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Pokemon Cards [Ice-types]


GreenGuy

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[size=4][color=#40e0d0][font=tahoma, helvetica, arial, sans-serif]Hi, hi, these are my Pokemon Cards for the Ice-type!

For those who recognize my username, I did have a thread that had a compilation of all the Pokemon Cards that I had created, but over time, the thread became a little hard to maintain, what with the broken images and the excessive load time it took to display each card I had created (which was well over 100 at the time, I think...) and overall, I didn't like the end product of some of them. As a result, I've decided to start again from scratch (as for the other types I completed already, they'll be refurnished and put into a different thread), and instead put a different link to different threads for each of the types. My hope is that it clears the clutter that the original thread had and hopefully make it easier for people to navigate.

Those who don't remember how I split up typing, I do it by primary typing, with the exception of Normal/Flying types. For example, Bulbasaur, a Grass/Poison type, would be put in the Grass thread, not the Poison thread. However, Pidgey, a Normal/Flying type, would go into the Flying thread (after all, how wasteful would a thread dedicated to just one Pokemon be?) along with the other Normal/Flying types.

Navigation links:[/font][/color]

[font=tahoma, helvetica, arial, sans-serif][color=#40e0d0]Normal: [/color][url="http://forum.yugiohcardmaker.net/topic/291873-pokemon-cards-normal-types/"][color=#40e0d0]http://forum.yugiohcardmaker.net/topic/291873-pokemon-cards-normal-types/[/color][/url]
[color=#40e0d0]Fire: [Not complete yet]
Water: [Not complete yet]
Grass: [Not complete yet]
Electric: [/color][url="http://forum.yugiohcardmaker.net/topic/290734-pokemon-cards-electric-types/"][color=#40e0d0]http://forum.yugiohc...electric-types/[/color][/url]
[color=#40e0d0]Fighting: [Not complete yet]
Poison: [Not complete yet]
Ground: [Currently refurnishing]
Flying: [Not complete yet]
Psychic: [/color][url="http://forum.yugiohcardmaker.net/topic/291505-pokemon-cards-psychic-types/"][color=#40e0d0]http://forum.yugiohc...-psychic-types/[/color][/url]
[color=#40e0d0]Bug: [Currently refurnishing][/color][/font][/size]
[size=4][color=#40E0D0][font=tahoma, helvetica, arial, sans-serif]Rock: [/font][/color][font=tahoma, helvetica, arial, sans-serif][url="http://forum.yugiohcardmaker.net/topic/291918-pokemon-cards-rock-types/"][color=#40E0D0]http://forum.yugiohc...rds-rock-types/[/color][/url]
[color=#40e0d0]Ghost: [/color][url="http://forum.yugiohcardmaker.net/topic/289197-pokemon-cards-ghost-types/"][color=#40e0d0]http://forum.yugiohc...ds-ghost-types/[/color][/url]
[color=#40e0d0]Dragon: [/color][/font][/size][size=4][url="http://forum.yugiohcardmaker.net/topic/292466-pokemon-cards-dragon-types/"][color=#40e0d0]http://forum.yugiohcardmaker.net/topic/292466-pokemon-cards-dragon-types/[/color][/url][/size]
[size=4][font=tahoma, helvetica, arial, sans-serif][color=#40e0d0]Dark: [Not complete yet]
Steel: [Currently refurnishing][/color][/font]

[color=#40e0d0][font=tahoma, helvetica, arial, sans-serif]-----------------------------------------------------------------------------------------------------------------------------------------------[/font][/color][/size]
[size=4][color=#40E0D0][font=tahoma, helvetica, arial, sans-serif]Ice-types are very anti-meta as far as cards go. They generally perform in ways that will inhibit the playing of your opponent's Spells, Traps, and even monster effects, and some even inhibit Summons. They generally force your opponent to do incredibly little during their turn, making their actions potentially risky if they decided to play it, or their actions too slow to keep up with the rest of the game. As such, they are a solid deck type. However, they are slightly weak in the ATK/DEF area, so battles do not fare them well.[/font][/color][/size]

[color=#40e0d0][size=4][spoiler='Smoochum evolutionary family'][img]http://i.imgur.com/GXELD.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card can only be Summoned by Tributing a "Pokemon Egg" you control. If there are other monsters on your field, this card cannot be attacked. If this card is selected as the target of an effect, you can discard the top 3 cards of your Deck to negate the effect. This card can attack your opponent directly. Once per turn, if your opponent controls Spell/Trap Cards on his/her field, select one and destroy it. If this card was face-up for 3 of your turns, you can Tribute this card to Special Summon "Jynx, the Humanshape Pokemon" from your Deck. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/r26k6.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: Once per turn, you can shuffle a Spell Card from your Graveyard into your Deck, then draw a card. If the drawn card is not a Spell Card, destroy it. Once per turn, negate an attack of an opponent's monster and switch that monster to DEF position.[/spoiler][spoiler='Articuno'][img]http://i.imgur.com/tnPB1.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: 1 "Pokemon" Tuner + 1 or more non-Tuner Monster(s) [/size][/color]
[color=#40e0d0][size=4]When this card is Summoned, select two cards in your opponent's hand and destroy them. As long as this card remains face-up on your side of the field, your opponent can only hold a maximum of 3 cards by his/her End Phase. If this card successfully destroys a monster by battle, select one card in your opponent's hand and destroy it.[/spoiler][spoiler='Swinub evolutionary family'][img]http://i.imgur.com/Gb9p4.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: Once per turn, negate the activation of a Trap Card your opponent activates and shuffle it back into your opponent's Deck. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/4IH8J.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: Your opponent can only activate 2 Spell/Trap Cards per turn. If your opponent plays a Spell Card, you can discard a Spell Card from your hand to negate the activation and destroy the card. If your opponent plays a Trap Card, you can discard a Trap Card from your hand to negate the activation and destroy the card. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/nVQkT.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing one "Piloswine, the Swine Pokemon" after activating "Pokemon Technique - Ancientpower". When this card battles a monster in DEF position, inflict Piercing Damage to your opponent. Once per turn, you can select a monster on the field with 2000 or less ATK, and destroy it. This card cannot attack the turn this effect is activated.[/spoiler][spoiler='Delibird'][img]http://i.imgur.com/woeEo.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: Once per turn, flip a coin. If heads, your opponent discards a card and loses 1000 Life Points. If tails, your opponent draws a card and gains 1000 Life Points.[/spoiler][spoiler='Snorunt evolutionary family'][img]http://i.imgur.com/kRZXh.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: When this card is Summoned, select a face-down Spell/Trap Card on your opponent's side of the field and destroy it. If the card is a Spell Card, your opponent cannot activate Spell Cards during your turn as long as this card remains face-up on the field. If the card is a Trap Card, your opponent cannot activate Trap Cards during your turn as long as this card remains face-up on the field. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/dXWul.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card can be Tribute Summoned with one WATER "Pokemon" monster you control. If this card was Tribute Summoned in this way, this card's ATK, DEF, and Level is halved. This card can also be Tribute Summoned with three WATER "Pokemon" monsters you control. If this card was Tribute Summoned in this way, destroy all Spell/Trap Cards your opponent controls, and as long as this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/za46K.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing one "Snorunt, the Snow Hat Pokemon" equipped with "Dawn Stone". By discarding the top two cards of your Deck, you can negate the activation of a Spell or Trap Card your opponent controls. If your opponent activates a Spell or Trap Card, place a Crystal Counter on this card (max 5). If this card has 5 Crystal Counters, your opponent cannot activate Spell or Trap Cards.[/spoiler][spoiler='Spheal evolutionary family'][img]http://i.imgur.com/tL1M0.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: If this card is destroyed by a card effect, you can Special Summon up to two "Spheal, the Clap Pokemon" from your hand or Deck.[/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/khkRl.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: Once per turn, you can negate the Special Summon of a monster your opponent Summons, and destroy that card. When this card negates a Special Summon in this way, destroy a Special Summoned monster on your side of the field. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/RMAb4.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: When your opponent Summons or Sets a monster, you can negate the Summon of that card and destroy it. Then, Special Summon one "Glacier Token" to your opponent's side of the field in ATK position (Aqua-Type/WATER/Level 7/ATK 2500/DEF 2000). The Summon of that token cannot be negated. A "Glacier Token" cannot be destroyed by battle, and cannot be used to Tribute Summon or as a Synchro or Xyz Material monster.[/spoiler][spoiler='Regice'][img]http://i.imgur.com/cIKnR.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: 1 "Pokemon" Tuner + 1 or more Aqua-type "Pokemon" non-Tuner monster(s) [/size][/color]
[color=#40e0d0][size=4]This card's ATK is equal to the combined ATK of the Synchro Material Monsters. When this card would be destroyed by battle or by a card effect, you can banish a Aqua-type monster from your hand, field, or Graveyard instead.[/spoiler][/size][/color][color=#40e0d0][size=4][spoiler='Glaceon'][img]http://i.imgur.com/qLWcR.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing one "Eevee, the Evolution Pokemon" and one Aqua-type monster on your side of the field. When this card attacks, select another face-up monster on your opponent's side of the field; halve its ATK and DEF until your opponent's next End Phase.[/spoiler][spoiler='Arceus'][img]http://i.imgur.com/Ji8pw.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: 1 "Pokemon" Tuner equipped with "Icicle Plate" + 2 or more non-Tuner monsters [/size][/color]
[color=#40e0d0][size=4]This card can only be Synchro Summoned. For every monster in your Graveyard, increase this card's ATK by 500. Once per turn, you may send up to 3 monsters in your Graveyard and banish them. For each monster banished in this way, destroy 2 other cards on the field. This card cannot attack on the turn you activate this effect. This card cannot be targeted by Spell/Trap/Monster effects.[/spoiler][spoiler='Vanillite evolutionary family'][img]http://i.imgur.com/LXqOf.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: When this card is used for the Synchro Summon of a Synchro Monster, the Summoned monster gains one of the following effects: [/size][/color]
[color=#40e0d0][size=4]- Discard a Spell Card from your hand to negate the activation of your opponent's Spell Card and destroy it.[/size][/color]
[color=#40e0d0][size=4]- Discard a Trap Card from your hand to negate the activation of your opponent's Trap Card (including Counter Trap Cards) and destroy it. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/ywwnd.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: When this card is used for the Tribute Summon of a Level 7 or above Monster, the Summoned monster gains one of the following effects: [/size][/color]
[color=#40e0d0][size=4]- Discard a Spell Card from your hand to negate the activation of your opponent's Spell Card and destroy it.[/size][/color]
[color=#40e0d0][size=4]- Discard a Trap Card from your hand to negate the activation of your opponent's Trap Card (including Counter Trap Cards) and destroy it. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/wF4nb.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: 2 or more "Vanillite, the Fresh Snow Pokemon" or "Vanillish, the Icy Snow Pokemon" [/size][/color]
[color=#40e0d0][size=4]A Fusion Summon of this card can only be conducted with the above monsters. This card's ATK and DEF equals the combined Levels of the monsters used X 200. You can discard a Spell Card from your hand to negate the activation of your opponent's Spell Card and destroy it. You can discard a Trap Card from your hand to negate the activation of your opponent's Trap Card (including Counter Trap Cards) and destroy it.[/spoiler][spoiler='Cubchoo evolutionary family'][img]http://i.imgur.com/PXhXa.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: This card gains 300 ATK each time your opponent activates a Spell or Trap Card. Each time your opponent activates a Spell or Trap Card, after the effect resolves, destroy 1 face-up card on the field. [/size][/color]

[color=#40e0d0][size=4][img]http://i.imgur.com/Mrlac.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: When your opponent activates a Spell or Trap Card during your Main Phase, negate its activation and destroy it (this effect includes Counter Trap Cards). This card gains an extra attack during the Battle Phase and 300 ATK each time a card is negated in this way. In a battle with a DEF position monster, inflict Piercing Damage to your opponent. If this card attacks during a turn's Battle Phase in which this card negated an opponent's card, destroy this card at the end of the Battle Phase. Otherwise, shuffle this card back into your Deck at the End Phase.[/spoiler][spoiler='Cryogonal'][img]http://i.imgur.com/R74G1.jpg[/img] [/size][/color]
[color=#40e0d0][size=4]Lore: If this card is targeted by a card's effect, destroy this card and all other WATER monsters on your field, then Special Summon a "Crystal Token A" (Aqua-Type/WATER/Level 2/ATK 1200/DEF 400), "Crystal Token B" (Aqua-Type/WATER/Level 2/ATK 800/DEF 900), and "Crystal Token C" (Aqua-Type/WATER/Level 2/ATK 200/DEF 1400). All three tokens cannot be destroyed by battle. "Crystal Token A" is not affected by Spell Cards. "Crystal Token B" is not affected by Trap Cards. "Crystal Token C" is not affected by Monster Effects.[/spoiler][/size][/color]

[color=#40e0d0][size=4][font=tahoma, helvetica, arial, sans-serif]Criticism is HIGHLY encouraged, so long as it's constructive. I'm willing to listen to any and all advice as long as it is backed with good reasoning. Also, if there's any suggestions for cards in this section ONLY that you would like to see, then go ahead and let me know and I'll deem whether or not it should appear.[/font][/size][/color]

[color=#40e0d0][size=4][font=tahoma, helvetica, arial, sans-serif]I hope you like them. [/font] :)[/size][/color]

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