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[CFV] BT10: Triumphant Return of the King of Knights


Legend Zero

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[spoiler Gold Paladins]
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Dignified Gold Dragon
Grade 3/Gold Paladin - Cosmo Dragon/10000 Power/No Shield
Auto (V) (LB4): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto ®: When this Unit attacks the Vanguard, if you have a <<Gold Paladin>> Vanguard, this Unit gains 2000 Power during this battle.

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Liberator of the {{Kingdom}}, Faron
Grade 2/Giant - Gold Paladin/9000 Power/5000 Sheidl
Auto ®: When this Unit attacks, if you have a Vanguard with "Liberator" in its name, this Unit gains 3000 Power.

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Little Liberator, Marron
Grade 1/Gold Paladin - Giant/7000 Power/5000 Shield
Auto (R): When this Unit attacks, if you have a Vanguard with "Liberator" in its name, this Unit gains 3000 Power.

Liberator of the Future, Llew
Grade 1/Gold Paladin - Human/6000 Power/5000 Shield
Auto (R): When this Unit boosts a <<Gold Paladin>> Vanguard, if you have 3 or more Rearguards with "Liberator" in their name, this Unit gains 4000 Power.

Holy Edge Knight
Grade 3/Gold Paladin/10000 Power/No Shield
AUTO [V/R]: When this unit attacks a vanguard, if you have a <<Gold Paladin>> vanguard, this unit gets Power +2000 until end of that battle.

Bomergal the Liberator
Grade 1/Gold Paladin - High Beast/7000 Power/No Shield
Activate (V/R): [CB1] During this turn, this Unit gains 1000 Power.

Wild Dancing Liberator, Mailshion
Grade 3/Gold Paladin - Human/10000 Power/No Shield
AUTO 【V/R】: 【Counter Blast 1】 When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.

Zoomdown Eagle
Grade 2
Special Intercept

Angelic Liberator
6000 Power Vanilla First Vanguard[/spoiler]

[spoiler Narukami]
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Eradicator, Gauntler Buster Dragon
Grade 3/Narukami - Thunder Dragon/11000 Power/No Shield
Auto (V): LB4 When this card sends a card from your opponent's front row Rearguard to the Drop Zone, during this turn, this Unit gains 3000 Power and 1 Critical.
Activate (V): [Counter Blast 2 cards with "Eradicator" in their name?] Target 1 Rearguard in your opponent's front row, retire it.
Continuous (V/R): Lord

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Eradicator, Dragonic Descendant
Grade 3/Narukami - Thunder Dragon/11000 Power/No Guard
Auto (V) LB4: [CBL1; Select 3 "Eradicator" cards in your hand and discard them] When this Unit attacks, if it does not hit during that battle, you can pay the cost, if you do, this Unit Stands, and gains 1 Critical. You cannot use this ability again this turn.
Activate (V): [CB2 "Eradicator"] During this turn, this Unit gains 5000 Power.
Continuous (V/R): Lord

Dragon Dancer Stomry
Grade 1/Narukami/7000 Power/5000 Shield
(Auto) (V/R): When an opponent's Rearguard is retired, this Unit gains 3000 Power until the end of this turn.

Discharging Dragon
Grade 3/Narukami - Thunder Dragon/10000 Power/No Shield
Auto (V) (LB4): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto ®: When this Unit attacks the Vanguard, if you have a <<Narukami>> Vanguard, this Unit gains 2000 Power during this battle.

Eradicator of True Flames, Kougaiji
Grade 1/Narukami/6000 Power/5000 Shield
{{{Auto ®: When your opponent has 3 or more crds in their Damage Zone, when this Unit boosts a <<Narukami>> Vanguard, that Vanguard gains 4000 Power during that battle.}}}

Dragon Dancer, Veronica
Grade 2/Narukami/8000 Power/5000 Shield
Special Intercept.

Dust Storm Eradicator, Tokou
Grade 1/Narukami/7000 Power/No Shield
Activate (V/R): [CB1] During this turn, this Unit gains 1000 Power.

Eradicator, Thunderboom Dragon
Grade 2/Narukami - Thunder Dragon/10000 Power/No Shield
Vanilla

{{{Assassinating Eradicator, Suusei
Grade 2/Narukami/8000 Power/5000 Shield
Auto (V/R): [CB2] When this Unit's attack hits the opponent's Vanguard, if you have a Vanguard with "Eradicator" in its card name, you can pay the cost. If you do, select 1 of your opponent's Front Row Rearguards and retire it.}}}

Lightning Blade Eradicator, Zeem
Grade 2/Narukami - Demon/8000 Power/5000 Shield
Auto (V/R): When this card attacks, and your opponent has 2 or less Rearguards, this Unit gains 3000 Power during this battle.

Eradicator, Demolition Dragon
Grade 1/Narukami - Thunder Dragon/7000 Power/5000 Shield
Auto ®: When this Unit attacks, if you have a Vanguard with "Eradicator" in its card name, this Unit gains 3000 Power during this battle.

Chain-Attack Eradicator, Shion
Grade 3/Narukami/10000 Power/No Shield
AUTO 【V/R】: 【Counter Blast 1】 When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.

Eradicator, Sparkrain Dragon
Grade 2/Narukami - Thunder Dragon/9000 Power/No Shield
Auto ®: When this Unit attacks, if you have a Vanguard with "Eradicator" in its card name, this Unit gains 3000 Power during that battle.

Slingshot Eradicator, Houki
6000 Power Vanilla First Vanguard

Thunder Fist Eradicator, Doui
Grade 1/Narukami/6000 Power/5000 Shield
Auto ®: [SB1] If this Unit boosts "Eradicator, Gauntlet Buster Dragon", you can pay the cost. If you do, the boosted Unit gains an additional 5000 Power.

Martial Arts General, Daimu
Grade 3/Narukami/10000 Power/No Shield
Auto (V): At the start of your Main Phase, you Soul Charge and this Unit gains 2000 Power.
Activate (V): [CB5; SB8] For each of your Rearguards, you can retreat up to an equal number of your opponent's Rearguards.

Demonic Dragon Battle Berserker, Jandira
Grade 3/Narukami/10000 Power/No Shield
{{{{Auto ®: When a Grade 3 <<Narukami>> Rides, this unit gains 10000 Power during this turm.}}}}

Eradicator of the Ceremonial Bonfire, Castor
Grade 1/Narukami/7000 Power/5000 Shield
Auto: When this card appears in the Vanguard or Rearguard Circle, if your opponent has 2 or fewer Rearguards... {{you can discard 1 <<Narukami>> from your hand, then draw 1 card???}}

Eradicator, Strike Dagger Dragon
Grade 0/Narukami/5000 Power/10000 Shield
Auto: Pioneer
Activate ®: [Choose a unit named "Eradicator, Strike Dagger Dragon" and a unit named "Sword Dance Eradicator, Hisen" from your Rearguard Circles and put them into your Soul.] If you have a unit named "Conquering Eradicator, Zuitan" on your Vanguard Circle, search your Deck for up to one card named "Eradicator, Dragonic Descendant", ride it, and shuffle your Deck.

Sword Dance Eradicator, Hisen
Grade 1/Narukami/6000 Power/5000 Shield
Auti ®: [SB1] When this Unit boosts "Eradicator, Dragonic Descandant", you can pay the cost. If you do, that Unit gains 5000 power during this battle.

Conquering Eradicator, Zuitan
Grade 2/Narukami/9000 Power/5000 Shield
Auto (V/R): When this Unit's attack hits the Vanguard, if you have a Vanguard with "Eradicator" in its Card Name, you can target 1 of your cards in your Damage Zone and flip it face-up and Soul Charge 1 card.

Triggers:
Eradicator, Yellow Gem Carbuncle
Eradicator, Dragon Mage
Zephyr Eradicator, Hayate
Demonic Dragon Eradicator, Seiobo
[/spoiler]

[spoiler Spike Bros]
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Bad-End Dragger
Grade 3/Spike Brothers - Demon/11000 Power/No Shield
Auto (LB4): When another <<Spike Brothers>> rides this Unit, you can target 1 of your Vanguards, during this turn, it gains 10000 Power and the following ability: "Auto (V): When one of your <<Spike Brothers>> Rearguards attacks, that Unit gains 10000 Power during that battle, but when the battle ends, that Unit is placed at the bottom of yyour Deck.,
Auto (V): When this Unit is boosted by a <<Spike Brothers>>, it gains 2000 Power during this Battle.
Continuous (V/R); Lord

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Grateful Catapult
Grade 3/Spike Brothers - Ogre/11000 Power/No Shield
Auto (V) LB4: [CB2; Select 1 "Grateful Catapult" in your hand and discard it] When this Unit attacks the Vanguard, you can pay the cost. If you do, select up to 2 <<Spike Brohers>> from your Deck; Call them to empty Rearguard Circles, then shuffle your Deck.
Continuous (V/R): Lord

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Dudley Mason
Grade 2/Spike Brothers - Giant/9000 Power/5000 Shield
Auto (V/R): [CB1; Select 1 <<Spike Brothers>> in your hand, discard it] When this Unit hits the Vanguard, if you have a <<Spike Brothers>> Vanguard, you can pay the cost. If you do, look through your Deck for up to 1 <<Spike Brothers>>, call it to an empty Rearguard Circle, then shuffle your Deck.

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Dudley Phantom
Grade 1/Spike Brothers - Ghost/6000 Power/5000 Shield
Auto ®: When this Unit boosts a <<Spike Brother>>, during this battle the boosted Unit gains an additional 4000 Power, and when this Battle Ends, ths Unit is placed at the bottom of your Deck.[/spoiler]

[spoiler Royal Paladins]
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Blaster Blade Burst
Grade 3/Royal Paladin - Human/10000 Power/No Shield
Continuous (Vanguard): Your units cannot boost this unit.
Auto (Vanguard): [Counter Blast (2) - <<Royal Paladin>>] When this unit attacks a vanguard, you may pay the cost. If you do, until end of the battle, increase this unit's power, the power increased is the total power of <<Royal Paladin>> used to paid the cost.
Auto (Vanguard): When thus unit attacks a vanguard, this unit gains + 3000 Power until end of turn.

Note: This is a promo apparently (?)

Kuregal
Grade 0/Royal Paladin/4000 Power/10000 Shield
Auto: Pioneer
Activate (RC): [Put this Unit into your soul] Choose up to one of your <<Royal Pladin>>, and that Unit gets 3000 Power until end of turn.[/spoiler]

Earth Gunner
Grade 3/Dark Irregulars/10000 Power/No Shield
AUTO [V/R]: When this unit is boosted by a <<Dark Irregulars>>, this unit gets Power +2000 until end of that battle.

Soft Tank Sloth
Grade 1/Great Nature - High Beast/6000 Power/5000 Shield
Auto: [SB2] When this Unit Retires due to an Effect, you can pay the cost. If you do, flip 2 face-down cards in your Damage Zone face-up.

Eat your heart out~

Credit: NeoArk

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Bad End Dragger looks insanely good frankly.

Unfortunately there is now space issues, since ideally you'd ride Dudely Emperor over it, attack with two Jugge's who SB meaning each hits 26k without a boost. Emporer Limit breaks into to two more...

That's looking amazing.

Dudely Mason looks pretty good, pressure wise anyhow, but it conflicts with the Rush Tactics I think. The 10k booster seems... unappealing to me. Aside from the fact it doesn't give a damn about what it's boosting. So that's Juggernaught hitting for 36k in an optimal siutation? I'm conflicted on it.

The grade 3 Blaster Blade, whilst being a Grade 3 Blaster Blade is still to vague to see how good it really is.

The new Eradicator stuff is quite intresting, given they seem to be a Persona orientated thing. Descendant seems amazing at face value, dependant on how many more good Eradicators come out though there is easily enough for a deck. Guantlet Buster seems like Blazing Flare Dragon on steriods, which is great fun. Hmm.. I want these out to test for myself. Or at least there effects confirmed.

The Gold Paladin stuff doesn't seem that impressive, aside from the new Archetype being suggested.

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A lot of people are saying Duke+Gancelot becuase he is self standing. Which is.. intresting to say the least.

People are also saying it's hilariously over powered, but I'm indifferent to the matter until I test. It looks like a slipery slope, but... It may be a case of waiting and draining card advantage against a ride break deck.

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[quote name='Overlord Barty' timestamp='1357169001' post='6109498']
Bermuda's have a whole new Extra Booster coming out for them.... And its not been confirmed about what clans get stuff. Theres images of Oracle and Nova stuff that is supposedly coming out in this set.
[/quote]

Oracles and Novas are coming out in this set, yes. Wouldn't be surprised if Megacolony got something in this set too.

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  • 3 weeks later...

Just to update on the set:
Jewel Knights are becoming a thing, with a ride break for them and a pseudo-Garmore with an eCounterblast of 2 that allows you to search for any Royal. Also gets +2k +1 crit while you have 4 or more Jewel Knights in the rearguard. Jewel Knights are also getting their own Battle Sister Waffle and an Akane for Jewel Knights that only costs 1 counterblast. Iseult is also getting a reprint in this set as Jewel Knight, Iseult.

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New clan called Genesis. Replaces OTT in Season 3. Also question, shouldn't we sticky this and get rid of the other Vanguard thead? Considering how this is an actual legitimate thing and the Vanguard thing is just kinda dead.

Also Alfred's name is Liberator of the Round Table, Alfred. Misaki's Genesis Ace is called Battle Deity of the Moonlit Night, Artemis.

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New clan called Genesis. Replaces OTT in Season 3. Also question, shouldn't we sticky this and get rid of the other Vanguard thead? Considering how this is an actual legitimate thing and the Vanguard thing is just kinda dead.

Also Alfred's name is Liberator of the Round Table, Alfred. Misaki's Genesis Ace is called Battle Deity of the Moonlit Night, Artemis.

Does that mean we make a new one when Bt11 comes out?

 

That aside I'm all for the idea and look forward to my favorite character Misaki coming down with a whole new. Though I wonder what there gimmick will be?

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Continuous [V] [LB(4)]: During your turn, for each "Liberator" Rearguard you have, this unit gains +2000.

Activate [V] [CB(2)-Liberator units] Search your deck for up to one <<Gold Paladin>> unit from the Top of the Deck (or top three), and call it to the Rearguard circle, put the rest of the revealed card(s) to the Bottom of the Deck.

Continuous [V/R] Lord.

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idk the name
5000 Power / 10000 Shield / Spike Brother
[AUTO]: Harbinger (Moves out of Soul when ridden on by a Spike)
[RC] [ACT]: When this Unit boosts, Power +3000 but returns to Deck at end of Battle Step.

or this one
7000 Power / 5000 Shield / Spike Brother
ACT [R]: When called during the Battle Phase, SB something to draw 1 card.

Blow Kiss Olivia
9000 Power / 5000 Shield / Spike Brother
Auto [R]: [Soulblast(2)] When this unit hits the Vanguard, and you have a <<Spike Brothers>> Vanguard, you may pay the cost. Choose one of your opponent's Rearguard, and retire it. Then, return this unit to the deck and shuffle it.

Tyrant Express
6000 Power / 5000 Shield / Spike Brother
Auto (R): [CB1] If this Unit boosts a Spike Bros Unit that possesses Limit Break 4, you can pay the cost. if you do, the boosted Unit gains 3000 P.

Rabbit House
Dignified Gold Dragon clone for Spikes

Liberator, Flaremane Stallion and Guiding Falconer
11k booster for Alfred and 6+3k booster for Limit Breakers

Wingal Liberator
5000 Power / 10000 Shield / Gold Paladin
Auto: First Vanguard Harbinger thingy
Auto (R): [Place this Unit in your Soul] When this Unit boosts a Liberator, if the attack hits, you can pay the cost. If you do, search your Soul for 1 Blaster Blade Liberator and call it to a Rearguard Circle.

Bill Collector
8000 Power / 5000 Shield / Spike Brother
AUTO [R]: When this Unit attacks and you have a Vanguard with LB4, Power +3000 until end of Battle.

Babyface Isaac
4000 Power / 10000 Shield / Spike Brothers
Auto [R]: [Move this unit into Soul] When this unit boosts a [LB4] <<Spike Brothers>> Vanguard, and the boosted unit hits the Vanguard, you may pay the cost. Draw one card.

Pureheart Jewel Knight, Ashlei
11000 Power / No Shield / Royal Paladin
AUTO [R] [LB4]: When this Unit is ridden on, +10000 Power +1 crit to the Vanguard until end of turn
Some 11 + 2 gaining skill (Probably if you have 3 or more Jewel Knights)
Lord

Jewel Knight Prizme
7000 Power / 5000 Shield / Royal Paladin
ACT [R] [Discard 1 card]: When this Unit is placed on the Rearguard Circle, and you have 3 or more other Jewel Knight Rearguards, you may pay the cost. If you do, draw 1 card.

Dreaming Jewel Knight, Tiffany
5000 Power / 10000 Shield / Royal Paladins
Harbinger
ACT [R] [Move this Unit to Soul]: During your Main Phase, you may pay the cost. If you do, target 2 Jewel Knight Rearguards and give them Power +3000 until end.

Battle Deity of the Moonlit Night, Artemis
10000 Power / No Shield / Genesis
Auto [V] [LB(4)]: [Soulblast (3)] When this unit attacks the Vanguard, you may pay the cost. Draw 2 cards, and choose 1 card from your hand to move to the Soul. During this battle, this unit +5000.
Cont [V]: +1000 for G2 in Soul.
Lord

When you ride a G2 over the Gr1 that ISN'T G2 Artemis, you get to check the top 7 cards of your deck and if G2 Artemis is there, you ride her.

Battle Maide, Sabohime
9000 Power / No Shield / Genesis
ACT [V/R] [CB1]: When this Unit's attack hits the Vanguard, you may pay the cost. If you do, Soulcharge 3 cards.

Battle Maiden, Tatsudahime
7000 Power / No Shield / Genesis
ACT [R] [CB2]: When this Unit boosts a <<Genesis>> Unit, you may pay the cost. If you do, Soulcharge 3 cards.

Clever Jake
8000 Power / 5000 Shield / Genesis
ACT [V/R] [CB1]: When this Unit attacks, you may pay the cost. If you do, Power +4000 until end of Battle.

Dignified Gold Dragon clone for Genesis

Liberator Mark

Perfect Guard for Genesis

Eradicator Guld

Beast Deity Hatred Chaos
9000 Power / 5000 Shield / Nova Grappler
AUTO [R]: While you have a Beast Deity Vanguard, Power +3000.

Genesis Vanillas

idk the name
7000 Power / 5000 Shield / Genesis
ACT [R]: When this Unit is placed on the Rearguard Circle, you may Soulcharge 1 card.

Eradicator, Saucer Cannon Wyvern
8000 Power / 5000 Shield / Narukami
ACT [V/R] [CB1]: When this Unit is placed on the Vanguard or Rearguard Circle, you may pay the cost. If you do, retire your opponent's front row units and your opponent draws 1 card.

Libra Clone for Genesis

There's more, will update with soon.
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Eradicator, Saucer Cannon Wyvern 8000 Power / 5000 Shield / Narukami ACT [V/R] [CB1]: When this Unit is placed on the Vanguard or Rearguard Circle, you may pay the cost. If you do, retire your opponent's front row units and your opponent draws 1 card.

 

Front row clear?

seems pretty good. Oh it's also an Eraser/Eradicator. Neat.

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