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Sleepy was right, we need more combinations


Toffee.

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[url=http://forum.yugiohcardmaker.net/topic/291015-revival-golem/#entry6042590]Basically this post.[/url]

Ghostfire Nightmare -DARK-
Lvl4
[Pyro/Effect]
When this card is Normal Summoned: Banish the top 3 cards of your Deck. If at least 1 DARK and 1 FIRE monster were Banished in this way, add to your hand 1 "Ghostly" Spell card from your Deck. You can send this card and 1 FIRE monster(from your Hand) to the Graveyard: Target 1 face-up monster on the field; Banish the Target.
1700ATK / 1700DEF

Ghostfire Agent -FIRE-
Lvl4
[Fiend/Effect]
When this card is Normal Summoned, and you have at least 3(of each) Banished FIRE and DARK monsters: Add to your hand 1 "Ghostly" Spell card from your Deck. If this card is removed from the field by your Opponent's card(either by battle or card effect): Banish this card. If this card is Banished: Gain 800 Life Points.
1700ATK / 1700DEF

Ghostfire Suit of Armor -DARK-
Lvl4
[Pyro/Effect]
You can Discard 1 "Ghostly" Spell card: Banish 1 FIRE and 1 DARK monster from your Deck; This card gains 500 ATK until the End Phase. If this card destroys an Opponent's monster as a result of battle: Banish the top card of your Deck; Inflict 500 damage to your Opponent.
1700ATK / 1700DEF

Ghostfire Spark -FIRE-
Lvl4
[Fiend/Effect]
when this card is Normal Summoned, You can Target 1(of each) Banished FIRE and DARK monster: Target 1 "Ghostly" Spell card in your Graveyard; Shuffle the first 2 Targets into your Deck, and add the 3rd Target to your Hand. If this card is Banished, Banish the top 3 cards of your Deck. This effect of "Ghostfire Spark" can only be activated once per turn.
1700ATK / 1700DEF

Ghostfire Franken -DARK-
Lvl8
[Pyro/Effect]
Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Ghostly" Spell card, and cannot be Summoned by other ways. Once per turn: You can Banish 1 card in your Hand and Target 1 face-up monster on the field; Banish the Target. If this card is destroyed by your Opponent's card(either by battle or card effect): Target up to 2 Spell or Trap cards on the field; Destroy them.
3000ATK / 3000DEF

Ghostfire Lurker -FIRE-
Lvl8
[Fiend/Effect]
Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Ghostly" Spell card, and cannot be Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; Banish the Target. As long as this card remains face-up on the field, neither player can Special Summon a monster(s) with a level equal to or lower then the number of your Banished DARK and FIRE monsters. If this face-up card is removed from the field, add to your hand 1 "Ghostly" Spell card from your Deck.
3000ATK / 3000DEF

Ghostfire Skeletal -DARK-
Lvl8
[Pyro/Effect]
Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Ghostly" Spell card, and cannot be Summoned by other ways. When this card is Special Summoned: target up to 2(in total) of your Banished DARK and/or FIRE monsters; Special Summon the Targets. If a "Ghostfire" monster is destroyed as a result of battle: Target 1 card on the field; Destroy it.
3000ATK / 3000DEF

Ghostly Aura -Spell-
Target 1 "Ghostfire" monster you control: It gains 500 ATK. If the Target monster destroys an Opponent's monster with 2000 or more ATK as a result of battle: Special Summon 1 Level 8 "Ghostfire" monster from your Hand or Deck at the end of the Battle Phase. Both of these effects last until the End Phase. Only 1 "Ghostly Aura" can be activated per turn.

Ghostly Energy -Spell-
Tribute 1 Level 4 "Ghostfire" monster you control: Special Summon 1 Level 8 "Ghostfire" monster from your Hand or Deck with the same Attribute as the Tributed monster. Then, Banish the top 3 cards of your Deck. Only 1 "Ghostly Energy" can be activated per turn.

Ghostly Flames -Spell-
Activate if you control no monsters, and have at lest 5(of each) Banished FIRE and DARK monsters: Special Summon 1 Level 8 "Ghostfire" monster from your Hand or Deck. You cannot conduct your Battle Phase this turn. Only 1 "Ghostly Flames" can be activated per turn.

Ghost Trail -Trap-
Add to your hand 1 Level 8 "Ghostfire" monster from your Deck. Then, you can Shuffle 1(of each) of your Banished DARK and FIRE monsters into your Deck.

I dunno', just an idea.
Though, the DARK half might be a bit much >__>

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