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Bottomless Canteen


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Empty Tool - Bottomless Canteen
[ Spell ]
Gain 800 Life Points for each monster on the field. During your Draw Phase: You can discard 1 card; add this card from your Graveyard to your hand.

Empty Tool - Surgerymobile
[ Spell ]
Special Summon 1 "Empty" monster from your Deck, except "Empty Healer" in face-down Defense Position.

Empty Tool - Holy Knife
[ Trap ]
Banish any amount of "Empty" card from your Graveyard; Gain 500 Life Points for each banished card. During your next Standby Phase after this card was activated: Shuffle all of your banished cards into your Deck.

Empty Tool - Royal Spear
[ Trap ]
Banish cards from the top of your opponent's Deck equal to the number of "Empty" monsters in your Graveyard. For each Spell/Trap card banished by this effect, your opponent gains 500 Life Points.

Empty Healer
LIGHT / Level 1
[ Fairy / Effect ]
FLIP: Special Summon as many "Empty" monsters, except "Empty Healer" from your Deck as possible in face-down Defense Position (these monsters cannot be Tributed for a Tribute Summon). When this card is destroyed by battle: Gain 800 Life Points.
[ ATK: 0 / DEF: 1900 ]

Empty Hunter
LIGHT / Level 1
[ Fairy / Effect ]
FLIP: Add 1 "Empty Tool" from your Deck to your hand. When this card is destroyed by card effect: Your opponent must discard 1 card.
[ATK: 0 / DEF: 1900 ]

Empty Incinerator
LIGHT / Level 1
[ Fairy / Effect ]
FLIP: Inflict Damage to your opponent equal to the difference in your Life Points (max 3000). When this card is destroyed by battle: Gain 800 Life Points.
[ ATK: 0 / DEF: 0 ]

Empty Doll
LIGHT / Level 1
[ Fairy / Effect ]
FLIP: Banish 5 cards from the top of your Deck. If at least 4 "Empty" cards were banished by this effect: Draw 2 cards.
[ ATK: 0 / DEF: 2000 ]

Empty Face
LIGHT / Level 1
[ Fairy / Effect ]
FLIP: Add up to 3 of your banished "Empty" cards to your hand. When this card is destroyed by battle: Return all banished cards to the Graveyard.
[ ATK: 0 / DEF: 2000 ]

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Alright, here's my thoughts:

Empty Tool - Bottomless Canteen = I guess there isn't much of a problem with this. Life gain isn't all that powerful, though you could potentially gain 8000 with its effect... Being reusable, however makes it too strong.

Empty Tool - Surgerymobile = Might be a bit powerful, but that really depends on its targets...

Empty Tool - Holy Knife = Strange, and the returning effect doesn't sound much like a "holy knife" effect, but meh.

Empty Tool - Royal Spear = In your Graveyard? That could be a bit crazy. Especially if they get in there really easily. Otherwise, no big deal.

Empty Healer = This effect is way too powerful. Instantly getting 5 monsters from your deck, whose effects include potential massive burn, and then could all be used for Exceed Summoning or Synchros.

Empty Hunter = No problem with this, except that it might potentially create too much card advantage. Then again, it would have to be flipped to gain its second effect anyways.

Empty Incinerator = This card's potential is just too staggering to me. Especially if your gain is to increase your Life Points, this just gets stronger and stronger as the duel goes on.

Empty Doll = Kind of an "all or nothing" card. For like a fanfic or something that's fine, but for the actual game it's kind meh.

Empty Face = Again, can create way too much advantage. 3 cards? Really?

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