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[Finished][FINISHED] [-Griffin] Generic Card Contest


-Griffin

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As mentioned in my [url="http://forum.yugiohcardmaker.net/topic/287934-on-game-design/"]recent thread on game design[/url], a player can best show skill when there are lots of options available to them, and in Yugioh, this is usually easiest to represent with lots of cards in play, but this can be problematic because giving an easy way to get cards can throw OTKs and Lockdowns to the front of gameplay. The point of this contest is to make a card which solves this problem as well as possible.

[b][u]Rules:[/u][/b]
Judging happens on 20th September. Any cards submitted will be accepted and judged. I reserve the right to disregard cards whose effect cannot be understood clearly.

2 cards maximum per member (judged separately).

Written Cards accepted.

Your card must be generic (playable in the majority of Decks). An Xyz or Synchro is probably the easiest way to do this.

Your card must increase the total number of cards in play somehow.


[b][u]Criteria:[/u][/b]
Keeps with Spirit of the Contest: /50
Viability: /25
Cannot be abused: /25

[b][u]Prizes:[/u][/b]
1st: 8 reps
2nd: Nothing
3rd: Nothing

[b][u]Clarification[/u][/b]
I'm using 'abused' to refer to use that would entirely dominate a format, or create an OTK/FTK/Quick-Lockdown which was viable to an extent to be unhealthy for the game. The card should be an option for many/most Decks, but a complete necessity for few.

[b][u]Submissions:[/u][/b]

Bringer☆de Cake:
http://forum.yugiohcardmaker.net/topic/289499-griffin-generic-card-contest/#entry6022896

Chance Furlong:
http://forum.yugiohcardmaker.net/topic/289499-griffin-generic-card-contest/#entry6023337

Archbaron Striker:
http://forum.yugiohcardmaker.net/topic/289499-griffin-generic-card-contest-accepting/page__st__20#entry6024807

newhat (2 entries):
http://forum.yugiohcardmaker.net/topic/289499-griffin-generic-card-contest-accepting/page__st__20#entry6025456

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I hate to be pedantic, but for a card to be viable, it has to be abusable, otherwise it serves no purpose. Abuse of a card means that it is a very good card, and sure, this may mean it is broken, but how about Effect Veiler? That's certainly an abusable card - it is played in virtually every deck and is used in almost every duel. Of course, this is a flawed argument (one I don't personally agree with) but I'm playing devil's advocate here and just throwing it out.

Anyway, I would like to apply for a place in the contest.

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[quote name='Mihails Tāls' timestamp='1347314756' post='6022785']
I hate to be pedantic, but for a card to be viable, it has to be abusable, otherwise it serves no purpose. Abuse of a card means that it is a very good card, and sure, this may mean it is broken, but how about Effect Veiler? That's certainly an abusable card - it is played in virtually every deck and is used in almost every duel. Of course, this is a flawed argument (one I don't personally agree with) but I'm playing devil's advocate here and just throwing it out.

Anyway, I would like to apply for a place in the contest.
[/quote]

No application needed, just post your cards. There is no limit to acceptance.

Anyway, I'll go back and define the post better, but I'm using 'abused' to refer to use that would entirely dominate a format, or create an OTK/FTK/Quick-Lockdown which was viable to an extent to be unhealthy for the game. The card should be an option for many/most Decks, but a complete necessity for few.

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[quote name='Archbaron Striker' timestamp='1347316910' post='6022825']
I'll join as well, just for the heck of it.
[/quote]

Looking forward to it.


[quote name='Heimdall The Watcher' timestamp='1347318938' post='6022842']
Well, here's my entry. I might post these later in Realistic, to get more opinions on them, since I actually like how they turned out, might turn them into an Archetype or something.
[/quote]

Neither of these will fulfill the requirements.

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Sure, why not.

Gambler's Coin
Normal Spell
Pay 1000 Life Points: Both players shuffle their decks, then each toss a coin and apply the following effects based on the result:
~Heads: Add the top card of your deck to their hand.
~Tails: Add the bottom card of their deck to their hand.
During this turn, you cannot draw cards via card effects. You can only activate "Gambler's Coin" once per turn.

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[quote name='Bringer☆de Cake' timestamp='1347322189' post='6022896']
Sure, why not.

Gambler's Coin
Normal Spell
Pay 1000 Life Points: Both players shuffle their decks, then add either the top or bottom card of their decks to their hand. During this turn; You can only draw cards during the Draw Phase.
[/quote]

Accepted.

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[center][img]http://yugico.com/customcard/108053.jpg[/img][/center]
[center][b]Lore:[/b][/center]
[center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]2 Level 4 monsters with different attributes[/size][/font][/color]
[color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card's effects can only be applied/resolved while it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card and draw 1 card. Once per turn, when an Xyz Monster is Xyz Summoned: Detach 1 Xyz Material from that monster; draw 1 card. If you control another non-Insect-Type Xyz Monster: This card is unaffected by your opponent's card effects and cannot be attacked.[/size][/font][/color][/center]

[center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]I believe I'm in? [/size][/font][/color][/center]

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I'll enter! (i couldn't find any type of entry cost, so please tell me if there is one)
[spoiler=My Entry]
They are both generic synchros, one a mega defender and the other a beater. I was gonna enter in this card that stops special summons for 1 turn by tributing itself, but i decide that its too risky (as there are people who think its oped, but others say its underpowered due to its restrictions; so i decide not not enter it). Anyway, enjoy!

[img]http://i.imgur.com/kpWKr.jpg[/img]
[spoiler=Lore]1 Tuner + 1 or more non-Tuner monsters
Activate this effect if this card was destroyed by your opponent's card effect: When your opponent's monster declares a direct attack, you can Special Summon this card from the Graveyard and return that attacking monster to its owner's Deck. If this effect was activated, banish this card when it is removed from the field.[/spoiler]


[img]http://i.imgur.com/dx0rU.jpg[/img]
[spoiler=Lore]1 Tuner + 1 or more non Tuner monsters
When this card destroys a monster by battle, you can equip it to this card instead of sending it to the Graveyard (no more than 2 monsters can be equipped to this card at a time). If this card were to be destroyed, you can send a card equipped to this to the Graveyard instead. This card gains 100 ATK for each card attached to it by its effect.[/spoiler]
[/spoiler]

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[quote name='-Griffin' timestamp='1347407187' post='6023531']
There is no cost, however:

"Your card must increase the total number of cards in play somehow." - rules

The first doesn't fulfill that (it replaces an opponent's monster with your own, not changing it overall).

The second kind've does, so you are fine to submit it if you want.
[/quote]
Huh, i guess i skipped over that. I'll enter the second one then.

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[quote name='-Griffin' timestamp='1347407187' post='6023531']
"Your card must increase the total number of cards in play somehow." - rules
[/quote]

Does applying hand advantage count towards this? Because that's essentially what my scorpion wants to do while promoting/limiting Xyz Summons/Effects in return for decent +s draws, much like how Hyper Librarian does with Synchros but to a much lesser extent.

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Backhanded Gambit
Spell Card
Normal

Return 1 card in your hand to the Deck. Then, draw 1 card from your Deck. You can discard this card and add 1 random card in your Graveyard to your hand.

It's essentially Monster Reincarnation (it's a -1, keep in mind), but it offers a chance of getting a better option to your hand. It's more sophisticated than a card like Monster Reincarnation, or even other tutors. The randomness adds a certain thrill to it whilst still being viable. It could be a staple.

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[quote name='Mihails Tāls' timestamp='1347555127' post='6024531']
Backhanded Gambit
Spell Card
Normal
Return 1 card in your hand to the Deck. Then, draw 1 card from your Deck. You can discard this card and add 1 random card in your Graveyard to your hand.
It's essentially Monster Reincarnation (it's a -1, keep in mind), but it offers a chance of getting a better option to your hand. It's more sophisticated than a card like Monster Reincarnation, or even other tutors. The randomness adds a certain thrill to it whilst still being viable. It could be a staple.
[/quote]

I like the design, but neither of these effects directly increase the amount of cards available.

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Ah, this.

I'll enter with one written Xyz Monster and one unsettling forest Muppet.

Entry 1:

DR. GIGGLES, CLOWN M.D.
[color=#FF8C00]LIGHT/[/color][b]OOOO [/b](2 Level 4 monsters)
Spellcaster/Effect
When another monster on the field is destroyed, you can attach it to this card as Xyz Material instead of sending it to the Graveyard. When this card leaves the field, if it had 3 or more Xyz Materials: Your opponent chooses 1 monster that was attached to this card and Special Summons it, then you Special Summon the other monsters that were attached to this card, then gain Life Points equal to their combined ATK.
2050/2400


[spoiler="Entry 2:"]
[img]http://i.imgur.com/e7uYq.jpg[/img]
[spoiler="Lore:"]When a Spell Card, Trap Card, or Effect Monster's effect is activated: You can banish this card from your hand or Graveyard; each time your opponent activates the same type of card/effect this turn, draw 1 card.[/spoiler]
I hope it's clear that the Spell or Trap must be a card activation. I also hope this is sufficiently splashable; it ain't Veiler. Opponent going for a silly combo? Make a profit![/spoiler]

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