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Trooper Agents


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Get rid of a D-prison for the third venus this deck looks like it sets up the offensive so fast you shant be needing it. Also I don't think you need two scrap dragons (or an Orient Dragon in main for that matter.) I suggest running Mist Wurm it may be harder to set-up in this build but it would still be worth it most of the time.

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[Spoiler=my idea(s) to improve it some or not ...]
-1 srcap dragon

+ 1 blood mesfit

- 1 Orient Dragon

+1 mist wurm
or
+ 1 colossal fighter
or
+ 1 maelstroke
or
+ 1 number 39: utopia

- 1 stardust

+ 1 mist wurm
or
+ 1 colossal fighter
or
+ 1 maelstroke
or
+ 1 number 39: utopia

- 1 GORZ

+ 1 pot of avarice
or
+ 1 transmigration prophecy

- 2 D-prison
or
- 2 Torrential
or
1 of each

+ 2 memory crusher

maybe side deck the stuff you take out?, if you do listen to me
[/Spoiler]

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[quote name='Garthfunkle Vii Backwards' timestamp='1350470435' post='6046547']
- 2 D-prison
or
- 2 Torrential
or
1 of each

+ 2 memory crusher
[/quote]
I actually lol'd at this suggestion. I'm being serious. Sure it may be a TGU target, but Night Assailant is better, plus most times it won't get the effect off.

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[quote name='~British Soul~' timestamp='1350470883' post='6046549']
I actually lol'd at this suggestion. I'm being serious. Sure it may be a TGU target, but Night Assailant is better, plus most times it won't get the effect off.
[/quote]

with hyperion back up his bro do not see a problem

when i used to run a 3tgu/3mc i would have my stronger guys clear then mem crusher would attack (with gates or a equip) 1000-1800 (at least if gates or equiped) then his effect usually there at least 10-12 in the extra deck so 1000-1200 burn

1300+1200=2500 / 1800+1200=3000 (3000 will be the most burn by absolute but will not guaranteed)

night assailant would be a better choice

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Why aren't you running atleast 2 Thunder King, maxing Kristya and maxing Heralds? They are pretty much the important power cards in Trooper Agents and the reason you want to play the deck to begin with. =/

-1 Gorz
-2 Effect Velier
-1 Mind Control

+1 Herald of Orange Light
+2 Thunder King Rai-Oh
+1 Archlord Kristya

-1 Scrap Dragon
-1 Stardust Dragon
-1 Orient Dragon
-1 Zenmaines (making a 2nd Zenmaines is very unlikely to happen)

+1 Mist Wurm
+1 Ancient Sacred Wyvern
+1 Dark Mist
+1 Acid Golem

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