Zeppeli Gyro Supreme Posted August 28, 2012 Report Share Posted August 28, 2012 An old deck concept that existed before the advent of Exceeds, but now that they're here I think the deck is stronger than ever. Monsters - 17 [3]Volcanic Rocket [3]Volcanic Scattershot [3]Volcanic Shell [3]Elemental Hero Neos Alius [1]Elemental Hero Stratos [2]Summoner Monk [1]Sangan [1]Snowman Eater Spells - 15 [3]MST [2]E - Emergency Call [2]Duality [2]Gemini Spark [2]Miracle Fusion [1]Heavy Storm [1]Dark Hole [1]Reborn [1]Blaze Accelerator Traps - 8 [2]Torrential Tribute [2]Solemn Warning [1]Solemn Judgment [1]Divine Wrath [1]Raigeki Break [1]Bottomless Trap Hole Extra - 15 [2]Elemental HERO Nova Master [2]Elemental HERO The Shining [2]Elemental HERO Absolute Zero [1]Evilswarm Ouroboros [1]Utopia Ray [1]Utopia [1]Blade Armor Ninja [1]Photon Papilloperative [1]Roach [1]Maestroke [1]Black Corn [1]Lavalval Chain I had an idea to use Tour Guides with a Cloudian Poison Cloud so I can use Ab Zero more, but meh. Link to comment Share on other sites More sharing options...
b0b3rt Posted August 28, 2012 Report Share Posted August 28, 2012 Scattershot is basically useless. What's the point of all the +1s if you don't run super poly? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 28, 2012 Author Report Share Posted August 28, 2012 [quote name='b0b3rt' timestamp='1346173855' post='6014679'] Scattershot is basically useless. What's the point of all the +1s if you don't run super poly? [/quote] Scattershot IS a problem in this deck, but without it there is no point to running Blaze Accelerator, since I am more than likely not going to have Shell in my hand. I could always try taking them out and putting in a Rota, Super Poly, and a Foolish Burial. The hand advantage does help with Divine Wrath, Raigeki Break, and setting up for other moves, though. Link to comment Share on other sites More sharing options...
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