Agro Posted July 16, 2012 Report Share Posted July 16, 2012 [img]http://i.imgur.com/JGL0n.jpg[/img] Posted this a while ago, but I went 5-1 with it at locals so I thought I'd post it just cause. [spoiler='Report'] Round 1 (def. Blackwings 2-1): I beat him quick Game 1, he didn't draw anything. Opposite happened the next duel and in the final duel, I Soul Ate his Armor Master then Reborned it and used it to beat him down for game. Round 2 (def. Sams 2-1): Game 1, I just moved faster than he did. Game 2, I used Ab0 as a bit of a wall against Enishi, but he had back-up and took me out. Game 3, I just drew better and beat him quickly. Round 3 (def. by Gravekeepers 1-2) Game 1, I lost to a bit of a swarm and a few dead Miracle Fusions and Reborns against Necrovalley. Game 2, I use Shadow-Imprisoning Mirror to hold off his assault until I finally use Alius to beatstick for game. Game 3, we both used up all our resources and started topdecking. Neither of us drew something to win till about the 8th turn in where I dualitied into nothing and he drew all he needed. Round 4 (def. Anti-Meta 2-1) Dueling against a friend of mine, so I knew his deck, as well as his playstyle. I think I may have understood how he plays better than he knew my plays, since he made a few bad reads. Don't completely remember in what order game 1 and 2 went but in game 3, I just had more outs than he did and ended up just going into Shining for the win, and a birth in the top 8. Top 8 (def Wind-Ups 2-1) Not really keen on this guy. Game 1, I just use my array of traps to stun his loop whenever he goes into it. He let his Rabbit die a few times, that probably intrigued me the most. Anyway, he has like 2 backrow with about 3000 LP left and I go into Blade Armor. He has to Warning it, so I just drop Miracle Fusion and he folded. He asked me if I had it the whole time, I'd told him I'd Dualitied it the first turn. Response: "You're one brave dude." Probably the most complimentary thing I've ever heard him say. Duel 2 he opened Shark and Magician, and I don't run Veiler so, yeah. Derpaloop. Game 3, I just open with everything. I needed some space to set my hand for bubbleman, so I Heavy'd about 3 cards on my field to clear his and mine. He'd already used up Gorz early, so I wasn't worried and had 3 E-Call and a Miracle Fusion to put it away. Top 4 (def Masked HEROs 2-1) Duel 1, I opened absolute crap and he bottomless'd my only monster to keep it out of reach. Safe to say that didn't take long. Game 2, we went back and forth eventually using up all our resources before I was able to get out Shining and beat my way to game 3. Game 3 was really drawn out. He had used Snowman Eater to eliminate my only monsters, so I was left with Spells and Traps to survive. He brought me down to like 1500 when... I topdecked Super Poly, and used his monsters to make Ab0. A turn or two later, I've countered the moves he made off his draw and then... I topdeck Miracle Fusion. And then Heavy. Who said HEROs couldn't topdeck? Anyway, tourneys at my locals end after top 4's where packs are given out. Didn't pull anything, but it felt good to win. Anyway, yeah. Only lost against one of my worst matchups and beat some people that top at YCS's. Felt good.[/spoiler] Link to comment Share on other sites More sharing options...
b0b3rt Posted July 16, 2012 Report Share Posted July 16, 2012 3 chalice maindecked? I tried running two at one point and it was absolutely useless. I find lance much more useful for interrupting plays, and I side Veilers. I like Starlight over Huge Revolution, even though it can be Warning'd, though I'd only run one in either case, as two is a bit cloggy. Other than that looks good, and grats on topping locals. Link to comment Share on other sites More sharing options...
Synchronized Posted July 16, 2012 Report Share Posted July 16, 2012 I'm starting to prefer Chain over Chalice in this build because it seems to work out much more effectively in the right situations. Have you tested it? Link to comment Share on other sites More sharing options...
Agro Posted July 16, 2012 Author Report Share Posted July 16, 2012 [quote name='b0b3rt' timestamp='1342463179' post='5980024'] 3 chalice maindecked? I tried running two at one point and it was absolutely useless. I find lance much more useful for interrupting plays, and I side Veilers. I like Starlight over Huge Revolution, even though it can be Warning'd, though I'd only run one in either case, as two is a bit cloggy. Other than that looks good, and grats on topping locals. [/quote]Chalice didn't clog. Really at all. This is a format where negating monster effects is a must and Veiler DOES clog like crazy in this deck. I need to run as little monsters as possible to avoid clogging from Bubbleman. Two Huge Revolutions doesn't clog like Starlight Road can, there were several times yesterday where they tried to Dark Hole a field where they had a monster and I only had one and because I had a second Huge Revolution, I was able to get out of it. Sure, I side out the second one on occasion, but really, it worked really well. [quote name='Neo Galaxy' timestamp='1342463239' post='5980025'] I'm starting to prefer Chain over Chalice in this build because it seems to work out much more effectively in the right situations. Have you tested it? [/quote]I hate Chain. It clogs up my backrow, which I need to keep the hand empty. I could really care less about being attacked since in most situations, either I'm taking out the opponent's monsters with S/Ts or I've just have them overpowered. Chalice is just better imo, plus it deals with Snowman Eater which a lot of people side in against me. Link to comment Share on other sites More sharing options...
ihop Posted July 16, 2012 Report Share Posted July 16, 2012 Deck seems solid. How's 2 Thrasher working out? Link to comment Share on other sites More sharing options...
Agro Posted July 16, 2012 Author Report Share Posted July 16, 2012 [quote name='Kabasaurus' timestamp='1342472031' post='5980184'] Deck seems solid. How's 2 Thrasher working out? [/quote]He's basically my Cyber Dragon. He doesn't clog since he can SS himself and he fits all the conditions for my Xyz. Plus he gets over sided Rai-Ohs. Real fun to use. Link to comment Share on other sites More sharing options...
ihop Posted July 16, 2012 Report Share Posted July 16, 2012 Ok, I take your word for it. Deck seems perfect. Link to comment Share on other sites More sharing options...
Agro Posted July 16, 2012 Author Report Share Posted July 16, 2012 Only change I want to make is taking out the Lances for something else. I didn't side them in once and there isn't really a matchup that warrants them being sided in. They're pretty much a main deck or no deck card. Can't really find use for them in the side deck. Any suggestions on replacements? Link to comment Share on other sites More sharing options...
Synchronized Posted July 16, 2012 Report Share Posted July 16, 2012 Victoria? Link to comment Share on other sites More sharing options...
Agro Posted July 16, 2012 Author Report Share Posted July 16, 2012 [quote name='Neo Galaxy' timestamp='1342472547' post='5980200'] Victoria? [/quote]No monsters plz. Link to comment Share on other sites More sharing options...
b0b3rt Posted July 17, 2012 Report Share Posted July 17, 2012 Light-Imprisonings? Super Poly and Soul Takers help against Chaos Dragons, but they'll still swarm all over you. Link to comment Share on other sites More sharing options...
Shadius Posted July 17, 2012 Report Share Posted July 17, 2012 Seems like you basically only faced Wind-ups for major decks lol.. Honestly I'm willing to suggest changes but I want to see if your actually willing to test them out Link to comment Share on other sites More sharing options...
Agro Posted July 17, 2012 Author Report Share Posted July 17, 2012 [quote name='b0b3rt' timestamp='1342487861' post='5980429'] Light-Imprisonings? Super Poly and Soul Takers help against Chaos Dragons, but they'll still swarm all over you. [/quote]This is basically the main one I've been considering. Only problem I have with it is how it counteracts the recycling ability of The Shining, which I hold rather highly. But I guess if Hieratics ever become a thing, that'll be the least of my worries. I'll be testing it about the same as I have for now. [quote name='Shadius' timestamp='1342501348' post='5980666'] Seems like you basically only faced Wind-ups for major decks lol.. Honestly I'm willing to suggest changes but I want to see if your actually willing to test them out [/quote]There's a difference between testing out and making changes to the actual deck on here. And it's done pretty well against Chaos Dragons and Rabbit. Inzektors are the tough one to come by. No one ever wants to play them... Link to comment Share on other sites More sharing options...
Shadius Posted July 17, 2012 Report Share Posted July 17, 2012 Cut the Huge Revolutions, you don't really have backrows that stay inactive for more then a turn and there isn't many cards that it stop, you have a better chance running cards that will be more active monster hate like Complusory because it will open you up to Blade Armor Ninja gameplays. I tested Chalice too, and honestly I felt like 2 was more then enough and 3 was overkill, I'd replace it for another monster hate card, like Complusory or D-Prison. I'd also find room for Gem-Knight Pearl, it's the biggest xyz beater we have access to until we get Excalibur and it can help. Link to comment Share on other sites More sharing options...
Agro Posted July 18, 2012 Author Report Share Posted July 18, 2012 [quote name='Shadius' timestamp='1342547399' post='5981119'] [u]Cut the Huge Revolutions[/u], you don't really have backrows that stay inactive for more then a turn and there isn't many cards that it stop, you have a better chance running cards that will be more active monster hate like Complusory because it will open you up to Blade Armor Ninja gameplays. [b]I don't even need to test this to know it's a bad idea. Heavy Storm is a card.[/b] I tested Chalice too, and honestly I felt like 2 was more then enough and 3 was overkill, I'd replace it for another monster hate card, like Complusory or D-Prison. [b]I've tested this as well. Currently, I'm switching between 2 and 1 Lance or 3 Chalice. I prefer D-Prison in the Side, which I'll be switching with the Lances.[/b] I'd also find room for Gem-Knight Pearl, it's the biggest xyz beater we have access to until we get Excalibur and it can help. [/quote][b]Anything that I'd use Pearl to get over, Utopia gets over as well. Cept Lightpulsar, but running over LPD with Pearl isn't a very good idea anyway. I'll keep that as is, since it's a bit back on the "list of Rank 4 monsters you should run". So, while it's not a bad suggestion, there's no real need to find room for it.[/b] Link to comment Share on other sites More sharing options...
Shadius Posted July 18, 2012 Report Share Posted July 18, 2012 [quote name='Agro' timestamp='1342585350' post='5981581'] [b]Anything that I'd use Pearl to get over, Utopia gets over as well. Cept Lightpulsar, but running over LPD with Pearl isn't a very good idea anyway. I'll keep that as is, since it's a bit back on the "list of Rank 4 monsters you should run". So, while it's not a bad suggestion, there's no real need to find room for it.[/b] [/quote] Yet you really need two Nova? Because hes such a great fusion you'll drop often? OKAY. Also your running 2 cards to counter 1 specfic card that if you play smartly you will try to play around by playing in a conversing manner. Running two cards with your reasoning being "HERP IT STOPS HEAVY STORM AND THAT'S IT HERP A DERP DERP." is pretty damn stupiddd, you could argue TT and Dark Hole, but if you play the deck right you won't be losing more then one or two monsters and will still have push power to where Huge Revolution won't matter anyways. At least drop one because two is just clumpy and bad, I'm sure you didn't resolve it as many times as it was just bait for mst. Link to comment Share on other sites More sharing options...
Agro Posted July 18, 2012 Author Report Share Posted July 18, 2012 Sure, I could probably run 1 Nova Master, but even then, I'd still run Maestroke over Pearl. Huge Rev stops Heavy as well as Dark Hole and Torrential. Four cards everyone runs. And you're line was "drop them both", which I won't do because a heavy storm is game in many situations. As I said, I'm still testing at 2 because it's working excellently for me so far. Link to comment Share on other sites More sharing options...
b0b3rt Posted July 18, 2012 Report Share Posted July 18, 2012 How often do you use C39? I find Maestroke has a lot of general utility, but that could just be my various locals (though I doubt it). Also Inzektors aren't a huge problem for Bubblebeat, even for my build which doesn't run Chalices. Most of the cards you run are chainable, Hero Blast is an especially fun play against them since they literally have no way around it short of blind MSTs and maybe a Safe Zone, but even then you're +0. The only thing that really dodges it is BLS, if they run it. Link to comment Share on other sites More sharing options...
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