-Griffin Posted August 26, 2012 Report Share Posted August 26, 2012 MRK-07 |Volcanic Ash-Dweller|: |FIRE/Pyro/Effect|500 ATK|1800 DEF|Level 2| |During your End Phase, you can banish this card from your Graveyard and 1 card from your hand to draw a card.| MRK-08 |Mist Valley Riding Bird|: |WIND/Winged-Beast/Effect|700 ATK|300 DEF|Level 1| |When you Summon a monster, you can equip this card in your Graveyard to that monster. That monster is unaffected by Spell and Trap Cards without a cost. That monster is unaffected by level/rank 4 or lower Effect Monsters. When this card is removed from your Spell and Trap Card Zone, banish it.| MRK-09 |Ancient Gear Rusted Cog|: |EARTH/Machine/Effect|1900 ATK|1300 DEF|Level 4| |Once, while this card is in the Graveyard, you can Normal Summon a monster in addition to your Normal Summon or Set. During that turn's End Phase, if the monster is face-up and level 4 or lower, draw 1 card.| MRK-10 |Balance Frog| |WATER/Aqua/Effect|1000 ATK| 1500 DEF|Level 2| |During your End Phase, if the total level and rank of monsters your opponent controls is greater than the total level and rank of monsters you control, banish this card in your Graveyard from play to return 1 monster your opponent controls to their hand.| MRK-11 |Issac, Lightsworn Guardian Spirit|: |LIGHT/Beast-Warrior/Effect|1700 ATK|400 DEF|Level 4| |Each player can only activate the effect of "Issac, Lightsworn Guardian Spirit" once per duel. While this card is in your Graveyard and your opponent declares an attack you can activate this card's effect: * Your opponent selects 1 monster they control and returns all other monsters they control to their Deck.| MRK-12 |Hunter of Dark Scorpions|: |DARK/Warrior/Effect|2000 ATK|1400 DEF|Level 4| |During your opponent's Standby Phase, you can banish this card in your Graveyard to add 1 card from your Graveyard to the top of your Deck.| |Alien Teraform| |DARK/Reptile/Effect|1100 ATK|1900 DEF|Level 2| |When this card is Normal Summoned you can change it to Defense Position. Once per turn you can destroy 1 card you control. If you activated this effect, you can add 1 level 2 monster from your Deck to your hand during the End Phase.| |Sacrifice-Feeding Gladiator Beast| |DARK/Beast/Effect|2000 ATK|2000 DEF|Level 5| |During either player's turn, you can tribute a level 4 or lower monster your opponent controls to Special Summon this monster to their side of the field. When this card is sent to the Graveyard, you can return 1 monster you control to its owner's Deck to Special Summon this card.| Link to comment
Azuh Posted August 27, 2012 Report Share Posted August 27, 2012 The problem is that you gave the cards archetypes, but the cards themselves having nothing to do with the chosen archetypes at all Link to comment
-Griffin Posted August 27, 2012 Author Report Share Posted August 27, 2012 [quote name='Azuh' timestamp='1346030282' post='6013663'] The problem is that you gave the cards archetypes, but the cards themselves having nothing to do with the chosen archetypes at all [/quote] Except they do. Ash-Dweller is a Blaze Accel target and makes cool +1 plays with Shell. Riding Bird kind've doesn't, but it's still potentially playable in a MV Deck. Winged-Beast to work with Icarus or other type support. Rusted Cog works because Ancient Gears have multiple cards which must be Normal Summoned or help with Tribute/Normal Summoning (e.g., Geartown reduces Tribute requirements). Balance can be dumped with swap, they can already bounce with flip-flop, and they tend to be low level. Lightsworns like things in the Graveyard, so it was chosen to be one that doesn't banish itself. Hunter is thematically an 'anti Dark Scorpion' card (he hunts them down) - it puts things back on the Deck, while they mill cards. Link to comment
-Griffin Posted August 28, 2012 Author Report Share Posted August 28, 2012 Too early to bump this? idc, want comments, g'dammit. Link to comment
-Griffin Posted August 30, 2012 Author Report Share Posted August 30, 2012 2 new cards added. Thoughts? Link to comment
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