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All 13 Cards from the New Chapter


Agro

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Slipstream Darknight
WIND / Level 7
[Beast-Warrior / Synchro / Effect]
1 Tuner + 1 or more non-Tuner WIND monsters
Once per turn, when your Opponent activates a Spell or Trap card: Discard 1 WIND monster; Negate the effects of all Spell/Trap cards until the End Phase. If you activate this effect this turn, at the End Phase of this turn: Tribute this card; Return 2 other WIND monsters from your Graveyard to your Deck, and Draw 2 cards.
ATK / 2200 DEF / 1000

Slipstream Spirits
Spell / Quickplay
Special Summon 2 "Slipstream Tokens" (Fairy-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed and are destroyed at the End Phase.

Evoltile Wallowace
FIRE / Level 2
[Reptile / Effect]
If you control an "Evolsaur" monster: You can discard this card to the Graveyard; Special Summon 1 "Evolsaur" monster from your hand.
ATK / 0 DEF / 200

Darkfire Cannon
Spell
Discard 1 "Darkfire" monster; Destroy 1 monster on the field.

Jurassic Regeneration
Trap / Counter
When a card that your Opponent controls would destroy 2 or more monsters that you control, including at least 1 Xyz Monster with no materials: You can negate the Effects of the card and destroy it. Then target 1 Xyz Monster you control with no materials and 2 monsters in your Graveyard that are correct materials for that Xyz Monster; Attach the two targeted monsters to the targeted Xyz Monster as Xyz materials.

Darkfire Avian
DARK / Level 3
[Pyro / Tuner]
When this card is Normal Summoned: target 1 "Darkfire" Monster in your Graveyard; shuffle it into your Deck.
ATK / 500 DEF / 700

Encompasing Flames
Spell / Quickplay
Activate only if you control 2 or more FIRE monsters. All FIRE monsters you control are unaffected by Spell/Trap card effects until the End Phase.

Sudden Inferno
Trap
When an Opponent's Monster declares a Direct Attack: Shuffle 1 "Darkfire" Monster from your Graveyard into your Deck; negate the attack and end the Battle Phase.

Darkfire Colt
DARK / Level 4
[Pyro / Effect]
If this card is returned to the Deck from the Graveyard: Special Summoned it. When Special Summoned this way: Destroy 1 Attack Position Monster on the field. If Special Summoned this way, banish this card when it leaves the field.
ATK / 1900 DEF / 700

Slipstream Trunade
Trap
Activate only when your Opponent controls 2 or more monsters than you do. Discard 1 "Slipstream" monster; return all Spell/Trap cards on the field to the hand.

Skylord Tatsu
WIND / Level 3
[Winged Beast / Tuner]
You can Special Summon this card from your hand by returning 1 WIND monster you control other than "Skylord Tatsu" to your hand. If you do, banish this card when it leaves the field. If this card returns from the field to the hand; Special Summon it.
ATK / 1400 DEF 1000

Skylord Druk
WIND / Level 4
[Winged Beast/Synchro/Effect]
1 "Skylord" Tuner + 1 or more WIND monsters
If this card destroys an Opponent's monster as a result of battle: Draw 1 card.
ATK / 1700 DEF / 1900

Darkfire Daruma
DARK / Level 5
[Pyro / Synchro / Effect]
1 "Darkfire" monster + 1 or more non-Tuner monsters
The Synchro Summon of this card cannot be negated. As long as this card remains face-up on the field: Neither player can activate set Spell/Trap cards during your turn. This card gains 300 ATK for every set card your Opponent controls.
ATK / 2100 DEF / 1300

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