Agro Posted September 15, 2012 Report Share Posted September 15, 2012 Psychic Vibration DARK / Level 3 [ Psychic / Effect ] During either player's turn, when a card effect is activated, or an attack is declared: You can banish this card until your next Standby Phase. ATK / 1400 DEF / 1000 Because I felt like it. Link to comment
-Griffin Posted September 15, 2012 Report Share Posted September 15, 2012 Well it's probably better than Mind Protector, but it doesn't feel massively so. I don't see this having much of a massive impact. Am I missing some combo? Link to comment
Azuh Posted September 15, 2012 Report Share Posted September 15, 2012 Wind-Up Rabbit for Psychics? Link to comment
newhat Posted September 15, 2012 Report Share Posted September 15, 2012 Floating is fun, and for Psychics it seems appropriate. It would be phenomenal if it were a Tuner. The only thing about it is that, as written, you can loop the activation of its effect to itself infinite times. I can't think of a way to abuse that. I don't think this draws any direct support. You can use this with -1 Banish Psychic effects like Psychic Feel Zone if you want, or speed up the requirements for Psychic Path. Link to comment
Agro Posted September 15, 2012 Author Report Share Posted September 15, 2012 [quote name='newhat' timestamp='1347685715' post='6025441'] The only thing about it is that, as written, you can loop the activation of its effect to itself infinite times. I can't think of a way to abuse that. [/quote]Verz Thunderbird can do the same thing, but it can be abused. This basically gives you an E-Tele target that isn't likely to die. Link to comment
Zeppeli Gyro Supreme Posted September 15, 2012 Report Share Posted September 15, 2012 Thunderbird actually says you can only activate the effect once per turn. It does have the added benefit of extra ATK though, but it also doesn't work during attacks... Link to comment
Agro Posted September 15, 2012 Author Report Share Posted September 15, 2012 [quote name='slayer_supreme' timestamp='1347687483' post='6025450'] Thunderbird actually says you can only activate the effect once per turn. It does have the added benefit of extra ATK though, but it also doesn't work during attacks... [/quote]That's merely to stop a player from putting 3 Thunderbirds on the field. This card doesn't have to worry about that kind of abuse though. Link to comment
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