Le Welche Alt Posted August 12, 2012 Report Share Posted August 12, 2012 20 3: Volcanic Rocket 3: Volcanic Shell 3: Volcanic Scattershot 3: Royal Firestorm Guard 3: Tour Guide From the Underworld 1: Sangan 3: Effect Veiler 1: Gorz, Emmisary of Darkness 11 1: Blaze Accelerator 3: Pot of Duality 3: Mystical Space Typhoon 1: Monster Reborn 1: Pot of Avarice 1: Heavy Storm 1: Dark Hole 9 2: Call of the Haunted 2: Torrential Tribute 2: Solemn Warning 1: Solemn Judgment 1: Dark Bribe 1: Starlight Road Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 12, 2012 Report Share Posted August 12, 2012 Only 1 Accelerator? I'm pretty sure it's going to be destroyed... Then what will you use Scattershot with? Also, if you run more than 1 you can use Wild Fire. Or if you think that's too gimmicky, you could just not. Volcanic Counter is something you could consider as well. Link to comment Share on other sites More sharing options...
Kazooie Posted August 12, 2012 Report Share Posted August 12, 2012 [quote name='slayer_supreme' timestamp='1344797921' post='6005326'] Only 1 Accelerator? I'm pretty sure it's going to be destroyed... Then what will you use Scattershot with? Also, if you run more than 1 you can use Wild Fire. Or if you think that's too gimmicky, you could just not. Volcanic Counter is something you could consider as well. [/quote] Counter looks good on paper, but isn't that great cause it isn't optional. Also, Rocket grabs it from the Grave so only one is needed. More clog. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 12, 2012 Report Share Posted August 12, 2012 I forgot it counts for the grave, too. You could add a second in the side if you go against against Monarchs, though. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 12, 2012 Author Report Share Posted August 12, 2012 Alas I fear I cannot agree with any of those ideas. While in the past I was a strong advocate for Counter, upon testin the card it simply did not have a good function. A second Blaze with two Call of the Haunteds and three rockets would be foolish Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 12, 2012 Report Share Posted August 12, 2012 I mistyped in my second post. I somehow didn't put in the word "side". I also see the point about Counter, especially since the deck uses beatsticks. Link to comment Share on other sites More sharing options...
Canadian Posted August 12, 2012 Report Share Posted August 12, 2012 -2 coth -1 bribe +2 monk +1 book and obv chain if you are playing ocg Link to comment Share on other sites More sharing options...
jabber2033 Posted August 13, 2012 Report Share Posted August 13, 2012 This may be a silly suggestion, but...BLS? You have 3 Vieler as Lights + Tour Guides as darks so... Not sure what to drop, though. Link to comment Share on other sites More sharing options...
ihop Posted August 13, 2012 Report Share Posted August 13, 2012 Summoner Monk seems a rather excellent card to me. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 I while go over the changes later tonight but in response to comment on Monk I should say I have always been rather hesitant in using it. While it is good for searching Rocket, I find it never has quite optimal results and in this build I have replaced it with Tour Guide. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 13, 2012 Report Share Posted August 13, 2012 [quote name='Le Dolan' timestamp='1344820284' post='6005779'] I while go over the changes later tonight but in response to comment on Monk I should say I have always been rather hesitant in using it. While it is good for searching Rocket, I find it never has quite optimal results and in this build I have replaced it with Tour Guide. [/quote] Well, you can dump Blaze for it, drop Rocket, snatch it back, then XYZ for free. Or just bask in the advantage you already have. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 If you cannot gain advantage in Volcanics you simply aren't playing them right. Shell Scattershot and Rocket are all going to give you that along with four Pot of Avarices. The real trouble for Volcanics is early game and I have addresses that issue here with 3 Tour Guides combined with the Rockets and Sangan. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 13, 2012 Report Share Posted August 13, 2012 [quote name='Le Dolan' timestamp='1344821453' post='6005809'] If you cannot gain advantage in Volcanics you simply aren't playing them right. Shell Scattershot and Rocket are all going to give you that along with four Pot of Avarices. The real trouble for Volcanics is early game and I have addresses that issue here with 3 Tour Guides combined with the Rockets and Sangan. [/quote] I really didn't say you didn't gain advantage in the deck. I just said this is [i]a way[/i] to gain advantage, in different words. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 The trouble is I think Rank 3s are better than Rank 4s for this deck.The trouble is I think Rank 3s are better than Rank 4s for this deck. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 13, 2012 Report Share Posted August 13, 2012 Well, how many Rank 3's do you need? Your Extra looks like it could only have a few Rank 3's, 1 or 2 Level 8 Synchros, and 1 or 2 Level 5 Synchros. If you included the ED, it would really make it easier to tell what to do here. EDIT: I guess you could also use Formula Synchron and some level 6's, but that's situational as hell. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 The trouble is there has yet to be a fixed extra deck. One can only work on an extra deck after the main deck has been completed. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 13, 2012 Report Share Posted August 13, 2012 So you made the deck with Rank 3's in mind, but you don't even know what Rank 3's you would use? That doesn't make much sense. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 I am not quite understanding you. It is a well known fact that TGU is superior than SM. the rank threes I would use would be the generic ones. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 13, 2012 Report Share Posted August 13, 2012 [quote name='Le Dolan' timestamp='1344823051' post='6005857'] I am not quite understanding you. It is a well known fact that TGU is superior than SM. the rank threes I would use would be the generic ones. [/quote] Then why don't you know what your ED would be? Also, Summoner Monk has a cost in most decks. This deck has no cost for it. Link to comment Share on other sites More sharing options...
Le Welche Alt Posted August 13, 2012 Author Report Share Posted August 13, 2012 I know as well as you do. I should say it would be nothing wonderful. Link to comment Share on other sites More sharing options...
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