Thomas★Zero Posted December 17, 2012 Report Share Posted December 17, 2012 Drive Trigger! Continous Spell When a monster with the highest level or Rank attacks (if you have 2 monsters with the same number of level or rank, you decide), reveal the top card of your deck and then send it to the graveyard, then activate on of the following effects depending on the card you discared was; *Normal Monster: Select on monster you control, that monster gains 1500 ATK until the End-Phase of the turn. *Non-Normal Spell: If your oppenent has more life points than you; increase your life points by 1500. *Counter Trap: Select 1 monster you control; that monster gains an additional attack this turn. You can only have 1 "Drive Trigger!" on your side of the feild. If the attacking monsters level or rank is 8 or higher, you can reveal 2 cards and then send them to the graveyard instead. Damage Check! Continous Trap! When your opponent attacks with a monster with the highest level or Rank (if your opponent has 2 monsters with the same level or rank, your opponent decides) and deals damage, for each 1000 points of damage delt; draw and reveal 1 card from your deck, then depending on what card you hand drawn activated on of the following effects; *Normal Monster: Select one monster you control; the selected monster is switched to deffence position and its DEF is increased by 1500 until the End-Phase of the turn. *Non-Normal Spell: If your oppenent has more life points than you; increase your life points by 1500. *Continous Trap: Draw 1 card. You can only have 1 "Damage Check!" on your side of the feild. While this card is on the feild, you cannot draw cards from your deck, except through the Draw-Phase. Limit Break! Quick-Play Spell Card You can only activate this card while you have 2500 life points or less. Banish 2 cards in your hand, then Select 1 monster on your side of the feild with the highest Level or Rank (if you have 2 monsters with the same number of level or rank, you decide), then activate one of the following effects; *Increase the selected monsters ATK by 1000 for each other monster you control until the End-Phase. *The selected monster can attack again this turn. *The selected monster can attack your opponent directly this turn. The effect of "Limit Break!" can only be activated Twice per turn. Link to comment
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