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moar deth pls


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13
3: Gravekeepers Recruiter
3: Gravekeepers Spy
3: Gravekeepers Commandant
2: Gravekeepers Descendant
1: Gravekeepers Guard
1: Malefic Stardust Dragon

16
3: Necrovalley
2: Gravekeepers Stele
2: Royal Tribute
3: Pot of Duality
2: Forbidden Lance
1: Book of Moon
1: Dark Hole
1: Heavy Storm
1: Mystical Space Typhoon

11
2: Fiendish Chain
2: Solemn Warning
2: Torrential Tribute
2: Compulsory Evacuation Device
1: Dark Bribe
1: Starlight Road
1: Solemn Judgment

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[quote name='Kabasaurus' timestamp='1344816650' post='6005679']
Nine times out of ten it will be a dead draw, or you will have to waste a Necrovalley in hand.
[/quote]

I have never disagreed with this but I simply woul like to further the idea that since there is a tenth time the card is not useless.

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  • 2 weeks later...

Duality gives you 1 card, which whilst you get a semi choice of what that is. 2 cards are better than one technically.

And fine, if you are being stubborn about that: Drop both Chains. swap one for Allure, and the other for Mirror Force. Becuase whilst yes this is a semptember logic, whilst its at 2, it plays huge mind games.

Oh and personally I would change the lances for Chalice.

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