very weak win condition to rely that heavily on Stardust and Nightmare sitting. At least with Calculator and Lava Golem I can cause some serious pain on them if I need to.

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I'd rather not this thread become a discussion on Maxxion's deck. Please refrain from discussing it unless it pertains to the topic at hand.

Wattcobra, I greatly appreciate the constructive criticism. The E-Tele engine is extremely consistent and is pretty much the reason this deck is able to win. I don't necessarily agree with your ratios for Yubel / Terror / Nightmare / Shaman. I've found that running more than 1 copy of any of the Yubels leads to lots of dead opening hands, as well as useless top decks. While it may hurt a bit if Shaman is Bottomless'd, the E-Tele engine is so consistent that the deck still functions. In terms of Brutdrago, I've never even considered the idea before, but it seems like it would work quite well. I'll be sure to add it in right away.

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Of course, arkel. Sorry about that! ^_^

Anyway.

Mind if I try out the E-tele variant sometime? It looks intriguing. As I'm thinking about it, I see what you mean about the topdecks, and useless draws. I may have to test with less Yubel... Haha. I'm just worried about something happening to Yubel. If it dies, (gets banished), what do you do? With 2 of each of the first 2 forms, I don't have to worry nearly as much. I guess I'm just a little overworried about getting my engine turned off. I use Grepher to try to work with those dead hands sometimes, to get my engine running as quickly and as smoothly as possible, but looking back on it, I wonder what would happen if I had more cards to work with... Armageddon and Grepher dump Yubel / Shaman / Tinker. But against many of the meta decks, you don't have time to set up your grave like that. I assume you're not using Call of the Haunted because of space reasons? I don't have my deck with me at the moment, but I know I run 3 Call, 3 Limiter, 3 Swings... I never have a problem with Yubel not being up. ^_^

I assume you know that Yubel getting destroyed by Solemn, still nets you TI, right?

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Please, feel free to try out E-Tele any time you like. In past metas where D.D. Crow was popular, I ran more of the Yubels, but pretty much no one runs cards that banish your opponent's cards right now. In this meta, there's really no fear of Yubel being banished. Like you said, I don't really see much space for CotH. While I certainly see its uses, it's simply not as good as Limit Reverse.

And yes, I am familiar with that ruling. Works much like Grandmaster of the Six Samurai and Scrap Dragon.

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[quote name='Mugendramon' timestamp='1356870872' post='6105982']
People don't play crow anymore, but they do side Macro and D-fissure. At least [i]side[/i] more Yubels.

Also TInker is too much of a Dead Draw imo, and 3 Krebons seems like a bit too much. Since you're [i]actually[/i] running 6 of them.
[/quote]

I side 2 more Yubel and another Terror. No worries there.

The DARKs in this Deck are never a dead draw because of Grepher. Or I can always set them I suppose. Tinker is the only Level 2 DARK Fiend so he's necessary for the deck to work. So far, 3 Krebons has been extremely useful (considering it's basically the win condition) but I'll do some more testing.

[quote name='BrokenHeart15' timestamp='1356873022' post='6105990']
Honestly, you're treating Yubel as an accessory, just a tech; this deck can function perfectly well without it.
[/quote]

While the deck might be able to do well without Yubel, it functions MUCH more consistently with it.

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