Azphreal Posted November 15, 2012 Report Share Posted November 15, 2012 Was in the Archtype Support contest, chose Dark Scorpions, this happened. Comment/rate about how you think these would run. [color=#333333]Dark Scorpion Champion - Iol the Recruiter[/color] Rank 4 / [color=#330033]DARK[/color] [Warrior / Xyz / Effect] 3 Level 4 DARK Warrior-Type monsters While you control a face-up "Don Zaloog", your opponent takes all Battle Damage that you would have taken from a battle involving a face-up "Dark Scorpion" monster. Once per turn, when your opponent takes Battle Damage from a battle involving a face-up "Dark Scorpion" monster: You can detach 1 Xyz Material from this card; Special Summon 1 "Don Zaloog" or "Dark Scorpion" monster from your hand, and until the end of the Battle Phase, it can attack your opponent directly. ATK 2900 / DEF 1500 [color=#FF9900]Dark Scorpion - Payne the Defender[/color] Level 4 / [color=#330033]DARK[/color] [Warrior / Effect] When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Change this card to Defense Position; during your opponent's next turn, they cannot target a monster you control for attacks, except this one. ● Target 1 face-up Attack Position monster your opponent controls, and 1 other face-up Attack Position "Dark Scorpion" monster you control; change the first target to Defense Position, and the second target can make a second attack during each Battle Phase this turn. ATK 1200 / DEF 2000 [color=#FF9900]Dark Scorpion - Mara the Aide[/color] Level 3 / [color=#330033]DARK[/color] [Warrior / Effect] When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Target up to 2 monsters in either player's Graveyard; return those targets to their owner's Deck(s). ● Send the top 2 cards of their Deck to the Graveyard. ATK 700 / DEF 1500 [color=#00CCCC]Dark Scorpion Hideaway[/color] Field Spell Neither player can activate Field Spell Cards. If this card would be destroyed: You can return 1 "Dark Scorpion" card from the field to the owner's Deck; negate the effect that would destroy this card, and destroy it. Once per turn, when a "Dark Scorpion" monster you control with less than 1500 ATK declares an attack: You can make the attack a direct attack. [color=#00CCCC]Dark Scorpion Defense - Alarm Siren[/color] Continuous Spell Once per turn, when an attack is declared involving a "Dark Scorpion" monster you control: You can return the "Dark Scorpion" monster to your hand; negate the attack, then Special Summon 1 other "Dark Scorpion" monster from your hand, and increase its ATK by 600. [color=#00CCCC]Dark Scorpion Technique - Reinforce[/color] Continuous Spell When you Summon a "Dark Scorpion" monster (except during the Damage Step): Target 1 face-up "Dark Scorpion" monster you control; the target can make a second attack during each Battle Phase this turn, and when it inflicts Battle Damage to your opponent, you can Special Summon 1 "Don Zaloog" or "Dark Scorpion" monster from your Deck. [color=#00CCCC]Dark Scorpion Armament - Titanium Vest[/color] Equip Spell Equip only to a Level 3 or 4 DARK Warrior-Type monster. The equipped monster is unaffected by your opponent's card effects. When this card leaves the field while equipped to a monster: During your next Battle Phase, the monster this card was equipped to gains 1000 ATK, until the end of the Battle Phase. [color=#663366]Dark Scorpion Technology - Zaloog's Ride[/color] Continuous Trap While you control this face-up card, "Don Zaloog" cannot be destroyed by battle, and while you control a face-up "Don Zaloog", "Dark Scorpion" monsters cannot be destroyed by battle. [color=#663366]Dark Scorpion Trap - Pitfall[/color] Counter Trap When your opponent Summons a monster(s): Target that monster(s), then pay 1000 Life Points; Special Summon 1 "Dark Scorpion" monster from your Deck, and destroy the target(s). You must control a face-up "Don Zaloog" to activate and resolve this effect. [color=#663366]Dark Scorpion Defense - Camo Shield[/color] Continuous Trap "Dark Scorpion" cards you control, except "Dark Scorpion Defense - Camo Shield", cannot be destroyed by card effects. During your Main Phase 1: You can return this card from the field to your hand to target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position (Flip Effects are not activated), and when a "Dark Scorpion" monster you control attacks the target, the target's original ATK becomes 0. Link to comment
newhat Posted November 15, 2012 Report Share Posted November 15, 2012 Iol is pretty underpowered for a 3-part Xyz. Hideaway would be unfair if there were any good targets but Meanae. Reinforce breaks it though. I like Zaloog's Ride out of sheer flavor. Why is Pitfall a Counter Trap? Link to comment
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