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Bloodoath Series


OmegaWave

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Remember me? If you do, I hope the memories are good ones. I've been gone for awhile simply because I ran out of card ideas almost a year ago and my creativity has been dry ever since. Well, until now.

Meet the Bloodoath monsters! A series of cards whose strategy is to inflict self-damage in order to gain benefits from it.

If people like this, I may make more. What do you all think?


Bloodoath Shaman
Type: Spellcaster
Attribute: DARK
Level: 3
ATK: 1000
DEF: 500
Effect: If you control a face-up "Bloodoath" monster other than "Bloodoath Shaman": You can Special Summon this card (from your hand). Once per turn, if you take damage from a card effect: You can target 1 monster your oppponent controls; it loses 700 ATK. You can only control 1 "Bloodoath Shaman".

Bloodoath Tribesman
Type: Warrior
Attribute: DARK
Level: 4
ATK: 1900
DEF: 800
Effect: When this card destroys a monster by battle: Gain 500 life points. When this card is destroyed and sent to the Graveyard: Take 1000 damage.

Bloodoath Homunculus
Type: Fiend
Attribute: DARK
Level: 4
ATK: 1000
DEF: 0
Effect: Each time you take damage from a card effect: Place 1 Bloodoath Counter on this card. This card gains 500 ATK for each Bloodoath Counter on it. During the End Phase: Remove all Bloodoath Counters from this card. This cards controller does not take damage from battles involving this card. When this card is destroyed and sent to the Graveyard: Gain 1000 life points.

Bloodoath Golem
Type: Rock
Attribute: DARK
Level: 6
ATK: 2200
DEF: 1500
Effect: You can Special Summon this card (from your hand) by tributing 1 "Bloodoath" monster you control. When this card destroys a monster by battle: You can target and destroy 1 Set Spell or Trap Card your opponent controls and take 800 damage.

Bloodoath Idol
Type: Spellcaster/Xyz
Attribute: DARK
Rank: 4
ATK: 2000
DEF: 1000
Effect: 2 level 4 "Bloodoath" monsters
While this card has Xyz Materials: Each time you take damage from a card effect; Inflict 500 damage to your opponent and gain 500 life points. During each of your End Phases: Detach 1 Xyz Material from this card.

Bloodoath Medicine
Continuous Spell Card
Effect: Once per turn: When you take damage from a card effect; Draw 1 card. You can only control 1 "Bloodoath Medicine."

Bloodoath Mirrorveil
Quick Play Spell
Effect: During this turn, all face-up "Bloodoath" monsters you control are unaffected by the effects of your opponents Spell and Trap Cards. During the End Phase of this turn: Take 300 damage for each "Bloodoath" monster that was on the field this turn.

Bloodoath Peacetime
Spell Card
Effect: Add 1 "Bloodoath" monster from your Deck to your hand. Negate the effects of all "Bloodoath" monsters this turn. You can only activate 1 "Bloodoath Peacetime" per turn.

Bloodoath Sanctuary
Trap Card
Effect: Gain 400 life points for each "Bloodoath" monster sent to the Graveyard this turn.

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