Big Bad Pennar Posted August 30, 2012 Report Share Posted August 30, 2012 Fantasy Devil - Ryko [LIGHT/Warrior/6/2000/500] You can Banish 1 monster in your hand: Special Summon this card from your hand. Only 1 "Fantasy Devil" Monster can be Special Summoned by it's own effect per turn. You can Normal Summon this Banished card, but if you do, it is banished when it leaves the field. Once per turn, During either player's turn: you can change the Attribute and Type of all monsters on the field, and they cannot be used as Xyz Material, Unless it shares the Xyz monster's Type or Attribute, until the End Phase. Fantasy Devil - Mikhael [WATER/Warrior/4/1800/500] While you have 3 or more Banished "Fantasy Devil" monsters: You can Banish 1 monster in your hand: Special Summon this card from your hand. Only 1 "Fantasy Devil" Monster can be Special Summoned by it's own effect per turn. You can Normal Summon this Banished card, but if you do, it is banished when it leaves the field. A monster cannot activate it's effects when attacked by a "Fantasy Devil" Monster. A monster destroyed by battle by a "Fantasy Devil" monster is instead Banished. Fantasy Devil - Eva [FIRE/Warrior/5/2100/500] You can Banish 1 monster in your hand and 2 cards in your Graveyard: Special Summon this card from your hand. Only 1 "Fantasy Devil" Monster can be Special Summoned by it's own effect per turn. You can Normal Summon this Banished card, but if you do, it is banished when it leaves the field. When you control at least 1 other "Fantasy Devil" monster when your opponent activates an Effect Monster's effect: Banish 1 card in your hand; It gains the following effect until the End Phase: -If this card would be destroyed by a card effect, Banish 1 card on the field instead. Fantasy Devil - Mayelda [WIND/Warrior/4/1500/500] While you have No Monsters in your Graveyard: You can Banish 1 monster in your hand; Special Summon this card from your hand. Only 1 "Fantasy Devil" Monster can be Special Summoned by it's own effect per turn. You can Normal Summon this Banished card, but if you do, it is banished when it leaves the field. When this card destroys a monster by battle: Banish that monster, this card, and 1 "Fantasy Devil" Monster in your Deck; Special Summon 1 Level 4 or Lower "Fantasy Devil" monster from your Deck in Face-up Defense Position Fantasy Devil Warden - Uoden [DARK/Warrior/Ritual/8/1000/2800] Must be Special Summoned by Ritual Summon with the Ritual Spell card "Awakening Fantasy" and cannot be Special Summoned in other ways. This card gains 400 ATK for each monster used to Ritual Summon this card. When a Monster is Summoned, Except a "Fantasy Devil" Monster: Decrease it's ATK and DEF equal to the ATK of this card, if it's DEF reaches 0 by this card's effect, it is destroyed. Awakening Fantasy [Spell/Ritual] This card is used to Ritual Summon "Fantasy Devil Warden - Uoden" from your Hand or from your Banished Pile. You must also Shuffle a number of your Banished monsters into your Deck whose Level is equal to or greater than 12. You can Shuffle 1 "Fantasy Devil" Monster you control into the Deck to Activate this Banished Card. Paradox Syndrome [Spell/Quickplay] Reveal 1 "Fantasy Devil Warden - Uoden" in your hand; All monsters your opponent controls lose 2000 ATK, If a monster's ATK is reduced to 0 by this card's effect, Switch it to Defense position and Negate it's effects. You can Shuffle 2 cards in your hand to your Deck to activate this Banished Card Fantastial World [Spell/Field] All "Fantasy Devil" Monsters gain 300 ATK. Once while this card is Face-up on the field, When a "Fantasy Devil" Monster you control declares an attack: You can Banish all "Fantasy Devil" monsters in your Graveyard; it gains 300 ATK for each monster banished this way until the End Phase. When this card is destroyed and you have no Monsters in your Graveyard: Special Summon 1 Banished "Fantasy Devil" monster Tail Trap [Trap] Activate when you control a "Fantasial World" when your opponent Summons a Monster: Banish 1 "Fantasy Devil" Monster in your hand to target that monster; Take control of it Fantasy Warp [Trap/Continuous] "Fantasial World" cannot be destroyed and your Opponent cannot play a new Field Spell while you control "Fantasial World". This card cannot be destroyed a number of times per turn equal to the number of Banished "Fantasy Devil" Monsters (Max. 3) Link to comment
.Leo Posted August 30, 2012 Report Share Posted August 30, 2012 Interesting concept. I like the idea of using the remove from play pile in the archetype. Cool support cards as well. Uoden is kinda like Slifer in a way, but a little more toned down, which is cool. So far I quite like the archetype, can't wait to see more from it. Link to comment
Big Bad Pennar Posted September 6, 2012 Author Report Share Posted September 6, 2012 BUMP! Link to comment
Big Bad Pennar Posted September 12, 2012 Author Report Share Posted September 12, 2012 BUMP! Link to comment
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