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Chains of Weakness


NeoRWBY65

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Chains of Weakness
Spell/Continuous
During your standby phase, place 1 "Chain" counter on this card. For every "Chain" counter on this card, monsters on your opponent's side of the field lose 500 ATK and DEF. When this card is destroyed, you can select 1 monster in your deck with a level less than or equal to the number of "Chain" counters on this card when it was destroyed, and special summon it.

Discuss

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[quote name='MK-ultra' timestamp='1343361219' post='5989911']
its WAY overpowered
needs to b as much a detriment to u as youre opponent
and ide make it pay cost to actiavte like 500 every EP
not discard 2
[/quote]

what about discarding 4 cards to keep it on the field?

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[quote name='GalaxyEyes10' timestamp='1343361400' post='5989919']
you said you wanted it to be a negative on the user as well
3 okay?
[/quote]
yea i ment a negative like it stops youre effects to just like skill drain
and i saide cost could b like 500 LP at youre EP

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[quote name='MK-ultra' timestamp='1343361510' post='5989921']
yea i ment a negative like it stops youre effects to just like skill drain
and i saide cost could b like 500 LP at youre EP
[/quote]

how about 500 LP cost and discard 2 at EP, and it keeps the rest of the effect the same?

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COSTS LIKE THIS ARE NEVER GOOD DESIGN.

You just flip it, use it and lol at them, then MOVE ON WITH YOUR LIFE. You'd never pay the cost, and you'd be an idiot to do so unless you were in an overwhelming situation over them, which means it's overkill.

The burn just accentuates the bad design because of the fact that it has nothing to do with anything and shows that you are clearly just trying to one-up Skill Drain, as if the name didn't already imply that.

MST/Storm aren't arguments, because this is, at the core, 2 free turns of your opp not having effects, with a -500 during your turn to boot. It's no different than cards like Imperial Decree.

Scrap the idea. Drain is already bad design, and you shouldn't be making a "Better" one.

And MK-Ultra's LP cost is the stupidest idea I've heard in ages. 500 LP make SUCH a big difference.

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[quote name='Yuzuru Otonashi' timestamp='1343361848' post='5989929']
COSTS LIKE THIS ARE NEVER GOOD DESIGN.

You just flip it, use it and lol at them, then MOVE ON WITH YOUR LIFE. You'd never pay the cost, and you'd be an idiot to do so unless you were in an overwhelming situation over them, which means it's overkill.

The burn just accentuates the bad design because of the fact that it has nothing to do with anything and shows that you are clearly just trying to one-up Skill Drain, as if the name didn't already imply that.

MST/Storm aren't arguments, because this is, at the core, 2 free turns of your opp not having effects, with a -500 during your turn to boot. It's no different than cards like Imperial Decree.

Scrap the idea. Drain is already bad design, and you shouldn't be making a "Better" one.

And MK-Ultra's LP cost is the stupidest idea I've heard in ages. 500 LP make SUCH a big difference.
[/quote]

Would discarding 4 and making it a spell card instead weaken it?

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[quote name='GalaxyEyes10' timestamp='1343362086' post='5989933']
Would discarding 4 and making it a spell card instead weaken it?
[/quote]
Don't reply if you're not gonna read a thing I said.

Yes, it would weaken it, but still, no one would pay the cost and it's still damn terrible card design. It would be nothing except a one turn effect negation for their monsters. Do cards like this sound familiar, because they should.

You're either gonna make it absolute s***, OTK Support only, or completely broken beyond all reason, so you should nip it in the bud.

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[quote name='Yuzuru Otonashi' timestamp='1343362249' post='5989937']
Don't reply if you're not gonna read a thing I said.

Yes, it would weaken it, but still, no one would pay the cost and it's still damn terrible card design. It would be nothing except a one turn effect negation for their monsters. Do cards like this sound familiar, because they should.

You're either gonna make it absolute s***, OTK Support only, or completely broken beyond all reason, so you should nip it in the bud.
[/quote]

Removed the effect negation part, and made it a spell. Is it better now?

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No, now it's absolute s***, like I said it would be ._.

Seriously, that did nothing except remove all reason to play it. -2 myself for piddling out place burn and -500 ATK per turn? Have you heard of Burden of the Mighty? This may hit Xyz, but it's slow as hell and requires negging yourself each turn. And, no, Fableds are not an argument here. Burden is completely superior, as are other cards.

You've turned it into something completely outclassed in every feasible way. And "drain" makes no sense without negation given the context of "drain" in this game, so you even killed the flavor.

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[quote name='Yuzuru Otonashi' timestamp='1343362711' post='5989948']
No, now it's absolute s***, like I said it would be ._.

Seriously, that did nothing except remove all reason to play it. -2 myself for piddling out place burn and -500 ATK per turn? Have you heard of Burden of the Mighty? This may hit Xyz, but it's slow as hell and requires negging yourself each turn. And, no, Fableds are not an argument here. Burden is completely superior, as are other cards.

You've turned it into something completely outclassed in every feasible way. And "drain" makes no sense without negation given the context of "drain" in this game, so you even killed the flavor.
[/quote]

Alright, I changed the title to make more sense without that effect, and I replaced the burn with a different effect.

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[quote name='newhat' timestamp='1343411790' post='5990308']
Remove the last effect, I think. The first effect seems a little harsh; could you reduce the drop to 200 per Counter?
[/quote]
Because making it a shitty Burden of the Mighty is smart, right? Bad design covers cards that are completely outclassed, as well. And given how it has to stay alive, I don't see how 500 per Standby Phase is harsh at all.

Card is too slow to do anything. It's the same principle as Shard of Greed, except I'd rather use Shard of Greed. Last effect is never gonna net you anything outside of Atlanteans, and idk why Atlanteans would be running this.

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[quote name='Yuzuru Otonashi' timestamp='1343412042' post='5990314']
Because making it a shitty Burden of the Mighty is smart, right? Bad design covers cards that are completely outclassed, as well. And given how it has to stay alive, I don't see how 500 per Standby Phase is harsh at all.

Card is too slow to do anything. It's the same principle as Shard of Greed, except I'd rather use Shard of Greed. Last effect is never gonna net you anything outside of Atlanteans, and idk why Atlanteans would be running this.
[/quote]

Should it get a counter on it when activated as well?

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