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The Beginning of Light and Darkness [PG-13]


Elƒie

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[right][url="http://forum.yugiohcardmaker.net/topic/284794-the-beginning-of-light-and-darkness-not-accepting-atmnot-startedpg-16/"]OOC Thread[/url][/right]
[right][url="http://www.youtube.com/watch?v=gzeNlmE3D_E"]♪Opening Theme Song♪[/url][/right]

[center][img]http://i382.photobucket.com/albums/oo261/AisuGhost/JLDLogo-1.png[/img][/center]

[left][spoiler=Characters][spoiler=​Quɛnn Aisu][u][b]Personal Info[/b][/u][/left]
Username: Quɛnn Aisu
Character's Name: Sophia (no surname)
Age: 25
Gender: Female
Origins: Lympha
Class: Knight
Rank: Knight

[spoiler=Appearance][img]http://th05.deviantart.net/fs71/PRE/i/2011/332/1/d/anne_lotte___coloring_practice_vector_by_isshi-d4hmi0u.png[/img]

Standing at 5'7", Sophia weighs in at about 195, including her armor and equipment. The one thing she is most proud about with her body is her hair that stops at her lower back. Speaking of her back, most of it is scarred due to a burn she received when she 3 years by a priest that went mad.[/spoiler]
[spoiler=Personality]Sophia is a kind, but firm, person. Polite most of the time, the only time Sophia gets roudy and truly lets loose is when she's hanging out with her 'family' at The Crystal Mistress. While there, Sophia is often cracking jokes, singing bar songs, dancing, friendly sparring, etc. But it's how she is when away from The Crystal Mistress that the world mostly knows her.

Calm, polite and quick to help, Sophia is known for the fact that despite having done countless missions, she has only killed 8 people. Sophia refuses to kill someone unless it's been absolutely needed, believing that everyone deserves a second chance. Instead, Sophia gives them a near death experience which often leads them to changing their lives for the better. The ones that don't change their lives end up being killed by someone else on a later date. When that happens, Sophia plays for their soul before moving on.

Sophia's also renown for the fact that despite being 25 and having the body she has, she has never been on a date nor ever been in a relationship. When asked why, she always has the same answer, a shrug and "It's because no one has caught my eye yet.." This leads many people to think that Sophia thinks highly of herself and lowly of others, despite what they are and if they're higher rank or not. That, or they think she's far too busy with work and trying to make everyone else happy that she's ignoring her own happiness. Either way, Sophia tells the truth; no one has caught her attention yet.[/spoiler]
[spoiler=Bio]Much of Sophia's origins is unknown to people, even to herself. All Sophia knows is that she was born in a church in Lympha and her mother died giving birth to her and her twin brother, who also died during birth. The church, seeing how Sophia had the Blessed Mark on her left shoulder, raised her until she was about 3 years old. When she was 3 years old, one of the priests went mad and began to burn something unto Sophia's back. Due to her growing up and the healing, what was burnt onto her back is unknown and to this day, the remaining priests there refuse to talk about that day and what happened.

A Holy Guard visiting the following day decided to take Sophia from the church and take her to the Kingdom to start her training, seeing how she had the birth mark on her left shoulder. Normally, children don't start their training for the Holy Guard until they're 8, when their old enough to decide if they want to be in the Holy Guard or not. Seeing as how Sophia was only 3, the Holy Guard 'adopted' her and educated her in not only knowledge, but in basics of fighting as well. 5 years after officially joining the training program, [acronym=now 13]Sophia[/acronym] had moved up from Page to Squire, beating the previous record for the youngest Squire by 2 years. Then, when Sophia was 19, she turned into a Knight 6 years before the average Squire->Knight age of 25. Now, being 25 years old, Sophia is about to embark on a journey to find Asedriron's Votum for 3 reasons. 1) The King has personally asked Sophia to do this. 2) The King says she will learn many secrets of this world and of her past. Finally, 3) She hopes to restore the King back to health.[/spoiler]
[spoiler=Misc]Many people attribute Sophia quick raise in ranks to the fact that she was trained very early in life. While that may have a factor, the main reason for Sophia's quick ascension is because the person that mainly raised her was [url="http://fc03.deviantart.net/fs70/f/2011/032/6/f/white_dragon_by_anhellica-d38k8ea.jpg"]Aibetta[/url], the 10' dragon that owns and chefs for The Crystal Mistress. Raising Sophia like a daughter, Aibetta taught Sophia much of the world and many techniques that most people wouldn't learn until later on in life.

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Theme Song - [url="http://www.youtube.com/watch?v=6l6i8jGS8WM"]Lyra's Song[/url][/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon][acronym=as seen in appearance]Sword[/acronym]- This 4' long sword was made by Aibetta as a gift for Sophia's 21st birthday. Within the hilt guard is gem that allows Sophia to manipulate the wind just enough to give her bursts of speed and make her jump higher.[/spoiler]
Fighting Style: Sophia is an up close fighter, often using martial arts to fight with rather than her sword when she's fighting other people. If she's fighting an animal, she fights fiercely with her sword, often getting in the first strike to try to end things quickly.
[spoiler=Secondary Weapon][url="http://fc08.deviantart.net/fs71/f/2010/105/c/0/Sinaa__s_Dagger_by_Aikurisu.jpg"]Dagger[/url]- Though hardly ever used, Sophia keeps this dagger with her for 2 reasons. 1) To remind her of her encounter with the Crimson bandit gang about 3 years back and 2) to use it on Crimson's leader for leaving her to die in an Ustrina desert with the dagger. In a non-lethal way, that is.[/spoiler]
[spoiler=Other Equipment][acronym=fan-service time~]Shield[/acronym]- Sophia keeps a [url="http://images4.wikia.nocookie.net/__cb20120418092411/queensblade/images/thumb/c/c3/Annelotte_9.jpg/288px-Annelotte_9.jpg"]shield[/url] strapped to her right hip that she'll use once and a while when its needed.[/spoiler]
[spoiler=Abilities][b]High Jump[/b]- Using the power of the gem that's in her sword, Sophia is able to jump as high as 10' if she needs to.

[b]Wind Boost[/b]- Also using the gem for this, Sophia is able to get a short burst of speed that lasts for about 3-4 steps.

[b]Asedriron's Bash[/b]- This isn't much different than a normal shield bash. But with this, Sophia puts a little bit of her energy into her shield as she performs a shield bash. This gives the bash a little bit more of a kick to it when it contacts. If it does make contact with anything, then a small energy wave comes off of it that's only effective within a foot or two from the shield.

[b]Adelilia's Barrage[/b]- Using the light reflecting off of her sword, Sophia slashes into the air. From there, slices of compressed light flies towards the direction she slashed her sword at, slicing through just about anything she wants it to.

[b]Aibetta's Warmth[/b]- Named after the dragon that filled in the role of Mother as she grew up, Sophia uses up some of her energy to excel the healing speed of either herself or a comrade for a few seconds.

[b]Psychometry[/b]- A relatively new ability for Sophia, starting about 5 years ago, this ability still isn't quiet mastered. By touching an object, Sophia is capable of 'seeing' the objects history. But since this is a relatively hard ability to master, all Sophia is able to do is slightly direct what memories she receives. As to the frequency of how often this happens, it's not pretty. Not at all..[/spoiler][/spoiler]

[spoiler=Wandering Artist - Issun][u][b]Personal Info[/b][/u]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Username: Wandering Artist - Issun[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Character's Name: Titus Aren[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 28[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Male[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Origins: Solum[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Class: Thief[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][Spoiler=Appearance][/size][/font][/color]
[img]http://img256.imageshack.us/img256/9387/feprvolke.jpg[/img]
Titus is about 5'11" (Roughly 1.8m), and weighs a measly 120 pounds (Roughly 54.4kg). On both of his ears, he has very dulled jade earrings. He has a long scar running vertically across his left eye. He has two dark grey scraps of fabric wrapped around his wrists, similar to the pale red one around his waist. He carries several satchels on him, some concealed, at all times. Has a gold amulet studded with three rubies, which he keeps tucked away, and not worn.[/spoiler]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][Spoiler=Personality]Titus would seem like a relatively polite person, despite being a thief, to anyone who didn't know much about him. In reality, however, he's only polite by choice, to make himself seem like a good guy, so his intentions aren't obvious. He can just as soon turn to a rude tone, and spit in your face, if he feels the need. Even though his politeness is generally a ruse, he does have the ability to care for people, however few, to whom he does act with genuine kindness and concern. Naturally, being a thief, he is indeed very greedy, and would just as soon backstab someone he didn't need anymore, if he would otherwise have to split a treasure with them. Titus doesn't have much of a temper, and doesn't take insults harshly; he has a fairly high opinion of himself, so he refuses to buy into them anyways. The one thing that sets him off is people trying to touch his gold and ruby amulet, which is very dear to him.[/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][Spoiler=Bio]Titus lived, originally, a peaceful life in the capital city of Solum, but that didn't last all too long. When he was only twelve, his parents were both killed, one murdered, and the other mauled, forcing Titus into the streets. Being the only way he could think of to survive, he took to thievery, stealing food and such just so he could eat. He soon found he had a knack for thievery, and a few years later, began bigger jobs, stealing directly from peoples homes, taking whatever expensive he could find, and pawning it off, except for one thing - A gold and ruby amulet, which he couldn't help but feel was too important to sell. When he turned eighteen, he established himself as an "Obtainer of Items" for hire, who anyone could contact through a local inn, by asking for "A postman". He lived like this for a while, never getting caught, and just recently received, like most everyone else, a message about needing volunteers to find some sort of artifact to bring most any prayer true. He made his way for the inn described as quickly as possible, so he could get his hands on this thing. His desire was simple, he wanted money. Enough money to start his life over comfortably.[/spoiler][/size][/font][/color]
[u][b]Combat Info[/b][/u]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Main Weapon(s): Two average steel daggers, eight inches each, one hilt in red cloth, the other in blue, and scabbards vice-versa.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][Spoiler=Other Equipment] [/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Smoke Bombs.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Vials of various poisons that can paralyze enemies, [/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]destroy their thought process,[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] destroy their insides, destroy their outsides, make them hallucinate, or just quicken their inevitable death. [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Fighting Style: Prefers the art of stealth, opting for slitting enemies throats from behind, or the likes. If he must fight without stealth, he prefers to get as close to the enemy as possible, giving them little room to swing their weapon, and cut them to ribbons with his daggers.[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][Spoiler=Abilities] Lockpicking and pickpocketing, primarily. He is an expert at hiding in the shadows, and at sneaking up behind people to kill them.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]He is extremely agile, with incredible speed and dodging ability[/spoiler][/spoiler][/size][/font][/color]
[Spoiler=Hotaru987][u][b]Personal Info[/b][/u]
Username: Hotaru987
Character's Name: Helena De Caux
Age: 25
Gender: Female
Origins: Aura, Cesentium
Class: Assassin turned knight
Rank: Page

[spoiler=Appearance:] [img]http://i47.tinypic.com/oqga9t.jpg[/img]
Her over coat is usually half way zipped or open like in the picture. Helena is around 5'3, average female height, and holds a weight of 135, most of which is muscle mass. Helena doesn't take kindly to piercings, but she does have a few battle scars. The first marking on her body is the birthmark on her shoulder that would put her on the path of one of the Holy Knights. After that there is a lengthy scar across the front of her stomach. Some of the skin on the palm of her hand is darker indicating that she was burned. Even though she is with the Knight class she doesn't wear any armor. The reason being is she doesn't like to be weighed down. Helena only carries the least amount.[/spoiler]
[spoiler=Personality:] Helena is a "go with the flow" kind of person. If she doesn't feel comfortable doing something, then she just won't do it, or she'll do it begrudgingly. She is very open with her feelings towards someone, telling them out right if she doesn't like them. Helena harbors a childish side, never liking to take things seriously and prefers to have fun no matter what she is doing. When it comes to missions she likes to take her time, often taking many detours and doing things her own way. Even so, she always gets the job done even if the outcome is messy or isn't as quick as the other party would have hoped. Very fickle minded, and never goes in with a plan, finding it more entertaining to wing everything going on pure instinct and intuition. Not very honor bound to The Kingdom and doesn't really care about it one way or another. However, she is honor bound by her word. If she says she will do something then she will, even if she was forced to agree.

When Helena is around Caiden her entire personality changes. Caiden, being only 4, doesn't know what Helena does so she puts away her assassin hat for a mother hat. She acts more mature, and less indecisive. She's assertive, and firm, but keeps some of her playful side to entertain her son. Because Caiden loves fairs and circus', having been raised in Cesentium, Helena uses a lot of her assassin skills to perform a few acrobatic tricks for him. She would do anything for her son, as long as it makes him happy and he has a good life. When it comes to her son, he always comes first. She would even go back on her word if she finds out that her actions would hurt her son in the long run. Everything that Helena does she always has her son in mind.

As for Sethen, the one who was put "in charge" of her, she finds it fun to tease him. She consciously tries to push his buttons, to make him angry or at least annoyed. It's not because she doesn't like him, quite the contrary actually. Even though she thinks it's annoying, and demeaning, that he's pretty much her babysitter - which was a smart choice for the current ruler - Helena doesn't think he's a bad person. She just likes to have her fun at his expense. If she really didn't like him, then Sethen would know. When he asks her to do something, she always gives him a hard time, by either talking back or simply complaining as if she were a child. Though in the end she ends up carrying out what he asked, but she is sure that Sethen would rather her do it without so much back talk.[/spoiler]
[spoiler=Bio:] Helena was born in Cesestium, the capital of Aura. However, she would never grow up to enjoy the festive life there as she was abducted as a child by an unknown man. Helena never knew her parents, and even now she doesn't know whether they are alive or dead. Helena was taken to Ustrina, and started her training at 3 years old. The man that abducted her had taken some other kids as well in order to train them all in the ways of an assassin. The man was called Kiyoshi, and he had a personal vendetta against the Kingdom. He wanted to train an army in order to destroy the kingdom, and everything that they had built. So Helena trained under him, excelling at his training far more than the others he brought. She was put through rigorous tasks, sent out on dangerous missions and was worked harder than the rest. By the time she was 13 she had already surpassed Kiyoshi, having become stronger and faster than he could have ever hoped to be. For the next two years Kiyoshi used Helena to exact his revenge on the kingdom, killing the guards, destroying towns and disrupting trade routs. Anything he could think of Helena did. Unfortunately for Kiyoshi, Helena was become bored and tired of this. She didn't want to spend the rest of her life carrying out Kiyoshi's desire to sabotage the Kingdom, so in the dead of night she slipped into his room slaughtering him in cold blood.

While she felt a tinge of sadness at killing the closest thing she had to a father, she knew that if she didn't kill him he would track her down. He always said that if any of them wanted to leave they would need to kill him, otherwise he would track them down. Helena knew he wasn't bluffing, so she took him out. After that Helena became a freelancer, using the only skill she had; being an assassin. Now an assassin for hire she took whatever job that came her way. Her employers ranged from poor men, to rich aristocrats wanting to get rid of competition. As the years passed, Helena realized that some of Kiyoshi's animosity for the Kingdom rubbed off on her as she had neutral, sometimes negative, views on the kingdom.

Now 19 years old, Helena had made a name for herself as an accomplished assassin. When someone needed her assistance they could never find her. Instead Helena would hear about it, and then go to them. This way she couldn't be tracked down. She never stayed in one place too long, always moving around. It wasn't until she met Alkien, her first love and 5 years her seinor. Helena was taking a trip back to her home town, and literally ran into him, instantly struck by the love bug. They moved along quite quickly, and two years later Helena was already having a child by him. Sadly, he would never see his child as he was struck down by a sudden illness. His dying breath was the name of the child, Caiden for a boy, and Elenora for a girl. Staying true to that, Helena named her new son Caiden. After that she stayed in Cesentium in order to raise [url="http://tinypic.com/r/2435ahv/6"]Caiden[/url], now working again but a normal job.

It had been 4 years since the last time she took on a mission, when suddenly she was approached by a hooded man who apparently knew who she was. He didn't waste any time and asked her to do a job, her most dangerous one yet, to assasinate the Prince Edward who had recently taken the crown in place of his sick father. Helena was going to decline until she heard the amount he was willing to pay her. It would have her set for life, and this money she was making doing this normal job was just barely getting her by. She needed money for her son. She was already thinking of escape routs, and a place for her and Caiden to escape to afterwards. So she agreed, and she and Caiden traveled to The Kingdom. However her plan didn't go so well. She didn't even get close to the Prince before she was caught - the first time ever. Due to her act she was going to be executed immediately, however they say the special birthmark on her shoulder depicting her path of the Knight int he Holy army. After seeing this, the Prince Edward gave her the choice of joining the Holy Army or being killed. Safe to say she chose the latter, not wanting to be killed and leaving her son behind.

Must to her dismay she was given the title of a Page and put under the care of the Paladin Sethen. When the news of the search team for the Asedriron's Votum Helena was quick to answer the call. Hearing that Helena was also going, some of her old clients and new clients came to her, wanting her to steal the item and sell it to them. The money they are offering is twice sometimes 3 times as much as what she was offered to kill the Prince Edward. At the moment Helena is unsure of whether she will go along with it. Since the time she had been in the Holy Army, she had been getting sufficient money to take care of Caiden and she doesn't want to potentially mess it up. On the other hand, all that money would also be good. So as to what Helena will do when the time comes is unknown even to her.

While Helena is away Caiden is staying with [url="http://www.google.com/imgres?q=anime+girl&hl=en&gbv=2&tbm=isch&tbnid=LWRQ0Fr1OIoeyM:&imgrefurl=http://nurul-nurulshark18.blogspot.com/2011/04/cute-anime-girls.html&docid=yxp_m6cfSNtaRM&imgurl=http://1.bp.blogspot.com/-51kkXU6dC5U/Ta8ZOIDxktI/AAAAAAAAB5g/Cyc24VQibAs/s1600/anime%252BGirl%252BFlowers.jpg&w=400&h=535&ei=bfTjT_6FM4qi8QS7-YyACg&zoom=1&iact=hc&vpx=569&vpy=4&dur=2158&hovh=260&hovw=194&tx=154&ty=141&sig=105978587492137533636&page=2&tbnh=164&tbnw=123&start=11&ndsp=17&ved=1t:429,r:3,s:11,i:120&biw=1252&bih=546"]Tyelna[/url]; a close, personal friend, and the only friend Helena would trust to watch over Kaiden.[/spoiler]
[spoiler=Misc:]
-Likes Spicy Foods
-Doesn't like sweets, but will eat them if Caiden offers it.
-Always kisses the picture of Caiden before going to sleep.
-Enjoys talking about Caiden
-Whenever she has the opportunity she sends a letter back to Caiden[/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s):] [url="http://tinypic.com/r/adda45/6"]Sais[/url]: Helena's main weapon are two sais, which she keeps on either side of her on the holsters on her waist. They are made of steal that has been folded at least 100 times, making it almost as high grade as a katana's blade.

On the same belt that holds her Sai's, she also as a number of [url="http://tinypic.com/r/15wdv00/6"]throwing knives[/url] in the empty belt loops. She can hold about 10 throwing knives, five in the front and five in the back.

She also uses hand-to-hand combat moves. Not really a specific style, and more of a Mixed Martial art. However, boxing, taekwondo, Hapkido and acrobatics are mostly seen when she is fighting close combat.[/spoiler]
[spoiler=Fighting Style:] Helena's fighting style is geared mostly to close combat. She utilizes, and depend on her speed ing both her movements and attacks. She can effectively get in and out of an opponents range of attack while still getting blows in herself. When it comes to long ranged fighters, her speed allows her to dodge their attacks, though depending on the long ranged weapon she is up against it may range in difficulty on how close she can get. If Helena believes that she can win without, or with minimal injuries then she will go right in. However, if she knows that there is no chance for her to win, then she will run away without a second though. The last thing she wants to do is die, and leave her son all alone.[/spoiler]
[spoiler=Secondary Equipment:] On her right wrist there is a small bracelet like device that holds about a 30 foot long, thin, black wire. Helena usually uses this as a means of getting from place to place quicker, almost like a grappling hook.[/spoiler]
Other Equipment: On the inside pocket of her jacket she has a [url="http://tinypic.com/r/2dqw013/6"]lock picking kit[/url] that she always keeps on her.
[spoiler=Abilities:][b]Joint Cutter[/b]: With her sais in hand, Helena swiftly cuts at the numerous joins on the body slicing the ligaments causing them to be unable to move. If her opponent has armor on, then she will aim for the places where she can.

[b]Sai Whip: [/b]A green glow surrounds her sais, before the aura extends from the sais creating a "whip like" form that extends for about 3 feet.

[b]Heavy Pressure: [/b]When in close combat, and using her fist, she will move around the opponent quickly while delivering a number of quick jabs to the pressure points temporary immobilizing the opponent.

[b]Knife Barrage: [/b]Just as it sounds, Helena unleashes all of her throwing knives at the opponent while moving around in order to get the best shots - mostly if the opponent is wearing armor. However what's special about this is that, each knife she throws is surrounded by a green glow, and when it makes contact the knife explodes. Her aim is usually always true to her target, but everyone isn't perfect all the time.

[b]Dual Sai: [/b]Simply a rush in attack while Helena has both of her sai's equipped. She uses a mix of her Sai techniques as well as her martial arts skills.[/spoiler][/spoiler]

[spoiler='Justice Master'][b][u]Personal Info[/u][/b]
Username: Justice Master
Character's Name: Adrius Oskera (A-dree-ous Os-care-uh)
Age: 22
Gender: Male
Origin: The Kingdom
Class: Burglar

[spoiler='Appearance:'][img]http://i.imgur.com/g80GB.jpg[/img]
Standing at 6 feet and 3 inches tall and weighing 135 pounds, Adrius is a slender man who is void of much fat and muscle. On jobs, he won't wear his metal boots and gloves, but rather much smaller leather counterparts that gives him his 135 pounds. He only wears his expensive metal clothing(excluding his chest plate, which he always has on.) when in public areas, of course to indicate his wealth.[/spoiler]
[spoiler='Personality:']Adrius has been known to be quite shy and antisocial, like much his family before him. He rarely talks when not spoken to and makes sure to avoid long conversations. When he does talk, however, he keeps it short and sweet. Any conversation that's over about two sentences causes him to become extremely uncomfortable, in contrast to his already nervous nature when speaking to another. Along with his social inability to have a long speech with another without trying to end it multiple times, he cannot stand human contact. With his antisocial nature, he isn't very effected when it comes to one trying to seduce him beyond himself becoming very nervous, as always.

Interestingly, said hatred of human interaction could be attributed to the fact that his job requires him to be unseen by them and to be seen so easily already starts his heart to beat fast. Although he has these problems, he tries to be as polite as possible while not talking to anyone. He thinks little of his life as a burglar and sees himself, as his elders did, apart of the balence of the communities. He does love to travel, however, and loves the beauties of the landscapes. He uses his time in other places(known by the public or not) to steal an extra buck for the future son he will, most likely, not have.[/spoiler]
[spoiler='Bio:']After years of trying to have a child, the queer(if you take this incorrectly, I may have to kill you) and wealthy Oskera folks had finally had a baby boy to call their own. At a young age, Adrius was taught by his parents how to carry on the tradition of the Oskera family. While outsiders looked at the prosperous family and saw a bunch who's ancestors had created a timeless weapon, the holders of the name knew quite different. Years before Adrius' parents had even been born, Karil Oskera, master burglar, in an attempt to cover up her stolen wealth that she was using to buy a home in The Kingdom, altered records behind even the king's back and made it seem as her great grandfather was the blacksmith who made the modern broadsword, and that money he stored up was so much the family barely had to work at all. Karil, knowing that her lifetime of burglary couldn't make the lie hold up for very long after her passing, taught her son how to steal while avoiding commiting murder. For years had this family taught the next generation how to steal.

That brings us to young Adrius who became a burglar like his many forefathers. Taught by his father, he learned the many aspects of nonviolence, silence, and subtlety, but there was one thing his father taught him that he treated with utmost mental importance. That if you give people money, they have to spend it. People can't hold onto power. Knowing this, he disicplined himself into controling that side of him as much as he could. In later years, armed with his grace and skill in the subject of burglary, he easily became as good as Karil long before him. As his parents had him later in their life, they passed away from natural causes, but this was when Adrius was around 17 and in his profession he didn't keep close relationships with anyone, so it did little to effect him.

As an only child, he lives alone in a relatively large house. He found no need for companionship and felt that his life was perfect. He would take trips to different parts of the land, steal a bit and come back. He got so good and pickpocketing that he could steal a pouch of coins from someone he walked by down the street and they wouldn't even notice until a fair amount of time later. About a week ago, he had overheard a few people speaking of the job for (name of object here). Remembering the important lesson of his father, he felt a need to go on that journey and get his hands on the relic. He knew what had to be done and being around people for a little bit to defend the kingdom he held dear, he decided on one suitable thing to do. Destroy it. To cover up his true intent on the item, he plans to fund the expedition and tag along, knowing all the while that people there have wishes that should never be fulfilled.[/spoiler]
[spoiler='Misc:']-Is fond of baked food, more specifically, cookies.
-Slightly claustrophobic.
-Sleeps only 5 hours a day, at most.[/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler='Main Weapon:']A small, light brown wood club he keeps on his belt. The club is blunt enough that it can knock someone out with one hit to the back of the head, however, it requires the user to be dangerously close to the enemy.[/spoiler]
[spoiler='Fighting Style:']Adrius' real problem is that he has never been trained how to really fight, and with his lack of a weapon like the sword on hand, he is very vulnrable. His whole stratagy is to get behind the opponent and knock them out with his club or just sneak past them.[/spoiler]
[spoiler='Abilities:'][u]Knowledge of traps:[/u] Having been a burglar for his whole life, Adrius knows many of the common traps and even seem not so common. While he is not known as a burglar publicly, his experties on traps is his only publicly known fact that relates to his profession.

[u]Masterful lock picking and pick-pocketing:[/u] His ability to pickpocket is unmatched, this being true as well for his lock picking. Due to his lifetime of preperation, he knows just about everything about the lock in its entirety. There is almost no lock that can keep him out.

[u]Silence and athletic ability:[/u] Adrius is amazing when it comes to climbing and related subjects. His athletics know no bounds. He's has been able to scale walls that seem to be flat. He's quick on his feet and, with his lack of wieght, can walk without making a single sound at all.

[u]Money:[/u] Although Adrius is an amazing burglar and his athletic abilities are at their peak, his outrageous wealth has always proven to be a powerful tool aswell, giving him easy transportation, the ability to buy any weapon, and any disguise or wardrobe one could imagine.[/spoiler][/spoiler]

[spoiler=Kyng][u][b]Personal Info[/b][/u]
Username: Kyng
Character's Name: Jedediah "Jed" Rutherford
Age: 23
Gender: Male
Origins: Ustrina
Class: Bandit
Rank: Captain

[spoiler=Appearance:]





[center][img]http://i48.tinypic.com/2hdr7u0.png[/img][/center]

Average in height and build, no more than 5'11" and 170 pounds, Jed's stature is best identified by both his very noble and extravagant, yet peculiarly loose and light wear, to which he uses such with extreme efficiency during combat; in addition to this, his eye-patch covers what appears to be a scarred [url="http://galdrnet.com/runes/images/lust.jpg"]runic symbol[/url], from top to the bottom of the iris, passing through the centre of the pupil, into his very right eye, which is in fact the curse placed upon him. Of course, his crucifix ear ring means nothing of his faith and he also is adorned in an under-shirt which, tightly fastened upon him, keeps the warm bits warm and the cool bits cool.[/spoiler]
[spoiler=Personality:]Often doing nothing beyond rolling dice and throwing cards, Jed finds life an absolute bore at times. He does not enjoy being in a position whereby he cannot react, and in restricting situations he will often play a flamboyant manoeuvre in order to gain the upper hand, especially if it has a high risk chance to it. When outside of a dull scenario, Jed is often found to be very cunning, and exceptionally witty. Furthermore, he has quite the silver tongue, as his magic with words has distorted, or simply confused many people around him. Disregarding this, his repertoire as one of the most wanted men, his current sentence as being hung 'til death, and yet his ability to walk around in broad daylight simply states of his intimidating demeanour, despite his manner being far from intimidating. He does not admire the altruistic lifestyle, and rather enjoys hustling in the bar, and by far beats to his own drum as former leader of the Crimson Bandits; despite this, he can, and will, rise to any and all situations.[/spoiler]
[spoiler=Bio:]As the son from the Ustrina Region's famous noble family, the Rutherfords, Jed was born with the silver spoon and the whole shabang. It went without saying that, being born into the Region's Prime Metal Manufacturer as well as proprieter of the major chains of said Metal manufacturing, Jed's life as a child was passing by swimmingly. He didn't have a worry in the world, anything he wished would be granted by his parents, but unlike most wealthy children this wasn't enough for Jed. He wasn't a spoilt brat at all, he didn't like the hand-outs, and they became more and more and more; it was natural that he wanted to earn his way, but most of this routed from boredom in the sense that, even working at the steelworks or the mines wouldn't give him the thrill, because he would always, always get the bail out.

He needed risks, he lusted for excitement, and thus he soon made quick from his home, stealing his father's prized possesions amongst the many of them, as he left the Rutherford house, age 16, ready to make his way across the world as an Adventurer, to go on adventures like the legendary heroes of lore. However, his life changed drastically coming across an old, heterochromic elder, to which he refers to as a Shrew, whom offered him a chance to be desired no matter where he went: naturally, male ego accepted the proposal, however Jed didn't realize, himself, the very nature of this curse, his eye permanently scarred and, as such, cursed with the Shrew's rune, his eye a dubious weapon which, though used at times effectively, has backfired horrendously.

An example of it's effective use was during the time Jed 'persuaded' the Bandit Captain of the Golden Gryphon Gang, securing him a place in the band initially as a rookie, however finding a delicious taste for crime he soon, easily, rised up in the ranks, and little by little impressed others to such an extent, he was eventually surrounded with his own crew within a crew of bandits, beggars, thieves and crooks. It went without saying he rose to the ranks of Lieutenant, and making use of his dastardly cunning mind, he blinded the Gang's leader to what eventually rose up to be a mutiny, Jed's manipulated mercenaries making quick work of the remaining Gang, and as such, taking the black and golden gryphon emblemed flag, coated in a thick coat of blood, he held the flag high and became Leader of one of the most vicious Bandit Gangs alive: Crimson.

As leader, he made quick waste of any opposition, thwarting others into submission and conquering territory for his own gain, and in doing so came across young Moira on her travels. The obvious initial reaction was the typical rape 'n' slaughter, but Jed sensed something different about the lass, and rather than letting his crew deal with her, he placed her in high regard, and ranking in Crimson's hierarchy, smirking with pride as he groomed the girl into becoming his own prodigy, a lethal and dangerous bandit after his own heart.

A very little known encounter was with the Holy Guard's own Sophia. Easily outnumbered, Crimson preyed upon a trading caravan with various riches which so happened to include an Orichalcum Sword, which Sophia herself was protecting. Three days since the event, rather ill of the idea of her being a bounty, Jed exiled Sophia in the vast volcanic deserts of Ustrina for dead, leaving her belongings alongside her, as well as a single dagger just in case she needed it; Jed, himself, was eager to fight Sophia, but rather than such he simply opted with his band doing his dirty work.

A fairly recent chain of events occured, with Jed discussing with his Lieutenant Moira about ditching Crimson, and seeking the fabled Asedriron's Votum, which opted him the chance for anything he wished: being the manipulative b*stard he was, of course he intended to take advantage of the situation by using the Votum to grant him Perfect Immortality, alongside his Lieutenant and the future Crimson Devils Gang. An Immortal Bandit King, he lusted the title, and he's willing to lie, cheat, and steal his way to the throne he knows that is rightfully his, because there is no army which could ever contend with Perfect Immortals.[/spoiler]
[spoiler=Misc][b]Jed's Combat Theme[/b] - [url="http://www.youtube.com/watch?v=8TgLqVkbu7w"]Chaotic Battlefield[/url]
[b]Favourite Colour[/b] - Red
[b]Favourite Animal[/b] - Fox
[b]Favourite Brew[/b] - Hangman's Rum[/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s):][b]Orichalcum Sword:[/b]Jed carries a black Claymore, guard-less and peculiarly designed grip, which is made of the Fabled metal of Orichalcum. Mastering the mysterious weapon's demeanour, he has since been able to make use of it's light weight and incredible density to thrash his opponents around, and does so with a smile.[/spoiler]
[spoiler=Fighting Style:]Jed is a very cunning and witty fighter, and often does not have to even resort to using his signature weapon when fighting. With his average frame, he does not have the greatest offensive ability, however his deceiving intelligence makes up for it, as well as his all around attributes. What makes Jed different from the rest is his nature to disregard etiquette of combat and, as such, he resorts to foul play and loves doing so. From simple slander to eye raking and blinding, even hostages and torture, Jed's bandit ways make a prominent difference in battle.[/spoiler]
[spoiler=Secondary Weapon(s):][url="http://www.realswordmaster.com/product_images/s/160/Fighting_Dragon_Fantasy_Dagger_Knife_Red_Smaill_Edition__01224_zoom.JPG"][b]Rutherford's Knife:[/b][/url] Disregarding the absolute beauty of this expensive dagger, Jed makes use of it very well, it's tip permanently crimson from the number of lives it had ended. He wields this with prominence, almost as deadly as his sword, and needless to say he nicked it from his parents.
[b]Sandbag:[/b] A bag, usually filled with sand but optional replacements are possible, is used by Jed for blinding his opponent in a quick dose of sand, very effective for his dastardly tactics.[/spoiler]
[spoiler=Abilities:][b]Cat's Feet:[/b] Simple dexterity has entrusted Jed the talent to land on his feet with ease.
[b]Cursed Eye:[/b] Inducing enemies in Subliminal Seduction to whom gazes upon his cursed right eye (covered by the eye-patch) Jed can easily use such a power to turn women into putty in his hands. This, unfortunately for Jed, works on whoever gazes upon it, partially the reason why it is covered.
[b]Silver Tongue:[/b] Jed's cursed eye has induced, upon him, a rather peculiar moveset; amongst those, Jed's words can often be used to caress someone's ears in order to bend them to his will, so long as he does it just right, of course.
[/spoiler][/spoiler]

[spoiler=Enrise][u][b]Personal Info[/b][/u]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Username: Enrise[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Character's Name: Lex "Enrise" Nightblade[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 29[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Male[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Origins: The Kingdom (specifically, the Vita Temple)[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Class: Battlemage[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Rank: Battlemage[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Appearance:][/size][/font][/color][img]http://fc04.deviantart.net/fs50/i/2009/313/6/5/LoZ_Series__Fierce_Deity_by_Wes_Talbott.png[/img]
[size=3][color=#696969]Disregarding the shown facial tattoos and glowing eyes (and the, um, elf ears), Lex dons a tattoo of a moon on his forehead. His birthmark stretched from the outer parts of his right eye, down to (not shown) the tip of his right shoulder. His eyes like a cold black stare, but as calm and quiet as a new moon. Currently, over his armor, he wears a dusty old cloak, covering him from neck down, draping onto the floor.[/color][/size][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Personality: ][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Generally a quiet person, Lex is sometimes regarded as a mute; despite the lack of validity of this statement, he does express the idea most of the time, only give either few worded phrases, or just simple expressed noises (like a grunt for example). Although, there are times where he does speak like a normal person, usually when he stumbles across something he finds fascinating, or when an explanation is needed for others, even in the midst of battle, but for most reasons, it's when he talks to anyone but a human (say, an animal, or a dragon). Despite his quiet personality, he's a calm and caring person, usually giving the kindness he has to those who deserve it. While usually calm, if a fight among allies is destructive, he will do any means to stop the conflict.[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Bio:] Before his birth came to mind, his father, Sirius Knightblade, a well-known Knight in the Holy Guard, embarked on a personal quest of sorts, to gain enlightenment on the world; to understand his place in the world, the world itself, y'know, the typical reasons why someone would go to such great lengths. His mother, Lilith Vendressa, who was just as famous as Sirius, but as a Mage, embarked upon the same type of quest as well, for the same reasons. Though the two did not know each other personally, they met up at the land of Lympha, specifically the capital of Hibianya. When they met, they were ambushed by a gang of highly trained bandits, sent to kill them. Fortunately, the two prevailed over these bandits, and a significant bond was forged in the fire of the ambush; their feelings grew more and more complex towards each other. Although they did not want their love for one another to be known, they each went their separate ways until they could bear the weight of such a love.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]It was a few years later, during a one-on-one combat session, their feelings for each other were shown by sheer accident. While they were sparring, one of Lilith's spell went horribly haywire, almost putting her life in danger. Stopping all desire for combat, Sirius threw his blade to the side, and charged after her, hoping to save her. Grabbing her scythe, and tossing it to his blade, he hoped that a kiss would calm the spell. Whether or not this was against regulation wasn't the question, they just didn't know how to go about resolving it. Sure, a few soldiers cheered them on, but had they ever been in love before till now? No. A true love, some would call it.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Several months passed since Lilith's endangerment, and Sirius' brave attempt to save her, he traveled to Hibianya; he finally thought he could bear the weight of the love they shared. Strangely enough, while he was at Hibianya, he met up with Lilith. Eventually, after many years together at the capital, they ventured to the Vita Temple, where they married, taking the name of Nightblade; this was also the place where their son, Lex Nightblade, was conceived. [/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Nine months later, returning to Vita Temple, was when Lex was born into the world, a healthy child. When born however, most who are Holy Guard worthy, have a birth mark on their head, shoulder, or a specific place, chosen to be one of the desired classes. Lex was born with a birthmark spreading from his right eye to his right shoulder. Some said it was a scar of sorts, others a sign from the Divine Dragon, [/size][/font][/color][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Asedriron. The parents decided not to worry about it till the time came. For now, a health baby that would live long and prosper was all they wanted.[/color][/size][/font]

[font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Several years later, when Lex approach the age of 13, his parents told him about his birthmark, what some believed, and so forth. He took the same stance as his parents; it mattered not if this was from Asedriron or not. If he chose to give Vivec a birthmark of such, then so be it. It was not Lex's place to debate. Instead of worrying about his birthmark differences, he took up the sword and spell at that age, wanting to be like his parents; a Battlemage he called it, the integration of the spell and sword.[/color][/size][/font]

[font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Years passed since his involvement with the magical arts and study of swordsmanship, and he has rigorously raised from being a simple Adept of the arts to the class of Battlemage, granted the knowledge to learn more powerful spells, learn more things about the world. It was also when he inherited his parents' weapons, the Sword of the Moon and the Scythe of Nocturne.[/color][/size][/font]

[font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]When his age came to be, he decided not to join the Holy Guard at first, for the confusion of the birthmark specifically. Instead, he set out on his own, seeing the world on a first hand basis prior to joining the Holy Guard, where he would still remain hesitant on joining. He traveled to each of the other Temples, including the Vita Temple, and devoted his time to the Divine Dragons.[/color][/size][/font]

[font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]When he learned of the [/color][/size][/font][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Asedriron's Votum from a Knight known as Sophia, he took haste into finding out what this object was. Learning that it had the power to realize almost any prayer, he felt that it would be a horrid thing to this world, and desired it's riddance. He was only thankful to the Divines that the artifact has yet to be found. He believe that with this artifact, the world itself could go in disarray, whether the object's power was true or not. While it may be true the object could do good, it could more easily be used for wrong intentions. Bring back the deceased, taking over an empire, learning the secrets of the world, so on. His new goal was to find the artifact, and, perhaps if possible, destroy it.[/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Misc:][/size][/font][/color][list]
[*][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Doesn't condone any kind of alcoholic drinks or narcotics that destroys the human body from the inside.[/color][/size][/font]
[*][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Has significant taste buds, he enjoys almost any kind of food/drink (save alcohol and the few foods).[/color][/size][/font]
[*][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Has a significant love for animals (no reason given).[/color][/size][/font]
[*][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]Has a wider library of knowledge of the world than any off the mill traveler.[/color][/size][/font]
[*][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A]The reason he's a bit of a mute is that, travelling the world alone has left him that way. With no one to talk to, his mouth has only opened to the tastes of the world, and to share the same air as animals (and even talking to animals).[/color][/size][/font][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color]
[/list]

[u][b]Combat Info[/b][/u]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Main Weapon(s):][/size][/font][/color][list]
[*][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Scythe of Nocturne - A 5' 3" long scythe, its properties are induced by the long ebony base that helps conduct energy to and fro, and a very captivating blade it had; made from the purest metal know to date, it's harvesting of energy comes naturally. Though the original usage of the scythe was to be a harvester of energy, to power one's spells or weapons, it can also be used as a weapon. Inherited by his mother.[/size][/font][/color]
[*][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Sword of the Moon - 4' 2" claymore made from the purest metals, it was said to be created during a Winter Solstice on a Full Moon. However, the story is a legend, and no one knows how to prove the validity of this legend. However, despite that, it's bestowed on a great gift of magic, rendering weak magic attacks to useless, and absorbed by the sword. At the base of the blade, is an inscription of an unknown language. Some believed that this was an act of nonsense, not having any meaning. Some believe otherwise. Inherited by his father.[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Fighting Style: Adaptive to the situation of fight, he doesn't have a specific fighting style; thereof, if his actions require close-combat or distant spell casting, he will do what is necessary.[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Abilities:][/size][/font][/color]
[/list][list]
[*][size=3][color=#696969]Integration - He is able to "transfer" his strengths to and fro of his sword and spell. To be more accurate however, all this really does is either strengthen his physical dominance, while weakening his magical prowess, and vice versa.[/color][/size]
[*][size=3][color=#696969][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif]Asedriron's Gates - A technique that is only mastered through the knowledge of the enlightened; one who has seen the world for what it is, they will not have as much trouble as the average learner. The belief of this technique is said that, since Asedriron controls all forms of energy, there is a gate for each form of energy (i.e. Water, Air, Fire, Light, etc.). When a gate is open, the energy around the user becomes laced with the gates' power. In example, if the gate of Wind is opened, the energy will become wind-like; battles that would normally occur on land will then feel like they are battling inside a tempest created by [/font][/color][/color][/size][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Bireria himself. However, the possibility of Lex of mastering it at this time is nigh. He has only seen the surface of the world; therefore he has not mastered it, nay, scratched the surface of this ability. Records show that those who have been in possession of this ability, theorize that not all forms of energy have been found, so the ability has yet to reach its full potential. The validity of this theory has not been confirmed, especially by Asedriron himself, the creator that rules all forms of energy.[/size][/font][/color][color=#696969][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Magic:][/size][/font][/color]
[/list][list]
[*][color=#696969][size=3]Moon Blood - A healing trait that's at it's most powerful in the night, especially during a Full Moon, or dark places.[/size][/color]
[*][color=#696969][size=3]Basic magic spells - Basic spells that lower class spellcasters are able to use, such as Fireball, Lightning Bolt, and whatnot[/size][/color]
[*][color=#696969][size=3]The 88 Incantations of Sealing- A very tedious and highly complicated spell to prepare, it drains nearly all magical presence of the user if they are a Battlemage or higher. For the untrained spellcaster, it could not only drain all magical energy, but also heavily fatigue the user, possibly leading them to serious side effects (long lasting headaches, strained body, etc), and possibly even death. It's an unorthodox sealing technique, tearing the soul from the target's body. This technique lasts as long as the caster is alive, so if they die, they can either pass the role of the sealer to another person, or let the world suffer the wrath of the one who was sealed (although, this only applies to an evil overlord who has the potency of destroying the world, not some bandit). While this sealing is in effect, the soul is left to wander the world, unable to accomplish nothing, or rather, do nothing. The sealing is permanent when the body naturally decays and becomes a part of nature once again, but the sealing is still temporary if the body is destroyed by unnatural means (i.e. forced burning, mutilation of the body, so forth). To prepare the spell however, the caster must create a circle around the target, which can be either a simple task, or a nearly impossible task. When the circle has been created, a blood offering must be made (whether a minimal drop of blood or an extensive body limb; a whole body for the willing), to strike a contract between the magic of the sealing and the caster, linking their life forces together. However, the chance of success is also dependent on the blood offering. A few drops of blood may have a small chance, while a limb may have a higher chance (about half-time success); offering a body will almost guarantee the success rate. However, despite a body being offered, the caster can't use his own body (otherwise the spell will be nullified), and using another body will also result in a void attempt of a contract between the caster and the magic of the sealing technique. Thus, the caster must at least offering a drop of blood, to seal the contract (the body in this case is used to increase the success probability).[/size][/color]
[*][size=3][color=#696969]The 24 Destruction Spells - A highly destructive spell that combines 24 different kinds of destruction spells (hence the name). The conflicts the spells may pose against themselves however, contributes to the possible instability of the spell itself, which can not only damage the target, but the user as well, and even the area surrounding the them. But, despite the instability it poses, its still highly dangerous, and it features spells ranging from simple lightning to firestorms, to rocks being thrown at you to balls of darkness being shot at you. When casting, a giant spell circle appears infront of the caster, facing the target, containing 24 symbols (one for each spell), and other fancy schamncy arcane stuff. The spell is has a moderate time consumption, but the toll it takes is massive, draining all current magical energy [/color][/size][color=#696969][size=1]of the user.[/size][/color]
[*][color=#696969][size=1]Arcane [/size][/color][size=3][color=#696969]Imbuing - Used to implant high amounts of arcane energy into weapons or body parts, it has several uses: to increase the strength of the physical attacks, increase magical potency of a spell, or both. Unlike other spells, if the attack misses its target, the energy disperses.[/color][/size]
[*][size=3][color=#696969]Bind - Not an attack, but a spell that halts or limits the movements of the target. The spell appears as a chain, and is nigh indestructible.[/color][/size][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler=Misc:][/size][/font][/color]
[/list]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]It took years of solitude, study, and practice, for Lex to learn advanced spells, much like the 88 Incantations of Sealing and the 24 Destruction Spells; likewise for ability Asedriron's Gates. The only difference between the ability and the magical spells is that he has a less chance of success with Asedriron's Gates because of the lack of enlightenment required to master the technique. That still does not mean his chances of success with the advanced magics are guaranteed.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][/spoiler][/size][/font][/color][/spoiler]

[spoiler=Admiral_Stalfos19][u][b]Personal Info[/b][/u]
Username: Admiral_Stalfos19
Character's Name: Noah Lyman
Age: 19
Gender: [acronym='Wait, what? We can't gender bend any more? Nawww... 8(']Female[/acronym]
Origins: The Kingdom
Class: Necromancer
Rank: [acronym='During the course of the RP, Noah WILL upgrade into a Revenant, the highest rank in which one of the Necromancer class can achieve. However, due to a conflict with her personality and the task required for her to do so, this won't happen until a reasonably late stage in the RP.']Necromancer[/acronym]

[spoiler=Appearance:][img]http://th05.deviantart.net/fs71/PRE/i/2009/354/c/2/SUIGINTOU_by_lenored.jpg[/img]
^image credit goes to lenored

Noah is rather tall for a young woman, standing at 5' 9", and weighs a respectable 63kg. However, the vast majority of the flesh in her body is in her bosom and buttocks, which in turn gives the rest of the body a look of nothing but skin and bone. Her body frame seems to follow the pear shape, her [i]exact[/i] Bust-Waist-Hip measurements being 35-26-41, but the blue dress she wears gives plenty of emphasis on the bust, even going so far as to provide plenty of cleavage, and is designed to make an effort of concealing her oversized buttocks enough so that they don't draw [i]all[/i] the attention of her figure. The dress that Noah wears also has a black wing-like "sleeve" stitched on the back, which she throws over her right shoulder. Noah's hair is [i]technically[/i] blond, but so much colour has been drawn out of it that it appears white to the naked eye, and almost shears the same colour as her skin, which of course is meant to be beige like most everyone else. The irises of the eyes are blood red, and they always manage to give off a look of pure venom, even if Noah only means a neutral look. The eyelid of the right eye appears to have been bruised, and Noah has a second bruise around her stomach, as well as a series of cuts around her waist area and back, and a nasty stab wound above her left breast, which is awfully close to her heart.[/spoiler]
[spoiler=Personality:]In the end, Noah will [i]always[/i] be looked at as selfish. She tends to think highly of herself, and she can spite just about anyone at all, making enemies with good and evil people alike. Noah will either do something because she wants to or not do something because she doesn't want to. There's no middle ground with her on that subject, a matter of which she's [i]viciously[/i] stubborn about. However, once in a blue moon, there comes a time where Noah turns around [i]completely[/i], feeling a sense of weakness within herself, and becoming all heartfelt and overcome with sorrow, even to the point where she sheds tears for no apparent reason. Why exactly she feels this way is unknown; it could be because she feels a sense of remorse from time to time, or it could be because this feeling is actually a façade, allowing her a chance to manipulate people as she sees fit. One thing for sure is that the best way to [i]truly[/i] know her is to take advantage of this so-called "outofcharacterness". And be quick about it, because it doesn't last long, and Noah eventually turns back to her normal, selfish and spiteful self without even the slightest warning. Note that Noah is on the slightly lesbian side of bisexualism, and is part necrophiliac too.

During combat, Noah tries to refrain from killing her enemies too quickly. This isn't because she's a hesitant fighter though; it's because she's a sadist at heart, preferring to ensure her enemies' deaths are as tormenting and as excruciatingly painful as possible. She also tends to throw conscience to the [i]wind[/i] when she's fighting, continuing her relentless assault on her enemies even as they give in and plead for mercy. She's [i]especially[/i] sadistic towards bandits and other criminals, as she believes the world would be better off with every single one of them dead. Noah would rather walk around stark naked than with any body armour, as she believes this will only slow her down. She'd also rather walk around stark naked than with a bloodied dress, which ironically leads to her taking her dress off and moving it out of the way before getting up close and personal with her intended weapon. This is especially the case when she only has The Spine Ripper as her current weapon, assuming the wand has been knocked out of her hand or stolen from her. Although she's not thrilled about killing her enemies right off the bat, what she [i]will[/i] focus on doing as soon as possible is paralysing and disarming all of them, so that she can take all the time in the [i]world[/i] to kill each one individually. Due to her selfishness, she will also try to use her allies as meat shields if she comes under heavy fire, even from multiple and/or strong projectiles such as a volley of heavy crossbow bolts.[/spoiler]
[spoiler=Bio:]The first 12 years of Noah Lyman's life went relatively smoothly. The Lyman family had a lot of wealth, but then again, citizens within The Kingdom always [i]would[/i]. Noah always be able to obtain whatever it was that she desired, and her parents would rarely have any difficulties even [i]finding[/i] that something being available for sale, never [i]mind[/i] purchasing it. She was in for a happy life, until a group of bandits, disguised as merchants so they could enter The Kingdom no problem, had been plundering from civilians all over, including the Lyman family. The parents were killed instantly, but the lives of Noah and her older sister were spared... only so the bandits could use the poor girls as their [i]personal[/i] living sex toys. Both of them had to raped, then forced to make out with one another and then raped again, until Noah had suddenly threw up half-way through, and was punished for this with a swift boot to the chest. Noah was then ordered to lick the innards of her sister's genitals, but she flat-out [i]refused[/i]. Nothing was going to make her co-operate with the bandits any more, as they kicked her in the chest again, punched her in the eye, whipped her, and one of the bandits even stabbed her just above the heart with his dagger, all of this to no avail. In a final attempt to get Noah's co-operation, the other bandit had murdered her sister in cold blood.

But that achieved the wrong effect [i]completely[/i]; Noah had gained enough adrenaline to pry herself from the bandits' grasp and escape with her life, continuing to run until she was far away from home where it had all happened. Days passed at a time until a necromancer by the name of Merrick Aeolus, who was making his way to the Vita Temple, had found Noah collapsed on the ground, naked, cut and bruised from the attack and ridden of energy due to exhaustion. Merrick had since taken Noah under sanctuary, where she could recover from the whole ordeal. She even gotten a new dress, which she seemed to like the look of. But nothing she could do at that stage could bring back her sister. Noting that seeing her sister again was what Noah wanted most of all, Merrick suggested that she start learning the art of necromancy, and thus she started out as an Acolyte, as with every other Necromancer. Noah was quick to learn that unlike the other classes, Necromancers don't advance ranks naturally. Instead, those training to become Necromancers must perform a series of tasks to advance ranks; but because of the nature of these tasks, some said that even advancing from Acolyte to Death Greeter would take a heart of stone. However, Noah was quick to advance from Acolyte to Death Greeter, as she didn't care [i]whose[/i] blood she had to spill at this point of her life. In fact, Noah advanced within the first 3 months of training, before her 13th birthday had come around.

During the course of her Acolyte training, Noah had mainly been trained in the use of the dagger, as well as some more defensive physical manoeuvres; the latter of which would be used in case the enemy would get too close to her, and the former of which in case her wand would be knocked out of her hand or stolen. She did [i]learn[/i] about some of the spells that Necromancers were known to use, but that was only through theory, for the moment. Transition from Acolyte to Death Greeter was all too easy; all Noah had to do was stab someone in the heart in front of the class, which she, unlike most others, had no problem with. But the transition from Death Greeter to Necromancer was a bit more daunting. To prepare for this task, Noah spent some time mastering a few of the spells that she thought would help her cause, now being taught the use of her wand. Finally, at the age of 17, she was ready to take on the task; to kill a dragon, with the help of only a [i]small[/i] army of warriors, and then eat its heart. To ensure the warriors would actually [i]help[/i] kill the dragon, Merrick had cast a spell that would allow him to take control of the dragon, and immediately sent it to attack the village closest to its den. However, the dragon was not meant to damage the village too heavily; it was just meant to cause enough of a ruckus to entice the villagers into believing they were under attack, which in turn led them to ring the town bell. As per the requirement of the "exam", Noah also had to wait until every single one of the warriors were slain before she could attack the dragon, at first only being able to watch as they were killed one by one. Eventually, the dragon was killed a while after Noah joined the fray.

However, there still came the task of eating the heart, which as Noah found out a little too late for her liking, continued to beat and pump blood even as it was removed from the body. Not wanting to get any blood on her dress, Noah [i]insisted[/i] that someone help take it off for her, as her own hands had been bloodied from handling the heart. It was tough going, as the heart was tough to chew, and it still beating gave the feeling of it squirming inside Noah's throat. At last she managed to get it down, but she had become ill for the next 4 days, and ended up not eating a morsel of [i]anything[/i] during this temporary illness. Still, she had advanced a rank nonethelehass, from Death Greeter to Necromancer. However, that's where her rank advancing desire had come to a grinding halt, as she found out the [i]final[/i] task before she could advance to Revenant, which didn't turn out to be to her liking; far from it to tell the truth. Yet she still took at least [i]some[/i] training as a Necromancer, learning to cast her spells without the need of her wand... at the cost of some of her life force. Perhaps that was why she had to eat the dragon's heart, so that casting spells that way would even be [i]possible[/i]. But when Noah hit the age of 18, Merrick was running out of things to teach her, until he had finally set her off into the world, to go about her own way.

It was shortly after she [i]left[/i] Merrick's sanctuary that Noah came across the same bandits that ended the best life she ever had, but [i]this[/i] time she was prepared to make them [i]pay[/i] for it. Unaware of how powerful she had become, the bandits had tried to plunder from Noah once again, only this time they never had a chance to do so much as draw [i]close[/i] to her... well, at least not before she suddenly decided she was an 8-year-old girl with a magic wand, that was. Just before their inevitable demise, however, the bandits had mentioned Asedriron's Votum, a powerful artefact known to answer any prayers true. Realizing she could [i]use[/i] such an artefact, Noah demanded more information from the bandits, reminding them that she was in a [i]perfect[/i] position to torture the [i]hell[/i] out of them if that was what she had to do to get them to spit it out already. And then she killed them, just as she promised that she'd spare their lives... which was [i]clearly[/i] a lie, as she had [i]no[/i] intention of leaving alive the very persons that changed her life forever; for the [i]worse[/i]. However, intrigued by Asedriron's Votum, Noah decided to tag along with the expedition... if only because acquiring such an artefact might allow her to summon a gargantuan army of undead warriors; [i]perhaps[/i] even large enough for Noah to bring about Armageddon if she so wanted to. If [i]that[/i] wouldn't have her prove she was amongst the most powerful Necromancers in the world, [i]nothing[/i] would.[/spoiler]
Theme Song: [url="http://www.youtube.com/watch?v=dbLQhzsJG0A"]Otherworld, from the FFX Official Soundtrack[/url]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon:][b]Carin Shard[/b]

Noah's main weapon. It doesn't deal much damage if used to strike enemies, although it would probably hurt if one was poked in the eye, but that's not the way Noah uses it; she uses it properly, waving it around in a similar manner that a Mage would swing his or [i]her[/i] wand, assuming he or she has one. Although the outside of the Carin Shard is made of glass, it is filled with a mixture of dragon blood and the glowing energy from the Vita Temple itself, all inside two tubes of 9 inch glass plaided together with a 4 inch glass handle. Below is an image of its appearance.

[img]http://th06.deviantart.net/fs17/PRE/i/2007/209/1/4/Glacier_Wand_by_BonsaiHinoki.jpg[/img]
^Image Credit goes to BonsaiHinoki[/spoiler]
[spoiler=Secondary Weapon:][b]The Spine Ripper[/b]

A dagger that Noah mostly uses for ritualistic purposes, but can as a weapon in case her wand is knocked out of her hand. The dagger itself is immensely large for a dagger, as it's total length measure out to be a sizeable 15 inches, making it comparable to the blade of a short sword. It is coated with an aura that allows any blood that comes in contact with the blade to retain its moisture, which in turn lets Noah use this blood for some of the various spells under her disposal. The blade in its entirety, including the teeth that run along the edge after the first 4 inches, is made of a steel that is strong enough for the dagger to catch onto any bone within the skeleton of the intended victim, human or otherwise, and then rip that bone out of the body. Hence why it's known as The Spine Ripper; the wielders of this weapon would often target the back bones or neck bones. Below is an image of what [i]exactly[/i] the hilt of The Spine Ripper looks like.

[img]http://th06.deviantart.net/images/PRE/i/2003/9/1/1/hilt_of_practice_sword.jpg[/img]
^Image Credit goes to KGBigelow[/spoiler]
Fighting Style: Noah doesn't tend to move much at [i]all[/i] during combat, the commonly seen movements being waving her wand arm, stepping back if need be and gesturing for any allies to move forward so that [i]they[/i] take the knocks for her. But if an enemy gets too close to Noah, she [i]may[/i] try to kick that enemy in the face or around the loin area, but only if "the situation [i]calls[/i] for it". Noah relies heavily on her wand, and if it gets knocked out of her hand or stolen, then she'll do [i]anything[/i] in an attempt to get it back, just as long as it doesn't cost her her life. She [i]can[/i] cast her spells without it, but this drains her of some of her life force.
Other Equipment: Noah carries various potions and scrolls within her winged-shaped "sleeve", and two separate talismans which she places close to her heart. The scrolls are mostly notes of writing from her advancement of each rank, but she has quite the quantity of each different potion, ranging from rejuvenation potions, thawing potions, stamina potions, antidotes and even some volatile chemicals stored inside glass bottles, which are thrown as grenades, and will either spread poison to any nearby enemies, or just... explode. The two talismans help with her magicks; the first stops the golem summoning spell from draining too much of Noah's energy, whilst the other makes her blood and bone spells more potent.
[spoiler=Abilities:][b]Iron Maiden[/b] - Noah's dress is enchanted with a powerful spell that can reflect any physical damage dealt to her as [i]pain[/i] towards the attacker in question. In order to damage Noah without triggering off this spell, one has to rely [i]solely[/i] on the spell he or she actually [i]casts[/i]; even if Noah is forced back by a powerful spell and slams into a wall, the spell her dress is enchanted with will [i]still[/i] trigger and inflict pain to the caster. However, because of the way this spell works, Noah feels [i]twice[/i] as much pain from self injury as any other person. Note that Noah will not be under the effect of the spell if she's not wearing her dress, and that the spell can be transferred to whomever [i]does[/i] wear it.

[b]Marvellous Resurrection[/b] - If Noah is ever slain in battle, regardless of how [i]exactly[/i] she dies, every single cell of her corpse will soar towards a single meeting point. From there, Noah will instantly become reborn, with nothing left on her body saved for any birthmarks she may have had. In order for this ability to work once again, [acronym='So basically this only works once, since when you divide that number by the number of seconds in an hour, 3600, and then by the number of hours in a day, 24, you get the number of days in a year, 365. This is assuming, of course, that this RP doesn't go from one year to the next.']Noah has to [i]live[/i] for at least 31,536,000 seconds in this reborn form.[/acronym] Noah is currently unaware she [i]has[/i] this ability, which, in combination with her selfishness and lack of care if anyone [i]else[/i] dies, explains why she sometimes tends to throw any allies she has into the front-line.[/spoiler]
[spoiler=Magic:][b]Necromancy[/b] - Raises skeletal warriors to fight for Noah.

[b]Infusion of the Golem[/b] - Transforms any form of material, whether that be a tree, a rock or a large block of ice, into a golem that will [i]also[/i] fight for Noah. The amount of material used for the transformation determines the size of the summoned golem.

[b]Bone Reconfiguration[/b] - Manipulates and distorts the bones within a being's skeleton. This spell is [i]easily[/i] the most versatile of the spells Noah actually knows, as it allows her to shrink the enemy's skeleton so it becomes nothing more than a blob of flesh and sinew, make [i]new[/i] bones in the enemy's skeleton specifically designed to trigger of his or her pain reticules, force an enemy to slap him or her self [i]silly[/i], etc. Noah can even cast this spell on [i]herself[/i], to grow wings, sharper finger bones, a tail, etc.

[b]Corpse Explosion[/b] - Makes a corpse explode, sending blood, bone, skin, flesh and sinew soaring in all directions, preventing a corpse from being resurrected by normal means. The explosion does a fair amount of damage against enemies that are foolish enough to draw near the exploding corpse, whereas the bone acts as lethal shrapnel.

[b]Dragon Blood Stream[/b] - Fires a forceful stream of dragon blood, which can sear through the bone of those on the receiving end of the spell, piercing through their bodies and [i]commencing[/i] to travel down range. [acronym='It's THEIR blood, what do you expect?']Dragons are [i]unharmed[/i] by this spell.[/acronym]

[b]Spirit Forge[/b] - Summons the spirit of a deceased person. The spirit that is most [i]often[/i] summoned by this spell is that of Noah's older sister, who looks surprisingly similar to Sophia in appearance, except for a few [i]structural[/i] details to her body. Noah refuses to use this spell when she's under attack, as it serves her no combative advantage for the [i]most[/i] part, but it can be used to retrieve important information from the spirit, inform him or her about something he or she might need to know, or even just so Noah has someone to [i]talk[/i] to. Spirits can be dismissed with the wave of a wand, but if that doesn't happen, then the spirit will continue to linger around the earth, until they're dismissed by [i]another[/i] necromancer.[/spoiler][/spoiler]

[spoiler=DaWeirdGuy][b][u]Personal Info[/u][/b]
Username: DaWeirdGuy
Character's Name: Erynion Sharpeye
Age: 26
Gender: Male
Origins: Solum
Class: Assassin
Rank: Hitman

[spoiler=Appearance: ] [img]http://fc01.deviantart.net/fs43/f/2009/074/e/b/RL__Archer_by_tooaya.jpg[/img]
He displays a surprisingly feminine appearance, his youthful face and choice of light, loose clothes giving the impression of a late teenage girl. A height of only 5’7 and a rather slender body aids in this disguise, a co-incidence that has proven itself useful many-a-time. His choice of clothes is primarily for practical purposes; as such, he will often wear very light and loose clothing, so as to allow easy manoeuvrability, and will rarely wear sleeves, so as to avoid ruining his archery. He also adorns himself with a set of three quivers, one on his back and one on each hip. His most prized piece of clothing is his cloak, which while initially seems ordinary, holds an incredible ability...[/spoiler]
[spoiler=Personality:]Erynion remains an enigma to most of those he meets. His quiet, though confident attitude gains him little respect when he travels, making him seem more of a foolish boy (or girl) rather than a threat to anyone in particular. As such, he is often teased; specifically when confronted by grown men, who are almost always taller than himself.
Though these incidents are frequent when Erynion enters civilisation, he is immune to any effects they might make. Any comments about his stature, or any insults he receives, are usually met with a calm and indifferent demeanour, and this chill is often rather unnerving to others. He generally stands out inside town and city walls, being of a much darker skin than most of the land of Lumin, and due to the way he holds himself with pride, despite his lack of height and his apparent lack of strength.

He's comfortable with his sexuality and masculinity, and as such is totally comfortable dressing as a woman for missions, and has done so many a time for sucessful assassinations. Surprisingly, dressing as a female rather suits him, and he is not opposed to it at all, though he prefers to remain his natural gender.

His attitude towards civilisation as a whole is one of contempt, and he is disappointed by the way man has ravaged the land they live in. This contempt has lead to a severe distancing of him and urban life, and he will spend a vast majority of time in the wilderness, enjoying crowded forests more than anything.

However, he is often forced to exit the forest of his home – much to his disdain – due to an undying loyalty for the man who raised him, and the company he owns. He takes pride in his unusual job, and is commonly led to believe that all those he kills would harm the environment he so largely cherishes. As such, he will show no mercy for such demons, no matter who they may be.

He was initially reluctant to take part in his most recent assignment – the assassination of all those related to the search for the Volum. But after being convinced that all those that would go after it would attempt to defy nature, he accepted the job hurriedly. However, his is largely sceptical, and as such doubts the power of this item. Never-the-less, he searches for it in case the legends were true. [/spoiler]
[spoiler=Bio: ] Born the only child of an impoverished woodcutter’s family in Solum, he was neglected due to lack of funds to support the three of the family. While loved dearly by his mother, he was rejected by his father even as a baby, the father pushing his wife to leave the child at an Orphanage in a nearby town as they could not afford the child.

Reluctantly, the Mother obeyed, and journeyed into the town as the child turned 6 months old. However, the boy never reached the orphanage. Unfortunately for the mother - though it was a stroke of good fortune for the boy – she stumbled across a murder scene; watching a group of assassins kill their latest target in an alley. As a witness, the woman was instantly murdered, though the boy was spared. The leader of the group, a middle-aged and experienced man by the name of Aldion stopped the murder of the child, noting that the boy could not testify, and could possibly become one of them.

And, as predicted, Erynion became a capable assassin. Raised and trained by Aldion, his new foster father, he quickly grew to become a talented assassin, showing particular skill with ranged weapons; this particular trait earning him the nickname ‘Sharpeye’ from Aldion and most of his fellow assassins, a name that later became his unofficial surname. Merely by the age of 12 had the boy become an ‘official’ hired killer, and was sent on his first paid assignment. Easily dealing with the target, he was welcomed back to the ‘company’ with open arms; greeted as a brother and ally.

He exploits became well known throughout the criminal underworld, and his particular assassin’s collective slowly gained fame and were used much more often. However, Erynion found himself reluctant to remain with the group. At aged 16, he left the collective to wander on his own, feeling the call of nature slowly tempting him to explore. He travelled the world for many years, slowly making his way back to the land of Solum by the age of 23 (For it was a lot better for archery), and rejoined the guild he had been part of, now a much better assassin. He took very few jobs, only accepting important jobs delivered to him specifically through Aldion.

His most recent Job encompasses the assassination of all those searching for the elusive Asedriron’s Votum, a mystical object of legend, said to materialize the holder’s very own wishes and dreams, and grant reality to their prayers. Although skeptical of the legend itself, the mission was met with a very large payment and a warning from Aldion that the Votum, in the wrong hands, could be used to bring great harm to nature. As such, Erynion was rather accepting of the assignment. [/spoiler]
[spoiler=Misc: ]~His favourite colour is green, though his favourite season is the autumn.
~He enjoys mostly fruit, but his hunting skills lead him to mostly feed off meat; though he would never argue.
~He has never actually seen a rifle, but has heard that they have lots of power and range. As such, he is anxious to try one.
~Despite distancing himself from society, he is not Asexual or the like. In fact, he is slightly bi-sexual (Though he does prefer the opposite gender) and has had many relationships, albeit unsuccessful ones.
~He has a good knowledge of social skills and the psychology of people. While he will generally stand out due to his attitude, he does know how to get on people’s good side.
~Theme Song: [url="http://www.youtube.com/watch?v=HhIJQOzXfL8"]Egypt Central – White Rabbit[/url][/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s): ] Bow (in Pic): A generic bow made out of a flexible yet tough wood. It is able to withstand heavy blows and can deflect most sword blows, making it an effective melee defensive weapon. It is able to fire Arrows with incredible range and accuracy.
Twin Crossbows: Effectively, pistol like mini crossbows. They are attached to a quiver on either of Erynion’s hips by a cord, inside of which arrows are loaded into the respective crossbow automatically. These crossbows are not especially accurate or have great range, and as such are mostly used for close-mid range fighting. [/spoiler]
[spoiler=Fighting Style:]As a ranged hunter of sorts, Erynion has a disposition to distances in a fight, preferring mid to long range battles, where his bow can come in useful. His light and fast figure aids with this, as do his quick reflexes. If forced into a fight in which he does not have an element of surprise, he will usually use his Crossbows until he achieves a suitable range, at which he will draw his long bow to snipe off the enemy.
If a melee fight is unavoidable, he will resort to using a throwing knife or his bow as a melee weapon, while attempting to make some sort of gap between him and his opponent, from which he can use his crossbows. [/spoiler]
Secondary Weapon(s): A collection of 5 throwing knives, situated in a small belt on his lower right thigh.
Other Equipment: Suitable materials for basic traps, such as animal snares and tripwires. He also owns an enchanted cloak which - although not necessarily invisible – has the ability to blend itself in with almost any natural environment.
[spoiler=Abilities: ]Self-sufficiency: Due to much time spent in the wilderness, he is very capable of surviving on his own for weeks if necessary. This includes a knowledge of plant life(Aka, whether stuff is poisonous), an ability to hunt, camping skills and basic tool making, such as fletching arrows.

Feather-footed: Experience in hunting has left Erynion with naturally silent footsteps, along with the ability to run at great speed for long distances.

Dead-aim: His profession requires Erynion to have an excellent skill with Bows, meaning he will rarely miss a shot.

Natural Sniper: Almost any ranged weapon is fair game to Erynion, including foreign/new weapons such as guns and cannons.

Elven-senses: His time tracking ‘prey’ has led him to develop acute senses, specifically those of Sight, smell and Hearing.

Swift-handedness: Year of practise drawing an arrow from a quiver – at nearly any angle – have made his hands move swift and precise in almost any action; this also gives him small skill at sleight of hand.

Extreme Right-handedness: Due to the effort required to draw a bow taught, his right hand significantly over-powers his left. This means that a punch with his right hand is rather strong, while his left arm is over-all quite feeble and weak. However, it is much quicker and more accurate.

Long-sighted: His vision is capable of seeing extreme distances rather easily and clearly, though he struggle with reading due to an inability to see things too close to his eyes.

Night-Vision: Erynion is capable of seeing almost as clearly in the dark as during the day.

Navigator: He is capable to direct himself with few, natural signs, such as the stars and the night sky. [/spoiler]
Misc: Each Quiver holds a maximum of 30 arrows, though only his main quiver holds this amount at the current time. [/spoiler]

[spoiler=Ketodama][b][u]Personal Info[/u][/b]
Username: Ketodama
Character's Name: Seria "The Bloody Palm
Age: 32
Gender: Female
Origins: Ustrina
Class: Monk

[spoiler=Appearance][img]http://i521.photobucket.com/albums/w339/Kiokama/31.jpg[/img]
Seria is a tall woman, standing some six feet in height plus a few inches. Typically hidden by her hood are a pair of bright earrings in the shape of small golden chains to the ends of which are attached small emeralds cut into the shapes of hearts. Though it is typically hidden from view, were one to manage to get her to show her chest they would notice a birthmark, identical to those seen on the royal guard, between her breasts.[/spoiler]
[spoiler=Personality]Ustria is a quiet girl, not the type to go about and speak whatever it is that she is saying. However, those that interpret this silence as a sign of weakness are sorely mistaken; she is a strong woman and will not allow anyone to force her into doing something which she does not want to, but will often use force or cunning to make others do what she wants. She isn't so high and mighty as to think herself above stooping to crime every now and then to get what she needs, and has even been known to play the part of an Assassin. Of course, she can also play the part of a seductress very well and often uses this as a tool in her arsenal.[/spoiler]
[spoiler=Bio]The Bloody Palm is renowned the world, or at least the criminal world, over as one of the most ruthless and efficient assassins ever to be born onto the face of Lunin. However she was not always so. Seria was born the daughter of simple blacksmiths living in the Ustrinian capitol. From a young age she worked to help her father and mother in the forge, doing everything from stoking the fires in the morning to helping with the sale of pieces in the small shop that her parents ran. Unfortunately, when she was only fourteen years old, a debt that her father owed to some particularly powerful players in the underworld came to bite the family in the bum. A group of thugs came into the shop one day and murdered her father, taking herself and her mother as payment of the debt. She continued to help her mother but with their new jobs. They became slaves to a particular criminal lord and their family, doing everything from cleaning the estate to satisfying...urges. For three years Seria lived under these horrid conditions, but when she was seventeen she ran away from that place and vanished into the mountains. It was there that she met an old man who never shared his name with her, only asked her why she had run away. She told him and he simply invited her to come along with him. Accepting his offer, she went with this man and was led to a small shack in which the old man lived. He explained to her that he was a master of a martial art style known as the "Iron Palm" and that he would help her get revenge on those that had put her through what had been done. At first she did not want to get revenge, only to run and try to find a new life somewhere, but then she remembered that her mother was still in that place and she would probably be treated worse than she already was. Thus she entered the next chapter of her life, and for ten years she trained under the nameless old man to become a master of the style he knew. Furthermore, with each new lesson she came to follow a very different philosophy than she had before; that philosophy was that strength was the ultimate virtue and that by strength she could take whatever she desired. At the end of her ten years of training, her final test was presented to her and the old man stood between her and the path that she would walk along towards revenge. She passed with flying colors. Now, some twenty seven years old she made her return to the estate of that criminal family and murdered everyone in her path with her bare hands, sending their broken bodies to the ground until she came to stand before the one to whom her father had owed the debt. The debt was rescinded by a shattered skull. Other elements in the criminal underworld took notice of her, and began offering payment for her to work for them and do to others what she had done to those who had harmed her. For the past five years she has made her living in this manner, earning her the title of "The Bloody Palm" and thus taking her own place in Lunin's secret world of crime.[/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s)] Seria, after exacting her revenge on those who had taken her family from her, took the fortune of the crime lord and commissioned a set of weapons from the greatest of all Ustrina's blacksmiths. These were a beautiful set of brass knuckles, but composed of a metal worked only by this single blacksmith. The knuckles bear a set of four conical spikes extending four inches out from them and coming down to an edge of razor-sharpness. Using the rest of these funds, she sought out an enchanter who was commissioned to make alterations to them. This magical alteration made the knuckles nigh indestructible, and with her strength behind them they are capable of punching through all but the heaviest of armor.[/spoiler]
Fighting Style: Seria, being a monk, utilizes an almost exclusively unarmed style centered around producing a series of devastating strikes with ones palm. Though she carries weapons, they are used almost exclusively in situations where her foes are too heavily armored for her unarmed style to be effective.
[spoiler=Abilities]
A decade of training coupled with having worked in a forge for the majority of her young life has lead to Seria possessing incredible strength. Another result of her training was a vastly increased agility, allowing her to intercept, avoid, or redirect most attacks thrown at her. The final result of her training was the specific use of her "chi" in bursts timed with her strikes to allow for greater damage upon impact, though unfortunately she cannot utilize this with weapons. However, these chi bursts are certainly useful in dispersing magic spells sent her way.[/spoiler][/spoiler][/spoiler]

[spoiler=World Map][img]http://i382.photobucket.com/albums/oo261/AisuGhost/BLD.png[/img]
[img]http://i382.photobucket.com/albums/oo261/AisuGhost/BLDLegend.png[/img][/spoiler]




[center][size=5][b][u]Chapter 1[/u][/b][/size][/center]
[center][size=5]Enter! The Leaders of Tomorrow![/size][/center]

[left]On the most southern island of the Kingdom region, the infamous [url="http://dungeonsmaster.com/wp-content/uploads/2010/05/old-world-tavern.jpg"]Crystal Mistress[/url] tavern resides and is always open for business. [url="http://thumbs.dreamstime.com/thumblarge_619/131106913004024W.jpg"]Inside[/url], the tavern is packed like usual. Next to the door, a couple of stands full of weapons reside. Anyone familiar with the Crystal Mistress knows there's a spell in place on the building that prevents anyone with a weapon from walking 10 feet from the door and prevents anyone from leaving if they have a weapon that isn't theirs. At the bar, a [url="http://img0.mmo.mmo4arab.com/news/2010/07/30/ro2/concept_art12_a.jpg"]Marksman[/url] is sipping on some red wine while [acronym=the one in green]one[/acronym] [url="http://cdn1.gelbooru.com//images/1344/90cb384c77347ee7a7caae4109d68da6.jpg?1555577"]Agister[/url] tries to convince the other into trying to court her. Meanwhile, a [url="http://cdn1.gelbooru.com//images/596/ffcfc1e47844f63ea65d719aae538759122d2ed5.jpg?728860"]Magical Duo[/url] is looking at the job request board that's next to the stairs, talking about what one they should take next over a pint of beer. In the middle of crowd, a fight somehow breaks out between a [url="http://cdn1.gelbooru.com//images/1009/ae1d5dacf13f5d6a20c4988f15972db1.jpg?1209049"]Squire[/url] and a [url="http://cdn1.gelbooru.com//images/1348/ea83d4886cca554a18fba9f20e03f99c.jpg?1559147"]Fighter[/url]. As everyone moves out of the way and began to chant the word fight, the two bickered for a moment. [color=#6666cc]"Take that back about my Master!"[/color] [color=#660000]"Pfft. Yeah, whatever kid.. I can take down your Master with a simple flick of a finger.. What makes you think I'm going to listen to yo-"[/color] The Fighter was cut off when the Squire kicked a chair at his face, it easily breaking against the giant's face with ease as it left not a single scratch on him, [color=#660000]"Why you little!" [/color]With that, the fight full-on erupted.[/left]

[left]As the ruckus began to grow louder and reached the [acronym=the sleeping quarters for anyone in need of a bed]second floor[/acronym], [url="http://fc03.deviantart.net/fs70/f/2011/032/6/f/white_dragon_by_anhellica-d38k8ea.jpg"]Aibetta[/url], the owner of the Crystal Mistress, walked to the second floor's railing and yelled out,[color=#40E0D0] [/color][color=#008000]"HEY! Thomas! Jake! Stop it! Aurora can't sleep! Younglings need their sleep and you two know that!"[/color] [url="http://cdn1.gelbooru.com//images/221/d2b4c50737e93dcd8c3d442f9bfb96c848dd9c20.jpg?224870"]Aurora[/url], a 14 year old Greenhorn, was upstairs, sleeping. Well, trying too anyways. With Thomas and Jake looking down in shame, they began to clean up their mess, obeying like good children should with their mother, biological or adopted. Thomas, Jake, Aurora and a few others in the world were orphans that were sent to the Holy Guard due to their marks and Aibetta raised them like they were her own.[color=#A9A9A9] [/color][color=#daa520]"Oh calm down, [acronym=Janet's way of saying mother]Memah[/acronym]. The fight wasn't that bad, you're just spoiling Aurora~"[/color] the Marks(wo)man at the bar said. [color=#008000]"Janet, I spoiled you all, not just Aurora,"[/color] Aibetta snapped back before walking away from the railing.[color=#ADD8E6] [/color] [color=#6666CC]"Except for Sophia.." [/color]Thomas sneered under his breath. [color=#660000]"Shush now, Thomas. You know speaking ill of others brings misfortune and causes them to arrive only moments afterwards!"[/color][/left]

[left]Like clockwork, the aforementioned woman walked in. With long, gradient blue hair, Sophia was easy to pick out from any crowd. With Thomas and Jake quickly working to clean up the mess before Sophia noticed, she placed her sword, shield and dagger on one of the stands before saying,[color=#008080] "So.. I couldn't help but hear Thomas and Jake causing trouble again."[/color] The two males froze in their tracks, millions of tiny sweat beads seen on them as they slowly turned around to meet Sophia's disappointed, slightly angry face. [color=#6666CC]"W-We didn't mean anything by it!" [/color][color=#660000]"Honest!" [/color]After hearing their little plea, Sophia looked them with a [url="http://pinkie.ponychan.net/chan/files/src/133921900243.png"]face[/url] that cause them to quickly bolt out of the building, claiming they had work. With how fast they left, it caused Sophia to spin a few times in place before stopping and facing the crowd. After a few moments of silence, everyone burst out laughing, even Aibetta and Aurora as they stood at the second floor railings, having seen the whole scene. Grabbing a pint of beer from the bar, Sophia began to make her away around the bar, seeing how everyone was and what-not.[/left]

[left]While Sophia was on the other side of the building, a long braided, blonde man walked through the door, wearing a black, red and gold outfit, stopped at the door frame as he looked around. Looking to the door, Sophia's face instantly went into rage mode as she quickly picked up the nearest table. With everyone scrambling out of the way, Sophia threw the table at the man in the door way, screaming out his name, [color=#008080]"JEDEDIAAAAAAAAAAAAH!"[/color][/left]

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Titus was sitting at a table inside the renowned inn, The Crystal Mistress, sipping from a glass of Red Wine. Witnessing the events taking place, from the two men preparing to fight, to the Blue Haired knight walking in, to her throwing a table at someone or other, he could only sigh. On the inside, of course. On the outside, he merely pretended to smile, and acted amused at the events. [i]'Why must these Taverns be so noisy all the time? It's dreadful' [/i]Titus thought, groaning to himself. [i]'Hopefully the woman who summoned us here will arrive here soon, and these annoying antics will cease' [/i]he thought, hopefully. He took another sip of his wine, [i]'Perhaps this potential fight will entertain me until that moment'[/i]

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The steady bumps and rolling of the carriage comforted the doctor who was half-asleep. Having other people move him was always a nice change, seeing as how alert he had to be just walking around an unfamiliar environment. His face stroked the soft bleach white fur of his cub, well as he assumed white, since it is an 8 month old polar bear. He had only had him for a few to himself but he had already grown surprisingly attached. Soon, the casual rolling stopped and a knock came through the wood awaking his companion. A quick exit and Remi was stretching his limbs, he held out the cash that was required. It took a few moments before the driver realized his had to grab it himself. [color=#800080]"Where might I find this tavern?,"[/color] the alchemist asked. The driver replied a bit worried,[color=#ff8c00] "Just ahead of you not a half mile."[/color] Nolette gave a graceful smile in the direction of the carriage man before he waltz on forward, holding Amethyst in one arm and waving his walking stick in front of him with the other.

A light bark signalled Remi as he quickly strafed to the side, careful of any obstuctals. The sudden burst of air and quick footsteps passed based on the sound, two people, [color=#800080]"I wonder where they're running to?,"[/color] Remi asked to his furry compainion he cradled in his arms. The could only assume his bear pup was looking back at him, until a small wet tongue crossed his cheek. "Stop," he commanded softly, but he could help but smile. He had only recently obtained a polar bear cub whilst in study at his home from a rather friendly supplier whom he frequently traded for regents, turns out he was quite useful for recognizing danger and surprises. Remi heard the sounds of a bustling society, the lies of rumors and boasts of events past compared to others, a familiar sound. Suddenly Amethyst jumped from his arms and ran forward giving soft barks to follow, until Remi caught up feeling the wood and finding the knob of the door.

Nolette attached a short leash to Amethyst's collar before entering, His knowledge of bars made it easy enough to find a way around without need a walking stick. Voices and clanging glasses guided across until a blast of something passed within inches of Remi's face and a scream he was too distracted to even identify as a word. The shock took a second before Remi simply wiped his arms underneath his cub and rolled in the opposite direction he had been going, "[color=#800080]The hell are you doing!?"[/color] he yelled into the tavern.

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The distinctive sound of clattering hooves resounded through the fresh, morning air. The spherical golden gem that is the sun in the vast blue sky above illuminated the land. In that moment, all was calm... All was right... "Mornin' Sir Drakas." a middle-age farmer lady said happily as she saw a man in exquisite armor rode passed her on a beautiful, strong white steed. "Morning Ma'am." the humble man on the horse replied with a pleasant smile. "Morning Sir Drakas!" two little girls excitedly exclaimed as they watched him passed by. "Good morning." the man replied back. "Morning to ya Officer." an old man with a scruffy, grey beard said in a jolly tone. "Morning to you as well Sir." the gentlemanly officer replied. The man on the horse carried himself with a confident yet humble air. He understands the notion that he is not above anyone else. Like them, he was once a simple farm boy, but unfortunate situations led to some painful memories that he has yet to relinquish. But today was not the day for dwelling on such things. He has an important purpose today and he is determined to make sure proceedings go smoothly. Today the man felt particularly happy for some reason. Maybe it's because he has a chance to recruit fresh faces in order to serve his beloved kingdom.

Whatever it was, the man is glad to be able to feel such emotions on a splendid day like today. Who is the man by the way? None other than one of the most powerful and most trusted officers of King Edmund Godfrey XXI's court: Sir Sethen Drakas, although he preferred to be called Seth for short. Seth had been assigned to help the Knight Sophia on her quest of finding a powerful, magic artifact able to grant any wish imaginable, but first, they must recruit a few talented warriors to accompany them along the way. Seth felt a good sense of pride for what he will be doing. He will be serving his king and the people of Lunin. What more could he ask for? Well, there is one thing that Seth dislikes about this mission and that is he must keep a close eye on an assassin turned squire named Helena De Caux. There are several reasons as to why Seth dislikes Helena, one of them being that she constantly annoys him in some way. However, as a duty given by the king, Seth wouldn't dare think about complaining. Still, he tried keeping his distance from her made presently apparent as Seth and his horse are about twenty feet in front of her.

Seth prayed he would not have to deal with her as much today as usual. Finally, the two of them arrived at the Crystal Mistress tavern, a rather infamous tavern known for being a place where many brawls happen. Seth had never been to the Crystal Mistress before and so he had no idea what to expect. Coincidentally, the Crystal Mistress was about to demonstrate to Seth just what he should be expecting as a blonde-hair man was suddenly at the receiving end of a large table. At the same time, the name Jedediah was shouted, not to mention with quite a furious gusto. Seth instantly recognized the voice. "Sophia...? What is happening in there...?" Seth asked, dumbfounded by the situation.

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"Well someone is oftly popular." Helena mumbled as she listened to all the people greeting the knight she was currently following. The knight was actually Sethen Drakas, and technically he was her babysitter. After some past incidents Helena ended up being put as his ward, which for the time being didn't exactly bother her. She found it a past time to annoy him as much as possible. Though because of that he doesn't seem to have the best impression of her, "Still, he doesn't have to treat me as if I'm a plague." Helena laughed from a whole 20 feet behind the knight. Unlike Sethen she didn't ride on a horse, her and horses didn't exactly get along and for some reason Sethen's horse liked her even less than normal horses. Helena is convinced they have some sort of secret plot against her, so maybe the 20 feet distance was a good thing.

The duo made it to the Crystal Mistress, where they were supposed to meet up with some chick named Sophia. Seth opened the door to see the chaos inside. Helena peaked her head around Sethen to see what was going on, before moving so she was beside him. "Man it's been a while since I've been to this place. I should get a glass before we leave." She mused before Seth asked what was going on. He called the girl who just threw a table Sophia so Helena assumed that was the same Sophia they came to see. "That chick has some massive boobs. I mean when you see here they're like POW!! Right in your face." Helena draped an arm over Seth's shoulder and leaned on him, "Well Mr. Babysitter, I believe what we have going on in here is a very active boobie lady throwing a table at that poor man." Helena stated reffering to Sophia as "boobie lady".

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The devil's smirk was worn well by this one master of cons, and he wore it with pride wherever he walked. The name, though not fabled in myth, nor adorned in greatness, was in it's own right one for the history books, as he would put it himself. Not a strong believer in the occult despite his firm connections with it, and that point is one heavily to be stressed, he could not pass up this chance in it's own right. Funnily enough, his summons did not come by the consensual letter gifted out to the masses, it was damn well pinched from a veteran brawler Monty Mont; it's going to better use anyways, right? Why let some old man go for the gold when a handsome young gentleman with a promising aspiration and a sinister vibe simply around his name could go at it for double, if not triple the success?

Jedediah Rutherford walked into town with pride, a strut as his coat hung behind his back with swagger, he had arrived prior to the newcomers of course, however I will be sure to get to that part soon...immediately; Jed soon encountered a very familiar face, figure, the works: Sophia, the Holy Knight by no other name, and of course, without a doubt, Va Va Voom~! Of course, the explosive face of rage followed by the sudden table, as well as an interrogation from famous knight Sethen Drakas, were in sights of Jed's good eye, and with that smug, arrogant smirk he knew Sophia hated with a bloody vengence, he simply sidestepped from the table, letting it crash upon the door's frame, before smugly smirking with smugness...smugly. He purposely made things seem easy, he enjoyed toying with emotions, and as he cleared his throat to make a speech, obviously a metaphorical spotlight overhead, he gazed up and down Sophia's physique and smirked.

"It's lovely to see you too." Jed spoke sarcastically, before taking his Orichalcum Sword, glaring with his smile at Sophia knowing just how much she'd hate to see the blade, the permanent reminder of his one-up on her, and placed it in the weapon's stand alongside his little handy knife. Needless to say things fell silent, just how Jed liked it, it fed his ego the attention it lusted for with an insatiable hunger. Making a very slow walk to Sophia, cracking his knuckles as he did so, he went on to say "I am surprised you're still alive: I certainly hoped you'd have used that knife I gave you to end the torment of the [acronym=Pronounced: K - ah - Store]Ka'stor Desert[/acronym] upon that oh-so ravishing body of your's; 'tis a shame you didn't tan even a tad too." Lifting his hand paralel to her he continued his rant and went on to say "Oh well, it's my fault for not binding you in some rope first: no matter, I'm not here for bad blood..." Smirking smugly, his eyes flared to her's, as he balled a fist. ready for an imminent brawl, his left foot upon the metatarsal forward ready for that burst of speed he'd need.

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While the Crystal Mistress had just been "blessed" with the appearance of one Jedediah Rutherford, it was going to have to wait a minute longer for Adrius Oskera. Adrius, having taken the choice of walking to the tavern, was making good time. Although he didn't like to be in the prescence of so many people at once, it was better than him to pay a carriage to bring him there. He prefered the silence of many to a long conversation that wouldn't end had he not paid the driver to stop any day. Wearing his formal garment, Adrius did spark a bit of attention, as he was known to stay inside of his house, or inn if he was on a trip, and not walk amoung the streets but once about every two months.

Dodging the civilians so that he did not bump into one of them was simple enough, but now he had to face the worst part of his day for sure. He had to force himself into a place where it is often to see one man place his fist in the area of another man. This was going to be hell for him, but if he was going to do any good for the land he thought so highly of, he was going to have to deal with the drunks first. Adrius mustered up the courage to walk inside of the aforementioned Crystal Mistress. Thankfully, he found that some scruffy looking man had just finished a speech in front of the Royal Knight Sophia. This gave him the chance to slip by and, hopefully, not be noticed by many. He found refuge at a small, empty table and simply waited for this day to pick up it's pace.

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Unlike most of the people in the tavern, Lex/Enrise quietly reclined in his chair in the very corner of the tavern, shrouded in his usual dusted up cloak, both focused and unfocused on the attention that was happening. It mattered not to him whom these people were; he wasn't intent of getting himself involved with a fight that he didn't know anything about, unless it's someone he needs to come into contact with, such as Sophia. But it appears she isn't here. Or at least he doesn't know. A commotion has emerged, when a man entered the door, Jedediah or of some sort, and a woman throwing a table in his direction, shouting his name at the top of her lungs. No other names mentioned, but the two seemed to be very well acquainted. And since the fit has arisen from the female, perhaps a former lover? Maybe a betraying friend? Who knows, questions have been pondered, thoughts entertained, even the most absurd of course. That's all that he could think about concerning the situation that was played out before him. He might as well let the commotion last a bit longer till Sophia reveals herself.

All Lex could do was sit quietly in his corner, and continue drinking his fair share of glasses. Or to be more precise, glasses of water. Since it was no doubt the cheapest of what they offered, it was also non-alcoholic. Lex dared not even touch the stuff, lest he become subdued by the effects of such poisons. He could also go with milk, or such other drinks that he'd love, but they would no doubt cost more. His wallet at the time being was nearly empty and light. All he had was a gold, a few silver, and a handful of copper, coins. He'd wish to savor what little money he had left before he'd obtain a chance to fill his pockets again. This Sophia lass was a sure way to some sort of riches; the worst of such riches being the Wish Maker, Prayer Fulfiller, Asedriron's Votum. Such powers should not be left in the care of humans who has selfish desires. Though, perhaps Lex was being selfish in his own manner, not wanting the world to experience their prayers coming true.

"[i]Perhaps there's more to this object that was is known."[/i] Lex thought of immediately. He rarely gave the Aseriron's Votum any thought till recently, when Sophia advertised a party to search for it.

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Sophia let out a growl as Jedediah, Jed for short, simply sidestepped the table and unsheathed his sword as means to taunt her as he placed it on a stand along with his sword.[color=#008080] "Ha! You should have just killed me instead of having the desert do the job for you! And I care not that you didn't come here for bad blood! I have a score to settle with you before I capture you and hand you over to the authorities!"[/color] Knowing that a fight was about to break out involving Sophia, the crowd gave the two as much spacing as they could, many pressing their backs to the wall as the others cleared the tables and chairs out of the way. With the way cleared, Sophia made a dash for Jed and began fighting with him. To everyone's disappointment, however, their view of the fight was blocked as a large cloud of dust surrounded Sophia's and Jed's fighting.

While the two were fighting, Aibetta flew from the second floor to the first, landing next to the new arrivals. Looking to the Holy Guard and his female companion, she stated, [color=#008000]"If you two don't mind, please leave all your weapons at one of those stands. The spell I have on this place won't let you go further than ten feet from door if you have one or leave with items that aren't yours. And please, make yourself at home."[/color] Aibetta then walked over to the blind gentlemen with his polar bear companion, [color=#008000]"Why hello there. Hmm.. Seeing how you are, you'll be an exception. Give me a moment and forgive me if I make you uncomfortable,"[/color] bringing up her right arm, she softly placed one of her claw/fingers on his forehead, casting a small spell on him that would allow him to move through the building with no problem, [color=#008000]"If there's anything you need, please feel free to ask someone~"[/color] Turning around, Aibetta walked to the bar and sat in front of it, watching the 'fight.'

During the fight, Jed was somehow kicked out of the fight cloud, landing face first on the ground before he jumped back up and rejoined the fight that Sophia somehow continued on on her own. A few moments later, it was Sophia that fell out of the fight, landing on her butt before joining back in the fray. After a few more minutes, the cloud dust settled, revealing both Sophia and Jed bent over, their hands on their knees as they breathed heavily. Aibetta, taking the opportunity, walked over to two and stood between them. Looking Jed dead in the eye, she spoke up, [color=#008000]"So.. This is the dirt bag that left one of my children for dead in the Ka'stor Desert.. State your business, [i]boy[/i], and [b]begone from my tavern[/b],"[/color] Aibetta roared out at the end.

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Remi's hands glanced his pant legs, dusting himself of the dirt and god knows what else littered the aged flooring of an establishment such as this. It was only an instant before he found Amethyst's leash and pushed himself up. The constant mummerings that surrounded him turned uproar by recent events were beginning to give him a migraine. His reach stopped at the worn counter, polished ages ago it was starting to splinter towards the sides. Steadied, he gave a swift gesture into his jacket pocket pulling a light vial a discrettly lifting the stopper and ingesting it's contents. His breathing slowed as he attempted to ignore the chaos around him, [color=#800080]"Damn it, is this even worth the trouble?"[/color] he mumbled to himself.

Aseriron's Votum, an object to grant the user his or her wish, true power. The same object of obsession that destroyed his father, his silver bullet to solving his problems and covering his sorrow. Oh, how he despised him, Ephraim Nolette was a weak man who simply refused reality. No, Remi had far grander ambitions, such simplicities of power, wealth, or naive justice, each made him sick. If such an object existed, he would ensure it was dealt with properly, not at the mercy of whimsical fools. His chain of thought was broken as a strong tug pulled his right hand off the counter, his pet had found somewhere.

He trusted his compainion until his hand found the end of a cushion, seemingly a chair. It was away from the maelstrom near the door. The cushion wasn't in vain, it was a rather comfortable chair even by his standards. His ears twitched at a small clang of coins, he quickly followed to be in front of him. He had been without sight for his entire life but the awkwardness of being so close to someone without realizing it never lessened despite the fact he had got better at recognizing so. [color="#800080"]"I'm sorry if I intruded, I was hasty to escape the panic I didn't notice you. A-am I disturbing you?"[/color]

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"Bobbie lady..." Seth repeated, annoyed at Helena's rudeness. Fortunately, Seth was able to keep his ever-increasing anger in check or else he would've started scolding Helena. "Please remove your arm from my shoulder." Seth warned, well, at least it was in a polite way. Just then Aibetta, the owner of the Crystal Mistress flew over to Seth and Helena; asking them to remove their weapons and placed them onto the nearby stands. "Oh yes, certainly." Seth replied before dismounting his steed. After placing his weapons on one of the stands, Seth secured his steed to prevent it from running away. "Come Helena." Seth called for her as he proceeded inside of the Crystal Mistress. Inside, Seth turned to Helena, with a serious expression. "Look, don't cause any trouble. It's my job to keep an eye on you and expect you to do your job and don't try anything we'll both regret." Seth stated. Seth had no idea if Helena would heed his words or not, but at least it was better than if he didn't warned her at all. Currently, Aibetta was talking to the man named Jedediah, and her tone was rather fierce. Seth didn't want to get involve but he has work to do with Sophia and that means he'll have to involve himself in the situation going on between the three of them. "Pardon me Sophia, but what is going on here?" Seth asked with a calm voice.

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Lex's attention shifted when he was suddenly approached by a man, who appeared to be of high lineage judging on his attire. But Lex found this man curious. He acted in a fairly odd manner, or at least physically. A thought was provoked, but based on what little knowledge was obtained; a thought nonetheless, Lex thought he might have been blind. But more importantly, the man was polite, courteous, and no doubt, in some ways, similar. The commotion was bothersome, and Lex continued to let it drown out and die.

And to answer the question, "No. Not really."

It wasn't much of an answer. Lex hadn't had much interaction with humans since the day he left to travel the world; he quite almost how to overall. But he did manage to get out a response nonetheless. It was at least the polite thing to do, so to speak.

"If you want to sit here, feel free..."

With the instant that arose, when another man appeared, at the commotion, a soldier no less, he was talking to the same female who violently threw the table. And he mentioned that his name was Sophia. He finally had his sights met. Since he knew that the girl was Sophia, Lex carefully planned on how to approach the woman.

"[i]Asedriron's Votum... Looks like I'll be able to find it after all...[/i]" the thoughts reverberated within his mind.

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Of course, it would take more than a dragon to shake Jed's cool. Inwardly he was, indeed, intimidated by the sheer size of Aibetta, however this, by his attitude, would seem to be completely untrue as he smirked up to the dragon and said "You must be Aibetta, the owner of the Crystal Maiden: the rumours of your beauty are without, at all, a lie...the lacking of the rumours, that is: however, I imagine you are a very busy gal and as such does not wish to indulge one's self in the idle ramblings between a person, especially if one does not, at all, wish to converse with the person himself, in this instance of course it would be me." Ironically his own statement contradicted his actions, simply a distracter task as he used the time to stand up from his position and, after brushing his regal clothes from the dust carried from that little scrap, he decided to further his already extensive rant by adding "However, if I can recall correctly, presumably better than many of the drunkards around here if any, you did ask my business here: the primary definition of the term business would reason I'm to tell you I am, in fact, a bandit, or much more applicable former bandit. My lieutenant has taken over command for my band of hooligans as I am to heed the call of the Royal Family."

"This, of course, brings me to the second meaning of business..." Jed continued to chatter away, easily fabricating a web of words swiftly, however more so the act of walking away from Aibetta, more towards Sophia, as he eventually turned around to face the fallen knight. He then extended his hand out to Sophia for her to pick herself up; whether she took it or not, Jed decided to circle her and Seth as he continued his rant. "It is reasonably plausable many people have simply gathered here for a quick pint, and quite frankly I could use one- However! Back on track: it's also reasonable, nigh justified, to assume this band of buffoons, myself included of course, have gathered here to address a certain little invitation to treat, passed down by the King himself whom, for the record, I hope he's doing well at his age." Of course, his smug look in his eyes gazed up and down Seth for a brief moment, to which Jed looked up and down him, gazing away a brief moment, with a quizzical look. "Jedediah." he simply introduced himself, even with a little bow to the knight, evident sarcasm as he then, after leaping upon a table, charismatic smirk glowing brightly, swiped out from his pocket the very letter which he had been "[i]given[/i]" through a "[i]third man[/i]".

The letter held with Godfrey's signature at the bottom verified the authenticity of the letter as Jed chuckled, soon kicking the edge of the table as it began to tip, him sliding off it with ease, just loving the little show he was putting on, mainly to feed his ego. Walking back to Sophia, he smirked and simply breezed past Seth, eyes back upon the lass as he whispered "I think big guy here is a eunuch, or shy; I'm going for eunuch, but you make your mind." before speaking up again, clearing his throat saying "I have, in my hand, an invitation to the party, to be gathered by this lass here for the record, in regard to the quest assigned to us by our King to seek out, drum roll please..." He genuinely looked to the corners of the room slightly disappointed, noting a few people shrugging as he sighed. "Okay, no drum role! Geez, liven up a little guys, it's a bar." Jed then winked towards the squire as he said "Shake your hips a little and lets make something happen- Wait, just realized..."

A deep sigh from the flamboyant bandit, Jed turned to Sophia, chuckling as he whispered again "And yes, my ego has by far engorged." before asking aloud "Sophia, Knight of the Holy Guard, and without a doubt the best set of legs in the joint, how's about telling us why we're all here! We've been waiting for a long time thanks to me ranting, and I imagine we're all very tired of me flapping my lips, so I'll shut up, and you talk."

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[i]"Please remove your arm from my shoulder." [/i]Helena pouted, "Oh whats this. Most people would be thrilled to have a young beautiful woman hanging off of them." Catching the look he passed her, she just laughed raising her hands in an "I surrender" pose. The owner of the tavern flew over telling them they needed to remove their weapons before entering. Seth was quick to disarm, and Helena did the same placing them next to his. She followed behind Seth, though suddenly stopped surprised when he turned to her, a serious expression on his face.[i] "Look, don't cause any trouble. It's my job to keep an eye on you and expect you to do your job and don't try anything we'll both regret."[/i] The young squire just chuckled, giving him a good hearted slap on the back, "Oh come now! When have I ever gotten us into toruble. Look lets just talk to the boobie lady so we can get this show on the road. Seth then greated Sophia asking what was goign on. Suddenly the man who got the table thrown at him began ranting, while circling both Seth and Sophia. Helena raised an eyebrow at this when he jumped onto the table before introducing himself as Jedediah.

Helena clapped lightly after his little table trick. As he continued he asked for a drum roll, which Helena happily supplied but she was he only one who did it and pouted at the others lack of enthusiasm. "Seth you should have drum rolled with me." She said as Jedediah winked at her, to which Helena just winked back playfully. She liked him, though he talked a lot, he was pretty funny. "Hey, can I ask you how you got your knockers so big? I mean do you have children? I heard they get bigger if you have children-though mine didn't." She mumbled quietly to herslef so no one could hear. "So what did you do? I'm just curious. Not that I want those heavy things weighing me down-Oh, I'm Helena De Caux by the way, oh holy one." She ended sarcastically, and with a laugh as she bowed.

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[color=#000000]Meanwhile, a fair distance away from everyone else, but still within the tavern known as Crystal Mistress, Noah Lyman continued to eye up a female Knight that went by the name of Sophia. At Noah's side was the spirit of her sister, who had been summoned so Noah could talk to her specifically, and who was currently [i]also[/i] observing Sophia. However, whilst Noah had an obvious look of pure [i]disgust[/i] for whatever reason, her sister had a more envious look to her, which seemed to be combined with one of guilt.[/color]

[color=#ee82ee]"That woman..."[/color][color=#000000] she muttered in a sorrowful tone, [/color][color=#ee82ee]"You think she's some kind of reincarnation of... me?"[/color]

[color=#800080]"Oh, come [/color][color=#800080][i]off[/i]​[/color][color=#800080] it, Eleanor!"[/color][color=#000000] Noah barked at her sister, returning her attention to Sophia, [/color][color=#800080]"She looks nothing [i]like[/i] you! Her tits are too f***ing big for a start! Then there's the rest of the body, which is [i]clearly[/i] sculpted to attract men right the f*** out of [i]nowhere[/i]... and since [i]when[/i] have you had your hair anywhere [i]near[/i] [/color][color=#800080]your ass?! Since WHEN??!!"[/color]

[color=#ee82ee]"N-... never,"[/color][color=#000000] Eleanor replied hesitantly, [/color][color=#ee82ee]"But the fa-"[/color]

[color=#800080]"What, one thing?!"[/color] [color=#000000]Noah intervened angrily, [/color][color=#800080]"[i]One[/i] thing makes [i]you[/i] similar to that atrocious slut?!"[/color]

[color=#EE82EE]"The face means [i]everything[/i], Noah; [i]you[/i] know that more than [i]I[/i] do!"[/color][color=#000000] Eleanor exclaimed, before [i]finally[/i] breaking down and crying violently over Noah's shoulder, and hugging her tightly. Noah could [i]feel[/i] that... but if only she could hug her fallen sister back.[/color]

[color=#800080]"God damn it, Eleanor,"[/color][color=#000000] she said after a brief sigh.[/color]

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[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]"Pardon me Sophia, but what is going on here?" [/background][/size][/font][/color][color=#008080]"Hmm? Oh! Seth, I didn't even noticed ya came in."[/color] Sophia looked from Seth to Jed and back to Seth as Jed began his long speech, [color=#008080]"Well.. It seems like the bastard is feeding his ego, at the moment.."[/color] Standing up fully after regaining her breath, she only paid partial attention to what he was saying and doing as Aibetta's tail swatted back and forth, not happy with how he was dragging things on. When Jed mentioned about needing a drink, one of the ladies at the bar was happily skipping towards him with a pint. This lead to both Sophia and Aibetta glaring at her. This caused the lady to turn around happily skip back to the bar counter like nothing happened as a giant sweat drop appeared on her head. Bringing their attention back to Jed, he noted her was practically waving about a paper signed by the King himself, telling Jed to be in this party.

Frowning a little, Sophia didn't like that paper at one. For one, when she tried to see the signature, he wouldn't keep it still long enough to see the signature. Also, the last time she saw the King, he was in no condition to worry on who and who won't be on the mission, except for Seth, of course, his most trusted Paladin. Sophia also highly doubted the King even knew of Jed's existence. All three reasons lead her to belief the paper and signature were faked and forged. But, as much as she didn't want to mention it, he had a valid point about not letting certain people from waiting for too much longer.

With Aibetta still keeping a close eye on Jed, Sophia walked to the middle of the building and cleared her throat before speaking loud enough for everyone to hear her, [color=#008080]"As I'm sure everyone here, as well as just about everyone else in this world, as heard that I'm looking for volunteers to take with me on a mission to Asedriron's Votum, a mythical object said to make just about nay prayer come true. The King wishes for me to do an investigation on it to see if its real or not, and if it is, to gather it. The deadline for any volunteers to show up and help me is today.. If you are a volunteer, please, step forth and join me!"[/color] She then toned her voice down to normal as she looked to Aibetta, [color=#008080]"Would you be kind to get a round of drinks on me for the vulonteers while I handle things with Jed real quick?"[/color] Hesitating for a moment, Aibetta gathered up drinks and handed them to the volunteers as they joined Sophia as she looked to Jed. [color=#008080]"As for you Jed.. I no reason to believe that document is real.. So please, try your hand again as to why I would let you join this group rather than hand you in to the authorities."[/color]

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Titus sighed outwardly this time, as he witnessed all these events. [i]'Some people are just so... painstakingly stupid'[/i] he thought, losing a little hope in humanity. That was when the Blue-haired knight, Sophia, he know realized, called for all the volunteers to stand up and join her. "Ah, finally" he muttered. He put down his empty glass, then stood up and strolled over to where the knight was standing. He received his drink for Aibetta, but slowly put it down. He didn't have a great tolerance for alcohol. He put on a fake and convincing smile. Looking around at some of the others in the tavern, he felt disgusted by who some of these volunteers were. Of course, he had no right, he knew. He was a dirty thief. He'd murder a defenseless man if the pay was good enough, but knowing himself, he knew very people could pay well enough for most of his services.

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At long last, the awaited time has come for Lex to arise. He ceased his reclining state, and rose from the chair, only to stop and look at the dog of the man that sat with him. He knelt down to the dog, and gave a few quick pats on the head, and rose back up, only to say, "Looks like I'll be going..."

Although, personally, Lex believed that this man had to come to the tavern for some reason, and perhaps it was the Asedriron's Votum. It wasn't entirely surprising to be honest; an object of immense and impossible power, why would anyone [i]not [/i]want to find it? Well, personally, Lex desired to find it so that no one else would find it. He didn't think as far as what to do with it should he get his hands on it.

Seeing as how the girl, Sophia, requested the dragon, Aibetta, to round up some drinks no doubt alcoholic, for the volunteers, Lex walked over to the dragon, seeing as how Sophia was talking to the thief, bandit, whichever. No doubt he didn't seem like the loyal type, so it appeared. Shifting through the tables and chairs of the place, he ended up several feet behind the thief, but also had a clear image of the Sophia girl, and quickly gave her a shift of attention, glaring into her eyes, no doubt currently focused on the thief.

After his quick seconds of staring, he continued his walk over to the dragon, who would be serving the drinks. However, before a drink would be served to Lex, he quickly mentioned to Aibetta, "You need not serve me a drink." After his certain request, he turned around in his large hooded cloak, and looked back at the woman. [i]"Retrieve an item of such impossibility, for the King? Loyal yes, but sensible? Doubt it, no- no doubts. It is insensible. Any king, or rather, anyone, with this item would be able to either be heralded as a being of holiness, or a being of evil. I'm sure most of the volunteers, all have some sort of selfish reason to find this item, no matter how trivial or grand.[/i]" Such thoughts resonated within his mind.

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Seth stood there watching the little show performed by Jedediah, who goes by Jed for short. Seth was unamused by the man's antics and knew his introduction to Seth was not sincere. "(This man... He is too flamboyant... He's possibly a eunuch,)" Seth paused his train of thought as he studied Jed a little longer before coming up with his conclusion, "(Yes, definitely a eunuch...)" Seth completed his thought. When it was discovered that Jed came to join Sophia on her quest, Seth scoffed, "Perhaps this isn't the right... [i]occupation[/i]... for someone of your, umm, [i]status[/i]..." Seth told the man, attempting to be as polite about it as possible. Seth then turned to Helena with an annoyed expression on his face. "Helena, watch your tongue. Do not speak ill of your superiors. You are just a squire, remember? Lady Sophia is a knight. And please stop causing trouble." Seth stated. Seth "dragged" Helena to the bar. "You stay here seeing as how you can't behave properly around other people. Barkeep, get her whatever drink she desires. I'll pay." Seth said. Is not like Seth did it because he liked Helena, he just wanted the recruiting to go as smoothly as possible and with Helena unoccupied, she will cause more trouble for Seth. However, a thought suddenly struck Seth. "Never mind barkeep. That was dangerous, I don't know how you would act if you were to get drunk." Seth said.

More trouble arose as the persistent Jed stayed. The recruitment had to be postponed for a moment in order for Sophia to deal with the man. Seth decided to walk over to them, standing there quietly but ready to react if Jed tried anything unpleasant. For a moment, Seth turned back to Helena to keep an eye on her as well. "(Helena...)" Seth thought of her name and associated it with bad luck in his mind.

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Among those watching the egotist put on his little show, was the wealthy little Oskera child. Adrius thought very little of the narcissist and expected him to be one of the few who could be destined to make complete asses of themselves in front of crowds. However, it didn't matter because he was probably never going to see this man named Jedediah again. To much of his delight, no one had actually noticed Adrius, meaning that the room wouldn't completely focus on him and only him. Of course, things were probably not going to stay like that for very long.

And as expected, Sophia asked for all of the volunteers to stand up and gather by her and the dragon. Slow, but surely, Adrius rose from his seat and proceeded to do so. The walk from his small, now unoccupied table and the area in which the other volunteers were wasn't too far, a few feet, but for him, it was miles long. His steps were silent as he walked to said area at quite a slow pace. When he did make the small journey to this area, he, with an emotionless face, stood. And that's all he was wanting to do at that point, stand and observe.

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"Well I was ignored. That's nice." Helena mumbled not in the least bothered by Sophia's lack of acknowladgement. It was then Sophia announced to all there that she was looking for volunteers to help search for the Asedriron's Votum. Helena wondered how many people would join for the sake of helping the king, and how many for their own motives. She laughed, this would be fun. Predictably, Seth scolded her for her rudeness, and pulled her away from Sophia and to a bar. "Hey, you should treat a woman more delicately." Helena whined, as she was made to sit at the bar. He then tod her to stay out of trouble and explained to the bar tender to get her any drink she wanted. "What!?" She grinned, "Alright! Yo! Get me your strongest beverage and keep it coming!!" However, after thinking about it, Seth took it back making Helena pout and cross her arms.

"You're terrible. Don't get a girl's hopes up only to burn them down." She sighed as she dropped her head on the bar table, as she waited paitently for it all to be over. And by paitently, that was about a few seconds before she jumped up realizing that the drinks that Sophia asked the dragon owner to get were for the volunteer. "Hey that chick is pretty cool." She stated as she swiped one of the drinks and chugging it down in one swig. Helena chose to look at some of the other volunteers and snickered under her breath, before slipping her way beside Seth once again throwing her arm around his shoulder. "Doesn't look like the most trustworthy bunch. Thieves, murderers, conmen. How dare they think about joining our group." Of course she was joking by the amused look in her eyes. She was actually looking forward to it.

Rumors flew around, and Helena herself wasn't without her own desires. In secret she was taken to the side by many people, some of the wealthy persuasion, and some of more darker purposes. They all had one thing in common, they wanted her to take the Asedriron's Votum and give it to them. Of course she would be compensated accordingly. More so than she was offered to assassinate the king. At the moment she wasn't sure if she would accept it. Helena had a good deal for the time being, but she never knew. Things may change in the future.

If Seth was saying something to her, she didn't hear it as she had been zoned out for a bit. So with that she said, "Can you repeat that, wasn't listening."

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Chuckling with a little wink as Sophia took Jed aside, he simply shrugged in response to her threat, despite Seth's presence right there. Not the first, and certainly not the last; it meant little to him, oh so little to him, because he had that little inkling in his eye which knew, just knew, he was untouchable. Sophia knew have vicious and fast his gang was, and he pre-predicted she'd assume he had some form of cover, since their encounter involved his cronies working very fast to overwhelm the knight. His appearance on his own gave him the upper hand of surprise, he looked at windows and doors to give off the impression, before returning his gaze to Sophia as he took her arm and walked away briefly, talking to her much quieter.

"You know I am a notorious liar, but you can trust my dishonesty." Jed stated. "However, that means you cannot trust my honesty, so arguably I could very well be telling you the truth: consider that little element, strumpet, as I tell you what's happened." Jed then decided to sit down on the table, playing with his long braided ponytail as he spotted Seth again, edging his head towards them as he said "I felt like sitting: here, pass one to your lady friend and woo her~!" before kicking a chair, on it's legs, towards Seth's feet, the chair having slid on it's legs in reaching him. Back to Sophia after an idle distractor he said "A lot has changed. Firstly, I can say without question that I've changed my ways." A quick glance to his weapons, he smugly returned to the pair of knights as he went to say "No weapons, no trouble, all I'm saying; now, onto the more...personal stuff."

"Now, Mr Seth...Sethington, I'll explain to y'all just way I'm here." Jed said, glancing into Sophia's eyes firmly, his smirk turning into a stern glance, as he said "Moira and I have split for Crimson...sort of; I mean, she's still in command, but it's remotely, if you catch my drift. At the moment, she's been diagnosed as pregnant, hence her commanding remotely from the squad, but this is where the unfortunate news comes in..." Rubbing his eyes and with a deep, heavy sigh, Jed went on to say "According to our doctor, Moira's small frame isn't ideally built for childbirth, and it's unlikely she will even birth the child." Gazing back into Sophia's eyes he went on to say "I don't care what it takes, I need my wife alive, I want a family, and no matter who I am, my past or present, you cannot hold no judgement over a child, an unborn child's life. No-one has the right." Another sigh, he whispered "I don't want to say this, but fact is I'm desperate." He then handed her the letter just to ensure she saw the signature, him saying adamantly "Check it all over, it's legit, maybe the first legitimate thing I've ever done: I need this, Sophia. I want my baby boy, and my wife alive. Heck, lock me away when this is all good and done! But let me try to save them, at least."

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[color=#ee82ee]"S-sorry, it's just that..."[/color][color=#000000] Eleanor stopped when she saw that Noah was about to dismiss her, [/color][color=#ee82ee]"WAIT!! Um, before you dismiss me... I uh... Dad needs to talk to you for a bit. C-...can you summon him when you uh... get the chance?"[/color]

[color=#800080]"Yeah, sure,"[/color][color=#000000] were the last words she heard from Noah before she was dismissed, with Noah supposing she'd approach the group. She missed [/color][color=#000000][i]much[/i] [/color][color=#000000]of the announcement from Sophia, in truth only managing to hear the words Asedriron's Votum and free drinks, as well as the woman in question threatening to throw one person in question to the authorities. But Noah [i]did[/i] manage to kill the conversation with Eleanor just in time to hear the full plea from [i]that[/i] person as she approached the group.[/color]

[color=#800080]"What [i]he[/i] said,"[/color][color=#000000] Noah stated in a matter-of-factly tone, before moving on to say her two cents on that subject, [/color][color=#800080]"Besides, even if he [i]did[/i] commit a prison-punishable offence, a [i]better[/i] idea would be to stab him in the back just as he leaves, or perhaps give him a more... [i]violent[/i] death, based on the offence in question of course. One doesn't deserve to [i]live[/i] [/color][color=#800080]if one has no conscience."[/color]

[color=#000000]She cast a look of pure venom towards the person that had made the plea, but it was hard to discern whether she [i]meant[/i] it, or whether that was just how her eyes [i]were[/i]. She then began to search her wing-shaped "sleeve" for her letter from the King, which she had stashed amongst the scrolls of her learnings of the way of the necromancer.[/color]

[color=#800080]"By the way, I'm going,"[/color][color=#000000] she said as she searched, observing the group as well, [/color][color=#800080]"With... or [i]without[/i] you lot."[/color]

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Sophia let out a small sigh after hearing everything Jed said. Pinching the bridge of her nose, she turned from Jed and looked at who had stepped up to join in her mission for the Votum. It was mostly people around her age, a few older and a few younger. She looked into each and everyone of their eyes, even Seth's, before she made her way to Jed's eyes. Walking to the table, she placed her left hand on the table as she leaned on it, getting a few feet from his face, still staring him in the eyes. Bringing her right hand up, she pointed at Jed's face, her fingers only inches from him, [color=#008080]"Listen here and listen closely.. I will permit you on this journey.. BUT!"[/color] She stood up straight, still looking him in the eyes, almost down at him,[color=#008080] "But.. You will listen to me and Seth and do as we say.. disobey or do anything to endanger any of us, I will throw you in jail immediately, disband your group, find Moira and either take care of her and her child birthing or throw her in jail if I find out you're lying."[/color]

Walking away, she picked up a glass of beer from Aibetta and stood in the middle of the volunteers. Clicking her heels, she turned and face Jed, [color=#008080]"So.. Do you still accept,"[/color] she motioned to one of the glasses of beer, [color=#008080]"or are you backing away like the little scared bandit you are,"[/color] she asked, motioning to the exit. After Jed either accepted and took the beer and joined the group or walked out the door like a pussy, Sophia raised up her glass, starting a toast, [color=#008080]"May Adelilia protest us and Asedriron guide us as we search for his Votum! But for now.. We stuff our bellies and quince our thirst for we head out tomorrow at first dawn! Gods' blessing!"[/color] [i]"Gods' blessing!"[/i] The tavern roared up as everyone else raised their glasses and took a drink. After the toast, Sophia got busy knowing everyone's name that was joining in for the search of the Votum.

[hr]
The following morning, as the sun began to [url="http://fc05.deviantart.net/fs7/i/2005/227/a/d/Late_Summer_Sunrise_by_aquapell.jpg"]rise[/url] to the east, Sophia was making final adjustments to her armor, waiting for the others to join her. Pulling out a world map, Sophia studied it, thinking aloud softly,[color=#008080] "Alright.. Best bet would be to travel to the temples and look for clues while talking to the High Priest for each one.. Probably hit up the capital records to see who's looked for the Votum as well and see if we can't talk to them.. Assuming they're still sane..."[/color] Letting out a sigh, Sophia continued to figure out what they should first do. Making a mental note to ask if anyone has suggestions, ideas, etc. as they headed towards the harbor, Sophia waited for the others to arrive.

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[color=#000000]Out of all the others, Noah was the [i]first[/i] to arrive. She didn't have much to eat or drink last night, and she [i]certainly[/i] kept any rendezvous with the others to an absolute minimum. However, something had bugged her that night; perhaps some of the [i]real[/i] reasons why some of the others wanted Asedriron's Votum were revealed, presumably from those that had [i]plastered[/i] themselves with the free alcohol that they were given. She couldn't remember, but it was a matter that Noah had to care of immediately, regardless of the situation. She approached Sophia, who seemed to be making a few final preparations for the journey.[/color]

[color=#800080]"You must be Sophia if I recall correctly,"[/color][color=#000000] Noah stated, before deciding to be a nice, big, juicy rat, [/color][color=#800080]"You've a big mistake letting a lot of these people in on this whole Votum journey; as far as I can tell, they may plan to [i]use[/i] [/color][color=#800080]you to get this thing."[/color]

[color="#000000"]Noah paused for a bit, allowing her warning to sink into Sophia's mind. She may not have been the most powerful Necromancer in the world just yet, but she still had enough confidence in her abilities to make enemies with whoever she damn well wanted, but she wasn't so sure about Sophia. Noah had never seen her fight, and thus assumed she was weak and required protection.[/color]

[color=#800080]"If you value your life, I suggest you start axing some of these others, especially the more... dishonest ones,"[/color][color=#000000] Noah continued.[/color]

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