Zowayix Posted August 4, 2012 Report Share Posted August 4, 2012 I thought an archetype based off of Tetris would be pretty interesting. Included are (obviously) the set of 7 Tetriminoes themselves, plus a whole bunch of cards based off gameplay mechanics. The Equip Spell Cards all correspond to various items found in various multiplayer Tetris games. These cards are meant to form a playable, metagame-worthy archetype (perhaps not the best, but certainly playable). [spoiler=Monster Cards]Tetrimino - I [FIRE] Level 4 [Machine/Effect] This card cannot attack directly if you control another monster. If your opponent targets a "Tetrimino" monster you control with an attack or effect, you can switch the target to any other "Tetrimino" monster. ATK/2000 DEF/0 Tetrimino - J [WATER] Level 4 [Machine/Effect] When this card is Normal Summoned, you can activate one of the following effects: - Special Summon 1 "Tetrimino - L" from your hand. - Add 1 "Tetrimino - L" from your Deck to your hand. ATK/1500 DEF/500 Tetrimino - L [EARTH] Level 4 [Machine/Effect] When this card is Normal Summoned, you can activate one of the following effects: - Special Summon 1 "Tetrimino - J" from your hand. - Add 1 "Tetrimino - J" from your Deck to your hand. ATK/1500 DEF/500 Tetrimino - O [LIGHT] Level 4 [Machine/Effect] Twice per turn, during either player's turn: You can change this card's Battle Position. ATK/1000 DEF/2000 Tetrimino - S [DARK] Level 4 [Machine/Effect] If this card would be destroyed: You can pay 600 Life Points; this card is not destroyed. ATK/1300 DEF/800 Tetrimino - T [WATER] Level 4 [Machine/Effect] If this card is in your Graveyard: You can Tribute 1 "Tetrimino" monster, except "Tetrimino - T"; Special Summon this card from your Graveyard. If you control this card: You can Tribute this card; Special Summon 1 "Tetrimino" monster, except "Tetrimino - T", from your Graveyard. The effect of any "Tetrimino - T" can only be activated once per turn. ATK/1800 DEF/200 Tetrimino - Z [WIND] Level 4 [Machine/Effect] If this card would be destroyed: You can pay 600 Life Points; this card is not destroyed. ATK/1300 DEF/800[/spoiler] [spoiler=Trap Cards]Rotate [Normal Trap Card] Change the Battle Position of any "Tetrimino" monster(s) you control. Hard Drop [Normal Trap Card] During either player's Battle Phase: Select 1 "Tetrimino" monster you control; have it declare an attack immediately as if it were its first attack during your Battle Phase. Misdrop [Normal Trap Card] Banish 1 "Tetrimino" monster you control and take damage equal to its ATK; add 1 "Tetrimino" monster from your Deck to your hand. Hold Piece [Normal Trap Card] Return 1 "Tetrimino" monster you control to your hand, then Special Summon 1 "Tetrimino" monster from your hand. All Clear [Normal Trap Card] Return all "Tetrimino" monsters you control to your hand, then draw a number of cards equal to the number of "Tetrimino" monsters returned. Skip your next turn. Top Out [Normal Trap Card] Destroy all "Tetrimino" monsters on the field, and then both players take damage equal to the number of monsters destroyed x 1000.[/spoiler] [spoiler=Quick-Play Spell Cards]Single Line Clear [Quick-Play Spell Card] When a "Tetrimino" monster attacks: Destroy the attack target without applying damage calculation. When a "Tetrimino" monster is attacked: Negate the attack. Double Line Clear [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Single Line Clear" from your Deck to your hand. When a "Tetrimino" monster you control attacks or is attacked while you control another "Tetrimino" monster: Destroy 1 monster your opponent controls. Triple Line Clear [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Double Line Clear" from your Deck to your hand. When a "Tetrimino - I", "Tetrimino - J", or "Tetrimino - L" attacks or is attacked while you control another "Tetrimino" monster: Destroy up to 2 monsters your opponent controls. Tetris! [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Triple Line Clear" from your Deck to your hand. If you control 1 "Tetrimino - I" and a second "Tetrimino" monster: destroy all cards your opponent controls. Afterward, you can destroy 1 "Tetrimino - I" you control; draw 1 card. Back-to-Back Tetris! [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Tetris!" from your Deck to your hand. If you activated "Tetris!" this turn: Special Summon 1 "Tetrimino - I" from your hand, Deck, or Graveyard and draw 1 card. T-Spin Single [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Single Line Clear" from your Deck to your hand. When a "Tetrimino - T" you control attacks or is attacked: Destroy 1 card your opponent controls. T-Spin Double [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Double Line Clear" from your Deck to your hand. When a "Tetrimino - T" you control attacks or is attacked while you control a "Tetrimino - S" or "Tetrimino - Z": Destroy up to 2 cards your opponent controls. T-Spin Triple [Quick-Play Spell Card] You can return this card from your hand to your Deck: Add 1 "Triple Line Clear" from your Deck to your hand. When a "Tetrimino - T" you control attacks or is attacked while you control a "Tetrimino - O", a "Tetrimino" monster with 1300 original ATK, and a "Tetrimino" monster with 1500 original ATK: Destroy all cards your opponent controls. Afterward, you can destroy 1 "Tetrimino - T" you control; draw 2 cards.[/spoiler] [spoiler=Field Spell Card]20G [Field Spell Card] During your Draw Phase, if you draw a "Tetrimino" monster: Special Summon it in face-up Attack Position. During the normal draw of your Draw Phase, if you draw a Spell or Trap card that has "Tetrimino" in its card text: you can draw 1 more card.[/spoiler] [spoiler=Continuous Spell Card]Combo [Continuous Spell Card] When a "Tetrimino" monster you control destroys an opponent's monster by battle, or you activate a Spell Card with "Line Clear" in its card text: Place 1 Combo Counter on this card. During your Main Phase: You can destroy this card and inflict 500 damage to your opponent for each Combo Counter that was on this card.[/spoiler] [spoiler=Equip Spell Cards]Block Shot [Equip Spell Card] Equip only to a "Tetrimino" monster. The equipped monster's original ATK becomes 3000. Cascade [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster is destroyed: inflict damage to your opponent equal to its ATK. Field Climber [Equip Spell Card] Equip only to a "Tetrimino" monster. Switch control of the equipped monster to your opponent. When it is destroyed: Destroy all monsters your opponent controls. Hide Next [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster attacks or is attacked: Banish 1 random card in your opponent's hand until their next Standby Phase. Line Kick [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster is destroyed: Return it to your hand and gain 1000 Life Points. Rotate Lock [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster attacks or is attacked: You can change the Battle Position of the opponent's battling monster. Transform Piece [Equip Spell Card] Equip only to a "Tetrimino" monster. The equipped monster's original ATK becomes 2000 and its name is also treated as "Tetrimino - I". Smoke [Equip Spell Card] Equip only to a "Tetrimino" monster. If the equipped monster would be destroyed, you can have it not be destroyed. You take no Battle Damage from battles involving the equipped monster. Speed Up [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster attacks: After damage calculation, your opponent draws 1 card and reveals it. If it is a monster, banish it. If it is a Spell or Trap Card, it must be Set on the field if possible. Time Stop [Equip Spell Card] Equip only to a "Tetrimino" monster. When the equipped monster attacks: After damage calculation, your opponent can choose to either skip their next Draw Phase or their next Main Phase 1.[/spoiler] Link to comment
newhat Posted August 4, 2012 Report Share Posted August 4, 2012 T forms an Infinite Loop with any Tetromino... Link to comment
Zowayix Posted August 5, 2012 Author Report Share Posted August 5, 2012 Oops, I thought I fixed that, but I guess I forgot. It's been fixed now. Link to comment
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