Aix Posted November 14, 2012 Report Share Posted November 14, 2012 This is a response to cr47t's efforts [url="http://forum.yugiohcardmaker.net/topic/292847-how-to-stop-exodia-ftks/page__pid__6068507#entry6068507"]here[/url]. It's a hand trap able to stop any sort of giant play. Please suggest how to balance it or make it better and correct my OCG. The Impatient Goblin (dunno, can't think of a cool name or pic) *** DARK Fiend-Type If your opponent adds 5 or more cards from their Deck to their hand, Summons 5 or more monsters or sends 5 or more of their cards to the Graveyard, except by activating them, in one turn: You can discard this card; It becomes your opponent's End Phase. Link to comment
cr47t Posted November 19, 2012 Report Share Posted November 19, 2012 Great idea, this is much better than my Deckwait. Just one question, though, if this is DARK and Fiend-Type, what`s it`s Level, ATK and DEF? Link to comment
DunnoMan Posted November 19, 2012 Report Share Posted November 19, 2012 Balanced, but how much can it help unless you get another, or can otk them first turn? They'll just continue next turn right? I think hurting their card advantage would hurt more. I.e Banish(Maybe return) up to a certain amount of cards from their field, or hand to the deck. And then replace itself with a draw. Link to comment
cr47t Posted November 22, 2012 Report Share Posted November 22, 2012 Balanced, but how much can it help unless you get another, or can otk them first turn? They'll just continue next turn right? I think hurting their card advantage would hurt more. I.e Banish(Maybe return) up to a certain amount of cards from their field, or hand to the deck. And then replace itself with a draw. There are a lot of ways, here are 3. 1. Monster Reincarnation. 2. Summoning Exodius and then destroying your own Sangan. 3. Using Monster Reborn and then Compulsory Escape Device. There are a lot more. Link to comment
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