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Destiny Draw (the game mechanic from the Tag Force series)


Zowayix

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Quick-Play Spell Card
Activate only from your hand at the start of your Draw Phase when you control no cards, have no other cards in your hand, and the combined ATK of all monsters your opponent controls is greater than or equal to your Life Points. Select 1 card in your Deck and put it on top of your Deck before conducting your normal draw.

(The selected card is still drawn, not added to the hand. This gets around Thunder King Rai-Oh.)

Basically the Tag Force mechanic with more restrictive requirements. You need to have this card as the only card in your hand or field, and you need to be in a position where you would lose in 1 turn.

What do you think? Is it too restrictive, or is it broken/too easily abused?

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This card is like Gorz. Some people think this card could be used to swing duels and gives you a chance...

... when it actually rewards you for being [s]rubbish[/s]/not as good as your opponent or being pummeled all duel and punichs your opponent for trying to win. After all, what one card could turn such a hopeless scenario anyway?

Oh yeah, 9 times out of 10 Dark Hole. You get rewarded for being beaten down with Dark Hole.

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Rekindling, maybe?

I'm not sure it would be worth it to empty all your resources and get a large amount of ATK on your opponent's field just to add 1 card from your Deck to your hand. Like Gorz, it gives a losing player a chance at a comeback. Unlike Gorz, the conditions are harder to fulfill, such that it is (hopefully) not worth it to purposely lose to pull off the comeback.

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