Reinforce Posted August 16, 2012 Report Share Posted August 16, 2012 This is a new archetype that I created after being inspired by Gishki Diviner and some Cardfight Vanguard Units. The main strategy of the deck is to check the top card of the deck, and be able to Special Summon that card if the card is a monster from the archetype. All of the monsters in this deck, except for Aquos Watcher, are level or rank 4 monsters. There is also one ability that all the monsters both in the main deck and the extra deck have, which is an effect that returns them to the bottom of the deck whenever they are sent to the graveyard by any method, which also gives the deck the ability to fight against a large number of mill decks. [spoiler=Monsters] Aquos Caller WATER/Level 4/Aqua/1500 ATK/1500 DEF Lore: When this card is summoned, you can reveal the top card of your deck. If that card is an "Aquos" monster, you can special summon it to the field, if not, place it on the bottom of your deck along with this card. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Diviner WATER/Level 4/Aqua/100 ATK/1900 DEF Lore: FLIP: Select one "Aquos" card in your deck, place it on top of your deck. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Oracle WATER/Level 4/Aqua/1200 ATK/ 1600 DEF Lore: Once per turn, you can declare the top card of your deck. If you declare that card correctly, add the declared card to your hand. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Slipstream WATER/Level 4/Aqua/2000 ATK/2000 Def Lore: When an "Aquos" monster is special summoned from your deck to your field, you can special summon this card from your hand. If you control another monster, this card cannot declare an attack. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Summoner WATER/Level 4/Aqua/1800 ATK/1800 DEF Lore: When this card is summoned to the field, you can discard a card to target any level 4 or lower "Aquos" monster in your deck. Special Summon it. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Trancer WATER/Level 4/Aqua/1200 ATK/1200 DEF Lore: When this card is summoned to the field by the effect of an "Aquos" monster you control, you can draw 1 card. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Watcher WATER/Level 7/Aqua/2600 ATK/2000 DEF Lore: You can tribute one face-up "Aquos" monster you control to tribute summon this card. When this card is summoned from your deck by the effect of an "Aquos" monster, you can target three level 4 or lower "Aquos" monsters in your deck, place them on the top of your deck. When this card attacks a defence position monster, inflict the difference as battle damage to your opponent. When this card is sent to the graveyard, return it to the bottom of your deck.[/spoiler] [spoiler=Spells and Traps] Aquarius - Arena of the Aquos Spell/Field Lore: While this card is face-up on the field and you have no monsters in your graveyard, all "Aquos" monsters you control gain 800 ATK and DEF. Once per turn, when you reveal an "Aquos" monster from the top of your deck, you can move the bottom card of your deck to the top of your deck. Aquos Guard Trap/Counter Lore: Reveal the top card of your deck, if that card is an "Aquos" card, you negate the effect of a Spell or Trap that this card is chained to. Once this card resolves, if the revealed card was an "Aquos" monster, you can summon that card from the top of your deck and have it treated as if it was summoned by the effect of an "Aquos" monster. Aquos Shield Trap/Continuous Lore: When an opponent's monster declares an attack, you can reveal the top card of your deck to activate one of the following effects, depending on what monster was revealed: - An "Aquos" monster; Negate the attack and summon the revealed monster ot the field. This summon is treated as a summon through the effect of an "Aquos" monster. - A monster other than an "Aquos" monster; Destroy this card and send the revealed monster to the grave. - A Spell or Trap; return that Spell or Trap to the top of your deck. Divine Aquos Spell/Continuous Lore: While this card is face-up on the field, play with the top card of your deck revealed. Once per turn, you can pay 500 lifepoints to use the card on the top of your deck as if it was in your hand. Drifting Aquos Spell/Normal Lore: Discard one "Aquos" monsters from your hand. Draw 2 cards.[/spoiler] [Spoiler=Extra Deck] Aquos Archer WATER/Rank 4/Aqua/1900 ATK/1900 DEF Lore: 2 Level 4 "Aquos" monsters Once per turn, you can detatch one Overlay Unit from this card to select one monster you control, that monster gains 500 ATK and can attack your opponent directly until the end of the turn. Other Monsters you control cannot attack during the turn you activate this effect. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Bladearm WATER/Rank 4/Aqua/1500 ATK/1500 DEF Lore: 3 Level 4 "Aquos" monsters Once per turn, you can detatch one Overlay Unitl from this card to look at the top three cards of your deck. Special Summon up to 1 "Aquos" monster in face-up defense position and return the rest of the cards back to the top of the deck in any order. This card gains ATK equal to the original ATK of the summoned monster until your opponent's end phase. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Guardian WATER/Rank 4/Aqua/1500 ATK/2500 DEF Lore: 3 Level 4 "Aquos" monsters Once Per Turn: While this card is face-up on the field, you can detatch an Overlay Unit from this card and send the top card of your deck to the graveyard to negate the activation and effect of each of the following once: 1 Spell Card 1 Trap Card 1 Effect Monster's Effect This card gains 500 ATK for every overlay unit on this card. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Sorcerer WATER/Rank 4/Aqua/1000 ATK/2700 DEF Lore: 2 Level 4 WATER monsters Once per turn, you can detatch one Overlay Unit from this card. Special Summon one level 4 or lower "Aquos" monster from your deck. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Spellcaster WATER/Rank 4/Aqua/2600 ATK/2000 DEF Lore: 3 Level 4 "Aquos" monsters Once per turn, during either player's turn, you can detatch one Overlay Unit from this card to select one of the following: one monster, one continuous spell, one continuous trap, or one field spell. The selected card's effect is negated for as long as this card remains face-up on the field. When this card is sent to the graveyard, return it to the bottom of your deck. Aquos Warrior WATER/Rank 4/Aqua/1900 ATK/1500 DEF Lore: 22 Level 4 WATER monsters This card gains 100 ATK for every "Aquos" card on the field and every "Aquos" card that exists as an Overlay Unit. You can detatch two Overlay Units from this card, to target one monster your opponent controls, halve the attack of the selected monster. When this card is sent to the graveyard, return it to the bottom of your deck. Primordial Aquos WATER/Rank 4/Aqua/3000 ATK/2000 DEF Lore: 4 Level 4 "Aquos" monsters You can also Xyz summon this card by using one or more face-up "Aquos" Xyz monsters, except Primordial Aquos, as Xyz Materials. If so, those monsters and all their Overlay Units become attached to this card as Overlay Units. You cannot activate this card's effect the turn it is summoned in this way. Once per turn, you can Special Summon one "Aquos" Xyz monster from your extra deck, except this card, that has been summoned previously in this duel. Then, you can select between 1 and 3 Overlay Units attached to this card, and attach them to the summoned monster instead. You cannot use this effect if you don't have any Xyz materials on this card. When this card is sent to the graveyard, return it to the bottom of your deck.[/spoiler] Link to comment
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