j3tears Posted December 26, 2012 Report Share Posted December 26, 2012 There... [font=lucida sans unicode,lucida grande,sans-serif][size=6]Redentor of Light[/size][/font] [url="http://yugico.com/user/18244-danielnavi/card/39809-Dragons_C_/158622-Redentor_of_Light"][img]http://yugico.com/customcard/158622.jpg[/img][/url] LORE 2 Level 4 Fairy-Type monsters When a Fairy-Type monster is Summoned, you can detach 1 Xyz material from this card, Special Summon 1 Level 4 or lower Fairy-Type monster from your Deck. You can only use the effect of "Redentor of Light" once per turn. While this card is face-up on the field, the field is treated as "The Sanctuary in the Sky". Link to comment Share on other sites More sharing options...
LeguBrit Posted December 26, 2012 Report Share Posted December 26, 2012 So then, you've moved off of breaking Chaos Dragons and now you've gone to work breaking Agents I got the impression of Agents since they are the only prominent deck I can think of that use TSitS. I have an Agents deck irl and I took out Venus and the Shine Balls for lack of Gatentsu and Number 92s, and instead maxed out Jupiter and the deck is borked to hell and back. If I had my less than grubby hands on 3 of these, I'd have no friends anymore because I'd beat their asses that hard. Summon this, summon a Jupiter, summon another, use effect and banish Jupiter, give this 800 ATK, rinse, lather, repeat. [quote] 2 Level 4 Fairy-Type monsters When a Fairy-Type monster is Summoned, you can detach 1 Xyz material from this card, Special Summon 1 Fairy-Type monster from your Deck with the same Level as the Summoned monster. While this card is face-up on the field, the field is treated as "The Sanctuary in the Sky". [/quote] Balances: [quote] 2 Level 4 Fairy-Type monsters [b]Once per turn: When you Special Summon a LIGHT Fairy-Type monster, you can detach 1 Xyz material from this card; Special Summon 1 of your Level 4 or lower banished LIGHT Fairy-Type monsters.[/b] [/quote] I took away the "While this card is face-up on the field, the field is treated as "The Sanctuary in the Sky"." clause because with some half-hearted protection you can fish out and keep a Sanctuary in the Sky on the field. I also made it Special Summon and a Level 4 or lower banished Fairy-type monster; It's still broken, just not as badly. I'd also nerf the ATK and DEF - I think it's too high for a "2 Level 4 Fairy- type monsters" Xyz. Tone it down to about 1750-2000 then you've got it. It doesn't look as appealing anymore, but just picture this: Your field is 2 level 4 Fairies. Let's say Zeradias and Hecatrice. In your Graveyard is an Earth. You have Jupiter and other Level 4 Fairies banished. In your hand is a Hyperion and Tethys. You summon this, banish Earth to summon Hyperion, use Redentor's effect, Summon Jupiter, use Jupiter's effect, summon a Level 4 fairy, Xyz into this, rinse, lather, repeat. With the fixes I gave you, I'd give it an 8/10. Then again I am an inside-the-box-thinker and biased. Link to comment Share on other sites More sharing options...
j3tears Posted December 27, 2012 Author Report Share Posted December 27, 2012 [quote name='AlphaMan X' timestamp='1356565468' post='6102847'] So then, you've moved off of breaking Chaos Dragons and now you've gone to work breaking Agents I got the impression of Agents since they are the only prominent deck I can think of that use TSitS. I have an Agents deck irl and I took out Venus and the Shine Balls for lack of Gatentsu and Number 92s, and instead maxed out Jupiter and the deck is borked to hell and back. If I had my less than grubby hands on 3 of these, I'd have no friends anymore because I'd beat their asses that hard. Summon this, summon a Jupiter, summon another, use effect and banish Jupiter, give this 800 ATK, rinse, lather, repeat. Balances: I took away the "While this card is face-up on the field, the field is treated as "The Sanctuary in the Sky"." clause because with some half-hearted protection you can fish out and keep a Sanctuary in the Sky on the field. I also made it Special Summon and a Level 4 or lower banished Fairy-type monster; It's still broken, just not as badly. I'd also nerf the ATK and DEF - I think it's too high for a "2 Level 4 Fairy- type monsters" Xyz. Tone it down to about 1750-2000 then you've got it. It doesn't look as appealing anymore, but just picture this: Your field is 2 level 4 Fairies. Let's say Zeradias and Hecatrice. In your Graveyard is an Earth. You have Jupiter and other Level 4 Fairies banished. In your hand is a Hyperion and Tethys. You summon this, banish Earth to summon Hyperion, use Redentor's effect, Summon Jupiter, use Jupiter's effect, summon a Level 4 fairy, Xyz into this, rinse, lather, repeat. With the fixes I gave you, I'd give it an 8/10. Then again I am an inside-the-box-thinker and biased. [/quote] Oooo, well, I have a Chaos Dragons Deck and a Agent Deck, that's why I'm making this cards c: But your opinion it's respected and taken c: Link to comment Share on other sites More sharing options...
Darkneptune Posted December 29, 2012 Report Share Posted December 29, 2012 i really like the effect that it had first, with the exception of being able to summon a monster of any level. also i dont think its ATK is too high, i think its ok. Number 39 used Any 2 level 4 monsters and has 2500 ATK, AND can negate opponent attacks. all i would do is reduce the summoning effect to a level 4 or lower and maybe lower its defence a little for balance... Link to comment Share on other sites More sharing options...
Sora1499 Posted December 29, 2012 Report Share Posted December 29, 2012 Welp, I have quite a few problems with this card. For starters, there's no once per turn restriction, so using this guy means that you can grab 2 fairies with the same level as the one you summoned. Double Hyperion and kristya is one helluva field. So, the first thing I'd do is add "You can only use this effect of 'Redentor of Light' once per turn." You also need to add a level 4 or lower clause to prevent Hyperion abuse and a clause that negates effects for loop prevention. After that, it's not god awful banitnow, just bad design. I'd give it a 5.5/10 for effort. Link to comment Share on other sites More sharing options...
j3tears Posted January 3, 2013 Author Report Share Posted January 3, 2013 What about it now?.... Link to comment Share on other sites More sharing options...
Sora1499 Posted January 3, 2013 Report Share Posted January 3, 2013 It needs "that monster's effect(s) are negated" and "This card must be face-up on the field to activate and resolve this effect." Link to comment Share on other sites More sharing options...
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