Lonk Posted September 15, 2012 Author Report Share Posted September 15, 2012 I will add rarities after I finish all of the set up. With comments like yours, it's honestly a real help. Also, the reason I made Philosoraptor like that is because gambles normally suck hard, so I decided to ease on that element by having both sides beneficial, with one side being more awesome than the other. Link to comment
Lonk Posted September 17, 2012 Author Report Share Posted September 17, 2012 Updated 2 more cards Link to comment
.Exa Posted September 17, 2012 Report Share Posted September 17, 2012 Updated the original post. Link to comment
Lonk Posted September 17, 2012 Author Report Share Posted September 17, 2012 Thanks for the OCG assists and the card fixes. I really appreciate it. As for the strikers, should I make their effect change from both positions as mandatory (so that it would require more strategy and not make it herp-derpy)? Link to comment
.Exa Posted September 18, 2012 Report Share Posted September 18, 2012 Less herp-derpy is always better, so I suggest you do it. Link to comment
Lonk Posted September 18, 2012 Author Report Share Posted September 18, 2012 Done. The Battle Position changes are now mandatory, meaning that prior set-up and strategy is needed to get the direct attacks in. I appreciate your assistence with my set there. Link to comment
.Exa Posted September 19, 2012 Report Share Posted September 19, 2012 Well when nobody does it, I have to. Besides, I don't want this set to die. Updated with 15 new cards. Also, could you please PM me spoilers from your original post, because I'm making my own set, but I'm just too lazy to make 100 spoilers. Link to comment
Lonk Posted September 19, 2012 Author Report Share Posted September 19, 2012 Sure thing. Also, made a freudian slip with Superancient Wyvern. Instead of putting in "activated", I accidently put in "negated", so now it negates stuff. Also, got up to 50 cards, putting in that Karakuri Synchro, just because I am into Chainsaw Naginatas from Madworld atm. Link to comment
.Exa Posted September 20, 2012 Report Share Posted September 20, 2012 Updated with the final cards. And now that my fingers hurt, I'd appreciate if you checked out my set. Link to comment
Lonk Posted September 21, 2012 Author Report Share Posted September 21, 2012 Added 1 more new card for today. Link to comment
Lonk Posted September 22, 2012 Author Report Share Posted September 22, 2012 blump. Griffin, comments nao! Link to comment
.Exa Posted September 26, 2012 Report Share Posted September 26, 2012 [spoiler=Energy Conveyor]I like the card, overall pretty balanced. Easy Xyz Summon, once you get it out, but not an easy task actually getting it out. Maybe even getting a Rank 9 if you're lucky.[/spoiler] Also, what's happening with the set? It's like it's dying. Link to comment
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