Sora1499 Posted December 1, 2012 Report Share Posted December 1, 2012 [spoiler='May the best card maker win'][url="http://yugico.com/user/31887-sora1299/card/33117-Deep_Sea/131007-Sharkeviathan_of_the_Deep_Sea"][img]http://yugico.com/customcard/131007.jpg[/img][/url] [/spoiler] I think this card represents my card making style nicely: nothing too over the top, realistic and tangible principles, and it fills in a currently empty niche within the game. After all, we really don't have any efficient card removal Xyz amongst 2-mat rank 4s. Link to comment Share on other sites More sharing options...
Aix Posted December 2, 2012 Report Share Posted December 2, 2012 My card represents me, sorta... not just my card making, I'm regarded, by my friends IRL, as sort of evil and I'm also considered "smartish"... Psychic = Brain Powers, doesn't it? [spoiler='How it represents my cardmaking?'] Well, I typically don't like making singles, preferring to make entire Archetypes and I had started making a psychic archetype. However, considering that I can't just paste an entire archetype here, I put this all-around card here. I will go on to why I like this card: This card, like my two favorite Rank 4's (Maestroke and Gagaga Cowboy), has effectively two effects... though, unlike the two, these effects are congested in one. It also gets balanced by the fact that it is relatively easy to ram it down and has no real defensive capability (beyond being a meat shield).[/spoiler] [img]http://yugico.com/customcard/146253.jpg[/img] 2 Level 4 monsters Once per two turns, during either player's turn, you can detach 1 Xyz Material from this card and pay 1000 Life Points to target 1 monster you control and 1 monster your opponent controls; Switch control of them and change them to Defense Position. They cannot be Tributed. During the End Phase, return both monsters to their owner's side of the field. Link to comment Share on other sites More sharing options...
newhat Posted December 2, 2012 Report Share Posted December 2, 2012 And I like things that are new. [img]http://i46.tinypic.com/30kg5sg.png[/img] Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 2, 2012 Report Share Posted December 2, 2012 [spoiler=My entry] [IMG]http://i1164.photobucket.com/albums/q568/Strikem4n/createcard-3.jpg[/IMG] [i]1 Tuner + 1 or more non-Tuner monsters Once per turn: This card can move to an unoccupied Monster Card Zone. Your opponent's monsters in the same column and the columns adjacent to this card cannot be used as an Xyz Material and their effects are negated. Your opponent's Spell/Trap cards in the same column and the columns adjacent to this card cannot be activated. When this card is destroyed: Both players must banish 1 monster they control.[/i][/spoiler] TBH, I think this card shows my cardmaking style nicely. Gotta love anti-meta with a bit of control. Link to comment Share on other sites More sharing options...
Sander Posted December 2, 2012 Report Share Posted December 2, 2012 [IMG]http://i49.tinypic.com/5u1cfb.png[/IMG] [i]Divine Mist Dragon Level 8 / WIND Dragon / Effect You can Special Summon this card (from your hand) if you control 2 or more face-up WIND monsters. Once per turn, if a WIND monster is Summoned: You can add 1 Level 4 or lower WIND monster from your Deck to your hand. You can discard 1 card to target 1 card your opponent controls; return the targeted card to the hand, then draw 1 card. (You can only gain this effect once per turn.)[/i] [i]2800 / 2400[/i] Link to comment Share on other sites More sharing options...
Kazooie Posted December 3, 2012 Author Report Share Posted December 3, 2012 We're down to the one hour mark! If you haven't gotten a card submitted, please, get it in now! Not for me, but for your team! And that is the end! Anyone who hasn't submitted a card will not be allowed to at this time! Link to comment Share on other sites More sharing options...
Kazooie Posted December 3, 2012 Author Report Share Posted December 3, 2012 [spoiler=Chance vs Tama] Chance: Being a Tuner made this card just silly. Firestars are already pretty big right, especially Firedance - Tenki. Making a Beat-Warrior was a poor choice, making it a Tuner made that even worse. Making a card like this is similar to making a card like Thunder King Rai-oh or Doomcaliber Knight, you have to balance it in other ways. For example, most Thunder and Fiend support is terrible or exclude those two cards. This on the other hand, is searchable by currently one of the most broken recruiters in the game. Tama: First, let me say, I feel as though this card has room to be abused. Between Supervise and the monsters that DO use Ice Counters, it has that potential. At the same time though, the decks that DO use Ice Counters will have trouble using their new monster for anything besides a fancy beatstick due to the WATER restriction. Also, thank you so much for making it a Fairy, Deepsea King can't do anything with this card. I supposed you could make a "Jackvise" deck, but that would most likely be situational and leave you vulnerable. we currently only have 4 GENERIC Water XYZ monsters, and just as few Synchro's in the chance you somehow steal a Tuner. Overall, while I do believe Tama's card has room for abuse, that would have to show itself in the future, as is, it's perfectly fine to exist. Point to the [b]Blue Team[/b]. [/spoiler] [spoiler=Archlord Sora vs Mihails Tāls] Mihail did not submit a card, so point goes to the [b]Red Team![/b] [/spoiler] [spoiler=newhat vs AixDivadis] newhat: Same thing as with Chance, being a Tuner is kinda silly. You'll most likely never use it to Synchro Summon, but the fact that you can AND still use it's Banish effect is fairly silly. I don't really see a reason for so much attack on it, something generally uncharacteristic of hand traps, as it could easily wind up being a poke for game. I feel as though it does too much for a little bit too little. It isn't broken, but it seems like it could reach that point any day, similar to Effect Veiler and how it seemed you had to run it. It could easily change the tide of the entire game if used correctly! AixDivadis: I'm just going to say I love the flavor on this card. While the effect isn't necessarily broken, the ease to summon it, due to being generic, and the fact that you can swap things along the line of Sangan, Serene Psychic Witch, and Fire King Avatar Qilin for example don't help it. Or you could potentially swap something like Acid Golem. Also due to the wording, this card could have the TCG Mirror Gate ruling where if one of those monsters is destroyed, the other stays controlled by the opponent. If that's the case, and you swap one of those first mentioned monsters, you essentially screwed your opponent over for a while. If not, you just use the monster and it doesn't actually matter, since you'll most likely find something to use it for anyway. Both cards push a very FINE line in card design, so [b]no points for either team. [/b][/spoiler] [spoiler=Excalibur-sama vs N.D. Striker] [img]http://i46.tinypic.com/8whxf4.png[/img] Monkey: I can't see an overly large amount wrong with your card. The fact that most >1200 cards are mostly used for Xyz'ing or Synchro'ing helps balance the revival effect. The fact it isn't a Rock-Type helps balance the second effect, leaving you very few ways to dump it consistently. 2800 is fairly large, but very few decks will have a problem getting around it this day in age. Striker: WHERE TO BEGIN. First, 2 of these creates a lockdown where your opponent can't activate Spell or Trap cards due to ambiguous wording. Level 7 isn't exactly hard to summon either. You also remove the opponent's ability to Xyz AND Negate all their monsters effects. In general, I have to say no. It does way too much for way too little investment. Point goes to the [b]Red Team[/b]. [/spoiler] [spoiler=Zanda Panda vs S-Jam] Zanda: Let me put it like this, Guardian of Order is considered okay. This eats it, shits it back out, then laughs. It Special Summons itself, a 2800 body, is a recruiter, and can bounce monsters that it can't beat. It's a menace to itself and others and would be incredibly dangerous to introduce into the game. It simply does too much to be balanced. S-Jam: Genesis Soldier is the exact opposite. Anything that CAN summon it won't, simply because it's outclassed, as a Synchro and as a Level 7. I can't see it being used anywhere. It's a danger to nobody, it hurts itself far more then it does anyone else. Due to the extreme brokenness of Zanda's card, I feel as though I have to give it to the [b]Blue Team[/b].[/spoiler] [spoiler=Stone Cold Loki vs Admiral_Stalfos19] Loki: In all honestly, it isn't very useful. The Burn is slow and situation. I supposed the level effect could be useful for Xyz's, but then why not just use the monster you already had? I can't say I'm fond of the picture either, but I wouldn't count off for that. It could have uses in niche roles, but I can't even say what those would be. Stalfos: Your card alternates between s***, broken, and more s***. Dark Mimic's are so bad it's insane, and requiring having one during your Standby Phase can be hard. Then the first effect... Draw 3 cards. That's insane. You don't need it to live after that, you drew 3 cards. The last effect is s*** and doesn't really matter. The point goes to [b]Red Team.[/b] [/spoiler] [spoiler=The Winning Team is...] 2 - 3 Blue - Red The Red Team! Now, Blue Team, come up with two people to nominate for elimination as a team. I will open a PM for you to discuss this and come to a consensus.[/spoiler] Link to comment Share on other sites More sharing options...
Thar Posted December 3, 2012 Report Share Posted December 3, 2012 Sweet. I actually contributed to our team's victory. And I like how you judge without numbers and just write out what's good and what's bad about the card. Definitely less tedious. Link to comment Share on other sites More sharing options...
Kazooie Posted December 3, 2012 Author Report Share Posted December 3, 2012 [quote name='Stone Cold Loki' timestamp='1354504224' post='6083809'] Sweet. I actually contributed to our team's victory. And I like how you judge without numbers and just write out what's good and what's bad about the card. Definitely less tedious. [/quote] This took me 2 hours to do with some help judging. It was a lot more tedious for me, but I HATE rating with numbers so this is what I do. xD Link to comment Share on other sites More sharing options...
Sora1499 Posted December 3, 2012 Report Share Posted December 3, 2012 Damn, I wanted to see Mikhail's card... Anyways, since you didn't post a synopsis of my card, can I please get a little feedback on it? Link to comment Share on other sites More sharing options...
newhat Posted December 3, 2012 Report Share Posted December 3, 2012 I am happy with "Tie". Oh, to be a fly on a blue shoulder. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted December 3, 2012 Report Share Posted December 3, 2012 Now that I know how the contest and judgment stands, I will appropriately focus my game play for the next rounds. Link to comment Share on other sites More sharing options...
Mehmani Posted December 3, 2012 Report Share Posted December 3, 2012 I thought that the deadline was today. Oh well, it's my fault and I'm happy to go up for elimination. Here's the card anyway. [spoiler="Card with Speech"] [img]http://i45.tinypic.com/mlqdn4.jpg[/img] [i]2 or more "Watt" monsters Must be first Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization"). This card can attack your opponent directly. Once per turn: If a "Watt" monster you control is destroyed, you can Special Summon it from your Graveyard during your Main Phase 2. Once per turn: You can banish this card in your Graveyard; put 1 "Wattcobra" or "Wattdragonfly" in your Graveyard on top of your Deck.[/i] If anything, this is just something I knocked up quickly in a few minutes. It is a rough draft, as it has not been playtested, but it is the essence of my philosophy about balance and the relative nature of it. This card gives Watts as an archetype the playability boost they need - it makes them more aggressive and more likely to win (and bumps them up a tier, in my humble opinion), yet it does not do so by offering the conditions for a bland OTK. It makes Watts an archetype of continuous battles rather than a war, preventing the deck from turning into a bland Tier 1 archetype that offers next to nothing in player-to-player activity.[/spoiler] Link to comment Share on other sites More sharing options...
Sora1499 Posted December 3, 2012 Report Share Posted December 3, 2012 Least I got to see what I would have been going up against, but I'd still like feedback on my card. :/ Link to comment Share on other sites More sharing options...
Mugendramon Posted December 3, 2012 Report Share Posted December 3, 2012 [quote name='Mihails Tāls' timestamp='1354562207' post='6084228'] If anything, this is just something I knocked up quickly in a few minutes. It is a rough draft, as it has not been playtested, but it is the essence of my philosophy about balance and the relative nature of it. This card gives Watts as an archetype the playability boost they need - it makes them more aggressive and more likely to win (and bumps them up a tier, in my humble opinion), yet it does not do so by offering the conditions for a bland OTK. It makes Watts an archetype of continuous battles rather than a war, preventing the deck from turning into a bland Tier 1 archetype that offers next to nothing in player-to-player activity. [/quote] This explanation, in [i]my [/i]humble opinion, reflects little knowledge on how Watts function. In a single phrase: [i]Watts stall.[/i] Furthermore: I like my Reborns how they should be; Limited. This thing flips the bird on your opponent bypassing your stall. Why? Because you get what they killed right back. Now, you could say "But with this Watt's days of stalling are over". But how would that be so? How do you intend to drop two Watts at once? I'll list some possible methods: -Throught Dragonfly. Oh hey, stalling. -Through Messenger of Peace - ditto above. -Through Photon Lead: AKA, the merry -1. As you can see this will require stalling or wasting revival or using terribad cards to bring out. In the end, his purpose is [b]further ensuring the kill[/b] once the opponent is stared down by your lock or Messenger or Peace. Continuous battles rather than a war? That sounds like you're saying the same thing over, don't you think? Watts win with [url='http://yugioh.wikia.com/wiki/Thunder_Seahorse']a little BIG help[/url], through stalling. This is just another way of winning while stalling in the end. My analysis as a player of this game, and the Deck. Link to comment Share on other sites More sharing options...
Kazooie Posted December 4, 2012 Author Report Share Posted December 4, 2012 Mihails Tāls and S-Jam, step forward. You have both nominated to leave the Kitchen tonight. Due to the unfortunate situation, one of you WILL be going home, and forfeiting the prize. Your challenge for tonight... [b]Create a card that focuses on reducing your monsters stats.[/b] It may not be a monster. You may determine what the card does in result of reducing the stats. It will be judged based on usability and flavor. Good luck! Cards will be due on Wednesday 9 PM EST. Link to comment Share on other sites More sharing options...
LeguBrit Posted December 4, 2012 Report Share Posted December 4, 2012 [URL=http://yugico.com/user/35254-S-Jam/card/36724-Card_Contest_Cards/147320-The_Vengeful_Fiend][IMG]http://yugico.com/customcard/147320.jpg[/IMG][/URL] Lore: When a monster you control is destroyed by battle and sent to the Graveyard: You can Special Summon this card (from your hand). When this card is sent to the Graveyard, target 1 monster on your side of the field: Reduce that targets ATK points by the number of cards in your opponents hand x 100 and shuffle this card into your Deck. Link to comment Share on other sites More sharing options...
Sander Posted December 4, 2012 Report Share Posted December 4, 2012 [quote name='S-Jam' timestamp='1354644581' post='6085069'] [url="http://yugico.com/user/35254-S-Jam/card/36724-Card_Contest_Cards/147320-The_Vengeful_Fiend"][img]http://yugico.com/customcard/147320.jpg[/img][/url] Lore: When a monster you control is destroyed by battle and sent to the Graveyard: You can Special Summon this card (from your hand). When this card is sent to the Graveyard, target 1 monster on your opponents side of the field: Reduce that targets ATK points by the number of cards in your opponents hand x 100. [/quote] [quote name='Caeda' timestamp='1354583380' post='6084544'] It may not be a monster. [/quote] No offense, but do you really not know how to read? Link to comment Share on other sites More sharing options...
LeguBrit Posted December 4, 2012 Report Share Posted December 4, 2012 I thought that Caeda meant it doesn't have to be a monster. Otherwise she probably would have posted "It can't be a monster." Link to comment Share on other sites More sharing options...
Sander Posted December 4, 2012 Report Share Posted December 4, 2012 [quote name='S-Jam' timestamp='1354648670' post='6085126'] I thought that Caeda meant it doesn't have to be a monster. Otherwise she probably would have posted "It can't be a monster." [/quote] My mistake, you can read, but you clearly cannot comprehend what you're reading. She said "It may not be a monster". "May not" and "Can't/cannot" mean the same thing. So yeah, she meant that you cannot make a monster card. Link to comment Share on other sites More sharing options...
Thar Posted December 4, 2012 Report Share Posted December 4, 2012 [quote name='Zanda Panda' timestamp='1354649169' post='6085138'] "May not" and "Can't/cannot" mean the same thing. [/quote] Not exactly. "May not" sounds more like he's being given permission to NOT do it, while "Cannot" means that, frankly, he can't do it, period. So in a sense, it was inadvertently interpreted that NOT making a monster card was only optional if not just for the lack of emphasis on the word "not." Link to comment Share on other sites More sharing options...
Sora1499 Posted December 4, 2012 Report Share Posted December 4, 2012 I think Caeda should clear this up herself, but I agree with Loki. Link to comment Share on other sites More sharing options...
Mugendramon Posted December 4, 2012 Report Share Posted December 4, 2012 *Sigh* Why would she have to specify it doesn't have to be a monster? It never had to, it's just we all chose to make monsters for one reason or another. So she wanted STs this time. There really is't any room for confusion. Link to comment Share on other sites More sharing options...
Sora1499 Posted December 4, 2012 Report Share Posted December 4, 2012 If Caeda wanted a s/t and nothing else, she would have bolded it like the other text is or said "It cannot be a monster". Link to comment Share on other sites More sharing options...
Mugendramon Posted December 4, 2012 Report Share Posted December 4, 2012 [quote name='Archlord Sora' timestamp='1354651621' post='6085207'] If Caeda wanted a s/t and nothing else, she would have bolded it like the other text is or said "It cannot be a monster". [/quote] Do you honestly suggest she's saying you can make S/Ts if you want, as if implying you couldn't otherwise? How much sense does that make? =/ Link to comment Share on other sites More sharing options...
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