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Medal of Honor Warfighter


david ice

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I got the game on Friday, and went straight the multiplayer and the graphics are impressive, i quite like the buddy system if you are playing with a friend, but if its just another person we just go our separate ways cause half of the time people are not speaking english am just saying. I have not finished the campaign yet or anytime soon cause i have exams to study for, but it look and feels like bf3's one,

what your take on the game....

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[quote name='david ice' timestamp='1351445821' post='6055707']
I got the game on Friday, and went straight the multiplayer and the graphics are impressive, i quite like the buddy system if you are playing with a friend, but if its just another person we just go our separate ways cause half of the time people are not speaking english am just saying. I have not finished the campaign yet or anytime soon cause i have exams to study for, but it look and feels like bf3's one,

what your take on the game....
[/quote]

I don't know, but if the campaign is like BF3's then it's irrevocably terrible.

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Overall, i love the game, sure it plays like other games, but still i think its awesome from the feel of the gun to the graphics and gameplay
if you played bf3 it should feel like a glove, but if not your just gonna get killed a lot cause it takes time to get a ''feel'' of the game

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[quote name='Agro' timestamp='1352059713' post='6061153']
Ever since Bad Company 2, every single FPS from EA has felt and looked EXACTLY the same.

I mean, it makes it look like the CoD games are completely different from each other in comparison.
[/quote]
no offense, but you so wrong, and i don't think you know what you are even talking about.

Ea fps include dead space, mass effect, crysis and more, those game don't look or fell alike

cod game on the other hand are the same from the reloading, and movement animation to so much more........

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[quote name='david ice' timestamp='1352192938' post='6062014']
no offense, but you so wrong, and i don't think you know what you are even talking about.
Ea fps include dead space, mass effect, crysis and more, those game don't look or fell alike
cod game on the other hand are the same from the reloading, and movement animation to so much more........
[/quote]I was referring to Battlefield and Medal of Honor games. You know, the games we normally compare to Call of Duty.

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[quote name='Agro' timestamp='1352197908' post='6062027']
I was referring to Battlefield and Medal of Honor games. You know, the games we normally compare to Call of Duty.
[/quote]
you know that leaves bf3 and mohw only, and the similarity it not a bad thing, but mohw's guns are better in my opinion cause of there are more effective at both close and long engagements, in bf3 the nerfed it away with the insane recoil....but that's old news

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[quote name='david ice' timestamp='1352221870' post='6062232']
you know that leaves bf3 and mohw only, and the similarity it not a bad thing, but mohw's guns are better in my opinion cause of there are more effective at both close and long engagements, in bf3 the nerfed it away with the insane recoil....but that's old news
[/quote]Nerfing and buffing guns isn't making a new game though. :\ CoD does that with updates.

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[quote name='david ice' timestamp='1352192938' post='6062014']
no offense, but you so wrong, and i don't think you know what you are even talking about.

Ea fps include dead space, mass effect, crysis and more, those game don't look or fell alike

cod game on the other hand are the same from the reloading, and movement animation to so much more........
[/quote]
FPS means "First Person Shooter". Dead Space and Mass Effect are not 1st Person. Crysis is fair enough, though.
OT: MoHW, in my opinion, is a pretty terrible game. There's 2 aim buttons, and then 2 aim modes after that for some guns, which is really bloody unintuitive. The campaign is bland and unoriginal, and the whole "war is baaaaaad" message feels forced, and it's quite frankly a rip-off of Spec Ops: The Line.
The missions are [i]completely [/i]linear, and they don't even make an effort to hide it. If you do happen to try and go somewhere you aren't supposed to (which will happen often due to badly marked objectives), then you have a minute amount of time to get back on the very linear track.
There's tons of highly scripted scenes that won't let you proceed unless you use certain weapons etc., and the chase scenes are unfair; you can lose the target on a straight road if he isn't in your LoS. Oh, and it uses Frostbite 2, which means that lights have insane bloom. Not fun.
Overall an abhorrent example of EA's money-grubbing habits.

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[quote name='Gue'O VK' timestamp='1352238192' post='6062402']
Best MOH was Allied Assault.

Even compared to modern FPSes, I'd still play MOHAA over any of these games.

Search your feelings, you know it to be true.
[/quote]

Pfft.

Frontline. Without a doubt.

OT: I wanted this game to be good, but I waited for the reviews.

It was a good idea.

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[quote name='Vinyl' timestamp='1352229924' post='6062303']
FPS means "First Person Shooter". Dead Space and Mass Effect are not 1st Person. Crysis is fair enough, though.
OT: MoHW, in my opinion, is a pretty terrible game. There's 2 aim buttons, and then 2 aim modes after that for some guns, which is really bloody unintuitive. The campaign is bland and unoriginal, and the whole "war is baaaaaad" message feels forced, and it's quite frankly a rip-off of Spec Ops: The Line.
The missions are [i]completely [/i]linear, and they don't even make an effort to hide it. If you do happen to try and go somewhere you aren't supposed to (which will happen often due to badly marked objectives), then you have a minute amount of time to get back on the very linear track.
There's tons of highly scripted scenes that won't let you proceed unless you use certain weapons etc., and the chase scenes are unfair; you can lose the target on a straight road if he isn't in your LoS. Oh, and it uses Frostbite 2, which means that lights have insane bloom. Not fun.
Overall an abhorrent example of EA's money-grubbing habits.
[/quote]

Dude. I know that feel. The BF3 and MoHW campaigns sure as hell don't want players, they want a little obedient dog they can drag on a leash through explosions.
Also, co-op kills you both, instantly, for straying to far from each other. Too far, in this instance, means 15 meters.

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[quote name='Mr. A.' timestamp='1352246907' post='6062594']
Frontline was great but nothing compared to Rising Sun.
[/quote]

It's funny because it actually got worse reviews than Frontline.

Granted, it was still a great game. I had a blast in its multiplayer with my big bro.

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[quote name='Gue'O VK' timestamp='1352238192' post='6062402']
Best MOH was Allied Assault.

Even compared to modern FPSes, I'd still play MOHAA over any of these games.

Search your feelings, you know it to be true.
[/quote]
[quote name='Mako109' timestamp='1352239106' post='6062426']
Pfft.

Frontline. Without a doubt.

OT: I wanted this game to be good, but I waited for the reviews.

It was a good idea.
[/quote]
[quote name='Mr. A.' timestamp='1352246907' post='6062594']
Frontline was great but nothing compared to Rising Sun.
[/quote]
All you guy are have nostalgia and that prevent you from trying sometime new, mohw is a good did any of you actually sit down and play the multiplayer not beta

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Trust me. When you get much older, you'll start acting like us.

We all were like you. Then we got old.

Also, try applying this to the new Final Fantasys. From what I've seen, FPSs have been going down hill in terms of individuality The only Modern FPS that I really loved for it's content was Singularity. The Multiplayer was fun and awesome due to being able to play as a tick that mind controls some other guy online to kill his team mates, humans got a some types of different powers like teleportation, invisibility, and using time hax to heal. The only down side was the fact hardly anyone was on, and the limited game types. Of course every COD fan I knew was bitching about it's lack of make your own classes. All they let you did was choose your primary (Either Minigun or Shot gun), your secondary (Revolver or M9), and your single perk (Teleportation, Healing, Shield/Invisibility, and I could have sworn there was one more). Even then, your perk decided was type of weapon. Example, the Medic was also allowed a Sniper Rifle that slowed down time if I remember correctly, the Teleportation perk let you have a shot gun, the Shield perk allowed you to have a Minigun. For the monsters, you had a monster that could phase in a exploding barrel and throw it at someone (Which autokills if you hit directly) and go invisible/teleport. Giant spiders that shoot lasers, ticks that can mind control, and I think there was one more.

Not to mention giant car sized tarantulas that shoot lazers. Yes, you can play as that in Multiplayer when you start out. Not to mention if memory serves right, it also climbs on walls.

And Activision expected it to be good as MW2 after draining it's budget for MW2.

Now I look at COD, BF, and now MOH as too similar as each other. All are about fighting terrorism or f*** YEAH AMERICA. Why not experiment?

Sure, it's a mash up of modern FPS and RPG but at least they tried something new that WORKS.

f*** it, I'm going to a Topic about this.

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