Saynt Posted September 24, 2012 Report Share Posted September 24, 2012 Oh hey, it's another thread for space fighters. I'd make them as close as possible to the games, but the main point here is to give the series some more support. Red Thunder T-24 LIGHT Level 4 Machine/Effect During either player's turn: You can Tribute 1 Machine-Type Token you control to negate the activation of an opponent's Spell or Trap Card and destroy it. You can use this card's effect up to the number of other non-Token Machine-Type monsters you control. 1000/1700 Victory Viper X-301 LIGHT Level 6 Machine/Effect You can Special Summon this card from your hand by Tributing 1 Level 4 LIGHT Machine-Type monster. While this card is face-up on the field, its name is treated as "Victory Viper XX03", and it is treated as a Level 4 monster. When this card declares an attack, select and activate 1 of the following effects: ● Discard 1 card from your opponent's hand, and negate its effect until the End Phase ● Banish 1 Level 4 LIGHT Machine-Type monster from your side of the field or your Deck, and apply one of its effects as this card's effect. During your next Standby Phase, Special Summon that monster (even if you no longer control this face-up card). 1600/700 Metalion Y322 LIGHT Level 4 Machine/Effect Once during either player's turn, when another Level 4 LIGHT Machine-Type monster you control destroys a monster by battle and would apply its effect, you can negate that effect and instead select and apply 1 of the following effects: ● Until your opponent's next End Phase, card effects cannot be activated in response to a monster declaring an attack. ● Banish 1 card each in both player's hands until the beginning of the next Battle Phase. ● Select 2 face-down Spell or Trap Cards on the field. Those cards cannot be activated until the end of the next Battle Phase. 1900/1300 TwinBee LIGHT Level 3 Machine/Effect At the beginning of each Battle Phase, select and apply 1 of the following effects: ● Change this card from face-up Attack Position to face-up Defense Position: Machine-Type monsters you control with an original attack of 1200 or lower are unaffected by the effects of your opponent's Spell Cards and monster effects. ● Once during this turn, if a LIGHT Machine-Type monster you control leaves the field, Special Summon it during the End Phase (even if you no longer control this face-up card). 1200/1500 Enhanced Power Capsule Quickplay Spell Card Discard 1 card to select 1 Level 4 LIGHT Machine-Type monster from your hand or your side of the field. Select 1 effect of that monster and apply that effect as this card's effect, and increase its ATK by 800. While this card is in the Graveyard, if a Level 4 LIGHT Machine-Type monster you control destroys an opponent's monster as a result of battle, you can add this card to your hand instead of applying that monster's effect. Link to comment
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