patient99 Posted November 9, 2012 Report Share Posted November 9, 2012 An idea for a group of cards that force you to pay life points but do weird things in exchange, kind of what phychics used to be only weirder. Name: Pain For Gift. Type: Continuous spell Effect: Pay 2000 life point to activate this card. During each standby phase if you pay life points for the cost of a "Pain" card you gain half the total life points paid. ------------------------------------------------------------------------------------ Name: Pain For Pain Type: Continuous spell Effect: When you pay life points for the effect of a "Pain" card your opponent takes damage equal to half the life points you paid. --------------------------------------------------------------------------------------- Name: Pain Draw Type: Normal Spell Effect: Pay 2000 life points and draw 1 card, if you have no cards in your hand when you activate this card you can instead pay 5000 life points and draw 3 cards. ----------------------------------------------------------------------------------------- Name: Pain Burst Type: Quick-play Spell Effect: Pay 500 life points x the number of monsters on the feild and destroy all cards on the feild. You cannot activate, summon, or set any cards during your next turn. ----------------------------------------------------------------------------------------------- Name: Pain Temple Type: Feild Spell Effect: Select 1 level 5 or higher "Pain" monster from your hand and show it to your opponent. Pay 1000 life points x the number of tributes required to tribute summon the selected monster and you can normal summon it without a tribute. In a monster on the feild is destroyed gain life points equal to half that monster's ATK. If a card effect is negated gain 500 life points. --------------------------------------------------------------------------------------------- Name: Pain Barrier Type: Normal Trap Effect: When an opponent's monster declairs an attack you can pay half that monster's ATK and destroy it. ----------------------------------------------------------------------------------------------- Name: Pain Wall Type: Continuous Trap Effect: When an opponent's monster declairs an attack pay 500 life points and negate the attack. --------------------------------------------------------------------------------------------- Name: Templar Of Pain Type: Warrior Attribute: Dark Level: 4 ATK: 2200 DEF: 0 Effect: If this card declairs and attack pay 1000 life points. --------------------------------------------------------------------------------------------- Name: Pain Mage Type: Spellcaster Attribute: Dark Level: 4 ATK: 1000 DEF: 0 Effect: If this is the only monster you control you can pay 1000 life points and tribute this card to special summon one "pain" monster from your deck or graveyard. ----------------------------------------------------------------------------------------------- Name: Pain Leviathan Type: Sea Serpant Attribute: Dark Level: 8 ATK: 3000 DEF: 0 Effect: You can pay 2000 life points and send a feild spell you control to the grave to destroy all other monsters on the feild, if you do, this card cannot declair an attack this turn. -------------------------------------------------------------------------------------------- Name: Pain Gatherer Type: Feind Attribute: Dark Level: 3 ATK: 1000 DEF: 0 Effect: You can pay 2000 life points and send this card to the grave to add 1 "Pain Temple" from you deck or grave to your hand, you cannot use this effect if you control a "Pain Temple." If you activate this effect you cannot activate "Pain Temple" during this turn. Link to comment
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