Northern Sage Posted September 16, 2012 Report Share Posted September 16, 2012 This concept is based upon a technique in jewelry that makes it seem like there is a star inside it. Also based on Mask Change in terms of Yu-Gi-Oh! But let's get on with the cards. [color=#008000]Gem Astrion[/color] Normal Spell Card Tribute 1 "Gem-Knight" monster you control; Special Summon 1 "Gem-Knight" monster from your Extra Deck with the same name. You can send 1 "Gem" monster in your hand to the Graveyard; Add this card to your hand. [color=#000080]Gem-Knight Stella Sapphirus[/color] EARTH Aqua/Fusion/Effect **** 2100/0 Must first be Special Summoned by the effect of "Gem Astrion". This card is also treated as "Gem-Knight Sapphire". Once per turn, when this card is targeted for an attack: You can banish 1 Normal Monster in your Graveyard; Destroy the attacking monster before damage calculation. If there are no monsters in your Graveyard: Banish this card. [color=#000080]Gem-Knight Stella Rubinus[/color] EARTH Pyro/Fusion/Effect ****** 2500/2000 Must first be Special Summoned by the effect of "Gem Astrion". This card is also treated as "Gem-Knight Ruby". This card gains 300 ATK for each EARTH monster in your Graveyard. When this card destroys a monster by battle: Inflict damage equal to the ATK of the destroyed monster. [color=#000080]Gem-Knight Stella Carbunculus[/color] EARTH Pyro/Fusion/Effect 2100/1800 Must first be Special Summoned by the effect of "Gem Astrion". This card is also treated as "Gem-Knight Garnet". Once per turn, when your opponent activates the effect of a Spell or Trap Card: You can banish 1 Normal Monster in your Graveyard; Negate the activation. When this card attacks a defense position monster: Inflict Piercing Battle Damage. CnC and stuff. Link to comment
Azuh Posted September 17, 2012 Report Share Posted September 17, 2012 Make them not treated as if they are not them Gem-Knights in the Deck Link to comment
KamenRiderWizard Posted September 17, 2012 Report Share Posted September 17, 2012 Bad!Don't make them a Second Neos.They don't have many support like E-HERO,so boost them in the speed,like "Once per turn,add 1 banished "Gem-Knight" monster". Link to comment
Bringerofcake Posted September 18, 2012 Report Share Posted September 18, 2012 The names don't sit well with me. They feel too similar. That may be how jewelers actually identify them, but I think the cards would benefit thematically from spicing up the names somehow. Link to comment
Northern Sage Posted September 18, 2012 Author Report Share Posted September 18, 2012 [quote name='Bringer☆de Cake' timestamp='1347963687' post='6027187'] The names don't sit well with me. They feel too similar. That may be how jewelers actually identify them, but I think the cards would benefit thematically from spicing up the names somehow. [/quote] Would calling them "Astrion-Knight" or "Gem-Astrion" instead of "Gem-Knight" help? (astrion being the term for the effect) Link to comment
Bringerofcake Posted September 18, 2012 Report Share Posted September 18, 2012 Well, you want to keep it within the Archetype, I'd assume (considering Masked HEROs are still HEROs). So something like Gem-Knight Solarubia for Ruby? Where the name is a part of it, but it's not immediately evident. Link to comment
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