Jump to content

Puella Magi Madoka Magica cards+Witch Monsters [47/?]


Merci

Recommended Posts

[center] [/center]
[center]Well, when it comes to making these cards, there were a ton of things I could've done. I could've focused on the magical girls, and added a Zombie-type to them to make things more interesting. I could've also included Field Spells, or something. But I decided to focus more on summoning Witch Monsters, and tried to make them as balanced as possible without being overly situational.

But in the end, I decided: isn't it fun using an archetype that focuses on corrupting little girls?[/center]
[center] [/center]
[center]KL8cm.jpg
It longs for cheese, the only thing it cannot make.
When a "Magical Girl" monster on the field with 3 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 monster from your Deck.[/center]
[center] [/center]
[center]
Witch monsters have a negative level like Dark Synchros, equaling to the the minimal amount of Grief Counters required~ they're summoned when a Magical Girl is banished (either by its own or by some other effect), while it accumulates a set amount of Grief Counters. So technically, if a Magical Girl with twelve counters is banished, you can summon pretty much any Witch monster apart from the specific ones.[/center]
[center][spoiler=Magical Girls]

[spoiler=Hope Madoka][/center]
[center]Z0EdN.jpg
This card is also treated as a Warrior-Type monster while face-up on the field. Whenever other monsters you control battle, place 1 Grief Counter on this card. This card gains 200 ATK for every Grief Counter on it. If this card should be destroyed by a card effect, you can remove 2 Grief Counters from this card to negate its destruction.[/center]
[center][/spoiler]

[spoiler=Timer Homura][/center]
[center]hLtF4.jpg
This card is also treated as a Warrior-Type monster. During your Battle Phase, you can negate the effects of all other cards on the field and decrease their ATK and DEF to 0 until the Main Phase 2. If you do, this card is the only card that can declare an attack during that Battle Phase, and you must place 2 Grief Counters on it afterwards (max.10). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Hero Sayaka][/center]
[center]Z2aoG.jpg
This card is also treated as a Warrior-Type monster while face-up on the field. This card cannot be destroyed by battle. Whenever this card battles, place 3 Grief Counters on it (max. 9). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Socialite Hitomi][/center]
[center]eEYdK.jpg
This card is also treated as a Warrior-Type monster while face-up on the field. Whenever a Trap Card is activated, place 2 Grief Counters on this card (max. 4). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Fighter Kyoko][/center]
[center]7TrpZ.jpg
This card is also treated as a Warrior-Type monster while face-up on the field. If this card destroys a monster by battle, it can attack once again in a row. Whenever a monster is destroyed by battle, place 2 Grief Counters on this card (max. 8 ). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Leader Mami][/center]
[center]7pKjd.jpg
This card is also treated as a Warrior-Type monster while face-up on the field. If your opponent Special Summons while you control a monster, you can Special Summon this card from your hand. During each of your End Phases, place 1 Grief Counter on this card for every other monster you control (max. 6). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Angel Nagisa][/center]
[center]NEW_Magical_Girl_Angel_Nagisa.jpg
When this card is Normal Summoned, all "Magical Girl" monsters you control gain 1 Grief Counter. Whenever a Spell Card is activated, place 1 Grief Counter on this card (max. 3). If the maximum amount of counters on this card is reached, banish it.[/center]
[center][/spoiler]

[spoiler=Seer Oriko][/center]
[center]IapQl.jpg[/center]
[center]2 Level 4 monsters
During each of your opponent's Standby Phases, declare a card type (Spell, Trap, or Monster). Until the End Phase, your opponent cannot use that card type. Each time a card effect is activated, place 1 Grief Counter on this card. If this card should be destroyed by battle, you can remove 2 Grief Counters from this card to negate its destruction.
[/spoiler]
 
[spoiler=Black Kirika][/center]
[center]pDC4E.jpg[/center]
[center]2 Level 4 monsters
This card is also treated as a Warrior-Type monster while face-up on the field. This card can attack twice during the same Battle Phase. Whenever this card declares an attack, place 2 Grief Counters on it (max. :cool:. If the maximum amount of counters on this card is reached, banish it.
[/spoiler]

[spoiler=Witch Kazumi][/center]
[center]z8mp.jpg[/center]
[center]2 Level 4 "Magical Girl" monsters
This card is also treated as a Warrior-Type monster while face-up on the field. Once per turn, you can banish 1 "Magical Girl" monster in the Graveyard; this card gains its effect until the End Phase. Each time you activate this effect, place 3 Grief Counters on this card (max. 9). If the maximum amount of counters on this card is reached,  you can move as many as possible onto a "Magical Girl" in the Graveyard; banish it.[/center]
[center][/spoiler]
[/spoiler]

[spoiler=Rei-Magical Girls]

[spoiler=Kriemhild Madoka][/center]
[center]NEW_Rei_Magical_Girl_Kriemhild_Madoka.jp
1 Dark Tuner - "Magical Girl - Hope Madoka" - 1 Witch Monster
When this card is Dark Synchro Summoned, place 4 Grief Counters on it. Other monsters on the field cannot select this card as an attack target. You can remove any number of Grief Counters from the field: This card gains ATK equal to the number removed x500 until your opponent's next End Phase.[/center]
[center][/spoiler]

[spoiler=Keeper Homura][/center]
[center]Rei_Magical_Girl_Keeper_Homura.png
1 Dark Tuner - "Magical Girl - Timer Homura" - 1 Witch Monster
When this card is Dark Synchro Summoned, place 4 Grief Counters on it. This card gains 500 ATK for every "Magical Girl" monster in the Graveyard. Once per turn, if this card is in the Graveyard: When your opponent ends their Battle Phase, you can enter your Battle Phase; Special Summon this card. During that same Battle Phase, only this card can declare an attack: When it ends, destroy this card: Your opponent resumes their turn with the Main Phase 2.[/center]
[center][/spoiler]

[spoiler=Knight Sayaka][/center]
[center]Rei_Magical_Girl_Knight_Sayaka.png
1 Dark Tuner - "Magical Girl - Hero Sayaka" - 1 Witch Monster
When this card is Dark Synchro Summoned, place 5 Grief Counters on it. This card cannot be destroyed by battle. Whenever this card declares an attack, you can banish 1 Witch Monster in the Graveyard for it to gain 1000 ATK until the end of damage calculation.[/center]
[center][/spoiler]

[spoiler=Guardian Kyoko][/center]
[center]Rei_Magical_Girl_Guardian_Kyoko.png
1 Dark Tuner - "Magical Girl - Fighter Kyoko" - 1 Witch Monster
When this card is Dark Synchro Summoned, place 8 Grief Counters on it. As long as this monster is on the field, other monsters you control cannot be selected as an attack target. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.[/center]
[center][/spoiler]

[spoiler=Sorceress Mami][/center]
[center]Rei_Magical_Girl_Sorceress_Mami.png
1 Dark Tuner - "Magical Girl - Leader Mami" - 1 Witch Monster
When this card is Dark Synchro Summoned, place 6 Grief Counters on it. As long as this card is on the field, other monsters you control gain 450 ATK.[/center]
[/spoiler]

[/spoiler]


~ ~ ~

[spoiler=Witch Monsters]
[center]
[spoiler=Dessert Maker - Charlotte]
KL8cm.jpg
It longs for cheese, the only thing it cannot make.
When a "Magical Girl" monster on the field with 3 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 monster from your Deck.
[/spoiler][/center]
[center]
[spoiler=Birdcaged Woman - Roberta]
ZaSIN.jpg
It longs for the good life.
When a "Magical Girl" monster on the field with 3 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). You can tribute this card to destroy up to 3 cards your opponent controls.
[/spoiler][/center]
[center]
[spoiler=Rose Garden Butterfly - Gertrud]
GQmpQ.jpg
It longs for a beautiful rose garden, free from interference.
When a "Magical Girl" monster on the field with 4 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). Once per turn, you can negate the attack of a monster and destroy it.
[/spoiler][/center]
[center]
[spoiler=Television Idol - H.N. Elly]
WNe13.jpg
It longs to become a true diva.
When a "Magical Girl" monster on the field with 5 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). Once per turn, you can select 1 monster your opponent controls. This card gains its original ATK until your opponent's next End Phase.
[/spoiler][/center]
[center]
[spoiler=Artistic Architecture - Izabel]
krdaJ.jpg
It longs for others to see and admire its art.
When a "Magical Girl" monster on the field with 5 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). Increase the ATK of this card by 300 for every card on the field.
[/spoiler][/center]
[center]
[spoiler=Class Representative - Patricia]
1iU39.jpg
It longs to live a bright and happy school life.
When a "Magical Girl" monster on the field with 5 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). You can halve this card's ATK until the End Phase. If you do, this card can attack your opponent directly this turn.
[/spoiler][/center]
[center]
[spoiler=Lonely Host - Candeloro]
AfQGd.jpg
It longs for friends and visitors.
When a "Magical Girl" monster on the field with 6 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). As long as this card is on the field, other cards cannot be returned from the field to the hand or Deck. Whenever this card destroys a monster by battle, Special Summon it to your side of the field in Defense Position.
[/spoiler][/center]
[center] [/center]
[center][spoiler=Shadow Believer - Elsa Maria][/center]
[center] [/center]
[center]cxVPU.jpg[/center]
[center]It longs for the day Revelation finally comes.
When a "Magical Girl" monster on the field with 6 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is Witch Summoned, Special Summon as many "Believer Tokens" (Fiend-Type/DARK/Level 3/ATK 0/DEF 0) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon or used as a Synchro Material Monster. You can tribute 1 "Believer Token" on the field to negate this card's destruction.[/center]
[center][/spoiler][/center]

[center][spoiler=Target Practice - Weisse Königin][/center]
[center]vp7n.jpg[/center]
[center]It longs to fix its past mistakes.
When a "Magical Girl" monster on the field with 6 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). Once per turn when an opponent's monster declares an attack, you can destroy up to 2 card you control: Negate that attack; if you destroyed 2 cards this way, destroy the attacking monster.[/center]
[center][/spoiler][/center]
[center]
[spoiler=Wudàn Rider - Ophelia]
uLZPj.jpg
Wandering endlessly, it has forgotten what it once longed for.
When a "Magical Girl" monster on the field with 8 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). This card can only select monsters in the same column as an attack target. If there is no monster on the same column, this card can attack directly.
[/spoiler][/center]
[center]
[spoiler=Mermaid Knight - Oktavia von Seckendorff]
MpkKQ.jpg
It longs for the love it can never have again.
When a "Magical Girl - Hero Sayaka" you control with 9 Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is Witch Summoned, return all other cards on the field to the hand. This card cannot be destroyed by battle.
[/spoiler][/center]
[center]
[spoiler=Morphing Guardian - Margot]
00UGH.jpg
It longs only to protect its precious love.
When a "Magical Girl - Black Kirika" you control on the field with 8 Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). As long as this card is on the field, other monsters you control cannot be selected as an attack target. If a card effect should destroy another monster, destroy this card instead. If you control a "Magical Girl - Seer Oriko", double the ATK and DEF of this card.
[/spoiler][/center]
[center]
[spoiler=End of Oblivion - Itzli]
4exQT.jpg
The last Witch, it came back in time, longing to destroy the monsters responsible.
When a "Magical Girl" monster on the field with 9 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is Witch Summoned, destroy all other cards you control. This card gains 700 ATK for each destroyed by this effect. Once per turn,you can discard up to 2 cards from your hand to destroy the same amount of cards your opponent controls.
[/spoiler][/center]

[center][spoiler=Living Nutcracker - Homulilly Goethe][/center]
[center]Living_Nutcracker_Homulilly_Goethe.png
It finally found what it was longing for, but was far too lost by then to realize it.
When a "Magical Girl - Timer Homura" you control with 6 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). You can select 1 "Magical Girl - Hope Madoka" in your Graveyard: Equip it to this card. If this card is destroyed by battle while it is equipped by that monster, Special Summon it: Place 12 Grief Counters on it; a Special Summon cannot be conducted this turn.[/center]
[center][/spoiler]

[spoiler=Mortal Existence - Homulilly Faust][/center]
[center]SW5D2.jpg
It doesn't long for anything anymore, as it understands that nothing lasts forever.
When a "Magical Girl - Timer Homura" you control on the field with 10 Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). This card cannot be destroyed. If a monster battles this card, banish it immediately. During each End Phase, inflict damage to both players equal to the amount of banished cards x500.[/center]
[/spoiler]
 
[center][spoiler=Moving World Stage - Walpurgisnacht]
IiVCq.jpg
It longs to turn the world into a stage, bringing all of humanity into its play.
When a "Magical Girl" monster on the field with 10 or more Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). This card gains 500 ATK for every banished "Magical Girl" monster. Once per turn, if this card should be destroyed or banished by a card effect, you can negate it, and destroy all cards your opponent controls.[/spoiler][/center]
[center]

[spoiler=Revelation - Kriemhild Gretchen]
qIIP5.jpg
It longs for the world to become a heaven, free of grief.
When a "Magical Girl - Hope Madoka" you control on the field with 12 Grief Counters is banished, you can Witch Summon this card from the Extra Deck to the field (only 1 Witch Summon can be conducted at a time). When this card is Witch Summoned, you win the Duel.
[/spoiler][/center]
[/spoiler]

~ ~ ~

Support
[spoiler=Monsters]
 
[center]
[spoiler=Magica Cuba]
HXVrt.jpg
A divine messenger of magic, Cuba goes around making contracts with little girls to turn them into Magical Girls!!! Now, they must battle monsters for justice! But what is the purpose of these mysterious Grief Counters that they gain...?
[/spoiler][/center]
[center]
[spoiler=Magica Incubator]
bfQdd.jpg
This card's name is treated as "Magica Cuba" while face-up on the field or in the Graveyard. When this card is Normal Summoned, add 1 "Magica" card from your Deck to your hand. This card cannot be selected as an attack target. Once per turn, you can banish 1 card with Grief Counters on the field. If a card is destroyed or banished, you can move all Grief Counters from it onto this monster.
[/spoiler][/center]
[center]
[spoiler=Incubator of Magica]
iVHe9.jpg
12 Grief Counters - "Magica Cuba"
This card gains 500 ATK for all Grief Counters on the field. Decrease the ATK of this card by 500 by the combined Level of all monsters on the field. If this card is destroyed, place up to 12 Grief Counters on any card you control, and add up to 3 "Magica Cuba" from your Graveyard to your hand.
[/spoiler][/center]
[center]
[spoiler=Incubator of Chaos]
jfQoU.jpg
18 Grief Counters - "Magica Cuba"
This card gains 1000 ATK for all Grief Counters on the field and banished "Magical Girl" monsters. Once per turn, you can tribute 1 Witch Monster you control to have this card gain its effect. If this card is destroyed, place up to 18 Grief Counters on any card you control, and add up to 3 "Magica Cuba" from your Graveyard to your hand.
[/spoiler][/center]
[center]
[spoiler=Incubator of Genesis]
xgHpi.jpg
The one who engineered creation, despising entropy.
24 Grief Counters - "Magica Cuba"
This card gains the combined ATK and effects of all Witch Monsters in your Graveyard and all banished "Magical Girl" cards.
[/spoiler][/center]
[center][spoiler=Magica Juba][/center]
[center]zk4n.jpg[/center]
[center]This card's name is treated as "Magica Cuba" while on the field or in the Graveyard. Once per turn, you can move Grief Counters from 1 monster you control onto another card on the field. If this card is destroyed, you can banish all cards with Grief Counters from the field; draw 1 card for each card banished by this effect.[/center]
[center][/spoiler]
 [/center]
[center]~ ~ ~[/center]
[center][spoiler=Madoka the Magical Goddess of Hope][/center]
[center]Madoka_the_Magical_Goddess_of_Hope.png[/center]
[center]"Magical Girl - Hope Madoka"
If the Fusion Material Monster listed on this card is banished while it has 6 or more Grief Counters; negate all other Special Summons this turn to Fusion Summon this card from your Extra Deck (this card cannot be Special Summoned any other way). When this card is Fusion Summoned, banish all Witch Monsters in your Graveyard. This card's ATK is equal to each card banished by this effect x1000. This card is unaffected by other card effects the turn it is Special Summoned.[/center]
[center][/spoiler]

[spoiler=Homura the Magical Devil of Despair][/center]
[center]Homura_the_Magical_Devil_of_Despair.png[/center]
[center]"Magical Girl - Timer Homura" + "Magical Girl - Hope Madoka"
If a "Magical Girl - Hope Madoka" you control is destroyed by a card effect when it has 10 or more Grief Counters, banish both Fusion Material Monsters listed above from your Graveyard to Fusion Summon this card from your Extra Deck (this card cannot be Special Summoned any other way). This card is unaffected by other card effects the turn it is Special Summoned and can declare a direct attack. During your End Phase, banish this card: Special Summon both banished Fusion Material Monsters.[/center]
[center][/spoiler] 
[/spoiler]

[spoiler=Spells]
 [/center]
[center]
[spoiler=Hourglass of Magica]
Vj90r.jpg
Destroy this card if you do not control a "Moving World Stage - Walpurgisnacht". Each time it declares an attack, place 6 Grief Counters on this card (max. 12). If the maximum amount of counters on this card is reached, banish both cards and Special Summon 1 "Revelation - Kriemhild Gretchen" from your Deck (this is treated as a Witch Summon).
[/spoiler][/center]
[center]
[spoiler=Magica World of Grief]
Tqrnm.jpg
During each of your Standby Phases, place up to 2 Grief Counters on all "Magical Girl" monsters you control. If a "Magical Girl" monster should be destroyed by battle, you can remove 2 Grief Counters from it to negate its destruction.
[/spoiler][/center]
[center][spoiler=Magica Saetta Infinito]
Magica_Saetta_Infinito.png
Select 1 "Magical Girl" monster you control: It gains 300 ATK for every Grief Counter on it. During the End Phase, banish it.
[/spoiler]
[/spoiler]

[spoiler=Traps]
 [/center]
[center]
[spoiler=Magica Sword-Attack]
ZkYOf.jpg
When a "Magical Girl" or Witch Monster you control is selected as an attack target by your opponent's monster, double the ATK of both cards. Any damage you receive resulting from that battle is inflicted to your opponent instead.
[/spoiler][/center]
[center]
[spoiler=Magica Chain-Attack]
cmYq7.jpg
Pay 500 Life Points to activate this card. When a "Magical Girl" or Witch Monster you control destroys a monster by battle, it can attack once again in a row. Destroy this card during the End Phase.
[/spoiler][/center]
[center] [/center]
[center][spoiler=Magica Tiro Finale][/center]
[center]vixm.jpg[/center]
[center] [/center]
[center]Select 1 "Magical Girl" monster you control; remove 4 Grief Counters from it: Destroy all monsters your opponent controls with ATK less than or equal to  the selected monster.
[/spoiler]

[spoiler=Shattering Magica]
[center]RtMHa.jpg[/center]
When a monster you control is destroyed by battle and sent to the Graveyard, place up to 6 Grief Counters on another card you control, and then you can banish it. Increase the ATK of all Witch Monsters summoned this turn by 1000.
[/spoiler][/spoiler]

Link to comment
Share on other sites

[quote name='TheFinalFan' timestamp='1354662034' post='6085360']
Wow...
The only nitpick I have is that Krimheld is a LV-12, but she needs 10 Grief Counters.
Other than that...Wow...I'm just blown away.
[b]/人◕ ‿‿ ◕人\ [/b]out of 10.
[/quote]
Thanks for pointing that out ^_^"

[quote name='TheSalsaBro' timestamp='1354684716' post='6085762']
I love the pictures. Great pictures. Amazing pictures. Never heard of this show, or magna, or what ever it may be, but your cards are fabulous. Effects are awesome and work with each other just like a set should be doing, but use the new OCG. Don't just re-upload old cards. 8/10 Work on that new OCG
[/quote]

Thanks! Yeah, I put in a lot of effort searching for pictures that might appear as a convincing Yugioh card, and that match each other (for archetypes), I hate that squished look that most YCM cards tend to appear like.

But as for the new OCG... >.< ugh. Sorry, it's just a little hard for me to adapt to new things when they've been set in stone ever since I was [i]born[/i] (I've been playing the game since the Legend of BEWD set was first released ;_;). I'll try, but personally, I feel a lot more comfortable in typing with the old OCG.

Link to comment
Share on other sites

I haven't watched it much, but what I have seen of it makes me understand almost entirely what all of this is based off of.

...Wow. Wow, wow, wow. This is one of the best "pop culture" sets I've ever seen. You've come up with so much charm, specially with that Normal Monster Kyubey, and created your own way of summoning to boot. I'm really not sure what else to say about it, other than that some things feel a little strong!

Link to comment
Share on other sites

i really do enjoy the mechanics of witch summoning, though it seems like it would often be too slow, even with the spell and trap support. im actually working on a huge set of madoka cards myself, though with some more boring mechanics and i hope you dont mind if i tweak a few of my effects to something closer to some of these cards?

Link to comment
Share on other sites

[quote]i really do enjoy the mechanics of witch summoning, though it seems like it would often be too slow, even with the spell and trap support. im actually working on a huge set of madoka cards myself, though with some more boring mechanics and i hope you dont mind if i tweak a few of my effects to something closer to some of these cards?[/quote]

Not really. I tried my best to make it as practical as possible, but without seeming overpowered. And if it's taking too long to gather Grief Counters, there's always "Magica Incubator" to banish them beforehand for a quicker Witch Summon....see, if the mechanic is any faster, "Kriemhild Gretchen" could be dropped straightaway in one turn. ^_^

Of course, it's okay~ I don't mind others copying me at all.

Link to comment
Share on other sites

  • 6 months later...

Decided to update this, so I added Witch Kazumi, Weisse Konigin, Magica Juba, and Tiro Finale, and MADOKAMI~ I still wanna add the other puella magi and witches from Kazumi Magica, but finding art for them all is pretty difficult, even on Pixiv.

 

I should probably start updating the OCG of all these cads as well, but that would require too much work from me :/

Link to comment
Share on other sites

  • 1 year later...

Decided to update this set with ten new cards after like a year or something. Some of them are based on the new reveals after the third Madoka Magica movie, Rebellion (like Akuma!Homura, Homulilly the Living Nutcracker, and Nagisa) while others are based on an idea I had called Rei-Magical Girls, which are Dark Synchro versions of each of the Magical Girls combined with Witches~

 

Hope you guys like the set~

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...