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Chaotic Paralysis


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[img]http://i.imgur.com/DZcO0.png[/img]

Just a fancy name for my favorite deck of the last format, Chaos Stun! My best match-up to date is still Rescue Rabbit. I've only ever lost to 2 Rabbit decks (both of which were Macro Bunny). Other Rabbits get absolutely decimated due to me baiting the hell out of their Lagia's and cleaning up with Warrior Lady's, Smashing's or Grand Mole. Inzektors aren't too much trouble with the Veilers and Crows and Heroes get caught up by the surprise Super Poly's game 2 & 3. Samurai's are hit or miss, I either open with Veiler and win or they set up too well first turn and I lose. The deck that gives me the most trouble is Dark Worlds. I can't very well side Macro in on them [due to needed the graveyard too] and the Imps and Crows only go so far. This will also be my deck for the early part of next format with the addition of Tsukuyomi over the Snowman.

Explanation of weird choices:[list]
[*]Kinetic Soldier to contend with Heroes and Samurais.
[*]Muzrythm the String Djinn, just in case I need a quick out to a larger monster. I was thinking about going with Acid Golem but his drawbacks turn me off.
[*]Gem Knight Pearl, sometimes you just need to get over 2500 and only have 2 Level 4's. This is where he shines.
[*]Gachi Gachi, I only run 2 Level 2 but I'd honestly rather have him and not need him than need him and not have him. I'm open to dropping him though.
[/list]
Thoughts?

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[quote name='Wildflame' timestamp='1346208968' post='6015061']
Pretty solid looking stuff in here.

You are literally never going to use that Gachi, so swap it for an Emeral or a Black Corn (Photon Papiliowhatever if this is intended for TCG only).
[/quote]
Kk Gachi out, Papilioperative in.

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Chaos Stun is a good idea, but there are some things in here which aren't really needed.

-2 Lyla
-2 Ryko
-1 Reaper
-1 Snowman Eater

The LS engine doesn't really seem to fit in here given that you only have 3 monster that rely on the grave and you don't even run CotLB/SR. 2 Reaper might get cloggy and Snowman Eater is just completely random, and best left for the side. In their place I'd put in:

+3 Dimensional Alchemist
+1 Gorz
+2 Tragoedia

Alchemist gives the deck a lot more consistency and Gorz/Trag protect you from being swarmed to death (by Sams, for example).

I'm not sure I like Doomcal in the main, either, whenever I used it it made it very difficult to press any sort of advantage.

Other than that it looks good, but maybe -1 Avarice and -1 something else and +2 Lance. Beyond being multipurpose protection it can also help prevent 1900 beaters running over Dyna/Kycoo/Breaker etc.

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[quote name='b0b3rt' timestamp='1346263403' post='6015421']
Chaos Stun is a good idea, but there are some things in here which aren't really needed.

-2 Lyla
-2 Ryko
-1 Reaper
-1 Snowman Eater

The LS engine doesn't really seem to fit in here given that you only have 3 monster that rely on the grave and you don't even run CotLB/SR. 2 Reaper might get cloggy and Snowman Eater is just completely random, and best left for the side. In their place I'd put in:

+3 Dimensional Alchemist
+1 Gorz
+2 Tragoedia

Alchemist gives the deck a lot more consistency and Gorz/Trag protect you from being swarmed to death (by Sams, for example).

I'm not sure I like Doomcal in the main, either, whenever I used it it made it very difficult to press any sort of advantage.

Other than that it looks good, but maybe -1 Avarice and -1 something else and +2 Lance. Beyond being multipurpose protection it can also help prevent 1900 beaters running over Dyna/Kycoo/Breaker etc.
[/quote]

You're misunderstanding the purpose of the LS engine [if you wanna call it that]. It's not entirely for the mill [I don't care much about that] but the 2 LS that I'm running are there to not only be LIGHT targets but they're also extra S/T [or monster in Ryko's case] destruction. D-Alch is cool I guess but doesn't really add to the destructive nature of the deck. I'd also rather not run Trag or Gorz. I'm trying to minimize dead hands. Doomcal is hilarious here as it either forces early/disadvantageous Veiler drops or I run over their face-down, which typically has an effect.

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You ought to have enough S/T hate with 2 MSTs, 2 Breakers and a Heavy. Add in two lances and it gets even better. Your deck doesn't rely on huge beaters to carry the day, one of your monsters getting bottomlessed won't tear apart your entire strategy.

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