Airride Posted November 19, 2012 Report Share Posted November 19, 2012 [media]https://www.youtube.com/watch?v=hStwVGvnSz4[/media] Monsters - 10 3 Block Golem 1 Dust Knight 2 Giant Rat 3 Mine Golem 1 Neo-Spacian Grand Mole Spells - 7 2 Catapult Zone 1 Dark Hole 1 Monster Reborn 1 Pot of Avarice 2 Pot of Duality Traps - 23 3 Call of the Haunted 2 Limit Reverse 3 Magic Cylinder 3 Minefield Eruption 2 Miracle's Wake 2 Mirror Force 2 Rock Bombardment 1 Solemn Judgement 2 Solemn Warning 1 Skill Drain 2 The Huge Revolution is Over Extra - 15 15 Stuff that you never really use. Side - 15 2 Mystical Space Typhoon 2 Soul Taker 2 Compulsory Evacuation Device 2 Dust Tornado 2 Gozen Match 2 Light-Imprisoning Mirror 3 Shadow-Imprisioning Mirror It works strangely well. Haven't really tested it much recently though, might need to do that. In regards to things I need help on, some things to counter some of the 1-Monster destruction cards that often cause me trouble. Thinking about maining about half of the cards in the side, mainly the Compulsory. Need some Suggestions on that though. Link to comment Share on other sites More sharing options...
Airride Posted November 24, 2012 Author Report Share Posted November 24, 2012 Could use some advice on the side deck. I just don't think It's quite good enough. Link to comment Share on other sites More sharing options...
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