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Wizards of Breol Forest [PG-13/Started/Accepting]


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Well I'm in if there is a place to still be in lol

[spoiler: Beatrice "Beast" Mest]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Beatrice Mest[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 17[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Female[/size][/font][/color]
[font=tahoma, helvetica, arial, sans-serif][color=#5a5a5a][size=3]Appearance: Beatrice is a borderline average looking female with long brown hair. She stands a common 5'5 and her skin color has a distinct orangish hue to it that would translate to people of Hispanic origin in today's time. In terms of attire she is once more plain and ordinary anything that the culture defines simple ad standard she wears it with pride. This typically consist of polo shirt in pastel colors with a rather simple pair of jeans and whatever shoes are most comfortable for the season. Though not all of Beatrice is plain where she shines is in the accessories. She wears a set of dazzling navy blue glasses or if she has to will switch to her wide array of color contacts so she can stylize with her sunglasses. But not just sunglasses Beatrice has a thing for coats trench coats, pea coats, jackets, smocks, shawls, and even the occasional mini jacket. All of her jackets are stylish and she takes pride in that. She regards it as her thing. [/size][/color][/font]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Personality: Beatrice is one of those intellectual teens that is smart and they know it. Unfortunately life hasn't dealt her enough lessons to really humble herself to other people. She is the one that approaches academics with the utmost rigor and vigor. Her yearn for knowledge leads her to bury herself in books and magic scrolls thus expanding her knowledge of useful facts and a litany of non-useful facts. Luckily for the rest of society she is quiet different from her family and they are pretty heavy handed so she is slowly but surely learning humility. Beatrice tends to stem away from physical activity unless she is forced to in order to survive or is out with her family which tends to be the same thing as being forced to in order to survive. She tends to be overtly sarcastic and constantly entertains the thought that she was adopted which can lead her to be quite bitter pretty much more bitter than she probably should be for a girl her age. Nevertheless she does make some attempt at being decent at socialization for people she just met.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Implement: [url="http://cardfight.wikia.com/wiki/Epitome_of_Knowledge,_Silvest"]Silvest[/url]: Silvest is a one meter tall genius bob cat that acts Beatrice's familiar. He, like Beatice, is smaller than others of his kind and like Beatrice he retains a higher level of intelligence. Though being a familiar he is completely dependent on Beatrice for a magic source he does see her as a kindred spirit and tries to offer tactical support in battle. [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Primary Magic Type: Summoning[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler: Spells:] [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name:Travel by Land[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Type: Summoning[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Effect: Summons a tame non-combative creature to traverse land terrain. Creature summoned fits the terrain[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Recharge: 3 minutes[/size][/font][/color]


[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name:Travel by Sea[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Type: Summoning[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Effect: Summons a tame non-combative creature to traverse sea terrain. Creature summoned fits the terrain[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Recharge: 3 minutes[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name:Travel by Air[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Type: Summoning[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Effect: Summons a tame non-combative creature to traverse the skies. Creature summoned fits the terrain[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Recharge: 3 minutes[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Genus Feline[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Type: Summon[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Effect: Able to summon up to three [url="http://cardfight.wikia.com/wiki/Compass_Lion"]combative[/url], [url="http://cardfight.wikia.com/wiki/Binoculus_Tiger"]feline[/url] [url="http://cardfight.wikia.com/wiki/Monoculus_Tiger"]allies[/url] to aid her in combat. Through the aid of Silvest she can command them effectively in battle. [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Recharge: 2 hrs.x animal summoned[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Ultimate Darwinism [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Type: Summon [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Effect: Summons five [url="http://cardfight.wikia.com/wiki/Armed_Instructor,_Bison"]deadly,[/url] [url="http://cardfight.wikia.com/wiki/Battler_of_the_Twin_Brush,_Polaris"]devastatingly,[/url] [url="http://cardfight.wikia.com/wiki/Guardian_of_Truth,_Lox"]awesome,[/url] [url="http://cardfight.wikia.com/wiki/School_Hunter,_Leo-pald"]ferocious[/url], [url="http://cardfight.wikia.com/wiki/Magnet_Crocodile"]beast[/url] to fight by her side[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Recharge: 3 days[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color]
Safe Point: Viz
[font=tahoma, helvetica, arial, sans-serif][color=#5a5a5a][size=3]Bio: Beatrice was born in the city of Viz along with her overly extroverted family the Mest clan. The Mest clan for lack of a better term were beast tamers. Their magic specialized in the summoning of creatures and other oddities. It was their specialty. For men of the Mest clan their right of passage was to venture into the forest and tame a beast of their own at the meager age of 16. Of course they would be escorted as to make sure it was a one-on-one fight man vs. wild and whatnot, but still an epic feat nonetheless. This lead to the clan being quiet..brutish. They weren't primal or anything its just that their way of life was rather simpler. Through a weird twisted gamble of genetics Beatrice turned out slightly different. Instead of brawn she preferred brain, she yearned for knowledge and she was always questioning her family about their magic. Her family didn't scorn her or anything malicious it was just rather annoying hearing "why" all the time from a small child. As Beatrice grew older around the age of 5 her parents decided to give her a series of magic test. In this case it was just to see if she could get along with mythical creatures and use mystical objects. [/size][/color][/font]

It appeared at first that Beatrice had no talent for magic but it was when one of her elders realized that she probably needed an outside force to aid her with magic. In short she would need a familiar. After performing some family ritual Beatrice was able to summon Silvest. A lot of the men in the family quietly laughed at her for summoning such an adorable little creature. Though this angered Silvest, he is one of the most intelligent, wise, and old beast kin these humans will ever lay eyes upon for a child to summon him and he now be locked to her means she is special. As Beatrice would get older she would become more and more fascinated with magic and much like the human brain trying to understand itself she figures magic will be able to help her use magic. Hopefully she can start at this Allvia's Rock place luckily she wasn't alone she managed to tag along with one of her few friends from the same city Mel.

Other: Fancying herself the nerd Beatrice carries a backpack filled with a litany of items that she believes one must have for wilderness survival. Second Beatrice and Silvest fight what would best look like Momodo battles from Zatch Bell as in she shouts a spell and whatever that spell does shoots from his mouth. The creatures summoned from this spells are from same realm of existence as Silvest theoretically which is why they all wield academic type weaponry. Finally any footwear that Beatrice puts on becomes enchanted with wings that do only one thing...fly her home (at her will of course).
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Finished hope I didn't go against the grain on you envisioned for Tuayu[/size][/font][/color]

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Hmm, after reading your response to Aix's question about the talking hat I'm half-tempted to have Alaster's sword have some level of sentience.

On a side not, while making him I did entertain the idea of essentially creating Gilgamesh from Fate/Zero. Decided against it obviously, but that would've been something wouldn't it?

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[spoiler='App']
Name: Reaal Isaiah
Age: 21
Gender: Male

Appearance: A smaller young man, weighing 137 lbs. at a height of 5'8". Medium-length, choppy black hair, appears as if he gives himself haircuts without much use of a mirror. Hard jaw lines and a longer chin than most, accentuated by his trimmed circle beard. Dry, brown skin and amber eyes. His normal attire is unremarkable: tattered, old, leather shoes. Brown trousers that seem to have shrunk by the slightest and an egg-white blouse that could be said looks nice enough. His only accessories are his silver-plated belt buckle, a brown fedora-like cover, and a chipped ivory pipe in his pocket.

Personality: At the end of the day, Reeal just wants one thing: leisure. Glorious leisure. His desire for its splendor actually drives him, motivates him. Makes him headstrong, stubborn, sometimes absurd. It's often misjudged for laziness, but he is no sloth. He doesn't carry any weight to exhaust him, so exhaustion isn't to blame. Reeal will do what needs be done, despite others or odds. Reeal relishes pleasure of any sort once found. Be it in relationships or material possession, often mislabeled as greed, but Reeal's certain avarice isn't a vice under his name. He's jealous of those with many cares and worries, for he has few if not any. All Reeal has is himself in the moment, and he's content with that. But how can that be true when he envies others for their worries? He's a hypocrite. And he knows it.

Implement: Staff. A 1 meter long, 1 in diameter black-tinted metal staff, with three small pearls beveled vertically along the upper part of the staff.

Primary Magic type: Lifeforce (Light)
Secondary Magic type: Lifeforce (Death)

[spoiler='Spells']
Name: Puncturing Light
Type: Lifeforce (Light)
Recharge: 3 sec
Effect: Small blast of physical light in an arrow-like shape. Deals light damage. Has a reliable range of 25 ft.

Name: Convoke
Type: Lifeforce (Light)
Recharge: 10 min + 1 min per 1 min sustained X each enemy affected.
Effect: Pacifies most weaker enemies. Can affect multiple weak enemies or one stronger enemy within reasonable range (approx. 5 ft). Affect is sustained while Reeal maintains the spell. Can be overcome by strength of will or sheer physical prowess.

Name: Smite
Type: Lifeforce (Light)
Recharge: 3.5 hrs
Effect: Instant death for most weaker enemies. Can affect multiple weak enemies within reasonable range (approx. 5 ft) Deals significant damage to a single, stronger enemy within 15 ft of Reeal.

Name: Putrefy
Type: Lifeforce (Death)
Recharge: 15 min
Effect: Wave of sickness that can afflict multiple weaker enemies within reasonable range (approx. 5 ft). Causes loss of sight, vertigo, nausea, and physical pain. Affects vary due to body size, species, etc. Can afflict one stronger enemy if targeted at a distance of 15 ft.

Name: Decimate
Type: Lifeforce (Death)
Recharge: 30 min
Effect: Ground beneath Reeal up to a 10 ft radial area crumbles and boils with rot, tar and suffocating fumes. If area is a structure (such as wooden or concrete, etc) it erodes away as if covered in acid.

Name: Reap
Type: Lifeforce (Death)
Recharge: 5 days
Effect: Shortens Reeal's lifespan by 5 years. Souls of most enemies within Reeal's sight are forcefully lifted from their bodies and dissipate. Soulless, undead, spirits, and other wizards are unaffected. Survivors are exhausted of energy.
[/spoiler]

Bio: Clergymen are nothing else than their names imply. Nothing other than passive. Their lives aren't any more descriptive, and Reeal couldn't really have any of it. He never understood why he was born into this part of the world. No sentiments were shared ever since he gained consciousness. Reeal questioned the faith his community held, their sense of belonging to silent tranquility. He felt he shouldn't deny himself pleasures, vengeance, turmoil. True measures of humanity. The people of Arxis hid from true human moments beneath their white hoods. The pale robes did more than hide them from the heat. He thought the white robes made everyone.. inhuman. Cowardice. Reeal wouldn't have his life so. He was leaving the cleric-run territory to venture the plains, scale the mountains. Seek wonder. And wonderful rumors surrounded Breol Forest.

Other: He still carries around the pale white robe of Arxis. He smokes.
[/spoiler]

His spells are notably stronger, but I thought it'd be fine since he's only using Lifeforce magic. Let me know if any changes are needed.

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Maybe I didnt make this clear enough...and if I didnt, I do apologize.

You can only choose one catagory per specialization.

For example, you can have

Primary: Elemental(Fire)
Secondary: Elemental(Water)

But not

Primary: Elemental(Fire and Water)

But you CAN have

Primary: Elemental(Water(Ice))
Because Ice is directly a step down from Water.

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You also seem to be misunderstanding Ruin. Feel free to swap it out with Death, but i'll define Ruin for you.

Ruin specializes in diseases, decay, etc.
Whereas Death specializes in undead, insta-kill spells, soul stuff, etc.

An example of a Ruin spell would be:

Name: Mummy Rot
Type: Lifeforce (Ruin)
Effect: Induces the [i]Mummy Rot[/i] condition on the target. Any creature with the [i]Mummy Rot[/i] condition has reduced strength, magical powers, and stamina. After 3 days, if the target has not been cured, it dies. Any target that dies because of [i]Mummy Rot [/i]turns to Mummy Dust.
Recharge: 10 Minutes

Ruin mages can also Cure. As in, they have a Cure spell that removes one disease/condition from the target, with a recharge of 10 hours.

Your current Ruin spells are more like Death spells. So feel free to swap the two keywords out, or change the Ruin spells to ruin stuff.

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