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Gold Hero's [New Gen HERO deck type]


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The Gold Hero is sorta like a new version of E-Heros with various past E-HERO cards appearing within the theme. The reason these cards are reffered to as Hero instead of HERO is that they are in there own deck that doesn't clash with other HERO decks such as Destiny, Vision, Masked and Elemental. (plus sorta like a gold palidin version of it ^__^;; )

 

Gold Hero base's itself around summoning various monster from the Extra Deck such as Fusion's, Synchro's and XYZ's as well as supporting each other. This is the first set of cards for this deck (in case I make another wave.)

 

Monster cards

 

Gold Hero Neos X

lv 7 Light

Warrior/Effect

This card can be normal summoned with out a tribute, if summoned this way this cards ATK and DEF are reduced by 1000 and its level becomes 4.

ATK/ 2500 DEF/ 2000

 

Gold Hero Neos Alius X

lv 4 Light

Warrior/Gemini

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

* This cards name is treated as Gold Hero Neos X and this cards ATK and DEF is increased by 200.

ATK/1800 DEF/1200

 

Gold Hero Stratosphere

lv 4 Wind

Warrior/Effect

When this card is sucessfully normal summoned or special summoned you can select 1 "Gold Hero" from your deck and add it to your hand. Once per turn, while this card is face up on your side of the feild, when you summon a "Gold Hero" to your side of the feild you can select one of your opponents monsters and reduce its ATK by 400.

ATK/1800 DEF/200

 

Gold Hero Atlantic Ocean

lv 4 Water

Warrior/Effect

Once per turn, you can discard 1 "Gold Hero" from your hand to the graveyard and then select 1 "Gold Hero" in your graveyard and add it to your hand.

ATK/1500 DEF/1000

 

Gold Hero Grand Woodsman

lv 4 Earth

Warrior/Effect

Once per turn, you can add one ploymerization from your deck or graveyard to your hand. While this card is face up on the feild if one of your "Gold Hero" Monsters is selected as an attack target, you can switch this card to deffence poisition and make this the target of the attack.

ATK/1000 DEF/2000

 

Gold Hero Nova Star

lv 4 Fire

Warrior/Effect

When this card is used as a material for a Fusion, Synchro or a XYZ summon for a "Gold Hero" Monster the summoned monsters ATK is increased by 500.

ATK/1600 DEF/400

 

Gold Hero Synchron Wingman

lv 4 Light

Warrior/Tuner

ATK/1400 DEF/1200

 

Gold Winged Kuriboh

lv 1 Light

Fairy/Tuner

When your opponent declairs a direct attack you can Special Summon this card to your side of the feild and end the battle phase. When this card is destroyed as a result of battle reduce all battle damage to 0 until the End-Phase.

ATK/300 DEF/200

 

 

Spell/Trap

 

G - Gathered forces

Spell card

Select 1 "Gold Hero" from your deck and add it to your hand.

 

O - Old Legends

Spell card

Banish 1 "Gold Hero" in your Hand and draw 2 cards. You can only activate 1 "O - Old Legends" per turn.

 

L - Large Reinforcements

Spell card

Until the End-phase of the turn, all "Gold Hero" monsters you control gain 500 ATK and are uneffected by the effects of the opponents spell or trap cards.

 

D - Determination of Heros

Spell card

Select 1 "Gold Hero" you control, until the End-phase, if the seleted monster attacks an opponents monster with higher ATK or DEF than this cards ATK, that card is returned back to the owners hand.

 

Gold Burst!

Spell card

This card can only be activated by banishing "G - Gathering Forces", "O - Old Legends", "L - Large Reinforcements" and "D - Determination of Heros". Select 1 "Gold Hero" you control, until the End-Phase the selected monster gains 500 ATK for every "Gold Hero" on your side of the feild excluding this card, this card can also attack as many times equal to the number of "Gold Heros" on your side of the feild exculding the selected card.

 

Golden Miracle Fusion

Spell card

Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Gold Hero" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

 

Gold Signal

Trap

When a monster you control is destroyed as a result of battle, special summon 1 level 4 or lower "Gold Hero" monster or "Gold Winged Kuriboh" from your hand or deck to your side of the feild.

 

Golden Dawn

Counter Trap

When a "Gold Hero" monster you control is either banished sent to the graveyard by the effects of a card your opponent controls, you can pay 1000 life points to special summon that monster to your side of the feild and its ATK is increased by 1000 until the end-phase of the turn ignoring any summoning conditions it may have.

 

Quick Gold

Trap

When your opponent special summons a monster whose level or Rank is 4 or higher to their side of the feild, you can special summon level 4 "Gold Hero" monster(s) from your hand for each 4 levels or Ranks that monster has.

 

Protecter Gold

Continous Trap

Activate this card while you control a face up "Gold Hero" monster. All effect damage you take is reduced to 0. If you control no "Gold Hero" monsters destroy this card.

 

 

 

Extra deck

 

Gold Hero Kingdom Neos X

lv 10 Light

Warrior/Fusion/Effect

Gold Hero Neos X + Gold Winged Kuriboh

This card can only be summoned by Fusion summon. This card is uneffected by monster effects. when this card is targeted or would be effected by the effect of a spell or trap card you can discard 1 "Gold Hero" monster from your hand to negate the activation of that card or destroy it.

ATK/2500 DEF/2000

 

Gold Hero Neo Terra Firma

lv 8 Light

Warrior/Fusion/Effect

Gold Hero Grand Woodsman + Gold Hero Atlantic Ocean

This card can only be summoned by Fusion summon. When this card attacks, you can select 1 "Gold Hero" monster you control excuding this card and increase this cards ATK equal to the ATK of the selected monster, the monster selected by this card effect cannot attack this turn.

ATK/2500 DEF/2000

 

Gold Hero Blond Nova

lv 8 Light

Warrior/Fusion/Effect

2 or More "Gold Hero" Monsters with different names

This card gains 200 ATK for each "Gold Hero" either banished or in your graveyard. This card gains the following effect denpending on how many fusion materials with different names were used to summon this card.

*2 Materials; When this card is removed from the feild you can select upto 2 banished "Gold Hero" Monsters and add them to your hand.

*3 Materials;Once per turn, while your life points are 2500 or less you can revieal the top card of your deck, if that card is a "Gold Hero" monster special summon that monster in deffence poisition and increase this cards ATK equal to the ATK of the summoned monster until the end-phase of the turn, the monster summoned by this cards effect cannot activate its effect during the turn it was summoned, if the top card of your deck isn't a "Gold Hero" monster, shuffle that card back into your deck.

ATK/2000 DEF/1500

 

Gold Hero Frozen Flare

lv 8 Light

Warrior/Fusion/Effect

Gold Hero Atlantic Ocean + Gold Hero Nova Star

This card can only be summoned by Fusion Summon. while this card is face-up on the feild, other monsters you control cannot activate their effects. When this card destroys a monster as a result of battle, draw one card. If this card is removed from the feild destroy all monsters your opponent controls.

ATK/2100 DEF/2100

 

Gold Hero Strike Edge

Rank 4 Light

Warrior/XYZ/Effect

2 level 4 "Gold Hero" Monsters

This card can only be summoned by XYZ summon. Once per turn, you can deatch 1 XYZ material from this card so this card can attack all of your opponents monsters once this turn, if you use this effect this card doesn't inflict battle damage this turn.

ATK/2500 DEF/1000

 

Gold Hero Medical Enforcer

Rank 4 Light

Warrior/XYZ/Effect

2 level 4 "Gold Hero" Monsters

This card can only be summoned by XYZ summon. Once per turn, you can deatch 1 XYZ material to activate one of the following effects.

*Banish 1 level 4 or lower "Gold Hero" in your graveyard and icrease your life points equal half of that monsters ATK points.

*Special summon 1 level 4 or lower "Gold Hero" in your graveyard to your side of the feild in Deffence poisition and increase the summoned monsters DEF by 1000, the summoned monster cannot change its battle poisition, the summoned monster cannot activate its effect during the turn it was summoned.

ATK/800 DEF/2600

 

Gold Hero Kuri, Kuriboh

lv 5 Light

Warrior/Synchro/Effect

Gold Winged Kuriboh + 1 Non-Tuner Monster

This card can only be summoned by Synchro summon. While this card is face up on the feild its name is also treated as Gold Winged Kuriboh. When this card destroys a monster as a result of battle you can inflict damage to your opponents life points and increase your life points equal to half of the ATK of the destroyed monster.

ATK/2300 DEF/1200

 

Gold Hero Synchro Wingman

lv 8 Light

Warrior/Synchro/Effect

Gold Hero Synchron Wingman + 1 Non-Tuner monster

This card can only be summoned by Synchro summon. While this card is face up on the feild, each "Gold Hero" you control excluding this card gains 200 ATK and DEF for each "Gold Hero" monster on your side of the feild.

ATK/2600 DEF/1800

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Sort of yeah. Since we have Blond Nova as a Main Fusion use's outside of Kingdom Neos X and Neo Terra Firma and Gold Blast Spell set at least makes it so the deck has some decent support.

I like what you did with Stratosphere's effect.

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