This Account is Unplayable Posted July 9, 2012 Report Share Posted July 9, 2012 http://www.youtube.com/watch?v=h8iPqMtF7kM Grade 0 (16) 4 Battle Raizer (S) 4 Turbo Raizer (S) 4 The Gong (D) 4 Ring Girl Clara (H) Grade 1 (16) 4 Raizer Custom 4 [i]The Crowd Favourite[/i] - Screamin' and Dancin' Announcer, Shout 4 Tough Boy 4 Twin Blader Grade 2 (14) 4 High-Powered Raizer Custom 4 Magician Girl Kirara 4 Street Bouncer 2 Marvelous Hani Grade 3 (4) 4 Perfect Raizer By the sheer nature of the way the deck is built it simply doesn't win if it doesn't ride Perfect Raizer. It has no crits to rip and the RGs lack firepower far too much. Because of this the build's basically focused on riding Perfect Raizer with the right setup and nothing else. Still theory but it's not like NGs have much else to work with. Link to comment Share on other sites More sharing options...
loop-da-hoop-da-berd Posted July 9, 2012 Report Share Posted July 9, 2012 You would be better off doing like 6 stand 6 crits tbh, if it weren't for the fact that you're only playing 4 grade 3s. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted July 9, 2012 Author Report Share Posted July 9, 2012 [quote name='loop-da-hoop-da-berd' timestamp='1341868473' post='5972225'] You would be better off doing like 6 stand 6 crits tbh, if it weren't for the fact that you're only playing 4 grade 3s. [/quote] Crits are useless when I want to draw Perfect Raizer + Other Raizers. When I get it set up, crits do nothing except win moar. And... why would I want to drop Turbo Raizers? ._. Link to comment Share on other sites More sharing options...
loop-da-hoop-da-berd Posted July 9, 2012 Report Share Posted July 9, 2012 if you don't play crits then your opponent will probably not block any of vg attacks. I would play them over the draws. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted July 9, 2012 Author Report Share Posted July 9, 2012 [quote name='loop-da-hoop-da-berd' timestamp='1341868844' post='5972237'] if you don't play crits then your opponent will probably not block any of vg attacks. I would play them over the draws. [/quote] When a VG swings with 2 crits, why would I need extras? Link to comment Share on other sites More sharing options...
loop-da-hoop-da-berd Posted July 9, 2012 Report Share Posted July 9, 2012 early game and rearguard crit columns, and I just like criticals more than I like draws. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted July 9, 2012 Author Report Share Posted July 9, 2012 [quote name='loop-da-hoop-da-berd' timestamp='1341869659' post='5972271'] early game and rearguard crit columns, and I just like criticals more than I like draws. [/quote] I like being able to set up more often. Honestly you need all the draw power you can get in the deck. Link to comment Share on other sites More sharing options...
loop-da-hoop-da-berd Posted July 9, 2012 Report Share Posted July 9, 2012 thats true enough, I just don't like not playing crits. Also they seem like a cool thing to do when you're successful with High-Powered Raizer Custom. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted July 9, 2012 Author Report Share Posted July 9, 2012 If I could play crits then I sure as hell would, but there's simply no space to use them. I need all of my combo pieces as fast as is possible, or else I basically sit with no fire power and a free win for my opponent. Link to comment Share on other sites More sharing options...
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