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Gem-Knight Malach


Bringerofcake

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Gem-Knight Malach
EARTH
Rock/Fusion/Effect
6/2300/2200
"Gem-Knight Emerald" + 1 "Gem-Knight" Monster
Must first be Special Summoned by Fusion Summon. If this card attacks a Defense Position monster: destroy it with this card's effect. If this card is destroyed: Add 1 banished "Gem-Knight" monster to your hand.

Dia's sword has all the colors of the rainbow to symbolize each of the GK Fusions, but if you think about it:

Red: Ruby
Orange: Citrine
Yellow: Topaz
Green: ???
Blue: Aquamarine
Indigo: Amethys
Violet: Prism-Aura

We're going to assume that since Seraphi is Level 5, it's not part of the sword.


Also, some psychic things:

Delta Mind Archfiend
EARTH
Psychic/Synchro/Effect
12/3400/3000
2 Psychic-type Tuners + 1 Psychic-type monster
This card cannot be Special Summoned from the Graveyard. When a Psychic-type monster banishes a card(s); gain 800 Life Points. Once per turn: target a face-up card on the field; you can banish 1 Psychic-type Tuner monster in your Graveyard: Banish that target.

Psyking Menises
DARK
Psychic/Xyz/Effect
R3/2100/1200
2 Level 3 Psychic-type monsters
Psychic-type monsters you control gain 300 ATK for each Xyz Material Monster attached to this card. When a Psychic-type monster is targeted by an effect; you can detach an Xyz Material monster from this card: negate the effect of that card and destroy it. When this card has no Xyz Material Monsters; banish it. When this banished card is Special Summoned; target a Psychic-type monster in your Graveyard: attach that target to this card as an Xyz Material monster.

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Both seem playable, but I'd make two small tweaks. For Delta, make it trigger any time it's banished, to encourage the Psychic-support which banishes as a cost, currently the less favoured options. The materials pretty seriously restrict the Deck it's used in already.

For Menises, maybe make it banish itself when it has no materials? It'd be a nice way to make Brain Hazard more playable. Currently all the good ways to banish Psychics also Summon them, so half their support is pretty rubbish.

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So Delta:
I tribute 1 trash monster (-1)
I get Overdrive, pay for 2 Commanders (+1, -2000LP)
I Synch 3 for Delta (-1, -2000 LP)
I banish about 2 cards (+1, -1200 LP)

That does seem like a very strong, easy combo. Especially considering the Deck already uses commander, and Banishing is a very strong form of card removal.

I forgot about Overdrive entirely. Maybe have 1 banish per use, instead of any number? It's not totally unreasonable compared to some things (Drop JD, boom), but psychics are already a solid Deck.

The 3400 body is strong, too.

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