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Monsters - 15
[3]Lava Golem
[3]Swift Scarecrow
[3]Marshmallon
[3]Cardcar D
[1]Des Koala
[1]Morphing Jar
[1]Metaion, the Time Lord

Spells - 12
[3]Wave-Motion Cannon
[3]Chain Energy
[2]One Day of Peace
[2]Pot of Duality
[1]Swords of Revealing Light
[1]Messenger of Peace

Traps - 13
[3]Magic Cylinder
[3]Just Desserts
[2]Mirror Force
[1]Ceasefire
[1]Starlight Road
[1]Ojama Trio
[1]Solemn Judgment
[1]Dark Bribe

Extra Deck: 15
[2]Stardust Dragon
[2]Acid Golem (Won me a game by attacking into a weenie)
[2]Grenosaurus
[2]Chronomoly Crystal Alien
[1]Submersible Carrier Aero Shark
[1]Zenmaines
[1]Leviair
[1]Terror-Byte
[1]Temtempo
[2]Black Corn

Side Deck:
[2]Tower of Babel
[1]Torrential Tribute
[1]Judgment of Anubis
[1]D.D. Dynamite
[1]Cemetery Bomb
[1]Zoma the Spirit
[2]Spell-Shattering Arrow
[2]MST
[2]Elephant Statue of Disaster
[1]Battle Fader
[1]Secret Barrel

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Bind and Level Limit just tell my opponent to "lolexceed", and certain Exceeds can get over Marshy, so I want to make them do that as little as possible. Messenger of Peace is generally a better card, anyways. 100 Life Points is a laughably easy to pay cost, and it also lets Metaion hit the field and do its thing if I use it. I also don't mind at all if they summon some weenies to try and poke me, only to get that strategy thrown back in their face.

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