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[Finished]Low level archetype contest (Finished)


Sora1499

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Here's my low level archetype called "Level-Up". As you may have possibly realized from the name, the point of this archetype is to Level Up! I have only 2 Level 6 Main Deck monsters, the rest are Level 3's and the deck can work fine without them. This deck is quite powerful and the idea is that it should be able to match up to meta cards :D. Since the banlist, we have yet to see dominant decks.

[spoiler='Monsters (12)']
[img]http://yugico.com/customcard/116960.jpg[/img]
The easy beatstick of this deck.
[img]http://yugico.com/customcard/116963.jpg[/img]
Similar to Wind-Up Hunter, though you could hardly loop with it
[img]http://yugico.com/customcard/116971.jpg[/img]
Spell/Trap removal
[img]http://yugico.com/customcard/116973.jpg[/img]
Some nice life point gain
[img]http://yugico.com/customcard/116989.jpg[/img]
Burn!
[img]http://yugico.com/customcard/117010.jpg[/img]
Swarming
[img]http://yugico.com/customcard/117006.jpg[/img]
Swarming

[img]http://yugico.com/customcard/116975.jpg[/img]
XYZ SUMMON!!!
[img]http://yugico.com/customcard/116976.jpg[/img]
XYZ SUMMON

[img]http://yugico.com/customcard/117012.jpg[/img]
one time card removal
[img]http://yugico.com/customcard/117013.jpg[/img]
Card removal, beatstick and xyz material
[img]http://yugico.com/customcard/116998.jpg[/img]
xyz material and beatstick
[/spoiler]
[spoiler='Spells/Traps (4)']
[img]http://yugico.com/customcard/117074.jpg[/img]
[img]http://yugico.com/customcard/117079.jpg[/img]
[img]http://yugico.com/customcard/117072.jpg[/img]
[img]http://yugico.com/customcard/117654.jpg[/img]
useful, cuz Level-Ups have bad hand advantage
[img]http://yugico.com/customcard/117077.jpg[/img]
[/spoiler]
[spoiler='Extra Deck (5)']
[img]http://yugico.com/customcard/117656.jpg[/img]
moar hand advantage
[img]http://yugico.com/customcard/117001.jpg[/img]
once per duel super easy level 6

[img]http://yugico.com/customcard/116985.jpg[/img]
Beatstick
[img]http://yugico.com/customcard/116983.jpg[/img]
all inclusive package, downside is his atk
[img]http://yugico.com/customcard/117686.jpg[/img]
safety
[img]http://yugico.com/customcard/117052.jpg[/img]
hand advantage and major beatstick
[img]http://yugico.com/customcard/117050.jpg[/img]
same as archknight seraph, but better
[/spoiler]

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Finally got them in! I had to make up a new set, since i couldn't find pics for the set i wanted to use. And of course i had to do dinosaurs, soooo hard to find pictures for them. Luckily i scored the web, did some editing to add backgrounds to cards (at least i learned how to render a little bit better), and finally got them in.
[spoiler=The Eight]
[img]http://i.imgur.com/tryC6.jpg[/img]

[img]http://i.imgur.com/tctyG.jpg[/img]
[spoiler=Lore]If a face-up Dinosaur-Type monster you control is returned to the Deck, you can Special Summon this card from your hand or Graveyard. Once per turn, you can target up to 2 "Tinisaur" monsters on the field and raise their Levels by 1.[/spoiler]

[img]http://i.imgur.com/x4X0b.jpg[/img]
[spoiler=Lore]You can Special Summon this card from your hand or Graveyard by returning 1 Dinosaur-Type monster you control back to the Deck. Once per turn, by returning 1 "Tinisaur" monster you control back to your Deck, you can return up to 2 cards on the field to the hand.[/spoiler]

[img]http://i.imgur.com/bRE7J.jpg[/img]

[img]http://i.imgur.com/HyVRi.jpg[/img]

[img]http://i.imgur.com/615IH.jpg[/img]

[img]http://i.imgur.com/vYWpp.jpg[/img]
[spoiler=Lore]You can Special Summon this card from your hand or Graveyard by returning 1 Dinosaur-Type monster you control back to the Deck. Once per turn, you can target up to 2 "Tinisaur" monsters you control and raise their level by 1.[/spoiler]

[img]http://i.imgur.com/qIdQn.jpg[/img]
[spoiler=Lore]If this card is returned from the field to your Deck, you can send 1 "Tinisaur" monster from your Deck to the Graveyard. During either player's turn, if you control a face-up "Tinisaur" monster, you can banish this card from your Graveyard to target 1 card on the field and return it to the Deck. You can only use the effect of "Tinisaur Pounce" once per turn.[/spoiler]
(Pounce and Swing might have similar effects, but pounce is used to disrupt opponent combos and swing is for your own combo/getting rid of cards ur opponent may have before u xyz.)
[/spoiler]

[spoiler=Spells/Traps]
[img]http://i.imgur.com/NBsj3.jpg[/img]
(going back to the deck would be like resting, therefore 'snoozing' ^^)

[img]http://i.imgur.com/K14HX.jpg[/img]
Helps dodge things like mind control, then they would've waste a card ^^.
[/spoiler]

[spoiler=The Xyz's]
[url="http://yugico.com/user/27937-Kvn523/card/29983-Tinisaur/117140-Tinisaur_Chomp"][img]http://yugico.com/customcard/117140.jpg[/img][/url]
[spoiler=Incase You don't see Picture]
[img]http://i.imgur.com/OCXua.jpg[/img]

[color=#000000][font=Verdana, Geneva, sans-serif][size=3]2 Level 3 Dinosaur-Type monsters[/size][/font][/color]
[color=#000000][font=Verdana, Geneva, sans-serif][size=3]When this card battles, you can detach 1 Xyz Material from this card to destroy the card this card is battling before Damage Calculation. When this card destroys a monster by battle, you can attach 1 "Tinisaur" monster from your Graveyard to this card as Xyz Material.[/size][/font][/color]
[color=#000000][font=Verdana, Geneva, sans-serif][size=3][/spoiler][/size][/font][/color]

[url="http://yugico.com/user/27937-Kvn523/card/29983-Tinisaur/117137-Tinisaur_Wings"][img]http://yugico.com/customcard/117137.jpg[/img][/url]
[spoiler=Click Here if no Picture]
[img]http://i.imgur.com/rHacq.jpg[/img]

2 Level 4 "Tinisaur" monsters
Once per turn, you can Detach 1 Xyz Material from this card to have all face-up "Tinisaur" monsters you control gain 500 ATK. If this card is returned to the Extra Deck, Special Summon all monsters currently attached to this card as Xyz Material.[/spoiler]

[url="http://yugico.com/user/27937-Kvn523/card/29983-Tinisaur/117149-Tinisaur_Avian"][img]http://yugico.com/customcard/117149.jpg[/img][/url]
[spoiler=Click Here if no Picture]
[img]http://i.imgur.com/rrjCL.jpg[/img]

2 Level 5 Dinosaur-Type monsters
You can Xyz Summon this card, during either player's turn, using 1 "Tinisaur" Xyz Monster (any Xyz Material attached to that card also become Xyz Material on this card). If this card were to be destroyed by your opponent's card effect, you can detach 1 Xyz Material from this card to negate and destroy that card. Once per turn you can target 1 card on both sides of the field and return them to the Decks.

[/spoiler]
Yeh my monster can make rank 5s.... and beyond (you said low level, but nvr said anything about if they can raise their levels or not) >.<)
[/spoiler]

Overall i am really happy with this archetype and i didn't fell burdened to make them for the contest. It didn't really feel like i had to do it. Anyway, please be honest and i will accept all critiques.

edit:..... i just realize that this set can pull off laggia so easily..... damn forgot about him..... i wonder if this makes the cards o'ped >.<

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And here is my submission had to get this done since I realised there was no Sept 31st.

[spoiler: Monsters]

[spoiler: Bird Duke]
[img]http://i.imgur.com/vGzQs.jpg[/img]
[spoiler: Lore] When this monster is summoned add 1 Level 1 Winged Beast monster from yeah deck to you hand other than "Bird Duke". Whent this card is sent from the field to the graveyard; Special Summon 1 Level 1 Winged Beast monster from your your hand other than "Bird Duke." The effect of "Bird Duke" can only be activated once per turn. [/spoiler]
[/spoiler]

[spoiler: Deadly Bird]
[img]http://i.imgur.com/svlUt.jpg[/img]
[spoiler:Lore] When a Winged Beast monster is Special Summoned from the Extra Deck you can target 1 card your opponent controls; banish that target. The effect of "Deadly Bird" can be used up to twice per turn. [/spoiler]
[/spoiler]

[spoiler: Gentle Bird]
[img]http://i.imgur.com/pbVkT.jpg[/img]
[spoiler: Lore] As long as this card is face up on the field once per turn you can Normal Summon 1 WIND Winged Beast monster in addition to your original normal summon. When this card is sent from the field to the graveyard target 1 Level 1 Winged Beast monster other than "Gentle Bird" in your graveyard and Special Summon it. [/spoiler]
[/spoiler]

[spoiler: Little Bird]
[img]http://i.imgur.com/zdsrx.jpg[/img]
[spoiler: Lore] You can Special Summon this monster from your hand if you control 2 or more "Bird" monsters. If this card was used as an Xyz material or Synchro material that monster gains the following effect: When this monster destroys another monster by battle target one WIND Winged Beast monster in your deck; add the targeted monster to your hand. [/spoiler]
[/spoiler]

[spoiler: Night Bird]
[img]http://i.imgur.com/3Dcmr.jpg[/img]
[/spoiler]

[spoiler: Swift Bird]
[img]http://i.imgur.com/TBbMb.jpg[/img]
[spoiler: Lore] When this card is Normal Summoned you can target one WIND monster in your deck; send that target to the graveyard. As long as this card is on the field all Level 1 Winged Beast monsters can attack directly. [/spoiler]
[/spoiler]

[spoiler: Beautiful Bird]
[img]http://i.imgur.com/mYAAq.jpg[/img]
[spoiler: Lore] As long as this monster is face-up on the field, you do not take battle damage involving Winged Beast monsters. If you control another Winged Beast monster your opponent cannot attack this monster. When this card is sent from the field to the graveyard target 1 Winged Beast monster in your graveyard other than "Beautiful Bird." Add the targeted monster to your hand. [/spoiler]
[/spoiler]
[/spoiler]

[spoiler: Syncs]

[spoiler: Blue Lady]
[img]http://i.imgur.com/UZkVh.jpg[/img]
[/spoiler]

[spoiler: White Lady]
[img]http://i50.tinypic.com/23h690x.jpg[/img]
[spoiler: Lore] 1 Winged Beast Tuner Monster + 1 or more Non-Tuner monsters
When this card is synchro summoned successfully target as many cards your opponent controls equal to the number of monsters used as this cards synchro material. Return the targeted cards to your opponents hand. If you have 6 or more Feather Counters on the field when this effect activates, then your opponent cannot negate this effect. [/spoiler]
[/spoiler]

[spoiler: Brown Lady]
[img]http://i45.tinypic.com/350ths3.jpg[/img]
[/spoiler]
[/spoiler]

[spoiler: Spells]

[spoiler: Swarm]
[img]http://i45.tinypic.com/2vbpw0y.jpg[/img]
[spoiler: Lore] Once per turn if your opponent controls more monsters than you special summon 1 "Bird" monster from your hand. When a Winged Beast monster is sent from the field to the graveyard place one Feather Counter on this card. When this card is sent to the graveyard you can Special Summon Winged Beast monsters whose combined level is equal to the number of Feather Counters on this card. [/spoiler] [/spoiler]

[spoiler: Search]
[img]http://i.imgur.com/5oZyz.jpg[/img]
[spoiler: Lore] Target one face-up WIND Winged Beast monster you control and your opponents one face-up monster they control. Both players can Special Summon from their Decks up to two monsters from their decks that have the same Attribute, ATK, DEF, and Type as the monster they targeted. You cannot Special Summon any monsters other than Winged Beast monsters for the rest of the turn. [/spoiler] [/spoiler]

[spoiler: Draw]
[img]http://i.imgur.com/70ArI.jpg[/img]
[/spoiler]

[spoiler: Protection]
[img]http://i.imgur.com/bpY1a.jpg[/img]
[/spoiler]

[spoiler: Smash]
[img]http://i.imgur.com/PpRP8.jpg[/img]
[spoiler: Lore] All Winged Beast monsters gain 300 ATK and DEF. When a "Bird" card is sent to the graveyard place 1 Feather Counter on this card. All Level 3 or lower Winged Beast monsters gain 300 ATK for every Feather Counter on the field. If this card would be destroyed or targeted by a card effect you can remove 2 Feather Counters from any card on the field to negate that effect and banish the card that targeted it. [/spoiler] [/spoiler]

[/spoiler]

[spoiler: Traps]

[spoiler: Counter]
[img]http://i.imgur.com/qk9LJ.jpg[/img]
[/spoiler]

[spoiler: Feathers]
[img]http://i.imgur.com/iOBSc.jpg[/img]
[/spoiler]
[/spoiler]

[spoiler: Xyz]

[spoiler: Pink Bird]
[IMG]http://i50.tinypic.com/2a98cig.jpg[/IMG]
[spoiler: Lore]

3 Level 1 monsters
As long as this card is face up on the field all monsters your opponent controls loose 500 ATK and DEF for each Xyz material attached to this card. Once per turn you can detach 1 Xyz material from this card to target face-up monster your opponent controls; switch that monsters original ATK and DEF with this monsters original ATK and DEF. [/spoiler] [/spoiler]

[spoiler: Song Bird]
[IMG]http://i46.tinypic.com/ab3uic.jpg[/IMG]
[spoiler: Lore]

3 Level 1 monsters
As long as this card is face up on the field all Winged Beast monsters you control gain 500 ATK and DEF. Once during either player's turn you can detach 1 Xyz material from this card to target one monster your opponent controls. That monsters effects are negated till the End Phase of this turn. [/spoiler] [/spoiler]

[spoiler: Sacred Bird]
[IMG]http://i45.tinypic.com/2cii4jb.jpg[/IMG]
[spoiler: Lore]

3 Level 1 monsters
Once per turn when a Winged Beast monster is Special Summoned you can detach 1 Xyz material from this card to draw cards equal to half of that monsters level rounded down. [/spoiler] [/spoiler]

[/spoiler]

There and that is all completed

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Here are mine. Points are donated. I was very conservative on these. The eight monsters, two synchs, and one spell. Let's see how they do.

[spoiler='Cards'][img]http://i.imgur.com/RK6PF.jpg[/img]
If this card was Banished, you can Special Summon it on your Main Phase. Once per turn, you can select 1 "Lingering Soul" monster in your hand, place it on your opponent's field, and treat it like a Continuous Spell card with the name of "Soul's Lament."

[img]http://i.imgur.com/tJhEd.jpg[/img]
If this card is sent to the Graveyard by a card effect, you can Special Summon it during your Main Phase. Once per turn, you can select 1 "Lingering Soul" monster in your Deck, place it on your opponent's field, and treat it like a Continuous Spell with the name of "Soul's Lament."

[img]http://i.imgur.com/Epbmc.jpg[/img]
If this card was destroyed by battle, you can Special Summon it on your Main Phase. Once per turn, you can select 1 "Lingering Soul" monster in your Graveyard, place it on your opponent's field, and treat it like a Continuous Spell card with the name of "Soul's Lament."

[img]http://i.imgur.com/RSXXE.jpg[/img]
If a "Lingering Soul" was Special Summoned this turn, you can Special Summon this card from your Hand. Once per turn, you can destroy 1 "Soul's Lament" your opponent controls to add 1 "Lingering Soul" from your Graveyard to your Hand.

[img]http://i.imgur.com/1hwlL.jpg[/img]
If a "Lingering Soul" was Special Summoned this turn, you can Special Summon this card from your Hand. Once per turn, you can destroy 1 "Soul's Lament" your opponent controls to return 1 "Lingering Soul" from your field to your Hand.

[img]http://i.imgur.com/tnGMM.jpg[/img]
If a "Lingering Soul" was Special Summoned this turn, you can Special Summon this card from your Hand. Once per turn, you can destroy 1 "Soul's Lament" your opponent controls to add 1 "Lingering Soul" from your Deck to your Hand.

[img]http://i.imgur.com/dT3vj.jpg[/img]
When this card is Normal Summoned, you can draw cards equal to the amount of face-up "Lingering Soul" monsters you control excluding "Lingering Soul of the Sky". If this card is sent to the Graveyard by the effect of a "Lingering Soul" monster, you can Special Summon it.

[img]http://i.imgur.com/lmn7i.jpg[/img]
You can destroy one "Soul's Lament" your opponent controls to destroy 1 monster on the field. If this card is added to your Hand by a card effect, you can Special Summon it.

[img]http://i.imgur.com/2K7GM.jpg[/img]
1 "Lingering Soul" Tuner monster + 1 or more non-tuner monsters
Once per turn, you can discard one card from your hand to select 1 "Lingering Soul" monster in your Graveyard, place it on your opponent's field, and treat it like a Continuous Spell card with the name of "Soul's Lament." You can destroy 1 "Soul's Lament" your opponent controls, then Special Summon 1 "Lingering Soul" monster from your Graveyard.

[img]http://i.imgur.com/PY0wR.jpg[/img]
1 "Lingering Soul" Tuner monster + 1 or more non-tuner monsters
The ATK of all face-up "Lingering Soul" monsters on the field are doubled while this card is face-up on the field. You can destroy 1 "Soul's Lament" your opponent controls, then randomly select a card in your opponent's Hand. Send the selected card to the Graveyard.

[img]http://i.imgur.com/0Ub8P.jpg[/img]
Activate only while there are 5 or more "Lingering Soul" monsters in your Graveyard. Shuffle all "Lingering Soul" monsters in your Graveyard back into your Deck and draw 2 cards.[/spoiler]

That is all.

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[spoiler=][img]http://i.imgur.com/BlgHe.jpg[/img]
[img]http://i.imgur.com/d6UDb.jpg[/img]

[img]http://i.imgur.com/oUPip.jpg[/img]
[img]http://i.imgur.com/TXFFB.jpg[/img]
(has smaller text;


If "Alice Margatroid" is face-up on the field, increase the attack and defense of this card by 1000. If "Alice Margatroid" is face-up on your side of the field, you may tribute a level 2 warrior LIGHT monster on your side of the field who has "Doll" in it's name. Then name a card. Select hand or field.
-If hand is selected: Look at your opponent's hand. If that card is in their hand, they must send it to the grave
-If field is selected: Select one face-down card on your opponent's side of the field. If it is the card you named, send it to the grave)

[img]http://i.imgur.com/hPcee.jpg[/img]
They're not dolls, they're action figures!
[img]http://i.imgur.com/nerKo.jpg[/img]
[img]http://i.imgur.com/aZV7W.jpg[/img]

[img]http://i.imgur.com/Zl0QR.jpg[/img]
[img]http://i.imgur.com/JuGuW.jpg[/img]
[img]http://i.imgur.com/1fumB.jpg[/img]
[img]http://i.imgur.com/B4j4k.jpg[/img]
[img]http://i.imgur.com/B4Npl.jpg[/img]
[img]http://i.imgur.com/TFIhj.jpg[/img]
[/spoiler]

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I've judged all of your cards, and I'm really impressed. These cards were fantastic, innovative, and uniquely powerful, and I think that all who participated really used their creative juices to concoct some of the best cards I've seen in YCM. Now, the results:

*First place goes to Beginning446 and his Bird archetype. I never thought that a level 1 archetype could EVER be usable, but you sure proved me wrong!
*Second place is a tie between Kvn523 and his Tinisaur archetype and AixDavidas and his Level Up archetype. In fact, both of these archetypes were only 1 point away from the winner! Kvn523 failed to disappoint with his card making abilities and AixDavidas proved that newbies can rival the classics! ( Regarding the prize, Kvn523 will get both of his likes today and AixDavidas will get 1 today and 1 tomorrow)
*Third place goes to Justice Master and his Lingering Soul archetype. This set was only 1 point away from second place! The contrast between Soul's Lament placers and Soul's Lament destroyers was great, and the card art was awesome.

Congratulations to those who won and great job to all who participated! :D

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Tis ok, Toyoto-tan. But please don't forget my contest in the future. Or Edward Elric will come to your house and eat all the food in your refrigerator. And I mean ALL of it. And, to Kvn523, tis my pleasure. Card contests are super fun to host, and I'm glad you like mine.

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  • 4 weeks later...

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