Thomas★Zero Posted July 21, 2012 Report Share Posted July 21, 2012 The Gold Hero is sorta like a new version of E-Heros with various past E-HERO cards appearing within the theme. The reason these cards are reffered to as Hero instead of HERO is that they are in there own deck that doesn't clash with other HERO decks such as Destiny, Vision, Masked and Elemental. (plus sorta like a gold palidin version of it ^__^;; ) Gold Hero base's itself around summoning various monster from the Extra Deck such as Fusion's, Synchro's and XYZ's as well as supporting each other. This is the first set of cards for this deck (in case I make another wave.) Monster cards Gold Hero Neos Xlv 7 LightWarrior/EffectThis card can be normal summoned with out a tribute, if summoned this way this cards ATK and DEF are reduced by 1000 and its level becomes 4.ATK/ 2500 DEF/ 2000 Gold Hero Neos Alius Xlv 4 LightWarrior/GeminiThis card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.* This cards name is treated as Gold Hero Neos X and this cards ATK and DEF is increased by 200.ATK/1800 DEF/1200 Gold Hero Stratospherelv 4 WindWarrior/EffectWhen this card is sucessfully normal summoned or special summoned you can select 1 "Gold Hero" from your deck and add it to your hand. Once per turn, while this card is face up on your side of the feild, when you summon a "Gold Hero" to your side of the feild you can select one of your opponents monsters and reduce its ATK by 400.ATK/1800 DEF/200 Gold Hero Atlantic Oceanlv 4 WaterWarrior/EffectOnce per turn, you can discard 1 "Gold Hero" from your hand to the graveyard and then select 1 "Gold Hero" in your graveyard and add it to your hand.ATK/1500 DEF/1000 Gold Hero Grand Woodsmanlv 4 EarthWarrior/EffectOnce per turn, you can add one ploymerization from your deck or graveyard to your hand. While this card is face up on the feild if one of your "Gold Hero" Monsters is selected as an attack target, you can switch this card to deffence poisition and make this the target of the attack.ATK/1000 DEF/2000 Gold Hero Nova Starlv 4 FireWarrior/EffectWhen this card is used as a material for a Fusion, Synchro or a XYZ summon for a "Gold Hero" Monster the summoned monsters ATK is increased by 500.ATK/1600 DEF/400 Gold Hero Synchron Wingmanlv 4 LightWarrior/TunerATK/1400 DEF/1200 Gold Winged Kuribohlv 1 LightFairy/TunerWhen your opponent declairs a direct attack you can Special Summon this card to your side of the feild and end the battle phase. When this card is destroyed as a result of battle reduce all battle damage to 0 until the End-Phase.ATK/300 DEF/200 Spell/Trap G - Gathered forcesSpell cardSelect 1 "Gold Hero" from your deck and add it to your hand. O - Old LegendsSpell cardBanish 1 "Gold Hero" in your Hand and draw 2 cards. You can only activate 1 "O - Old Legends" per turn. L - Large ReinforcementsSpell cardUntil the End-phase of the turn, all "Gold Hero" monsters you control gain 500 ATK and are uneffected by the effects of the opponents spell or trap cards. D - Determination of HerosSpell cardSelect 1 "Gold Hero" you control, until the End-phase, if the seleted monster attacks an opponents monster with higher ATK or DEF than this cards ATK, that card is returned back to the owners hand. Gold Burst!Spell cardThis card can only be activated by banishing "G - Gathering Forces", "O - Old Legends", "L - Large Reinforcements" and "D - Determination of Heros". Select 1 "Gold Hero" you control, until the End-Phase the selected monster gains 500 ATK for every "Gold Hero" on your side of the feild excluding this card, this card can also attack as many times equal to the number of "Gold Heros" on your side of the feild exculding the selected card. Golden Miracle FusionSpell cardBanish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Gold Hero" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Gold SignalTrapWhen a monster you control is destroyed as a result of battle, special summon 1 level 4 or lower "Gold Hero" monster or "Gold Winged Kuriboh" from your hand or deck to your side of the feild. Golden DawnCounter TrapWhen a "Gold Hero" monster you control is either banished sent to the graveyard by the effects of a card your opponent controls, you can pay 1000 life points to special summon that monster to your side of the feild and its ATK is increased by 1000 until the end-phase of the turn ignoring any summoning conditions it may have. Quick GoldTrapWhen your opponent special summons a monster whose level or Rank is 4 or higher to their side of the feild, you can special summon level 4 "Gold Hero" monster(s) from your hand for each 4 levels or Ranks that monster has. Protecter GoldContinous TrapActivate this card while you control a face up "Gold Hero" monster. All effect damage you take is reduced to 0. If you control no "Gold Hero" monsters destroy this card. Extra deck Gold Hero Kingdom Neos Xlv 10 LightWarrior/Fusion/EffectGold Hero Neos X + Gold Winged KuribohThis card can only be summoned by Fusion summon. This card is uneffected by monster effects. when this card is targeted or would be effected by the effect of a spell or trap card you can discard 1 "Gold Hero" monster from your hand to negate the activation of that card or destroy it.ATK/2500 DEF/2000 Gold Hero Neo Terra Firmalv 8 LightWarrior/Fusion/EffectGold Hero Grand Woodsman + Gold Hero Atlantic OceanThis card can only be summoned by Fusion summon. When this card attacks, you can select 1 "Gold Hero" monster you control excuding this card and increase this cards ATK equal to the ATK of the selected monster, the monster selected by this card effect cannot attack this turn.ATK/2500 DEF/2000 Gold Hero Blond Novalv 8 LightWarrior/Fusion/Effect2 or More "Gold Hero" Monsters with different namesThis card gains 200 ATK for each "Gold Hero" either banished or in your graveyard. This card gains the following effect denpending on how many fusion materials with different names were used to summon this card.*2 Materials; When this card is removed from the feild you can select upto 2 banished "Gold Hero" Monsters and add them to your hand.*3 Materials;Once per turn, while your life points are 2500 or less you can revieal the top card of your deck, if that card is a "Gold Hero" monster special summon that monster in deffence poisition and increase this cards ATK equal to the ATK of the summoned monster until the end-phase of the turn, the monster summoned by this cards effect cannot activate its effect during the turn it was summoned, if the top card of your deck isn't a "Gold Hero" monster, shuffle that card back into your deck.ATK/2000 DEF/1500 Gold Hero Frozen Flarelv 8 LightWarrior/Fusion/EffectGold Hero Atlantic Ocean + Gold Hero Nova StarThis card can only be summoned by Fusion Summon. while this card is face-up on the feild, other monsters you control cannot activate their effects. When this card destroys a monster as a result of battle, draw one card. If this card is removed from the feild destroy all monsters your opponent controls.ATK/2100 DEF/2100 Gold Hero Strike EdgeRank 4 LightWarrior/XYZ/Effect2 level 4 "Gold Hero" MonstersThis card can only be summoned by XYZ summon. Once per turn, you can deatch 1 XYZ material from this card so this card can attack all of your opponents monsters once this turn, if you use this effect this card doesn't inflict battle damage this turn.ATK/2500 DEF/1000 Gold Hero Medical EnforcerRank 4 LightWarrior/XYZ/Effect2 level 4 "Gold Hero" MonstersThis card can only be summoned by XYZ summon. Once per turn, you can deatch 1 XYZ material to activate one of the following effects.*Banish 1 level 4 or lower "Gold Hero" in your graveyard and icrease your life points equal half of that monsters ATK points.*Special summon 1 level 4 or lower "Gold Hero" in your graveyard to your side of the feild in Deffence poisition and increase the summoned monsters DEF by 1000, the summoned monster cannot change its battle poisition, the summoned monster cannot activate its effect during the turn it was summoned.ATK/800 DEF/2600 Gold Hero Kuri, Kuribohlv 5 LightWarrior/Synchro/EffectGold Winged Kuriboh + 1 Non-Tuner MonsterThis card can only be summoned by Synchro summon. While this card is face up on the feild its name is also treated as Gold Winged Kuriboh. When this card destroys a monster as a result of battle you can inflict damage to your opponents life points and increase your life points equal to half of the ATK of the destroyed monster.ATK/2300 DEF/1200 Gold Hero Synchro Wingmanlv 8 LightWarrior/Synchro/EffectGold Hero Synchron Wingman + 1 Non-Tuner monsterThis card can only be summoned by Synchro summon. While this card is face up on the feild, each "Gold Hero" you control excluding this card gains 200 ATK and DEF for each "Gold Hero" monster on your side of the feild.ATK/2600 DEF/1800 Link to comment
Doc. Posted July 21, 2012 Report Share Posted July 21, 2012 So its E-Heroes, but more consistent? Link to comment
Thomas★Zero Posted July 21, 2012 Author Report Share Posted July 21, 2012 So its E-Heroes, but more consistent? Sort of yeah. Since we have Blond Nova as a Main Fusion use's outside of Kingdom Neos X and Neo Terra Firma and Gold Blast Spell set at least makes it so the deck has some decent support. Link to comment
Doc. Posted July 21, 2012 Report Share Posted July 21, 2012 Sort of yeah. Since we have Blond Nova as a Main Fusion use's outside of Kingdom Neos X and Neo Terra Firma and Gold Blast Spell set at least makes it so the deck has some decent support. I like what you did with Stratosphere's effect. Link to comment
Thomas★Zero Posted July 21, 2012 Author Report Share Posted July 21, 2012 2 New Gold Heros are added, Gold Hero Frozen Flare and Gold Hero Medical Enforcer. Edit: 3 new trap cards Golden Dawn, Quick Gold and Protector Gold are now added in. Also altered effects to make them more balanced. Link to comment
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