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Sealed Beast Archetype


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[spoiler='Sealed Beast Monsters']
[b]Sealed[/b] [b]Beast Buuji[/b]
Reptile/Effect
Level 4
ATK/DEF 1700/1000
If "Ancient Sealed Codex" is Face-up on the field, when this card battles a monster, destroy that monster after the Damage Step.

[b]Sealed Beast Wuisurao[/b]
Reptile/Effect
Level 3
ATK/DEF 1200/1400
While "Ancient Sealed Codex" is face-up on the field, once per turn, you can select 1 Spell/Trap Card your opponent controls and destroy it.

[b]Sealed Beast Inura [/b]
Reptile/Effect
Level 1
ATK/DEF 200/300
When this card is sent to the Graveyard, you can add 1 "Ancient Sealed Codex" from your Deck to your hand.

[b]Sealed Beast Numurao [/b]
Reptile/Effect
Level 3
ATK/DEF 800/700
If this card is destroyed while you control a face-up "Ancient Sealed Codex", add 2 Level 3 or lower "Sealed Beast" monsters from your Graveyard to your hand.

[b]Sealed Beast Gurai Jubi [/b]
Reptile/Effect
Level 2
ATK/DEF 500/800
If "Ancient Sealed Codex" is face-up on the field, you can Special Summon this card from your hand.

[b]Sealed Beast Nujinbu[/b]
Reptile/Effect
Level 8
ATK/DEF 2700/2000
When this card is Summoned, you can select 1 " Sealed Beast" in your Graveyard, except this card and Special Summon it.

[b]Sealed Beast Razjinra [/b]
Reptile/Effect
Level 8
ATK/DEF 2700/2100
While "Ancient Sealed Codex" is face-up on the field, this card is unaffected by the Effects of Monsters, Spells or Traps.
[/spoiler]
[spoiler='Sealed Beast Spells']
[b]Ancient Sealed [/b][b]Codex[/b]
Continuous Spell
Each time a “Sealed Beast" is Summoned, put 1 "Codex" Counter on this card. If this card would be destroyed, Remove 1 "Codex" Counter from this card instead.

[b]Hidden [/b][b]Codex[/b][b] from Within[/b]
Normal Spell
Activate only while you control a face-up "Ancient Sealed Codex". Draw 1 card for each “Sealed Beast" monster in your Graveyard.

[b]Shield of the [/b][b]Codex[/b]
Quick-play Spell
“Sealed Beast" monsters you control cannot be destroyed by battle or card effects till the End phase.
[/spoiler]
[spoiler='Sealed Beast Traps']
[b]Concealed [/b][b]Codex[/b][b] in the Beast[/b]
Normal Trap
Activate only when a “Sealed Beast" monster you control is destroyed. Add 1 "Ancient Sealed Codex" from your Deck to your hand.

[b]Codex [/b][b]of Torment[/b]
Counter Trap
Activate only when a face-up “Sealed Beast" monster you control is attacked. Destroy the attacking monster, and add 1 "Ancient Sealed Codex" from your Graveyard to your hand.

[b]Curse of the [/b][b]Codex[/b]
Continuous Trap
Activate only while you control a face-up ”Ancient Sealed Codex".
Pay 800 Life Points; select 1 face-up monster your opponent controls. That monster cannot attack. During each of your opponent's End Phases, it loses 500 ATK.

[b]Restoration of the Codex[/b]
Normal Trap
Return all cards With "Codex" in their name from the Graveyard to your Deck and Shuffle the Deck and Draw 1 Card. You cannot conduct your next Battle Phase.
[/spoiler]
[spoiler='Sealed Beast Xyzs']
[b]Sealed Beast Boa Jibirao[/b]
Reptile/Xyz/Effect
Rank 3
ATK/DEF 1900/1500
2 Level 3 Monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck, in Face-up Defense Position.

[b]Sealed Beast Hydra Murai Taizu[/b]
Reptile/Xyz/Effect
Rank 8
ATK/DEF 3000/2300
2 Level 8 “Sealed Beast" Monsters
Once per turn: You can detach 1 Xyz Material from this card; Inflict 400 damage to your opponent for each “Sealed Beast" monster in your Graveyard. If you use this effect, change this card’s battle position to Defense position.
[/spoiler]

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