El Majishan Posted October 15, 2012 Report Share Posted October 15, 2012 [spoiler=Main] Monsters: 18 3: Wind-Up Shark 3: Wind-Up Rabbit 3: Wind-Up Rat 2: Wind-Up Magician 1: Wind-Up Soldier 2: Effect Veiler 2: Tour Guide from the Underworld 1: Snowman Eater 1: Sangan Spells: 10 3: Mystical Space Typhoon 2: Wind-Up Factory 1: Monster Reborn 1: Heavy Storm 1: Dark Hole 1: Pot of Avarice 1: Soul Taker Traps: 12 2: Compulsory Evacuation Device 2: Bottomless Traphole 2: Dimensional Prison 2: Torrential Tribute 2: Solemn Warning 1: Solemn Judgment 1: Trap Stun [/spoiler] [spoiler=Extra] 1: Wind-Up Arsenal Zenmaioh 1: Wind-Up Carrier Zenmaity 1: Wind-Up Zenmaister 1: Wind-Up Zenmaines 1: Tiras, Keeper of Genesis 1: Adreus, Keeper of Armageddon 1: Number 39: Utopia 1: Number 16: Shock Master 1: Photon Papilloperative 1: Maestroke the Symphony Djinn 1: Temtempo the Percussion Djinn 1: Number 30: Acid Golem of Destruction 1: Number 17: Leviathan Dragon 1: Number 20: Giga-Brilliant 1: Leviair the Sea Dragon [/spoiler] [spoiler=Side] 3: Dimensional Fissure 2: Prohibition 2: Nobleman of Crossout 2: Needle Ceiling 2: Thunder King Rai-Oh 2: Kinetic Soldier 1: Snowman Eater 1: Soul Taker [/spoiler] Any advice is welcomed. Link to comment Share on other sites More sharing options...
b0b3rt Posted October 16, 2012 Report Share Posted October 16, 2012 -1 Juggler -1 Soul Taker -1 whatever (Veiler, Snowman, whatever) +1 Magician +1 Factory +1 Starlight Yes, dead drawing Magician sucks. But drawing Magician + Shark + Factory is so f***ing broken that it's unbelievable. Maximizing that chance outweighs the negatives. Link to comment Share on other sites More sharing options...
El Majishan Posted October 16, 2012 Author Report Share Posted October 16, 2012 I've tested the 3 of everything build and I honestly don't like it. Even though opening shark, magician and factory is cool, during my testing it was just too cloggy for my liking. 3 Factory is unnecessary since most of the time you only really need one to get your pluses, so you just play 2 draw it when you need it..not to mention its a terrible top deck in a deck that already does not top deck very well. Soul Taker deals with Thunder Kings and other problems I can't just run over. Veiler is Veiler so you run 2 to stop other ppl from going off on you. Juggler/Soldier is something I am testing at they have been pretty good. Soldier runs over T-Kings and opens up plays and Juggler is like a Snowman that triggers Factory I've been been playing around with Starlight over Trap Stun, I honestly like Trap Stun more...but I'll keep testing. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted October 16, 2012 Report Share Posted October 16, 2012 I'm curious about the double Needle Ceiling what deck swarms more than Wind-ups? The only thing I can think of is Gearga's maybe and I would say find room for cyber and Chimeratech Link to comment Share on other sites More sharing options...
El Majishan Posted October 16, 2012 Author Report Share Posted October 16, 2012 [quote name='Beginning446' timestamp='1350381123' post='6045604'] I'm curious about the double Needle Ceiling what deck swarms more than Wind-ups? The only thing I can think of is Gearga's maybe and I would say find room for cyber and Chimeratech [/quote] Its for the Mirror, Sams to an extent, Gears. I'll test your changes though. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted October 16, 2012 Report Share Posted October 16, 2012 Correct me if I'm wrong but doesn't the swarm usually end up with a carrier and one of the other Zen machine xyz, as for Six sams....in my experience a well timed compuls always solves a lot of problems. Gears...well yeah chimeratech Link to comment Share on other sites More sharing options...
El Majishan Posted October 16, 2012 Author Report Share Posted October 16, 2012 [quote name='Beginning446' timestamp='1350382131' post='6045608'] Correct me if I'm wrong but doesn't the swarm usually end up with a carrier and one of the other Zen machine xyz, as for Six sams....in my experience a well timed compuls always solves a lot of problems. Gears...well yeah chimeratech [/quote] You usually flip the needle ceiling before the Xyz...so usually on the last monster they are getting from their magician. Link to comment Share on other sites More sharing options...
ihop Posted October 16, 2012 Report Share Posted October 16, 2012 Juggler seems really poor, Soldier is actually pretty decent just for an easy Rank 5 so I'd play that over it, apart from that build seems pretty flawless TBQH, apart from the fact that Starlight does seem better than Trap Stun to me because your only real worry is Ceiling/TT which Starlight eliminates at a profit. Link to comment Share on other sites More sharing options...
byak Posted October 16, 2012 Report Share Posted October 16, 2012 - utopia + soul of silvermountain Link to comment Share on other sites More sharing options...
El Majishan Posted October 16, 2012 Author Report Share Posted October 16, 2012 [quote name='Kabbles' timestamp='1350408840' post='6045783'] Juggler seems really poor, Soldier is actually pretty decent just for an easy Rank 5 so I'd play that over it, apart from that build seems pretty flawless TBQH, apart from the fact that Starlight does seem better than Trap Stun to me because your only real worry is Ceiling/TT which Starlight eliminates at a profit. [/quote] Yeah, Juggler has not been performing as well as I expected it to so that will now be a Soldier. I've been really torn about Road and Trap Stun...I like Trap Stun because it lets me make a push even if I'm worried about Warnings and it saves me from D-Prisons/Bottomless/Compulsory which Road can't do. But Road just lol's at Heavy, Mirror, TT , Hole and gets me a free Stardust. [quote name='βyakk' timestamp='1350416235' post='6045902'] - utopia + soul of silvermountain [/quote] I actually want to play him...but are you sure dropping Utopia is worth it? Link to comment Share on other sites More sharing options...
byak Posted October 17, 2012 Report Share Posted October 17, 2012 utopia sucks so does leviathan Link to comment Share on other sites More sharing options...
Dwarven King Posted October 17, 2012 Report Share Posted October 17, 2012 First, lets do this to the side deck. -3 D-Fissures. Now, for the main deck, let's do this. -1 MST -1 Soul Taker -1 Solemn Judgment -1 Trap Stun +3 D-Fissures +1 Starlight Then we put these in the side deck. +1 MST +1 Soul Taker +1 Trap Stun Also, drop Zenmaister for Soul of Silvermountain. Then drop Zenmaioh for a second Papiloperative. Link to comment Share on other sites More sharing options...
El Majishan Posted October 17, 2012 Author Report Share Posted October 17, 2012 [quote name='βyakk' timestamp='1350442303' post='6046432'] utopia sucks so does leviathan [/quote] Hmm, I'll test.[quote name='Dwarven King' timestamp='1350443414' post='6046444'] First, lets do this to the side deck. -3 D-Fissures. Now, for the main deck, let's do this. -1 MST -1 Soul Taker -1 Solemn Judgment -1 Trap Stun +3 D-Fissures +1 Starlight Then we put these in the side deck. +1 MST +1 Soul Taker +1 Trap Stun Also, drop Zenmaister for Soul of Silvermountain. Then drop Zenmaioh for a second Papiloperative. [/quote] I'm not going to main Fissure... Link to comment Share on other sites More sharing options...
b0b3rt Posted October 17, 2012 Report Share Posted October 17, 2012 Pretty sure he's trolling. Dropping Judgment? Link to comment Share on other sites More sharing options...
Synchronized Posted October 17, 2012 Report Share Posted October 17, 2012 Could benefit from siding a couple of Chain Destruction. Nice counter to Gadgets and Geargias to disrupt a lot of plays. Link to comment Share on other sites More sharing options...
El Majishan Posted October 17, 2012 Author Report Share Posted October 17, 2012 [quote name='Thunder Spark' timestamp='1350482378' post='6046595'] Could benefit from siding a couple of Chain Destruction. Nice counter to Gadgets and Geargias to disrupt a lot of plays. [/quote] That actually sounds like an interesting idea, I'll be testing. Link to comment Share on other sites More sharing options...
byak Posted October 17, 2012 Report Share Posted October 17, 2012 [quote name='Dwarven King' timestamp='1350443414' post='6046444'] First, lets do this to the side deck. -3 D-Fissures. Now, for the main deck, let's do this. -1 MST -1 Soul Taker -1 Solemn Judgment -1 Trap Stun +3 D-Fissures +1 Starlight Then we put these in the side deck. +1 MST +1 Soul Taker +1 Trap Stun Also, drop Zenmaister for Soul of Silvermountain. Then drop Zenmaioh for a second Papiloperative. [/quote] what kind of a post is this Link to comment Share on other sites More sharing options...
Synchronized Posted October 18, 2012 Report Share Posted October 18, 2012 [quote name='El Majishan' timestamp='1350489852' post='6046662'] That actually sounds like an interesting idea, I'll be testing. [/quote] I'll probably be testing them as well. If you play Gadgets, which obviously you don't but my point remains the same in that it works for Wind-Ups, too, you can Summon your own monster and use Destruction, keeping your monster safe but getting rid of all the opponent's at the same time. Plus I believe it's a free look at the hand. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 18, 2012 Report Share Posted October 18, 2012 [quote name='Thunder Spark' timestamp='1350527365' post='6046942'] I'll probably be testing them as well. If you play Gadgets, which obviously you don't but my point remains the same in that it works for Wind-Ups, too, you can Summon your own monster and use Destruction, keeping your monster safe but getting rid of all the opponent's at the same time. Plus I believe it's a free look at the hand. [/quote] Unless they dump them all from their deck. Link to comment Share on other sites More sharing options...
El Majishan Posted October 18, 2012 Author Report Share Posted October 18, 2012 Did some testing yesterday at a local shop...it works pretty well, Soldier and Soul Taker were the break through stars cuz they they care of T-Kings like nobody's business. I got to use chain destruction once...many lulz were had. Still stressing about the Road vs. Trap Stun issue. Link to comment Share on other sites More sharing options...
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