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Wizards of Breol Forest [PG-13/Started/Accepting]


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Alright, lemme just read up on what I've missed and I'll try to work out a post.

 

Also, below you will find the two spells which I wish to take as my level-up.

 

[spoiler=Level-up one:]


Name: Vorticean Grip
Type: Elemental (Wind)
Recharge: 5min
Effect:  Alaster, utilizing his control of wind magic, can to some degree mimic telekinetic abilities.  He can create a vortex around a nearby object sufficiently powerful to move up to 50 pounds with relative ease.

 

Name: Avatar of Wind and Flame
Type: Elemental (Wind and Fire)
Recharge: 3 Days
Effect: Alaster's physical form is overcome by the raw power of his elemental magics.  His eyes come aglow with the raw power of the elements, and a burning vortex consumes his body.  When it recedes, his physical form is left as little more than fire and wind given shape by the power of his magic, and should he still be wearing his armor at the time it becomes super-heated and thus glows white hot yet strangely does not lose its effectiveness.  In this form he is completely immune to wind and fire magics, and his speed and agility are increased dramatically (due to the lightening effects of not being composed of solid mater) and the power of all his other spells is doubled.  Additionally, the area immediately around him is swallowed up by a tornado of sorts which rips light objects off the ground and is sufficiently hot that anyone standing within it takes fire damage.  Alaster can maintain this form for up to 15 minutes, though the effects of transforming his body for such an extent of time are invariably damaging, and if he maintains it for its full duration he is left exhausted with little energy left to continue the fight.[/spoiler]

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Reaal has his ace.

 

[spoiler='Reaal's new spells']

Name: Acrid Screen

Type: Lifeforce (Ruin)

Recharge: 30 minutes

Effect: Produces a large curtain of caustic substances a couple feet in front of Reaal. Corrodes away most weaponry and armors passing through it, and causes severe acid burns to flesh.

 

Name: Purest Entropy

Type: Lifeforce (Ruin)

Recharge: 3 days

Effect: Causes molecular distortion. Can be sustained as a type of "whirlwind" surrounding Reaal or sent as a blast of gale-force winds from his palms. In either case, it encompasses a large amount of area and effects all within its influence. Plant life turns to ashes and fumes, flesh turns to stone and sand, and liquids ignite. If this spell is sustained for more than 30 seconds, it slowly begins to affect Reaal, his skin crumbling and his blood boiling, ready to burst to flames.

[/spoiler]

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Total entropy and a nigh-unstoppable raging wind and fire monster.  Makes me eager to see what Beginning is gonna come up with.

 

I did, of course I think I misunderstood the whole new spell thing but I just combined all the travel spells into one thing. I guess I could come up another one though of herp derplicon proportions

 

Yayz~ *has Jack eat Beatrice*

 

Challenge Accepted

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Well, yet again the opportunity to post something is gone before I come up with an adequate idea.  That makes what, two post ideas I've had to completely drop because of Spike's posts?  Yeah, not happy.

I would copy and paste this but that would be rude. Nonetheless I share similar sentiments. Wonder what silencing magic was used to make the girls screams inaudible or the smell not apparent to five animals that surround Beatrice. 

 

You know what doesn't matter. I'll write around it.

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